397:" system where the appearance of many surfaces can be defined in text files referred to as "shader scripts." Shaders are described and rendered as several layers, each layer contains a texture, a "blend mode" which determines how to superimpose it over the previous layer and texture orientation modes such as environment mapping, scrolling, and rotation. These features can readily be seen within the game with many bright and active surfaces in each map and even on character models. The shader system goes beyond visual appearance, defining the contents of volumes (e.g. a water volume is defined by applying a water shader to its surfaces), light emission and which sound to play when a volume is trodden upon. In order to assist calculation of these shaders,
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417:. The server updates object interaction at a fixed rate independent of the rate clients update the server with their actions and then attempts to send the state of all objects at that moment (the current server frame) to each client. The server attempts to omit as much information as possible about each frame, relaying only differences from the last frame the client confirmed as received (
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researchers at
Carnegie Mellon University and the University of Toronto use ioquake3 as a platform for their published research. Students have used ioquake3 as the basis for advanced graphics work for their theses, such as Stephan Reiter's work which has been noted at the LLVM project due to his synthesis of the ioquake3 engine, ray-tracing rendering technique, and LLVM.
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The ioquake3 project has been used academic research such as
Stanford University's Center for Computer Research in Music and Acoustics (CCRMA), Notre Dame as the foundation for VR research, and Swinburne University of Technology's Centre for Advanced Internet Architectures. Collaborative efforts from
431:
has an integrated and relatively elaborate cheat-protection system called "pure server". Any client connecting to a pure server automatically has pure mode enabled, and while pure mode is enabled only files within data packs can be accessed. Clients are disconnected if their data packs fail one of
436:
file, with its high potential for cheat-related modification, is subject to additional integrity checks. Developers must manually deactivate pure server to test maps or mods that are not in data packs using the PK3 file format. Later versions supplemented pure server with
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engine source code distribution upon which new games and projects can be based. In addition, the project aims to provide an improved environment in which
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software and including support for it in the source code release would have caused any redistributors/reusers of the code to violate the
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function, which attracted a significant amount of attention in the game development community for its clever use of integer operations.
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id Tech 3 introduced spline-based curved surfaces in addition to planar volumes, which are responsible for many of the game's surfaces.
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493:. ioquake3 is also intended to act as a clean base package, upon which other projects may be built. The game engine supports
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release in order to remove bugs, clean up source code and to add more advanced graphical and audio features via
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2542:"How to play Return to Castle Wolfenstein, Doom 3, and Quake 3 (with Arena) on your Android device"
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support, though all the hooks to it are absent from the source code release because PunkBuster is
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id Tech 3 uses a "snapshot" system to relay information about game "frames" to the client over
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on August 12, 2010. The ioquake3 developers announced the start of other engine projects.
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The project was started shortly after the source code release with the goal of creating a
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Unlike most other game engines released at the time—including its primary competitor, the
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v2.0 or later, and it was released on August 19, 2005. It was originally distributed via
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2184:"Nvidia Engineer's Vulkan Driver For Raspberry Pi Runs Quake III Over 100 FPS at 720p"
538:
Ioquake3 is the basis of several game projects based on the id Tech 3 engine, such as
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2156:"Ioquake3-Derived Spearmint 1.0 Engine Coming Next Month, But Ceasing Development"
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2009:
1765:"Star Trek: Voyager Elite Force Holomatch Gets Free 20th Anniversary Re-Release"
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The project has since received forks, such as Quake3e, Spearmint, and vkQuake3.
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with static pre-calculated frequency data to reduce bandwidth use even further.
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2128:"V3DV Vulkan Driver Enjoys More Optimizations To Help The Raspberry Pi 4"
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2462:"Quake 3 ported to Android, shows off Droid's graphical prowess (video)"
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586:. The engine and its associated games have been included in several
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126:
4963:
4617:
1681:"Two free games based on the Quake 3 engine tip up – The Inquirer"
1534:"IOQuake3 OSX : Clone de Quake III (gratuit) – MaxiApple.com"
1055:
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587:
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151:
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2212:"The Rust Vulkan "Gfx-rs" Portability Layer Can Now Run vkQuake3"
1368:
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3512:
2296:"Unvanquished Makes Its Open-Source Engine Easy For Other Games"
528:
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The graphical technology of the game is based tightly around a "
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3690:
3094:
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1581:
1508:"ioquake3 for Mac OS X available for download – Macsimum News"
591:
446:
351:
302:. It has been adopted by numerous games. It competed with the
187:
2100:
1888:"A Survey of Collaborative Virtual Environment Technologies"
1417:"Quake 3 ported to iPod Touch with tilt controls – Betanews"
535:(for viewing with 3D glasses), and numerous security fixes.
