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id Software

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1068:, he felt bothered when third-party companies started "pestering" him to license the id tech engine, adding that he wanted to focus on new technology instead of providing support to existing ones. He felt very strongly that this was not why he signed up to be a game programmer for; to be "holding the hands" of other game developers. Carmack commended Epic Games for pursuing the licensing to the market beginning with Unreal Engine 3. Even though the said company has gained more success with its game engine than id Software over the years, Carmack had no regrets by his decision and continued to focus on open source until his departure from the company in 2013. 6222: 2795:, published in 1996. John also created the control scheme for the FPS, and the abstract level design style of DOOM that influenced many 3D games that came after it. John added par times to Wolfenstein 3D, and then DOOM, which started the phenomenon of Speedrunning. Romero wrote almost all the tools that enabled id Software and many others to develop games with id Software's technology. Romero was forced to resign in 1996 after the release of 966: 8474: 7875: 7247: 6954: 503:, and contacted Romero under the guise of multiple fan letters that Romero came to realize all originated from the same address. When he confronted Miller, Miller explained that the deception was necessary since Softdisk screened letters it received. Although disappointed by not actually having received mail from multiple fans, Romero and other Softdisk developers began proposing ideas to Miller. One of these was 2811:, which was received negatively from reviewers and gamers alike upon release. Afterward, Romero co-founded The Guildhall in Dallas, Texas, served as chairman of the CPL eSports league, created an MMORPG publisher and developer named Gazillion Entertainment, created a hit Facebook game named Ravenwood Fair that garnered 25 million monthly players in 2011, and started Romero Games in Galway, Ireland in 2015. 484:. According to Romero, Nintendo had told them that the demo was impressive, but "they didn't want their intellectual property on anything but their own hardware, so they told us Good Job and You Can't Do This". While the pair had not readily shared the demo though acknowledged its existence in the years since, a working copy of the demo was discovered in July 2021 and preserved at the 6200: 6186: 36: 2253: 2238: 2046:(1999), the next title in the series, has minimal plot, but centers around the "Arena Eternal", a gladiatorial setting created by an alien race known as the Vadrigar and populated by combatants plucked from various points in time and space. Among these combatants are some characters either drawn from or based on those in 545:. id Software was officially founded by Romero, John and Adrian Carmack and Hall on February 1, 1991. The name "id" came out of their previous IFD; Roathe had left the group, and they opted to drop the "F" to leave "id". They initially used "id" as an initialism for "In Demand", but by the time of the fourth 2711:
explaining his side of the story as a defensive rebuttal of the nine outlined accusations in Stratton's post (described as "an extensive series of lies"), substantiated with various forms of evidence including photographs of emails, receipts, and file metadata to verify his claims. It included claims
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blaming Gordon for everything that went wrong with the process of creating music for the soundtrack. Following this, public outcry against Gordon reached a level where he received explicit death threats and graphic messages of intent to harm him and his family. Gordon's message accounts, servers, and
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and immediately had the idea to form id Software on September 20, 1990. Romero pioneered the game engine licensing business with his "id Summer Seminar" in 1991 where the Keen4 engine was licensed to Apogee for Biomenace. John also worked closely with the DOOM community and was the face of id to its
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would not be ported to that platform, Timothee Besset in his blog stated "I'll be damned if we don't find the time to get Linux builds done". Besset explained that id Software's primary justification for releasing Linux builds was better code quality, along with a technical interest in the platform.
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was released on June 22, 1996 and was considered a difficult game to develop due to creative differences. Animosity grew within the company and it caused a conflict between Carmack and Romero, which led the latter to leave id after the game's release. Soon after, other staff left the company as well
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released a statement backing Marty Stratton, Chad Mossholder, and everyone in the id software team. Their statement further claimed that they had evidence to rebut Gordon's claims, without releasing mentioned evidence, and expressed concern that his statement enticed harassment and violence towards
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John Carmack has expressed his stance with regard to Linux builds in the past. In December 2000 Todd Hollenshead expressed support for Linux: "All said, we will continue to be a leading supporter of the Linux platform because we believe it is a technically sound OS and is the OS of choice for many
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boys—did play video games, this study did not find a relationship between gameplay and school shootings. In fact, only one-eighth of the shooters showed any special interest in violent video games, far less than the number of shooters who seemed attracted to books and movies with violent content.
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analyzed 37 incidents of school violence and sought to develop a profile of school shooters; they discovered that the most common traits among shooters were that they were male and had histories of depression and attempted suicide. While many of the killers—like the vast majority of young teenage
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Stratton had reportedly claimed to deliver on Gordon's behalf; that his name had been listed on the OST's pre-order for weeks before Bethesda had contracted him to work on it just 48 hours before the game's release; Mossholder had been composing an alternate version of the OST as early as August
1041:, "id Software has been synonymous with PC game engines since the concept of a detached game engine was first popularized". During the mid to late 1990s, "the launch of each successive round of technology it's been expected to occupy a headlining position", with the 2670:
version was modified to not include any swastikas or Nazi references; furthermore, blood was replaced with sweat to make the game seem less violent, and the attack dogs in the game were replaced by giant mutant rats. Employees of id Software are quoted in
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in 1997. Activision purchased a 49% stake in id Software, making it a second party which took publishing duties until 2009. However, the game is not a storyline sequel, and instead focuses on an assault on an alien planet, Stroggos, in retaliation for
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Todd Hollenshead announced in May 2007 that id Software had begun working on an all new series that would be using a new engine. Hollenshead also mentioned that the title would be completely developed in-house, marking the first game since 2004's
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for each engine has been released once the code base is 5 years old. Consequently, many home grown projects have sprung up porting the code to different platforms, cleaning up the source code, or providing major modifications to the core engine.
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console (possibly due to technical limitations), although they have since indicated that they may release titles on that platform (although it would be limited to their games released during the 1990s). They continued this policy with the
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2019, and in response to request from Gordon's lawyers for Stratton's Reddit post to be removed, Gordon was offered six figures in exchange for a lifetime gag order, but never the possibility of Stratton's defamatory post being removed.
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to facilitate unique sound effects and ambient music for the game. (A small homage was paid to Nine Inch Nails in the form of the band's logo appearing on the ammunition boxes for the nailgun weapon.) It also included the work of
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on August 7, 2013, as a side project, but unable to handle two companies at the same time, Carmack resigned from id Software on November 22, 2013, to pursue Oculus full-time, making him the last founding member to leave the
711:, the group identified itself as "Ideas from the Deep" in the early days of Softdisk but that, in the end, the name 'id' came from the phrase "in demand". Disliking "in demand" as "lame", someone suggested a connection with 6069: 2651:, as theme music, the PC version of the game was withdrawn from circulation in Germany in 1994, following a verdict by the Amtsgericht München on January 25, 1994. Despite the fact that Nazis are portrayed as the enemy in 1157:
engine's source code was moved from the end of 2004 to August 2005 as the engine was still being licensed to commercial customers who would otherwise be concerned over the sudden loss in value of their recent investment.
1714:(FPS) with smooth 3D graphics that were unprecedented in computer games, and with violent gameplay that many gamers found engaging. After essentially founding an entire genre with this game, id Software created 2586:
level that looked like the high school, populated with representations of Harris's classmates and teachers, and that Harris practiced for his role in the shootings by playing the level over and over. Although
3686: 450:. Along with another Softdisk employee, Lane Roathe, they had formed a small group they called Ideas from the Deep (IFD), a name that Romero and Roathe had come up with. In September 1990, Carmack developed 723:
with the statement "that's id, as in the id, ego, and superego in the psyche" appearing in the game's documentation. Prior to an update to the website, id's History page made a direct reference to Freud.
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s main innovation, the capability to play a deathmatch (competitive gameplay between living opponents instead of against computer-controlled characters) over the Internet (especially through the add-on
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to produce audio output. The format is based on the AdLib command syntax, with a few modifications. Due to the limited features and relatively low sound quality, modern games no longer use IMF music.
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games with smooth horizontal-scrolling. Published by Apogee Software, the title and follow-ups brought id Software success as a shareware developer. It is the series of id Software that designer
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He reiterated his support for improving emulation as the "proper technical direction for gaming on Linux," noting that native ports don't do much that a good emulator wouldn't be able to handle.
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series, was released on Microsoft Windows, PlayStation 4, and Xbox One on May 13, 2016, and was later released on Nintendo Switch on November 10, 2017. In June 2018, the sequel to the 2016
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In May 2020, after the Doom Eternal Original Soundtrack was released, there was a serious backlash to the Doom Eternal OST and accusations of low quality work that did not match composer
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lifted the outright ban in 2018 in favor of analysing depictions on a case-by-case basis, and the international version of the game was removed from the list of banned titles in 2019.
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engine ports are ubiquitous to nearly all platforms capable of running games, such as hand-held PCs, iPods, the PSP, the Nintendo DS and more. Impressive core modifications include
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chronicled the development of id Software, concentrating on the personalities and interaction of John Carmack and John Romero. Below are the key people involved with id's success.