527:
can be played. The project added features including builtin
2268:"Unvanquished Is Rewriting, Modernizing The Quake 3 Engine"
1391:"Complete Guide: Configure and Customise ioQuake3 in Linux"
649:, as well as competing source ports like XreaL, Kwaak3 for
1556:"IOQuake3 1.34 – Jogue Quake 3 no Mac OS X – Maclivre.net"
2608:
id's current Quake III source code repository (id Tech 3)
1743:"Comparison of free software shooters – linuX-gamers.net"
274:
is one of the last games to utilize the id Tech 3 engine.
594:
distributions. The cMod engine derived from the earlier
2616:
313:, with a large amount of the code rewritten. Successor
2602:
Original Quake III source code repository (id Tech 3)
1717:"A Look At Free Quake3 Engine Based Games – Slashdot"
582:
clone), ioJedi
Outcast, ioJedi Academy, ioDoom3, and
2490:"Quake 3 Successfully Ported To Android 2.0 Devices"
1634:"Entretien avec l'équipe de Smokin'Guns – JeuxLinux"
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2324:"XreaL: The Most Advanced Open-Source Game Engine?"
1440:"Two free games based on the Quake 3 engine tip up"
233:
221:
207:
197:
133:
117:
105:
79:
63:
1920:"L3DGEWorld 2.1 Input & Output Specifications"
1608:"Quake, Meet GPL; GPL, Meet Quake – Linux Journal"
2240:"Unvanquished: A Very Promising Open-Source Game"
2593:: CS1 maint: bot: original URL status unknown (
2575:. Archived from the original on November 8, 2009
1683:. Archived from the original on August 28, 2010
1448:. Archived from the original on August 28, 2010
481:project which aims to build upon the id Tech 3
598:port was used to package the 20th anniversary
4502:
3706:
3106:
2638:
939:Medal of Honor: Allied Assault - Breakthrough
8:
2408:"Quake 3 Comes To Google's Android Platform"
1289:. Geometric Tools. p. 2. Archived from
32:
2352:"The State Of XReaL, OpenWolf Game Engines"
1339:"Book of Hook: The Quake3 Networking Model"
576:and game engine projects such as efport (a
5080:
4592:
4509:
4495:
4487:
4141:
4098:
3965:
3843:
3743:
3713:
3699:
3691:
3560:
3310:
3113:
3099:
3091:
2823:
2645:
2631:
2623:
886:Medal of Honor: Allied Assault - Spearhead
660:
579:Star Trek: Voyager – Elite Force Holomatch
254:
47:
31:
2516:"Quake 3 Finally Ported To The Nexus One"
2059:"Real-time Ray Tracing of Dynamic Scenes"
2080:"Run-Time Code Generation for Materials"
1789:ftp://ftp.idsoftware.com/idstuff/source/
2266:Larabel, Michael (September 15, 2013).
2154:Larabel, Michael (September 19, 2018).
1978:"VMM-Independent Graphics Acceleration"
1214:
383:to run. The engine does not include a
2586:
2434:Spencer, Spanner (February 26, 2010).
2406:Larabel, Michael (February 23, 2010).
2107:from the original on February 23, 2021
1694:
1588:from the original on December 10, 2015
1482:"ioquake3 for OS X – Inside Mac Games"
1459:
854:Star Wars Jedi Knight II: Jedi Outcast
421:). All data packets are compressed by
112:github.com/id-Software/Quake-III-Arena
2350:Larabel, Michael (December 1, 2012).
1319:from the original on February 9, 2009
1307:Sommefeldt, Rys (November 29, 2006).
992:James Bond 007: Everything or Nothing
813:
497:format and video capture of demos in
306:; both engines were widely licensed.
7:
2488:Perez, Anthony (February 24, 2010).
1958:from the original on October 5, 2011
1932:from the original on October 5, 2011
1815:from the original on August 16, 2010
1614:from the original on October 1, 2020
1166:Free and open-source software portal
2573:"Official id Tech 3 licensing page"
2294:Larabel, Michael (August 3, 2015).
2210:Larabel, Michael (March 27, 2019).
2126:Larabel, Michael (March 16, 2021).
1847:from the original on March 19, 2021
1805:"id Software Open-Sources ET, RTCW"
1723:from the original on March 19, 2021
1640:from the original on March 19, 2021
1309:"Origin of Quake3's Fast InvSqrt()"
956:Star Wars Jedi Knight: Jedi Academy
870:Soldier of Fortune II: Double Helix
822:
523:expansion pack and all the popular
317:was derived from id Tech 3, as was
2514:Kennemer, Quentyn (May 10, 2010).
2322:Larabel, Michael (April 9, 2009).
2101:"LLVM Users, Open Source Projects"
1763:Procter, Lewie (August 13, 2020).
639:Other derived engines include the
25:
2460:Savov, Vlad (February 25, 2010).
2238:Michael Larrabel (July 1, 2012).
2014:. June 13, 2007. pp. 33–43.
653:and Quake-3-Android-Port-QIII4A.
4471:
4470:
4280:Find Makarov: Operation Kingfish
3674:
3673:
3352:X-Men: The Ravages of Apocalypse
2540:Rahman, Mishaal (May 16, 2017).