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development, but not before he had some impact; for example, he was responsible for the inclusion of teleporters in the game. He was let go before the shareware release of
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as the "proper technical direction for gaming on Linux", though this was also due to ZeniMax's refusal to support "unofficial binaries", given all prior ports (except for
3543: 3497: 476:, he realized that Carmack's breakthrough could have potential. The IFD team moonlighted over a week and over two weekends to create a larger demo of their PC version of 8539: 2004: 3840: 5834: 3447: 3676: 8514: 5520: 2343:, where the id Software founders had been employed. id Software has also overseen several games using its technology that were not made in one of their IPs such as 904:
because he would not sell his stock at a low price to the other owners. Adrian sued id Software and the lawsuit was settled during the Zenimax acquisition in 2009.
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Despite his enthusiasm for open source code, Carmack revealed in 2011 that he had no interest in licensing the technology to the mass market. Beginning with
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On November 22, 2013, it was announced id Software co-founder and Technical Director John Carmack had fully resigned from the company to work full-time at
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Both Tom Hall and John Romero have reputations as designers and idea men who have helped shape some of the key PC gaming titles of the 1990s.
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During its early days, id Software produced much more varied games; these include the early 3D first-person shooter experiments that led to
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US ship date of September 13, 2011, and a European ship date of September 15, 2011. During the keynote, id Software also demonstrated a
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server ops." However, on April 25, 2012, Carmack revealed that "there are no plans for a native Linux client" of id's most recent game,
1482: 1279: 996:. One of the nights, id Software put together an impromptu game known as "Wac-Man" to demonstrate not only the technical prowess of the 784: 458:. Upon making this breakthrough, Carmack and Hall stayed up late into the night making a replica of the first level of the popular 1988 5206: 8198: 5052: 1968:, with a distinctive art style to create critically acclaimed graphics for its time. Audio was not neglected either, having recruited 1928: 5679: 4820: 4269: 1134:, which maintain the goal of cleaning up the source code, adding features and fixing bugs. Even earlier id Software code, namely for 6170: 5971: 5937: 5589: 4295: 4054: 3909: 3726: 3331: 3297: 1003:
id Software has developed their own game engine for each of their titles when moving to the next technological milestone, including
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The shareware distribution method was initially employed by id Software through Apogee Software to sell their products, such as the
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modern hardware accelerared renderers and a scripting system called ZScript, and was also utilized in the creation of ECWolf for
931:– Level designer (1995–2001), creative director (2002–2011), studio director (2012–2019) He is now the chief creative officer at 3035: 1328:
games have been some of the most popular of the platform. Many id Software games won the Readers' and Editors' Choice awards of
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all mixed together", and that his shotgun was "straight out of the game". A rumor spread afterwards that Harris had designed a
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Marty Stratton – Director of Business Development (1997–2006), Executive Producer (2006–present) Studio Director (2019–present)
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in 1999, were avid players of the game. While planning for the massacre, Harris said that the killing would be "like playing
2549: 1264: 5826: 3732: 984:, id Software held a weekend session titled "The id Summer Seminar" in the summer of 1991 with prospective buyers including 980:, id Software has licensed the core source code for the game, or what is more commonly known as the engine. Brainstormed by 4486: 3443: 7043: 6489: 2545: 2174: 1785: 1673: 1594: 1527: 1410: 794: 605: 459: 5268: 4352: 3866: 3754: 3219: 2983: 2339:, which was one of the several games written by id Software to fulfill their contractual obligation to produce games for 1037:. After being used first for id Software's in-house game, the engines are licensed out to other developers. According to 7742: 7361: 7083: 7036: 5494: 2949: 2615: 1768: 1364: 1358: 5795: 4010: 2842:
with the "Developers of Incredible Power". When he finished work on that game, he found he was not compatible with the
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researchers Cheryl Olson and Lawrence Kutner found that violent video games did not correlate to school shootings. The
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that Gordon had yet to receive over half of his payment for his work and awards from the soundtrack's nominations at
1288: 3005: 866:– PR and marketing (1994–1997). Left id Software to become CEO of Ion Storm with Romero. Left a year later to found 7904: 7824: 7097: 7051: 5184:"John Carmack and id Software's pioneering development work in 3d games recognized with two Technology Emmy Awards" 3224: 1880:
was ported to numerous platforms, inspired many knock-offs, and was eventually followed by the technically similar
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game, they opted to let "id" stand out "as a cool word", according to Romero. In September 1991, they relocated to
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and other violent video games have been blamed for nationally covered school shootings, 2008 research featured by
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games, including those made by other developers, have a Linux client available, the only current exceptions being
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represented in user modifiable games. id Software is the only game development company ever honored twice by the
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games. They would release the first part of their trilogy as shareware, then sell the other two installments by
8408: 8205: 8122: 7859: 6066:"Classic Tools Retrospective: John Romero talks about creating TEd, the tile editor that shipped over 30 games" 5377: 5308: 5087: 1446: 5743: 5654: 3249: 3151: 2655:, the use of those symbols is a federal offense in Germany unless certain circumstances apply. Similarly, the 5991: 8477: 8239: 7111: 7104: 6504: 4873: 2948:. After leaving Electronic Arts, he became an independent entrepreneur and game developer. McGee headed the 2769: 1222:", followed by a version number. Older engines have retroactively been renamed to fit this scheme, with the 867: 863: 675: 8549: 7669: 7464: 7377: 7311: 6957: 6932: 6911: 6833: 6807: 6703: 6156: 6013: 5953: 5919: 4128: 4040: 3891: 3708: 3470: 3313: 3279: 2844: 2688: 2659:
version was confiscated following a verdict by the Amtsgericht Berlin Tiergarten on December 7, 1994. The
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phones were allegedly inundated with abuse to extreme levels, seriously impacting his mental health.
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development team at Apogee, and therefore left to join his ex-id Software compatriot John Romero at
1756:. Each of these first-person shooters featured progressively higher levels of graphical technology. 648:). The deal would eventually affect publishing deals id Software had before the acquisition, namely 8331: 8219: 8212: 8093: 8072: 7522: 7455: 7392: 7368: 7318: 7179: 6897: 6869: 6539: 6345: 5312: 4379:"Final version of Doom 3 source port, dhewm3, available for download, supports 4K, OpenAL and more" 2410: 464: 375: 256: 64: 4412: 2007:, having been given an Emmy Award in 2007 for creation of the 3D technology that underlies modern 8448: 8136: 7938: 7676: 7497: 7323: 7169: 7015: 6843: 6771: 6755: 6205: 5858:"Doom Eternal Composer Alleges Unpaid Wages and Abuse in Lengthy Soundtrack Controversy Response" 5762:"Doom Eternal Composer Alleges Unpaid Wages and Abuse in Lengthy Soundtrack Controversy Response" 5471: 5143: 5117: 4460: 4434: 4246: 4079: 3862: 3564: 3387: 3356: 2797: 2721: 2480: 2462: 2409:. After a brief hiatus from publishing, id resumed and re-launched the novel series in 2008 with 2194: 2094: 1953: 1865: 1852:
which would again set new standards for graphic quality and graphic violence in computer gaming.
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learned of the group and their exceptional talent, having played one of Romero's Softdisk games,
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Jay Wilbur – Business manager (1991–1997). Left id Software after Romero's departure and joined
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the source code for some of their previous games, several games which were not ported (such as
773:, writer, creative director (1991–1993). After a dispute with John Carmack over the designs of 8065: 7727: 7471: 7417: 6925: 6883: 6366: 6166: 5967: 5933: 5514: 4842: 4773: 4187: 4050: 3982: 3905: 3722: 3612: 3410: 3327: 3293: 3065: 2838: 2647: 2437: 2421: 2226: 2166: 2140: 1633: 1565: 1434: 1238: 932: 787:– Music composer (1991–1994). A freelance musician who went on to pursue other projects after 690: 657: 455: 345: 337: 304: 219: 170: 137: 5290: 2444:
id Software became involved in film development when they oversaw the film adaption of their
900:– Co-founder, artist (1991–2005). Carmack was forced out of id Software after the release of 8413: 8346: 8321: 8086: 7774: 7293: 7223: 6904: 6876: 6750: 6736: 6544: 6529: 6285: 6191: 5216: 3677:"Microsoft confirms its Bethesda acquisition is complete and 'some games' will be exclusive" 2708: 2522: 2451: 1837: 1487: 1253: 989: 907: 871: 857: 798: 664: 531:(no relation) decided to start their own company. After hiring Hall, the group finished the 356: 285: 199: 8379: 8288: 8034: 8019: 7982: 7952: 7810: 7803: 7757: 7515: 7230: 7154: 7128: 7090: 6890: 6838: 6823: 6683: 6631: 6534: 6514: 5957: 5923: 5573: 5211: 5190: 5171: 4799: 4780: 4735: 4624: 4602: 4580: 4558: 4539: 4045: 3895: 3547: 3317: 3283: 2939: 2761: 2735: 2541: 2182: 2042: 1969: 1857: 1740: 1629: 1538: 1518: 1513: 1352: 1192: 1123: 885: 707: 653: 554: 312: 160: 8260: 6359: 5596: 5495:"Basement Tapes: quotes and transcripts from Eric Harris and Dylan Klebold's video tapes" 5001:"Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do" 1872:
became a cultural phenomenon and its violent theme would eventually launch a new wave of
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id Software made important technological developments in video game technologies for the
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that it was not his work, and Marty Stratton subsequently posted on May 20 a 2,500-word
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This article is about the video game developer. For the geodata software editor, see
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setting with graphic quality that had never been seen on personal computers or even
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later received a community port). Despite fears by the Linux gaming community that
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is widely recognized in the software industry and from its inception, he was id's
5535: 3712: 509:, a side-scrolling game that incorporated the previous work they had done on the 8341: 8326: 8184: 8029: 8014: 7797: 7781: 7662: 7655: 7648: 7634: 7627: 7569: 7489: 7431: 7424: 6999: 6939: 6615: 6499: 6464: 6438: 6299: 6119: 4490: 2953: 2781: 2696: 2569: 2492:
id Software was the target of controversy over two of their most popular games,
2467: 2446: 2403: 2350: 2304: 2285: 2112: 1894:, and eventually revisited the theme of this game in 2004 with their release of 1797: 1776: 1491: 1392: 1223: 1142: 1101: 1080: 1075:, John Carmack has open-sourced most of the major id Software engines under the 1072: 981: 941:– Chief Technology Officer (1998–2024). Robert left id Software in January 2024. 928: 808: 733: 719:, which the others accepted. Evidence of the reference can be found as early as 536: 429: 371: 350: 319: 189: 123: 5890:"Bethesda says Mick Gordon's Doom Eternal soundtrack allegations are one-sided" 3806:"We are Marty, Hugo, & Kevin from id Software – Ask Us Anything! • /r/Doom" 678:
in August 2013. He was the last of the original founders to leave the company.
523:, was released through Apogee in December 1990, which became a very successful 8423: 7959: 7338: 7164: 7133: 6584: 6519: 6181: 5498: 5139: 5109: 4939:"How id Software went from sceptical to excited about Google Stadia streaming" 4071: 3871: 3758: 3379: 3348: 2973: 2642: 2186: 2099: 1988: 1613: 1496: 1312: 1245: 1115: 1054: 847: 629: 573: 307:. It was founded on February 1, 1991, by four members of the computer company 54: 4512: 4296:"Alternate Quake II game engine Yamagi Quake II adds optional Vulkan support" 2484:, was released in 2019, although id itself stressed its lack of involvement. 1061:
which id Software had to release before licensing out that engine to others.
843:– Software support (1991–1996). Left id Software to join Romero at Ion Storm. 8392: 8387: 8336: 8267: 8253: 8049: 7831: 7787: 7587: 7582: 7577: 6659: 6654: 6649: 6644: 6639: 6569: 5194: 4159: 3415: 3156: 2872:
Sandy Petersen was a level designer for 19 of the 27 levels in the original
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Timothee Besset was responsible for many Linux ports of id Software's games.
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engine along with a more efficient network protocol. Other projects include
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
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Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture
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Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture
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Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture
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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
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Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture
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Masters of Doom: How Two Guys Created An Empire And Transformed Pop Culture
2252: 2237: 1900:. John Carmack said in an interview at QuakeCon 2007 that there would be a 5264: 2189:. However, since then ZeniMax has also announced that they are publishing 1585:) having only ever been unofficial. Carmack didn't mention official games 8458: 8453: 8079: 7945: 7838: 7792: 7641: 7410: 6677: 6564: 6474: 6414: 4828: 4804: 4707: 4408: 3098: 2884:, his influence is apparent in the Lovecraftian feel of the monsters for 2823: 2638: 2530: 2386: 2367: 2340: 2161: 2116: 2072:
left off – finishing the war between the humans and Strogg. The spin-off
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On June 24, 2009, it was announced that id Software had been acquired by
481: 444:, developing multiple games for Softdisk's monthly publishing, including 437: 433: 326: 308: 118: 2942:
where he gained industry notoriety with the development of his own game
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Despite no longer releasing native binaries, id was an early adopter of
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for sound effects. IMF files store the actual bytes sent to the AdLib's
35: 8363: 8157: 7968: 7737: 7564: 7548: 7347: 7331: 7159: 6610: 6574: 5721: 5406:"Doom Studio Makes Very Clear It Has Nothing to Do With New Doom Movie" 4703:"Meet the superfans who spent a decade bringing Daikatana back to life" 4049:(paperback ed.). Random House Publishing Group. pp. 119–122. 3876: 3516:"Why is Mesquite a major location in a Swedish video game about Nazis?" 3185:"Museum obtains rare demo of id Software's Super Mario Bros. 3 PC port" 3040: 2978: 2692: 2051: 1746: 1440: 1376: 1219: 777:, Hall was forced to resign from id Software in August 1993. He joined 705:, which is pronounced as in "did" or "kid", and, according to the book 6227: 2852:. Hall has frequently commented that if he could obtain the rights to 2828:
Tom Hall was forced to resign by id Software during the early days of
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listed it as one of the top ten most controversial games of all time.
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engine and released in 2014, with it getting a prequel by the name of
8418: 8246: 8129: 7354: 6382: 6040:"Coined: How speedrunning became an Olympic-level gaming competition" 5540: 4183:"The Infamous SNES Version of 'Wolfenstein 3D' is Now Playable on PC" 4155:"Celebrate Wolfenstein 3D's 25th Birthday with Mods and Source Ports" 4103:"FPS game engine GZDoom 4.5.0 is out as the first 64bit only release" 3786: 2700: 2415: 2221: 2209: 2148: 2029: 1902: 1896: 1752: 1677: 1370: 1171: 1097: 341: 4596:
Linux Journal Announces Winners of 8th Annual Readers' Choice Awards
2896:. He was forced to resign from id Software during the production of 1559:
However, on January 26, 2012, Besset announced that he had left id.
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Tim Willits left the company in 2019. ZeniMax Media was acquired by
4670:
Raghavan, Barath; Katz, Jeremy; Moffitt, Jack (February 19, 1999).
3978:"Id Software director Tim Willits leaving after 24 years at studio" 2533:
imagery, which generated controversy from a broad range of groups.
1992:), seared the title into the minds of gamers as another smash hit. 880:– Level designer (1993–1998). McGee was fired after the release of 394:
is a game that popularized the genre and PC gaming in general; and
5987: 2236: 2033: 1325: 1311: 1242: 1188: 964: 910:– President (1996–2013) Left id Software on good terms to work at 7262: 4729:
Bad news. id Software really is abandoning Linux. – Ubuntu Forums
4242:"Quake Renaissance: a short history of 25 years of Quake modding" 2900:
and most of his work was scrapped before the title was released.
8311: 6695: 4270:"Wrath: Aeon of Ruin engine source code released - a quick look" 4211:"Raze - a new open source fork of EDuke32 backed by GZDoom tech" 2200:
On August 12, 2010, during Quakecon 2010, id Software announced
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2011 keynote that they will be releasing the source code of the
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franchises at the time. id's work was particularly important in
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was powered by the same engine as the earlier id Software game
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support, was later removed when changed to a standalone title.