1172:
1158:
787:James Bond 007: Agent Under Fire
719:Star Trek: Voyager – Elite Force
38:
3400:Loki's Minions Capture the Flag
1257:"Quake III Arena Shader Manual"
1227:"Quake III Arena Shader Manual"
1030:Medal of Honor: Pacific Assault
86:1.32b / August 19, 2005
1438:Valich, Theo (April 3, 2007).
1009:Call of Duty: United Offensive
837:Medal of Honor: Allied Assault
432:several integrity checks. The
1:
5429:Formerly proprietary software
5227:Lightweight Java Game Library
1393:. Linux Today. Archived from
342:announced that the id Tech 3
4573:List of visual novel engines
2182:Liu, Zhiye (June 20, 2020).
906:Wolfenstein: Enemy Territory
804:Return to Castle Wolfenstein
622:Wolfenstein: Enemy Territory
616:Return to Castle Wolfenstein
346:would be released under the
4539:First-person shooter engine
4045:World at War – Final Fronts
3946:Modern Warfare 3 – Defiance
3177:Enemy Territory: Quake Wars
2436:"Quake 3 ported to Android"
1259:. p. 1. Archived from
1229:. p. 5. Archived from
1137:Trinity: The Shatter Effect
625:engines was released under
5470:
3939:Modern Warfare – Mobilized
1284:"Fast Inverse Square Root"
348:GNU General Public License
281:, popularly known as the
58:, the engine's parent game
4529:
4466:
3730:
3668:
1701:: CS1 maint: unfit URL (
1466:: CS1 maint: unfit URL (
1116:
1063:
986:
922:Star Trek: Elite Force II
900:
831:
765:
696:
533:Anaglyph stereo rendering
271:Star Trek: Elite Force II
101:
75:
46:
37:
4074:Black Ops – Declassified
3610:Fast inverse square root
3407:Thirty Flights of Loving
2619:, community continuation
2379:"Quake 3, Android style"
613:The source code for the
403:fast inverse square root
4452:Press F to pay respects
3679:Category:Quake (series)
3441:Challenge ProMode Arena
2020:10.1145/1254810.1254816
702:Heavy Metal: F.A.K.K. 2
375:—id Tech 3 requires an
5439:Game engines for Linux
4551:Game engine recreation
4052:World at War – Zombies
1835:"Q3osc research paper"
1582:"Tremulous about page"
1282:Eberly, David (2002).
735:American McGee's Alice
474:
401:implements a specific
309:id Tech 3 is based on
275:
88:; 19 years ago
5262:Platinum Arts Sandbox
5107:Adventure Game Studio
4458:2017 Wichita swatting
3001:Adaptive tile refresh
2803:Hexen: Beyond Heretic
2617:ioquake3 project page
1660:"Urban Terror manual"
1514:on September 12, 2006
1488:on September 24, 2015
1296:on February 24, 2009.
752:Quake III: Team Arena
473:1.3 prerelease client
460:
268:
4908:Visual3D Game Engine
4563:Game creation system
1365:"Ioquake3 Help Page"
1263:on September 4, 2006
1198:List of game engines
1083:Call of Duty Classic
1074:Mangled Eye Studios
928:Ritual Entertainment
777:Bullfrog Productions
771:Quake III Revolution
708:Ritual Entertainment
627:GNU GPL-3.0-or-later
381:graphics accelerator
228:GNU GPL-2.0-or-later
5177:Blender Game Engine
5009:Pixel Game Maker MV
4067:Black Ops – Zombies
3740:World War II series
3421:UFO: Alien Invasion
3295:The Seal of Nehahra
3274:Operation Bayshield
2935:Katherine Anna Kang
2741:Tiles of the Dragon
2387:. February 25, 2010
1900:on October 10, 2015
1371:on January 11, 2016
1345:on October 27, 2006
1142:Gray Matter Studios
1015:Gray Matter Studios
810:Gray Matter Studios
741:Rogue Entertainment
34:
5182:Bork3D Game Engine
4405:Sledgehammer Games
4138:Free-to-play games
4012:Black Ops Cold War
3912:Modern Warfare III
2011:VMM article in ACM
1990:on October 9, 2009
1180:Video games portal
1128:Escalation Studios
1050:Iron Grip: Warlord
475:
276:
125:(rewritten 14% in
5434:Free game engines
5411:
5410:
5407:
5406:
5307:Wintermute Engine
5068:
5067:
4929:Amazon Lumberyard
4724:Zillions of Games
4484:
4483:
4210:
4209:
4133:
4132:
4090:
4089:
3955:
3954:
3931:4: Modern Warfare
3904:Modern Warfare II
3855:4: Modern Warfare
3833:
3832:
3688:
3687:
3633:
3632:
3499:
3498:
3267:Diary of a Camper
3088:
3087:
2948:
2947:
2604:on idsoftware.com
2029:978-1-59593-630-1
1803:(June 13, 2010).
1233:on April 14, 2006
1149:
1148:
998:EA Redwood Shores
793:EA Redwood Shores
385:software renderer
263:
262:
27:Video game engine
16:(Redirected from
5461:
5081:
5034:UbiArt Framework
4999:Nvidia GameWorks
4593:
4511:
4504:
4497:
4488:
4474:
4473:
4315:Not Ready to Die
4294:Shepherd of Fire
4142:
4124:Infinite Warfare
4117:Advanced Warfare
4099:
4095:Standalone games
3966:
3878:Modern Warfare 3
3871:Modern Warfare 2
3844:
3824:Roads to Victory
3762:United Offensive
3744:
3715:
3708:
3701:
3692:
3677:
3676:
3615:Quake Army Knife
3561:
3311:
3288:Quake done Quick
3115:
3108:
3101:
3092:
2940:Matthew Costello
2925:Todd Hollenshead
2824:
2755:Orcs & Elves
2647:
2640:
2633:
2624:
2598:
2592:
2584:
2582:
2580:
2559:
2558:
2556:
2554:
2537:
2531:
2530:
2528:
2526:
2511:
2505:
2504:
2502:
2500:
2485:
2479:
2478:
2476:
2474:
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2451:
2450:
2448:
2446:
2431:
2425:
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2420:
2403:
2397:
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2341:
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2319:
2313:
2312:
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2308:
2291:
2285:
2284:
2282:
2280:
2263:
2257:
2256:
2254:
2252:
2235:
2229:
2228:
2226:
2224:
2207:
2201:
2200:
2198:
2196:
2179:
2173:
2172:
2170:
2168:
2151:
2145:
2144:
2142:
2140:
2123:
2117:
2116:
2114:
2112:
2097:
2091:
2090:
2088:
2086:
2076:
2070:
2069:
2067:
2065:
2055:
2049:
2048:
2046:
2044:
2006:
2000:
1999:
1997:
1995:
1989:
1983:. Archived from
1982:
1974:
1968:
1967:
1965:
1963:
1952:"L3DGEWorld 2.3"
1948:
1942:
1941:
1939:
1937:
1931:
1924:
1916:
1910:
1909:
1907:
1905:
1899:
1893:. Archived from
1892:
1884:
1878:
1877:
1875:
1873:
1863:
1857:
1856:
1854:
1852:
1846:
1839:
1831:
1825:
1824:
1822:
1820:
1801:Larabel, Michael
1797:
1791:
1786:
1780:
1779:
1777:
1775:
1760:
1754:
1753:
1751:
1749:
1739:
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1713:
1707:
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1700:
1692:
1690:
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1677:
1671:
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1668:
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1656:
1650:
1649:
1647:
1645:
1630:
1624:
1623:
1621:
1619:
1604:
1598:
1597:
1595:
1593:
1578:
1572:
1571:
1569:
1567:
1562:on July 23, 2011
1558:. Archived from
1552:
1546:
1545:
1543:
1541:
1530:
1524:
1523:
1521:
1519:
1510:. Archived from
1504:
1498:
1497:
1495:
1493:
1484:. Archived from
1478:
1472:
1471:
1465:
1457:
1455:
1453:
1435:
1429:
1428:
1426:
1424:
1419:. April 14, 2008
1413:
1407:
1406:
1404:
1402:
1397:on March 9, 2012
1387:
1381:
1380:
1378:
1376:
1367:. Archived from
1361:
1355:
1354:
1352:
1350:
1341:. Archived from
1335:
1329:
1328:
1326:
1324:
1304:
1298:
1297:
1295:
1288:
1279:
1273:
1272:
1270:
1268:
1249:
1243:
1242:
1240:
1238:
1219:
1182:
1177:
1176:
1175:
1168:
1163:
1162:
1161:
825:
824:
816:
815:
661:
602:of the game for
600:freeware release
517:Quake III: Arena
508:-free, enhanced
435:
259:
258:
251:
248:
246:
244:
242:
240:
96:
94:
89:
51:
42:
35:
21:
18:Quake III engine
5469:
5468:
5464:
5463:
5462:
5460:
5459:
5458:
5454:Virtual reality
5414:
5413:
5412:
5403:
5387:
5311:
5292:Thousand Parsec
5242:Open Wonderland
5217:Irrlicht Engine
5160:
5095:
5075:
5064:
5060:Unreal Engine 5
5043:
5039:Unreal Engine 4
4994:Luminous Engine
4949:Creation Engine
4912:
4893:Unreal Engine 3
4888:Unreal Engine 2
4728:
4709:Virtual Theatre
4704:Unreal Engine 1
4622:
4582:
4525:
4515:
4485:
4480:
4462:
4441:Experience 2016
4436:Experience 2011
4414:
4388:Main developers
4383:
4357:
4336:
4267:
4249:
4223:All Ghillied Up
4206:
4173:
4129:
4086:
4024:
3951:
3918:
3883:
3847:Original series
3829:
3797:
3735:
3726:
3719:
3689:
3684:
3664:
3629:
3598:
3552:
3505:
3495:
3490:World of Padman
3426:
3364:
3300:
3245:
3236:Timothee Besset
3221:Jennell Jaquays
3189:
3127:
3119:
3089:
3084:
3079:Masters of Doom
3061:
2989:
2965:Apogee Software
2944:
2930:Timothee Besset
2910:Jennell Jaquays
2843:
2815:
2788:Games published
2783:
2700:
2666:Main franchises
2661:
2651:
2585:
2578:
2576:
2571:
2568:
2563:
2562:
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2550:
2539:
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2110:
2108:
2099:
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2084:
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2078:
2077:
2073:
2063:
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2057:
2056:
2052:
2042:
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2008:
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2003:
1993:
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1987:
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1971:
1961:
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1935:
1933:
1929:
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1532:
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1527:
1517:
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1506:
1505:
1501:
1491:
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1437:
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1432:
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1415:
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1400:
1398:
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1384:
1374:
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1363:
1362:
1358:
1348:
1346:
1337:
1336:
1332:
1322:
1320:
1306:
1305:
1301:
1293:
1286:
1281:
1280:
1276:
1266:
1264:
1253:Jennell Jaquays
1251:
1250:
1246:
1236:
1234:
1223:Jennell Jaquays
1221:
1220:
1216:
1211:
1178:
1173:
1171:
1164:
1159:
1157:
1154:
1017:
821:
817:
812:
683:Quake III Arena
659:
643:engine used by
573:World of Padman
546:Quake III Arena
455:
433:
411:
369:
364:
354:, and moved to
299:Quake III Arena
284:Quake III Arena
253:
237:
202:Quake II engine
164:Nintendo Switch
124:
97:
92:
90:
87:
59:
28:
23:
22:
15:
12:
11:
5:
5467:
5465:
5457:
5456:
5451:
5449:Quake (series)
5446:
5441:
5436:
5431:
5426:
5416:
5415:
5409:
5408:
5405:
5404:
5402:
5401:
5399:Open 3D Engine
5395:
5393:
5389:
5388:
5386:
5385:
5380:
5375:
5370:
5365:
5360:
5355:
5350:
5345:
5340:
5335:
5330:
5325:
5319:
5317:
5313:
5312:
5310:
5309:
5304:
5299:
5294:
5289:
5284:
5279:
5274:
5269:
5264:
5259:
5254:
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5234:
5229:
5224:
5219:
5214:
5209:
5204:
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5179:
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5119:
5114:
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5026:
5021:
5016:
5011:
5006:
5001:
4996:
4991:
4986:
4981:
4976:
4971:
4966:
4961:
4956:
4951:
4946:
4941:
4936:
4931:
4926:
4920:
4918:
4914:
4913:
4911:
4910:
4905:
4900:
4898:Vicious Engine
4895:
4890:
4885:
4880:
4875:
4870:
4865:
4857:
4852:
4847:
4842:
4837:
4832:
4827:
4822:
4817:
4812:
4807:
4802:
4797:
4792:
4787:
4782:
4777:
4775:Essence Engine
4772:
4767:
4762:
4757:
4752:
4747:
4742:
4736:
4734:
4730:
4729:
4727:
4726:
4721:
4716:
4711:
4706:
4701:
4696:
4691:
4686:
4681:
4679:Pie in the Sky
4676:
4671:
4666:
4661:
4656:
4651:
4646:
4641:
4636:
4630:
4628:
4624:
4623:
4621:
4620:
4615:
4610:
4605:
4599:
4597:
4590:
4584:
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4581:
4580:
4575:
4570:
4565:
4560:
4559:
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4546:
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4530:
4527:
4526:
4516:
4514:
4513:
4506:
4499:
4491:
4482:
4481:
4479:
4478:
4467:
4464:
4463:
4461:
4460:
4455:
4448:
4443:
4438:
4433:
4428:
4422:
4420:
4416:
4415:
4413:
4412:
4410:Raven Software
4407:
4402:
4397:
4391:
4389:
4385:
4384:
4382:
4381:
4376:
4371:
4365:
4363:
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4355:
4350:
4344:
4342:
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4335:
4334:
4333:
4332:
4325:
4318:
4304:
4297:
4290:
4283:
4275:
4273:
4269:
4268:
4266:
4265:
4257:
4255:
4251:
4250:
4248:
4247:
4240:
4233:
4226:
4218:
4216:
4212:
4211:
4208:
4207:
4205:
4204:
4196:
4189:
4181:
4179:
4175:
4174:
4172:
4171:
4168:Warzone Mobile
4164:
4156:
4148:
4146:
4139:
4135:
4134:
4131:
4130:
4128:
4127:
4120:
4113:
4105:
4103:
4096:
4092:
4091:
4088:
4087:
4085:
4084:
4077:
4070:
4063:
4055:
4048:
4041:
4032:
4030:
4026:
4025:
4023:
4022:
4015:
4008:
4001:
3994:
3987:
3980:
3972:
3970:
3963:
3957:
3956:
3953:
3952:
3950:
3949:
3942:
3935:
3926:
3924:
3920:
3919:
3917:
3916:
3908:
3900:
3896:Modern Warfare
3891:
3889:
3885:
3884:
3882:
3881:
3874:
3867:
3866:
3865:
3850:
3848:
3841:
3839:Modern Warfare
3835:
3834:
3831:
3830:
3828:
3827:
3820:
3817:2: Big Red One
3813:
3805:
3803:
3799:
3798:
3796:
3795:
3788:
3781:
3774:
3767:
3766:
3765:
3750:
3748:
3741:
3737:
3736:
3731:
3728:
3727:
3720:
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3717:
3710:
3703:
3695:
3686:
3685:
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3682:
3669:
3666:
3665:
3663:
3662:
3657:
3652:
3647:
3641:
3639:
3635:
3634:
3631:
3630:
3628:
3627:
3622:
3617:
3612:
3606:
3604:
3600:
3599:
3597:
3596:
3591:
3586:
3578:
3569:
3567:
3558:
3554:
3553:
3551:
3550:
3545:
3540:
3535:
3530:
3525:
3520:
3515:
3509:
3507:
3501:
3500:
3497:
3496:
3494:
3493:
3486:
3479:
3472:
3465:
3458:
3451:
3444:
3436:
3434:
3428:
3427:
3425:
3424:
3417:
3410:
3403:
3396:
3389:
3382:
3379:Action Quake 2
3374:
3372:
3366:
3365:
3363:
3362:
3355:
3348:
3341:
3334:
3327:
3319:
3317:
3308:
3302:
3301:
3299:
3298:
3291:
3284:
3277:
3270:
3263:
3255:
3253:
3247:
3246:
3244:
3243:
3238:
3233:
3228:
3226:Sandy Petersen
3223:
3218:
3213:
3208:
3203:
3201:American McGee
3197:
3195:
3191:
3190:
3188:
3187:
3180:
3173:
3166:
3165:
3164:
3150:
3143:
3135:
3133:
3129:
3128:
3120:
3118:
3117:
3110:
3103:
3095:
3086:
3085:
3083:
3082:
3075:
3069:
3067:
3063:
3062:
3060:
3059:
3058:
3057:
3052:
3047:
3042:
3037:
3032:
3024:
3016:
3003:
2997:
2995:
2991:
2990:
2988:
2987:
2982:
2977:
2975:GT Interactive
2972:
2967:
2962:
2956:
2954:
2950:
2949:
2946:
2945:
2943:
2942:
2937:
2932:
2927:
2922:
2917:
2912:
2907:
2905:Michael Abrash
2902:
2897:
2892:
2890:American McGee
2887:
2882:
2880:Sandy Petersen
2877:
2872:
2867:
2865:Adrian Carmack
2862:
2857:
2851:
2849:
2845:
2844:
2842:
2841:
2836:
2830:
2828:
2821:
2817:
2816:
2814:
2813:
2806:
2799:
2791:
2789:
2785:
2784:
2782:
2781:
2774:
2773:
2772:
2769:Mutant Bash TV
2758:
2751:
2744:
2737:
2730:
2727:Dangerous Dave
2723:
2716:
2713:Shadow Knights
2708:
2706:
2702:
2701:
2699:
2698:
2691:
2684:
2677:
2674:Commander Keen
2669:
2667:
2663:
2662:
2652:
2650:
2649:
2642:
2635:
2627:
2621:
2620:
2614:
2605:
2599:
2567:
2566:External links
2564:
2561:
2560:
2547:XDA Developers
2532:
2506:
2480:
2452:
2426:
2398:
2370:
2342:
2314:
2286:
2258:
2230:
2202:
2189:Tom's Hardware
2174:
2146:
2118:
2092:
2071:
2050:
2028:
2001:
1969:
1943:
1911:
1879:
1858:
1826:
1792:
1781:
1755:
1734:
1708:
1672:
1651:
1625:
1599:
1573:
1547:
1536:. May 10, 2009
1525:
1499:
1473:
1430:
1408:
1382:
1356:
1330:
1299:
1274:
1255:, Brian Hook.
1244:
1225:, Brian Hook.