6967: 6215: 5862: 5053:"DOOM Eternal removed Denuvo and it plays great on Steam Deck" 1270:
A large number of songs in id Software's early games (such as
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acquired the company. In 2015, they opened a second studio in
270: 5590:"The Final Report and Findings of the Safe School Initiative" 4011:"Former id Software boss Tim Willits joins Saber Interactive" 3094:"Id Software's Super Mario Bros. 3 PC Port Found In The Wild" 2707:
On November 9, 2022, Mick published a 14,000-word article on
1544:
have Linux ports, the only exceptions being those created by
5078:"QuakeCon 2007: John Carmack Talks Rage, id Tech 5 And More" 4818:
id Software on Linux: "disappointing" and "support nightmare
3590:"Doom co-creator John Carmack officially leaves id Software" 2974:"Game Changers Speaker Series: Garrett Young of id Software" 1704:
The company's breakout product was released on May 5, 1992:
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In conjunction with his self-professed affinity for sharing
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game. After their first royalty check, Romero, Carmack, and
4405:"id Software's Softdisk Open-Sources Some Really Old Games" 3644:"Microsoft to Buy Bethesda for $ 7.5 Billion to Boost Xbox" 2791:
fans. One success of this engagement was the fan-made game
1886:. id Software made its mark in video game history with the 1500:
also launched with Linux support, although this, alongside
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engine being most widely adopted of their engines. However
4672:"An interview with Dave "Zoid" Kirsch of linux quake fame" 2540:
The game again sparked controversy throughout a period of
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from 2016 was tested internally, while it and its sequel
1252:, in that it defines musical notes, and does not support 553:. Later on April 1, 1992, they relocated to an office in 288: 5622:"Germany lifts total ban on Nazi symbols in video games" 5027:"Wine Staging updated, allows you to play DOOM on Linux" 4843:"Twitter / @ID_AA_Carmack: @joedaviso I heard it ran..." 1931:
with a teaser trailer, followed by a gameplay reveal at
920:– Co-founder, technical director (1991–2013). He joined 5640:"Wolfenstein 3D: Bundesprüfstelle hebt Indizierung auf" 2805:. There, he became infamous through the development of 2313:
series, which included such notables as the tech demo (
1507:
The tradition of porting to Linux was first started by
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for use in their video games. The format is similar to
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id Software publicly stated they would not support the
736:– Artist (1992–2006), Executive producer (2007–present) 4793:"id on Linux: "disappointing" and "support nightmare" 3541:
id Software President Todd Hollenshead Leaves Company
5827:"2. The OST was delayed before I was under contract" 5733: 5731: 5655:"This Wolfenstein 3D mod brings the SNES port to PC" 3584: 3582: 3550:. IGN (June 26, 2013). Retrieved on August 23, 2013. 2216:. The game was ultimately released in October 2011. 2173:
On July 14, 2008, id Software announced at the 2008
1995:
In 2008, id Software was honored at the 59th Annual
801:(1993–1996). Taylor left id Software and co-founded 291: 8436: 8401: 8362: 8355: 8302: 8229: 8167: 8112: 8103: 8048: 7992: 7930: 7766: 7710: 7686: 7610: 7603: 7557: 7536: 7507: 7481: 7448: 7441: 7402: 7303: 7203: 7142: 7121: 7075: 7007: 6852: 6816: 6780: 6764: 6743: 6670: 6598: 6557: 6452: 6431: 6424: 6392: 6309: 6270: 5707: 5705: 5353:"QuakeCon: Rage coming to iPhone, running at 60fps" 5265:"id Reveals Rage, Implies PS3, 360 and PC Versions" 3498:"Legendary Video Gaming Company Chooses Richardson" 3152:"20 Years of Evolution: Scott Miller and 3D Realms" 2858:, he would immediately develop another Keen title. 2398:id Software has also published novels based on the 1957:marked the third milestone in id Software history. 1760:spawned a prequel and a sequel: the prequel called 1537:. Similarly, almost all of the games utilizing the 1511:, with Zoid Kirsch doing some later porting. Since 1237:IMF ("id music file" or "id's music format") is an 856:– Level designer (1993–1997). Left id Software for 265: 255: 242: 232: 181: 148: 132: 101: 78: 70: 60: 50: 42: 5291:"id Software, EA Partner For RAGE Publishing Deal" 3642:Bass, Dina; Schreier, Jason (September 21, 2020). 3469: 3061:"Doom dev shares rare Super Mario Bros. 3 PC demo" 2691:usual standards. On April 19, Gordon confirmed on 2005:National Academy of Television Arts & Sciences 1057:, due to the long development time that went into 378:. The company was involved in the creation of the 4353:"Ioquake3 FPS Game Engine Switching Over to SDL2" 3444:"ZeniMax raised $ 105 million for id acquisition" 3243: 3241: 3239: 3036:"GameSpy Retro: Developer Origins, Page 15 of 19" 1876:decrying the dangers of violence in video games. 1820:a year later; followed by a direct sequel titled 1569:. In February 2013, Carmack argued for improving 976:Starting with their first shareware game series, 6014:"DOOM and the Level Design of John Romero: E1M1" 5714:"I didn't mix those and wouldn't have done that" 4869:"John Carmack Argues Against Native Linux Games" 2164:2007, the title of the new game was revealed as 1593:ported by id Software to Linux and published by 452:an efficient way to rapidly side-scroll graphics 6115: 6113: 5789: 5787: 5335:"id shows more Rage and announces release date" 4647:. id Software. November 7, 2013. Archived from 3220:"Does John Romero Still Enjoy Shooting People?" 576:. Only later (about the time of the release of 3411:"Bethesda Parent ZeniMax Acquires id Software" 3029: 3027: 2934:. He was asked to resign after the release of 2786:John Romero saw the horizontal scrolling demo 2666:Due to concerns from Nintendo of America, the 2219:On May 14, 2018, Bethesda Softworks announced 1386:. Since id Software and some of its licensees 1332:. Some id Software titles ported to Linux are 1286:also used this format in their games (such as 1118:adds stencil shadow volumes into the original 833:, but eventually worked with Carmack again at 749:Hugo Martin – Creative Director (2013–present) 388:is often considered to be the first true FPS; 7905: 7278: 6983: 6711: 6243: 5755: 5753: 4435:"Doom 3 Source-Code To Be Released This Year" 2836:and then went to work for Apogee, developing 2772:, and left id Software on November 22, 2013. 2637:, due to its use of Nazi symbols such as the 2093:There have also been other spin-offs such as 1961:combined a cutting edge fully 3D engine, the 1846:, on December 10, 1993, id Software released 701:The company writes its name with a lowercase 8: 4129:"Supplice Preview - Works Some GZDoom Magic" 2610:shows that the two are not closely related. 2544:in the United States when it was found that 2156:, John Carmack showed the new engine called 2103:, an internet browser based modification of 2090:were made by outside developers and not id. 28: 5519:: CS1 maint: numeric names: authors list ( 3872:"Hugo Martin on the Creativity Behind DOOM" 2982:. August 17, 2016. Event occurs at 34:32. 2460:movie is in development which re-teams the 2225:, a co-development between id Software and 1688:trilogy was released on December 14, 1990. 1665:Commander Keen in Invasion of the Vorticons 1338:(the first id Software game to be ported), 1033:, as well as the technology used in making 1000:engine, but also how it worked internally. 