1213:
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1072:
1069:Dark Salvation
1065:
1061:
1060:
1058:
1053:
1046:
1042:
1041:
1038:
1036:EA Los Angeles
1033:
1025:
1024:
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1012:
1004:
1003:
1000:
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988:
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983:
980:
975:
967:
966:
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962:Raven Software
959:
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942:
934:
933:
930:
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914:
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902:
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892:EA Los Angeles
889:
881:
880:
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876:Raven Software
873:
865:
864:
862:
860:Raven Software
857:
849:
848:
845:
840:
833:
829:
828:
826:
819:Nerve Software
807:
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798:
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755:
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730:
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725:Raven Software
722:
714:
713:
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705:
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694:
693:
691:
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467:normal mapping
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4518:Game engines
4374:World League
4369:Championship
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2440:Pocket Gamer
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1867:"Q3osc wiki"
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65:Developer(s)
53:
29:
5197:Game Editor
5076:open-source
4830:PhyreEngine
4714:Voxel Space
4684:Reality Lab
4644:Dark Engine
4588:Proprietary
4534:Source port
4308:Black Reign
4272:Other media
4102:Main series
4081:Strike Team
4019:Black Ops 6
4005:Black Ops 4
3969:Main series
3810:Finest Hour
3747:Main series
3386:Alien Arena
3231:Tim Willits
3216:John Romero
2900:Mike Wilson
2895:Tim Willits
2885:Dave Taylor
2860:John Romero
2834:Kevin Cloud
2705:Other games
2695:Wolfenstein
2654:id Software
1644:November 4,
1592:November 4,
1452:January 12,
1109:id Software
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5418:Categories
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5004:Panta Rhei
4969:Fox Engine
4805:HeroEngine
4689:RenderWare
4426:Battle.net
4341:Technology
4329:Mad Hatter
4254:Characters
4230:No Russian
3862:Remastered
3733:Activision
3650:Soundtrack
3625:QuakeWorld
3557:Technology
2994:Technology
2980:Activision
2953:Publishers
2915:Paul Steed
2612:github.com
2520:Phanadroid
2494:Phanadroid
2384:TechCrunch
2111:January 9,
2043:January 9,
1994:January 9,
1962:January 9,
1936:January 9,
1904:January 9,
1872:January 9,
1851:January 9,
1819:August 13,
1748:January 4,
1727:January 3,
1687:January 4,
1618:January 4,
1566:January 4,
1540:January 3,
1518:January 3,
1492:January 3,
1423:January 4,
1401:January 3,
1349:October 1,
1267:October 1,
1237:October 1,
1209:References
1117:Cancelled
1103:Quake Live
1093:ĂśberTools
1040:ĂśberTools
1023:ĂśberTools
1002:ĂśberTools
982:ĂśberTools
949:ĂśberTools
932:ĂśberTools
896:ĂśberTools
847:ĂśberTools
843:2015, Inc.
797:ĂśberTools
745:ĂśberTools
712:ĂśberTools
670:Developer
531:support,
521:Team Arena
495:Ogg Vorbis
461:Automatic
439:PunkBuster
409:Networking
118:Written in
107:Repository
93:2005-08-19
5212:id Tech 4
5207:id Tech 3
5156:Stratagus
5091:Z-machine
5055:id Tech 7
5014:RE Engine
4979:id Tech 6
4974:id Tech 5
4944:Construct
4924:4A Engine
4820:Marmalade
4815:Leadwerks
4800:GameSalad
4790:Frostbite
4755:CryEngine
4745:C4 Engine
4694:RPG Maker
4649:GameMaker
4639:Clickteam
4608:Freescape
4603:Filmation
4446:Endowment
4353:IW engine
4348:id Tech 3
4287:Nightmare
4059:Black Ops
4029:Spin-offs
3984:Black Ops
3961:Black Ops
3923:Spin-offs
3802:Spin-offs
3594:id Tech 4
3589:id Tech 3
3528:KillCreek
3469:Tremulous
3455:OpenArena
3432:Quake III
3251:Machinima
3184:Champions
3154:III Arena
3055:id Tech 7
3050:id Tech 6
3045:id Tech 5
3040:id Tech 4
3035:id Tech 3
2875:Mark Rein
2307:August 9,
2279:August 9,
2167:August 9,
2139:August 9,
2085:April 22,
2064:April 22,
1774:March 25,
1193:id Tech 4
1188:id Tech 2
584:OpenMoHAA
551:Tremulous
541:OpenArena
513:Quake III
471:Tremulous
434:cgame.qvm
399:id Tech 3
323:IW engine
315:id Tech 4
311:id Tech 2
279:id Tech 3
245:/business
216:IW engine
212:id Tech 4
208:Successor
156:Dreamcast
55:Quake III
33:id Tech 3
5202:GDevelop
5149:Quake II
5135:OHRRPGCE
5074:Free and
5029:Source 2
5019:Snowdrop
4939:Buildbox
4934:Bitsquid
4855:Shark 3D
4795:Gamebryo
4780:Euphoria
4669:LithTech
4613:Gold Box
4568:Game IDE
4476:Category
4400:Treyarch
4322:Carry On
4301:Survival
4244:Shipment
4237:Nuketown
3792:Vanguard
3660:QuakeNet
3655:QuakeCon
3582:Quake II
3523:Fatal1ty
3370:Quake II
3281:Quad God
3073:QuakeCon
3028:Quake II
2960:Softdisk
2870:Tom Hall
2810:Hexen II
2589:cite web
2553:July 21,
2525:July 21,
2499:July 21,
2473:July 21,
2467:Engadget
2445:July 21,
2419:July 21,
2413:Phoronix
2391:July 21,
2363:July 21,
2357:Phoronix
2335:July 21,
2329:Phoronix
2301:Phoronix
2273:Phoronix
2245:Phoronix
2223:July 21,
2217:Phoronix
2195:July 20,
2161:Phoronix
2133:Phoronix
2105:Archived
1956:Archived
1927:Archived
1842:Archived
1813:Archived
1809:Phoronix
1721:Archived
1697:cite web
1638:Archived
1612:Archived
1586:Archived
1462:cite web
1317:Archived
1313:Beyond3D
1152:See also
1122:Severity
1019:Treyarch
501:format.