520:Commander Keen in Invasion of the Vorticons 8359: 8109: 7912: 7898: 7890: 7607: 7445: 7285: 7271: 7263: 6990: 6976: 6968: 6718: 6704: 6696: 6428: 6250: 6236: 6228: 6220: 5796:"My full statement regarding DOOM Eternal" 5373:"id Software's Rage Delayed Until October" 1471:Star Trek: Voyager – Elite Force Holomatch 1282:in IMF format. Other game developers like 34: 27: 5110:"DOOM Eternal – Official Gameplay Reveal" 3780:Palmeri, Christopher (October 18, 1999). 3561:"Blog — John Carmack Joins Oculus as CTO" 8540:Video game companies established in 1991 4377:Papadopoulos, John (December 17, 2018). 3952:"Doom game creator buys Heritage resort" 3214: 3212: 2876:title as well as 17 of the 32 levels of 2788:Dangerous Dave in Copyright Infringement 2251: 2036:. Most of the subsequent entries in the 1997:Technology & Engineering Emmy Awards 1320:id Software was an early pioneer in the 1214:Since id Software revealed their engine 663:On June 26, 2013, id Software president 474:Dangerous Dave in Copyright Infringement 5856:Valentine, Rebekah (November 9, 2022). 5760:Valentine, Rebekah (November 9, 2022). 5359:from the original on December 18, 2010. 5271:from the original on September 26, 2007 5116:. Bethesda Softworks. August 10, 2018. 3656:from the original on September 21, 2020 3600:from the original on November 23, 2013. 2965: 2256:A screenshot from the first episode of 1906:. It began development on May 7, 2008. 1842:Eighteen months after their release of 8515:American companies established in 1991 5900:from the original on November 17, 2022 5837:from the original on November 18, 2022 5806:from the original on November 10, 2022 5772:from the original on November 10, 2022 5690:from the original on November 10, 2022 5512: 5443:from the original on February 16, 2006 5146:from the original on December 11, 2021 5120:from the original on December 11, 2021 4980:from the original on November 12, 2017 4749:"id Software and Linux – TTimo's blog" 4441:from the original on October 11, 2011. 4082:from the original on December 11, 2021 4072:"id Software 20th Anniversary Feature" 3390:from the original on December 11, 2021 3359:from the original on December 11, 2021 3349:"Matt Chat 54: Quake with John Romero" 3132:from the original on November 10, 2014 2956:in Shanghai, China from 2007 to 2016. 2082:, when the Strogg first invade Earth. 2062:(Bitterman, Tank Jr., Grunt, Stripe). 1477:Star Wars Jedi Knight II: Jedi Outcast 825:– Programmer (1995–1996). Returned to 6098:from the original on October 26, 2021 6072:from the original on October 26, 2021 6046:from the original on October 26, 2021 6020:from the original on October 26, 2021 5994:from the original on October 26, 2021 5870:from the original on November 9, 2022 5534:Mikkelson, Barbara (April 24, 1999). 5435:Entertainment Software Rating Board. 5385:from the original on October 18, 2022 5341:from the original on August 19, 2010. 5315:from the original on January 15, 2023 4881:from the original on January 13, 2014 4848:from the original on December 3, 2012 4533:HEXUS.gaming – Feature – Linux Gaming 4453:"id Software boss unconvinced by Wii" 3932:from the original on October 26, 2021 3833:"Build It Yourself With DOOM SnapMap" 3794:from the original on January 1, 2017. 3735:from the original on January 15, 2023 3471:"2009 Digital Media M&a Round-Up" 2661:Unterhaltungssoftware Selbstkontrolle 2620:United States Department of Education 2521:was notorious for its high levels of 2326:Dangerous Dave in the Haunted Mansion 819:along with Hall on November 15, 1996. 594:s great success, id began working on 7: 8525:Companies based in Richardson, Texas 5462:Ben Silverman (September 17, 2007). 4968:Papadopoulos, John (July 20, 2016). 4021:from the original on August 13, 2019 3623:from the original on August 13, 2019 3613:"Tim Willits is leaving id Software" 3260:from the original on October 2, 2019 3059:Frank, Allegra (December 14, 2015). 2212:. This technology demo later became 2177:event that they would be publishing 1517:, Linux porting had been handled by 969:Co-founder John Carmack at the 2010 8535:Video game companies based in Texas 5416:from the original on March 13, 2019 5297:from the original on July 30, 2008. 5140:"DOOM Eternal – Official E3 Teaser" 4949:from the original on March 26, 2019 4487:"id Software: Technology licensing" 3164:from the original on August 8, 2013 3012:from the original on March 18, 2017 2892:, the third "episode" of the first 2450:franchise in 2005. In August 2007, 1684:is most affiliated with. The first 1483:Star Wars Jedi Knight: Jedi Academy 632:but he was turned down by Carmack. 5653:Shaun Prescott (January 1, 2019). 5548:from the original on July 31, 2022 5404:Bankhurst, Adam (March 12, 2019). 5309:"ZeniMax/Bethesda to publish RAGE" 5245:from the original on March 3, 2016 4701:Winkie, Luke (February 16, 2017). 3990:from the original on July 20, 2019 3958:from the original on July 21, 2021 3926:"id Software loses Adrian Carmack" 3689:from the original on March 9, 2021 3423:from the original on June 26, 2009 3197:from the original on July 13, 2021 3106:from the original on July 13, 2021 3073:from the original on July 13, 2021 2986:from the original on June 24, 2022 2185:, and not id's longtime publisher 535:series, then hired Jay Wilbur and 14: 5825:Gordon, Mick (November 9, 2022). 5794:Gordon, Mick (November 9, 2022). 4403:Larabel, Michael (June 6, 2014). 3843:from the original on July 9, 2017 3812:from the original on July 9, 2017 3478:from the original on May 15, 2019 3450:from the original on May 15, 2019 3006:"Id Software opens German studio" 2323:engine, and the decently popular 2111:was planned and canceled for the 2040:franchise follow this storyline. 1951:On June 22, 1996, the release of 1913:, the fourth installation of the 1049:had far fewer licensees than the 758:Arranged in chronological order: 739:Donna Jackson – Office manager / 689:in March 2021 and became part of 608:were hired before the release of 8545:Video game development companies 8505:1991 establishments in Louisiana 8473: 8472: 8151:X-Men: The Ravages of Apocalypse 7874: 7873: 7246: 7245: 6953: 6952: 6198: 6184: 5207:"New IP Coming From id Software" 5025:Dawe, Liam (December 14, 2016). 4867:Chalk, Andy (February 6, 2013). 4841:Carmack, John (April 26, 2012). 4808:(John Carmack, December 8, 2000) 4783:on Blue'sNews (January 31, 2012) 4489:. idsoftware.com. Archived from 4459:. April 12, 2009. Archived from 4240:Yang, Robert (August 23, 2021). 4181:Wilson, Mike (January 3, 2019). 4127:Suther, Austin (April 6, 2023). 3757:. idsoftware.com. Archived from 3675:Robinson, Andy (March 9, 2021). 3378:Petersen, Sandy (July 2, 2021). 2801:, then later formed the company 1823:Wolfenstein II: The New Colossus 1612:servers, and the cross-platform 1208:Wolfenstein II: The New Colossus 667:quit after 17 years of service. 284: 8520:American corporate subsidiaries 8199:Loki's Minions Capture the Flag 7211:Adolf Hitler in popular culture 5738:Stratton, Marty (May 4, 2020). 5712:@Mick_Gordon (April 19, 2020). 4937:Orland, Kyle (March 23, 2019). 4914:. June 17, 1999. Archived from 4751:. Ttimo.vox.com. Archived from 4738:. Retrieved September 16, 2009. 4153:Craddock, David (May 5, 2017). 4101:Dawe, Liam (November 4, 2020). 4009:Chalk, Andy (August 12, 2019). 3782:"Don't Shoot While I'm Talking" 3347:Barton, Matt (March 20, 2010). 3034:Keefer, John (March 31, 2006). 2764:. On August 7, 2013, he joined 2454:stated at QuakeCon 2007 that a 2125:engine would be used for a new 1241:created by id Software for the 1146:, was released in June 2014 by 992:, Ken Rogoway, Jim Norwood and 600:. After Hall left the company, 348:), including work done for the 5740:"DOOM Eternal OST Open Letter" 5215:. May 31, 2007. Archived from 4351:Dawe, Liam (August 27, 2014). 3183:Orland, Kyle (July 13, 2021). 3092:Gurwin, Gabe (July 13, 2021). 2673:The Official DOOM Player Guide 2550:Columbine High School massacre 2295:series, which had two games – 2208:spin-off title running on the 1672:in the style of those for the 491:Around the same time in 1990, 424:The founders of id Software – 1: 8510:2009 mergers and acquisitions 5267:. shacknews. August 3, 2007. 4999:Dawe, Liam (March 24, 2018). 4474:"id Properties Coming to Wii" 4320:Reyes, Dustin (May 2, 2008). 3611:Chalk, Andy (July 18, 2019). 3442:Martin, Matt (July 8, 2009). 3409:Remo, Chris (June 24, 2009). 3248:Lombardi, Chris (July 1994). 2595:, none of them were based on 2546:Eric Harris and Dylan Klebold 1674:Nintendo Entertainment System 1595:Macmillan Computer Publishing 1486:) can run on Linux and other 616:The end of the classic lineup 374:that are used throughout the 46:id Software, Inc. (1991–2009) 16:American video game developer 7743:Bethesda Game Studios Dallas 7037:Return to Castle Wolfenstein 5371:Rose, Mike (June 10, 2011). 5241:. MacRumors. June 11, 2007. 4641:"QUAKE LIVE Standalone Game" 4294:Dawe, Liam (July 21, 2021). 4070:Gamespot (August 15, 2011). 3126:"Interview with John Romero" 2950:independent game development 2616:United States Secret Service 2457:Return to Castle Wolfenstein 1927:was officially announced at 1769:Return to Castle Wolfenstein 1490:natively through the use of 1365:Wolfenstein: Enemy Territory 1359:Return to Castle Wolfenstein 715:'s psychological concept of 660:during the spring of 2011. 400:was id's first true 3D FPS. 7976:Enemy Territory: Quake Wars 5170:September 29, 2012, at the 5051:Dawe, Liam (June 6, 2023). 4574:2000 Readers' Choice Awards 4552:1997 Readers' Choice Awards 3232:. June 1997. pp. 8–12. 2608:Greater Good Science Center 2470:as writer and director and 2413:'s (a story consultant for 2088:Enemy Territory: Quake Wars 2075:Enemy Territory: Quake Wars 1417:Blake Stone: Aliens of Gold 1383:Enemy Territory: Quake Wars 1218:, they call their engines " 636:ZeniMax Media and Microsoft 8566: 7825:Super Smash Bros. Ultimate 6165:, New York: Random House. 5142:. YouTube. June 10, 2018. 4542:Jo Shields, March 25, 2005 2907: 2865: 2821: 2779: 2746: 2556:", and "it'll be like the 2138: 2115:. John Carmack stated, at 1944: 1835: 1817:Wolfenstein: The Old Blood 1803:Wolfenstein: The New Order 1697: 1656: 1643: 1581:, and earlier versions of 1423:Blake Stone: Planet Strike 1324:market, and id Software's 1077:GNU General Public License 480:. They sent their work to 18: 8467: 7869: 7595:Binary space partitioning 7240: 7023:Beyond Castle Wolfenstein 6949: 6733: 5572:December 3, 2013, at the 4779:February 2, 2014, at the 4774:Timothee Besset Leaves id 4734:October 20, 2010, at the 4623:December 2, 2010, at the 4268:Samsai (March 15, 2020). 3380:"Why Is Quake Like That?" 2315:In Copyright Infringement 2152:to be done so. At 2007's 1646:List of id Software games 1195:, they collaborated with 513:demonstration. The first 33: 8409:Fast inverse square root 8206:Thirty Flights of Loving 7818:Tony Hawk's Pro Skater 3 5742:. Reddit. Archived from 5493:4–20: a Columbine site. 3250:"To Hell and Back Again" 2770:virtual reality headsets 1999:for the pioneering work 1800:. Another sequel, named 1289:Cosmo's Cosmic Adventure 656:office to a location in 436:– met in the offices of 8478:Category:Quake (series) 8240:Challenge ProMode Arena 5536:"Columbine Doom Levels" 4798:April 28, 2015, at the 2938:, and he then moved to 2768:, a company developing 1676:, was one of the first 1153:The GPL release of the 868:Gathering of Developers 8530:Microsoft subsidiaries 6834:Flashpoint Productions 6808:ZeniMax Online Studios 5567:Playing the Blame Game 5165:2008 Tech Emmy Winners 4538:July 19, 2011, at the 3546:June 29, 2013, at the 2945:American McGee's Alice 2720:On November 16, 2022, 2675:about the reaction to 2641:and the anthem of the 2612:Harvard Medical School 2466:writer/producer team, 2331:In the Haunted Mansion 2262: 2249: 2160:. Later that year, at 2068:(2005) picks up where 1883:Doom II: Hell on Earth 1783:sequel, simply titled 1723:Doom II: Hell on Earth 1521:. The majority of all 1317: 973: 891:American McGee's Alice 84:; 33 years ago 7853:Hexen: Beyond Heretic 6793:Bethesda Game Studios 6606:Adaptive tile refresh 6408:Hexen: Beyond Heretic 5896:. November 16, 2022. 5578:Greater Good magazine 5474:on September 22, 2007 5464:"Controversial Games" 5219:on September 27, 2007 5189:July 5, 2008, at the 4755:on September 16, 2009 4682:on September 10, 1999 4601:June 7, 2011, at the 4579:June 7, 2011, at the 4557:June 8, 2011, at the 4322:"ioquake3 Miscellany" 3682:Video Games Chronicle 3254:Computer Gaming World 2914:American McGee was a 2597:Columbine High School 2362:Hexen: Beyond Heretic 2289:. There was also the 2255: 2240: 2078:acts as a prequel to 2058:(Ranger, Wrack), and 1616:. A Linux version of 1315: 1233:IMF Music File Format 1199:starting with 2016's 968: 829:after the release of 539:and began working on 442:Shreveport, Louisiana 261:id Software Frankfurt 95:Shreveport, Louisiana 82:February 1, 1991 7753:Art Data Interactive 7362:Resurrection of Evil 7251:Category:Wolfenstein 7066:II: The New Colossus 5642:. November 22, 2019. 5501:on February 23, 2006 4618:Editors' Choice 2006 4493:on December 15, 2007 3880:. December 23, 2016. 3808:. October 21, 2016. 2714:The Game Awards 2020 2548:, who committed the 1712:first-person shooter 1700:Wolfenstein (series) 1165:revealed during his 1100:, which adds to the 1079:. Historically, the 754:Former key employees 687:US$ 7.5 billion 380:first-person shooter 368:3D computer graphics 301:video game developer 8220:UFO: Alien Invasion 8094:The Seal of Nehahra 8073:Operation Bayshield 7670:Thatcher's Techbase 7180:Gray Matter Studios 6540:Katherine Anna Kang 6346:Tiles of the Dragon 6092:"Romero Bio at GDC" 5090:on October 29, 2007 4651:on November 7, 2013 4221:on October 27, 2020 3755:"id's History page" 3522:. November 10, 2017 3160:. August 21, 2009. 2753:Carmack's skill at 2474:as producer. A new 2411:Matthew J. Costello 2317:) which led to the 1866:video game consoles 1806:; was developed by 1608:service powered by 1587:Quake: The Offering 1429:Super 3D Noah's Ark 1278:) were composed by 1179:) during the year. 1161:On August 4, 2011, 674:which he joined as 511:Super Mario Bros. 3 478:Super Mario Bros. 3 465:Super Mario Bros. 3 376:video game industry 234:Number of employees 74:Ideas from the Deep 30: 7677:Sonic Robo Blast 2 7170:Bethesda Softworks 7016:Castle Wolfenstein 6844:Roundhouse Studios 6772:Bethesda Softworks 6756:Christopher Weaver 6206:Video games portal 5628:. August 10, 2018. 4831:(December 7, 2000) 4823:July 16, 2012, at 4463:on April 13, 2009. 4247:Rock Paper Shotgun 3711:(April 24, 2003). 3256:. pp. 20–24. 3008:. August 5, 2015. 2733:In 2003, the book 2683:Soundtrack dispute 2589:Harris did design 2481:Doom: Annihilation 2263: 2250: 2195:Bethesda Softworks 1789:, was released by 1766:, and the second, 1591:Quake II: Colossus 1318: 1148:Flat Rock Software 974: 646:Bethesda Softworks 612:in December 1993. 