463:specular
453:ioquake3
367:Graphics
362:Features
336:QuakeCon
331:onward.
325:used in
296:for its
247:/idtech3
184:Xbox 360
160:GameCube
135:Platform
5444:Id Tech
5378:Stencyl
5338:Horde3D
5333:GPUOpen
5323:Delta3D
5282:Solar2D
5277:Scratch
5247:Panda3D
5187:Cocos2d
5024:Stencyl
4989:Kynapse
4878:Unigine
4785:Flare3D
4659:GoldSrc
4578:id Tech
4419:Related
4362:Esports
4200:Warzone
4178:Defunct
4160:Warzone
3638:Related
3565:id Tech
3506:players
3359:Xonotic
3066:Related
3006:id Tech
2970:FormGen
2827:Current
2796:Heretic
2579:July 6,
2251:July 7,
1665:May 18,
651:Android
604:Windows
429:Quake 3
288:, is a
234:Website
223:License
192:Android
140:Windows
91: (
5383:Stride
5368:Raylib
5353:OpenFL
5343:libGDX
5297:Torque
5272:Ren'Py
5267:Pygame
5257:Plasma
5172:Away3D
5151:engine
5143:engine
5125:engine
4984:Ignite
4959:Defold
4954:Decima
4903:Vision
4868:Source
4863:engine
4765:Diesel
4379:League
4215:Levels
4203:(2020)
4193:Heroes
4186:Online
4163:(2022)
4153:Mobile
4145:Active
4110:Ghosts
3915:(2023)
3907:(2022)
3899:(2019)
3620:QuakeC
3584:engine
3576:engine
3543:Thresh
3518:Cypher
3448:DeFRaG
3414:Warsow
3331:Nexuiz
3324:Malice
3194:People
3125:series
3030:engine
3022:engine
3014:engine
2848:Former
2820:People
2778:Rage 2
2038:655357
2036:
2026:
673:Notes
667:Title
641:Daemon
519:, the
491:OpenAL
395:shader
377:OpenGL
356:GitHub
338:2005,
286:engine
252:
144:Mac OS
5392:2020s
5373:Snap!
5328:Godot
5316:2010s
5165:2000s
5141:Quake
5112:Build
5100:1990s
5084:1970s
5048:2020s
4964:Felgo
4917:2010s
4883:Unity
4873:Titan
4740:Anvil
4733:2000s
4674:Mugen
4627:1990s
4618:SCUMM
4596:1980s
4431:Elite
3603:Other
3574:Quake
3538:Sujoy
3533:rapha
3315:Quake
3140:Quake
3132:Games
3123:Quake
3020:Quake
2688:Quake
2658:games
2034:S2CID
1988:(PDF)
1981:(PDF)
1930:(PDF)
1923:(PDF)
1898:(PDF)
1891:(PDF)
1845:(PDF)
1838:(PDF)
1294:(PDF)
1287:(PDF)
1098:2010
1064:2009
1056:ISOTX
1045:2008
987:2004
901:2003
832:2002
766:2001
697:2000
678:1999
664:Year
657:Games
608:Linux
588:Linux
152:Linux
5348:Moai
5237:OGRE
5232:Löve
5192:Dim3
5123:Doom
4850:SAGE
4840:RAGE
4719:Zero
4664:Jedi
4556:list
4544:list
4522:list
3785:WWII
3513:av3k
3306:Mods
3161:Live
3012:Doom
2762:Rage
2681:Doom
2595:link
2581:2012
2555:2024
2527:2024
2501:2024
2475:2024
2447:2024
2421:2024
2393:2024
2365:2024
2337:2024
2309:2024
2281:2024
2253:2015
2225:2024
2197:2024
2169:2024
2141:2024
2113:2010
2087:2012
2066:2012
2045:2010
2024:ISBN
1996:2010
1964:2010
1938:2010
1906:2010
1874:2010
1853:2010
1821:2010
1776:2023
1769:wePC
1750:2010
1729:2010
1703:link
1689:2010
1667:2015
1646:2009
1620:2010
1594:2009
1568:2010
1542:2010
1520:2010
1494:2010
1468:link
1454:2010
1425:2010
1403:2010
1377:2007
1351:2006
1325:2009
1269:2006
1239:2006
823:(MP)
814:(SP)
619:and
606:and
590:and
570:and
529:VoIP
525:mods
499:.avi
489:and
465:and
243:.com
180:Xbox
148:OS X
5358:ORX
4770:Ego
3645:BFG
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2016:doi
592:BSD
548:),
506:bug
487:SDL
447:GPL
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