551:Madison, Wisconsin 403:On June 24, 2009, 370:technology and in 8487: 8486: 8432: 8431: 8298: 8297: 8066:Diary of a Camper 7887: 7886: 7728:Nightdive Studios 7706: 7705: 7532: 7531: 7465:3: Worlds on Fire 7260: 7259: 6965: 6964: 6884:The Elder Scrolls 6693: 6692: 6553: 6552: 5894:GamesIndustry.biz 5602:on August 4, 2009 4188:Bloody Disgusting 3986:. July 18, 2019. 3567:on August 7, 2013 2924:The Ultimate Doom 2888:, and he created 2839:Rise of the Triad 2648:Horst-Wessel-Lied 2303:. Also there was 2227:Avalanche Studios 2141:Rage (video game) 1628:can be run using 1488:operating systems 1435:Rise of the Triad 1263:chip, which uses 1239:audio file format 1110:and Raze for the 933:Saber Interactive 691:Xbox Game Studios 658:Richardson, Texas 305:Richardson, Texas 299:) is an American 277: 276: 171:creative director 138:Richardson, Texas 8557: 8476: 8475: 8414:Quake Army Knife 8360: 8110: 8087:Quake done Quick 7914: 7907: 7900: 7891: 7877: 7876: 7608: 7446: 7287: 7280: 7273: 7264: 7249: 7248: 6992: 6985: 6978: 6969: 6956: 6955: 6905:IHRA Drag Racing 6751:Robert A. Altman 6737:Microsoft Gaming 6735:A subsidiary of 6720: 6713: 6706: 6697: 6545:Matthew Costello 6530:Todd Hollenshead 6429: 6360:Orcs & Elves 6252: 6245: 6238: 6229: 6224: 6219: 6218: 6216:Official website 6208: 6203: 6202: 6201: 6194: 6192:Companies portal 6189: 6188: 6187: 6144: 6139: 6133: 6128: 6122: 6117: 6108: 6107: 6105: 6103: 6088: 6082: 6081: 6079: 6077: 6062: 6056: 6055: 6053: 6051: 6036: 6030: 6029: 6027: 6025: 6010: 6004: 6003: 6001: 5999: 5984: 5978: 5977: 5950: 5944: 5943: 5916: 5910: 5909: 5907: 5905: 5886: 5880: 5879: 5877: 5875: 5853: 5847: 5846: 5844: 5842: 5822: 5816: 5815: 5813: 5811: 5791: 5782: 5781: 5779: 5777: 5757: 5748: 5747: 5735: 5726: 5725: 5709: 5700: 5699: 5697: 5695: 5676: 5670: 5669: 5667: 5665: 5650: 5644: 5643: 5636: 5630: 5629: 5618: 5612: 5611: 5609: 5607: 5601: 5595:. Archived from 5594: 5586: 5580: 5564: 5558: 5557: 5555: 5553: 5531: 5525: 5524: 5518: 5510: 5508: 5506: 5497:. Archived from 5490: 5484: 5483: 5481: 5479: 5470:. Archived from 5459: 5453: 5452: 5450: 5448: 5432: 5426: 5425: 5423: 5421: 5401: 5395: 5394: 5392: 5390: 5368: 5362: 5361:from Joystiq.com 5360: 5349: 5343: 5342: 5331: 5325: 5324: 5322: 5320: 5305: 5299: 5298: 5287: 5281: 5280: 5278: 5276: 5261: 5255: 5254: 5252: 5250: 5235: 5229: 5228: 5226: 5224: 5203: 5197: 5181: 5175: 5162: 5156: 5155: 5153: 5151: 5136: 5130: 5129: 5127: 5125: 5106: 5100: 5099: 5097: 5095: 5086:. Archived from 5074: 5068: 5067: 5065: 5063: 5048: 5042: 5041: 5039: 5037: 5022: 5016: 5015: 5013: 5011: 4996: 4990: 4989: 4987: 4985: 4965: 4959: 4958: 4956: 4954: 4934: 4928: 4927: 4925: 4923: 4918:on March 5, 2016 4902: 4896: 4895: 4888: 4886: 4864: 4858: 4857: 4855: 4853: 4838: 4832: 4815: 4809: 4790: 4784: 4771: 4765: 4764: 4762: 4760: 4745: 4739: 4726: 4720: 4719: 4717: 4715: 4698: 4692: 4691: 4689: 4687: 4678:. Archived from 4667: 4661: 4660: 4658: 4656: 4637: 4631: 4615: 4609: 4593: 4587: 4571: 4565: 4549: 4543: 4530: 4524: 4523: 4521: 4519: 4509: 4503: 4502: 4500: 4498: 4483: 4477: 4471: 4465: 4464: 4449: 4443: 4442: 4431: 4425: 4424: 4422: 4420: 4411:. Archived from 4400: 4394: 4393: 4391: 4389: 4374: 4368: 4367: 4365: 4363: 4348: 4342: 4341: 4339: 4337: 4332:on June 14, 2011 4328:. Archived from 4317: 4311: 4310: 4308: 4306: 4291: 4285: 4284: 4282: 4280: 4265: 4259: 4258: 4256: 4254: 4237: 4231: 4230: 4228: 4226: 4217:. Archived from 4206: 4200: 4199: 4197: 4195: 4178: 4172: 4171: 4169: 4167: 4150: 4144: 4143: 4141: 4139: 4124: 4118: 4117: 4115: 4113: 4098: 4092: 4091: 4089: 4087: 4067: 4061: 4060: 4037: 4031: 4030: 4028: 4026: 4006: 4000: 3999: 3997: 3995: 3974: 3968: 3967: 3965: 3963: 3948: 3942: 3941: 3939: 3937: 3922: 3916: 3915: 3888: 3882: 3881: 3859: 3853: 3852: 3850: 3848: 3831:Steinman, Gary. 3828: 3822: 3821: 3819: 3817: 3802: 3796: 3795: 3777: 3771: 3770: 3768: 3766: 3751: 3745: 3744: 3742: 3740: 3705: 3699: 3698: 3696: 3694: 3672: 3666: 3665: 3663: 3661: 3639: 3633: 3632: 3630: 3628: 3608: 3602: 3601: 3586: 3577: 3576: 3574: 3572: 3563:. Archived from 3557: 3551: 3538: 3532: 3531: 3529: 3527: 3512: 3506: 3505: 3504:on May 18, 2011. 3500:. Archived from 3494: 3488: 3487: 3485: 3483: 3473: 3466: 3460: 3459: 3457: 3455: 3439: 3433: 3432: 3430: 3428: 3406: 3400: 3399: 3397: 3395: 3375: 3369: 3368: 3366: 3364: 3344: 3338: 3337: 3310: 3304: 3303: 3276: 3270: 3269: 3267: 3265: 3245: 3234: 3233: 3216: 3207: 3206: 3204: 3202: 3180: 3174: 3173: 3171: 3169: 3148: 3142: 3141: 3139: 3137: 3128:. May 15, 2006. 3122: 3116: 3115: 3113: 3111: 3089: 3083: 3082: 3080: 3078: 3056: 3050: 3049: 3048:on June 9, 2007. 3044:. Archived from 3031: 3022: 3021: 3019: 3017: 3002: 2996: 2995: 2993: 2991: 2970: 2562:Oklahoma bombing 2542:school shootings 2498:and the earlier 2452:Todd Hollenshead 2241:Screenshot of a 2107:. A game called 1935:in August 2018. 1838:Doom (franchise) 1763:Spear of Destiny 1411:Spear of Destiny 990:George Broussard 956:Game development 908:Todd Hollenshead 872:Devolver Digital 858:Ensemble Studios 781:soon afterwards. 688: 665:Todd Hollenshead 593: 298: 297: 294: 293: 290: 273: 238:200+ (2016) 174: 164: 92: 90: 85: 38: 31: 8565: 8564: 8560: 8559: 8558: 8556: 8555: 8554: 8490: 8489: 8488: 8483: 8463: 8428: 8397: 8351: 8304: 8294: 8289:World of Padman 8225: 8163: 8099: 8044: 8035:Timothee Besset 8020:Jennell Jaquays 7988: 7926: 7918: 7888: 7883: 7865: 7811:Quake Champions 7804:Quake III Arena 7762: 7758:Alpha Dog Games 7702: 7682: 7616: 7599: 7553: 7528: 7516:Masters of Doom 7503: 7477: 7437: 7398: 7299: 7291: 7261: 7256: 7236: 7231:Wolfenstein 1-D 7199: 7155:Apogee Software 7138: 7129:B.J. Blazkowicz 7117: 7084:Enemy Territory 7071: 7003: 6996: 6966: 6961: 6945: 6891:The Evil Within 6848: 6839:Tango Gameworks 6824:Alpha Dog Games 6812: 6776: 6760: 6739: 6729: 6724: 6694: 6689: 6684:Masters of Doom 6666: 6594: 6570:Apogee Software 6549: 6535:Timothee Besset 6515:Jennell Jaquays 6448: 6420: 6393:Games published 6388: 6305: 6271:Main franchises 6266: 6256: 6214: 6213: 6204: 6199: 6197: 6190: 6185: 6183: 6180: 6153: 6148: 6147: 6140: 6136: 6129: 6125: 6118: 6111: 6101: 6099: 6090: 6089: 6085: 6075: 6073: 6064: 6063: 6059: 6049: 6047: 6038: 6037: 6033: 6023: 6021: 6012: 6011: 6007: 5997: 5995: 5986: 5985: 5981: 5974: 5966:. p. 180. 5952: 5951: 5947: 5940: 5932:. p. 122. 5918: 5917: 5913: 5903: 5901: 5888: 5887: 5883: 5873: 5871: 5855: 5854: 5850: 5840: 5838: 5824: 5823: 5819: 5809: 5807: 5793: 5792: 5785: 5775: 5773: 5759: 5758: 5751: 5746:on May 5, 2020. 5737: 5736: 5729: 5711: 5710: 5703: 5693: 5691: 5678: 5677: 5673: 5663: 5661: 5652: 5651: 5647: 5638: 5637: 5633: 5620: 5619: 5615: 5605: 5603: 5599: 5592: 5588: 5587: 5583: 5574:Wayback Machine 5565: 5561: 5551: 5549: 5533: 5532: 5528: 5511: 5504: 5502: 5492: 5491: 5487: 5477: 5475: 5461: 5460: 5456: 5446: 5444: 5434: 5433: 5429: 5419: 5417: 5403: 5402: 5398: 5388: 5386: 5370: 5369: 5365: 5351: 5350: 5346: 5333: 5332: 5328: 5318: 5316: 5307: 5306: 5302: 5289: 5288: 5284: 5274: 5272: 5263: 5262: 5258: 5248: 5246: 5239:"WWDC: Game On" 5237: 5236: 5232: 5222: 5220: 5212:TotalGaming.net 5205: 5204: 5200: 5191:Wayback Machine 5182: 5178: 5174:from Kotaku.com 5172:Wayback Machine 5163: 5159: 5149: 5147: 5138: 5137: 5133: 5123: 5121: 5108: 5107: 5103: 5093: 5091: 5076: 5075: 5071: 5061: 5059: 5050: 5049: 5045: 5035: 5033: 5024: 5023: 5019: 5009: 5007: 4998: 4997: 4993: 4983: 4981: 4967: 4966: 4962: 4952: 4950: 4936: 4935: 4931: 4921: 4919: 4904: 4903: 4899: 4884: 4882: 4866: 4865: 4861: 4851: 4849: 4840: 4839: 4835: 4816: 4812: 4800:Wayback Machine 4791: 4787: 4781:Wayback Machine 4772: 4768: 4758: 4756: 4747: 4746: 4742: 4736:Wayback Machine 4727: 4723: 4713: 4711: 4700: 4699: 4695: 4685: 4683: 4669: 4668: 4664: 4654: 4652: 4639: 4638: 4634: 4630:, November 2006 4625:Wayback Machine 4616: 4612: 4603:Wayback Machine 4594: 4590: 4586:, November 2000 4581:Wayback Machine 4572: 4568: 4564:, December 1997 4559:Wayback Machine 4550: 4546: 4540:Wayback Machine 4531: 4527: 4517: 4515: 4511: 4510: 4506: 4496: 4494: 4485: 4484: 4480: 4472: 4468: 4451: 4450: 4446: 4433: 4432: 4428: 4418: 4416: 4415:on June 9, 2014 4402: 4401: 4397: 4387: 4385: 4376: 4375: 4371: 4361: 4359: 4350: 4349: 4345: 4335: 4333: 4319: 4318: 4314: 4304: 4302: 4293: 4292: 4288: 4278: 4276: 4267: 4266: 4262: 4252: 4250: 4239: 4238: 4234: 4224: 4222: 4208: 4207: 4203: 4193: 4191: 4180: 4179: 4175: 4165: 4163: 4152: 4151: 4147: 4137: 4135: 4126: 4125: 4121: 4111: 4109: 4100: 4099: 4095: 4085: 4083: 4069: 4068: 4064: 4057: 4046:Masters of Doom 4039: 4038: 4034: 4024: 4022: 4008: 4007: 4003: 3993: 3991: 3976: 3975: 3971: 3961: 3959: 3950: 3949: 3945: 3935: 3933: 3924: 3923: 3919: 3912: 3890: 3889: 3885: 3870: 3867:Wayback Machine 3860: 3856: 3846: 3844: 3830: 3829: 3825: 3815: 3813: 3804: 3803: 3799: 3779: 3778: 3774: 3764: 3762: 3761:on May 15, 2011 3753: 3752: 3748: 3738: 3736: 3729: 3707: 3706: 3702: 3692: 3690: 3674: 3673: 3669: 3659: 3657: 3641: 3640: 3636: 3626: 3624: 3610: 3609: 3605: 3588: 3587: 3580: 3570: 3568: 3559: 3558: 3554: 3548:Wayback Machine 3539: 3535: 3525: 3523: 3514: 3513: 3509: 3496: 3495: 3491: 3481: 3479: 3468: 3467: 3463: 3453: 3451: 3441: 3440: 3436: 3426: 3424: 3408: 3407: 3403: 3393: 3391: 3377: 3376: 3372: 3362: 3360: 3346: 3345: 3341: 3334: 3326:. p. 105. 3312: 3311: 3307: 3300: 3278: 3277: 3273: 3263: 3261: 3247: 3246: 3237: 3228:. No. 30. 3225:Next Generation 3218: 3217: 3210: 3200: 3198: 3182: 3181: 3177: 3167: 3165: 3150: 3149: 3145: 3135: 3133: 3124: 3123: 3119: 3109: 3107: 3091: 3090: 3086: 3076: 3074: 3058: 3057: 3053: 3033: 3032: 3025: 3015: 3013: 3004: 3003: 2999: 2989: 2987: 2972: 2971: 2967: 2962: 2940:Electronic Arts 2912: 2906: 2870: 2864: 2826: 2820: 2784: 2778: 2762:lead programmer 2751: 2745: 2736:Masters of Doom 2731: 2685: 2631: 2516: 2490: 2396: 2235: 2183:Electronic Arts 2143: 2137: 2119:2007, that the 2043:Quake III Arena 2021:continued with 1981:. Furthermore, 1970:Nine Inch Nails 1949: 1943: 1840: 1834: 1741:Quake III Arena 1702: 1696: 1661: 1655: 1648: 1642: 1575:Quake III Arena 1519:Timothee Besset 1514:Quake III Arena 1353:Quake III Arena 1310: 1284:Apogee Software 1235: 1193:Nintendo Switch 1124:Yamagi Quake II 963: 958: 953: 951: 948: 886:Electronic Arts 756: 730: 708:Masters of Doom 699: 686: 638: 618: 591: 582:game publishers 555:Mesquite, Texas 497:Apogee Software 422: 417: 287: 283: 280:id Software LLC 269: 235: 228: 177: 168: 161:studio director 158: 157:Marty Stratton 151: 144: 140: 128: 88: 86: 83: 29:id Software LLC 24: 17: 12: 11: 5: 8563: 8561: 8553: 8552: 8547: 8542: 8537: 8532: 8527: 8522: 8517: 8512: 8507: 8502: 8492: 8491: 8485: 8484: 8482: 8481: 8468: 8465: 8464: 8462: 8461: 8456: 8451: 8446: 8440: 8438: 8434: 8433: 8430: 8429: 8427: 8426: 8421: 8416: 8411: 8405: 8403: 8399: 8398: 8396: 8395: 8390: 8385: 8377: 8368: 8366: 8357: 8353: 8352: 8350: 8349: 8344: 8339: 8334: 8329: 8324: 8319: 8314: 8308: 8306: 8300: 8299: 8296: 8295: 8293: 8292: 8285: 8278: 8271: 8264: 8257: 8250: 8243: 8235: 8233: 8227: 8226: 8224: 8223: 8216: 8209: 8202: 8195: 8188: 8181: 8178:Action Quake 2 8173: 8171: 8165: 8164: 8162: 8161: 8154: 8147: 8140: 8133: 8126: 8118: 8116: 8107: 8101: 8100: 8098: 8097: 8090: 8083: 8076: 8069: 8062: 8054: 8052: 8046: 8045: 8043: 8042: 8037: 8032: 8027: 8025:Sandy Petersen 8022: 8017: 8012: 8007: 8002: 8000:American McGee 7996: 7994: 7990: 7989: 7987: 7986: 7979: 7972: 7965: 7964: 7963: 7949: 7942: 7934: 7932: 7928: 7927: 7919: 7917: 7916: 7909: 7902: 7894: 7885: 7884: 7882: 7881: 7870: 7867: 7866: 7864: 7863: 7856: 7849: 7842: 7835: 7828: 7821: 7814: 7807: 7800: 7795: 7790: 7785: 7778: 7770: 7768: 7764: 7763: 7761: 7760: 7755: 7750: 7745: 7740: 7735: 7733:Nerve Software 7730: 7725: 7720: 7714: 7712: 7708: 7707: 7704: 7703: 7701: 7700: 7692: 7690: 7684: 7683: 7681: 7680: 7673: 7666: 7659: 7652: 7645: 7638: 7631: 7623: 7621: 7605: 7601: 7600: 7598: 7597: 7592: 7591: 7590: 7585: 7580: 7575: 7561: 7559: 7555: 7554: 7552: 7551: 7546: 7540: 7538: 7534: 7533: 7530: 7529: 7527: 7526: 7519: 7511: 7509: 7505: 7504: 7502: 7501: 7494: 7485: 7483: 7479: 7478: 7476: 7475: 7468: 7461: 7452: 7450: 7443: 7439: 7438: 7436: 7435: 7428: 7421: 7414: 7406: 7404: 7400: 7399: 7397: 7396: 7389: 7382: 7374: 7373: 7372: 7365: 7351: 7344: 7343: 7342: 7328: 7327: 7326: 7321: 7307: 7305: 7301: 7300: 7292: 7290: 7289: 7282: 7275: 7267: 7258: 7257: 7255: 7254: 7241: 7238: 7237: 7235: 7234: 7227: 7220: 7217:Commander Keen 7213: 7207: 7205: 7201: 7200: 7198: 7197: 7192: 7190:Raven Software 7187: 7182: 7177: 7172: 7167: 7162: 7157: 7152: 7146: 7144: 7140: 7139: 7137: 7136: 7131: 7125: 7123: 7119: 7118: 7116: 7115: 7108: 7101: 7094: 7087: 7079: 7077: 7073: 7072: 7070: 7069: 7062: 7061: 7060: 7048: 7040: 7033: 7026: 7019: 7011: 7009: 7005: 7004: 6997: 6995: 6994: 6987: 6980: 6972: 6963: 6962: 6950: 6947: 6946: 6944: 6943: 6936: 6929: 6922: 6915: 6908: 6901: 6894: 6887: 6880: 6873: 6866: 6863:Commander Keen 6858: 6856: 6850: 6849: 6847: 6846: 6841: 6836: 6831: 6826: 6820: 6818: 6817:Former studios 6814: 6813: 6811: 6810: 6805: 6800: 6795: 6790: 6788:Arkane Studios 6784: 6782: 6778: 6777: 6775: 6774: 6768: 6766: 6762: 6761: 6759: 6758: 6753: 6747: 6745: 6741: 6740: 6734: 6731: 6730: 6725: 6723: 6722: 6715: 6708: 6700: 6691: 6690: 6688: 6687: 6680: 6674: 6672: 6668: 6667: 6665: 6664: 6663: 6662: 6657: 6652: 6647: 6642: 6637: 6629: 6621: 6608: 6602: 6600: 6596: 6595: 6593: 6592: 6587: 6582: 6580:GT Interactive 6577: 6572: 6567: 6561: 6559: 6555: 6554: 6551: 6550: 6548: 6547: 6542: 6537: 6532: 6527: 6522: 6517: 6512: 6510:Michael Abrash 6507: 6502: 6497: 6495:American McGee 6492: 6487: 6485:Sandy Petersen 6482: 6477: 6472: 6470:Adrian Carmack 6467: 6462: 6456: 6454: 6450: 6449: 6447: 6446: 6441: 6435: 6433: 6426: 6422: 6421: 6419: 6418: 6411: 6404: 6396: 6394: 6390: 6389: 6387: 6386: 6379: 6378: 6377: 6374:Mutant Bash TV 6363: 6356: 6349: 6342: 6335: 6332:Dangerous Dave 6328: 6321: 6318:Shadow Knights 6313: 6311: 6307: 6306: 6304: 6303: 6296: 6289: 6282: 6279:Commander Keen 6274: 6272: 6268: 6267: 6257: 6255: 6254: 6247: 6240: 6232: 6226: 6225: 6210: 6209: 6195: 6179: 6178:External links 6176: 6175: 6174: 6157:Kushner, David 6152: 6149: 6146: 6145: 6134: 6131:Ravenwood Fair 6123: 6109: 6083: 6057: 6031: 6005: 5979: 5972: 5954:Kushner, David 5945: 5938: 5920:Kushner, David 5911: 5881: 5848: 5817: 5783: 5749: 5727: 5720:) – via 5701: 5671: 5645: 5631: 5613: 5581: 5559: 5526: 5485: 5454: 5437:"Game ratings" 5427: 5396: 5378:Game Developer 5363: 5344: 5326: 5300: 5282: 5256: 5230: 5198: 5176: 5157: 5131: 5101: 5069: 5043: 5017: 4991: 4960: 4929: 4897: 4859: 4833: 4810: 4785: 4766: 4740: 4721: 4693: 4662: 4632: 4610: 4608:, October 2002 4588: 4566: 4544: 4525: 4504: 4478: 4466: 4444: 4426: 4395: 4369: 4343: 4312: 4286: 4260: 4232: 4201: 4173: 4145: 4119: 4093: 4062: 4055: 4041:Kushner, David 4032: 4001: 3969: 3943: 3917: 3910: 3892:Kushner, David 3883: 3854: 3823: 3797: 3772: 3746: 3727: 3700: 3667: 3649:Bloomberg News 3634: 3603: 3578: 3552: 3533: 3507: 3489: 3461: 3434: 3401: 3370: 3339: 3332: 3314:Kushner, David 3305: 3298: 3292:. p. 87. 3280:Kushner, David 3271: 3235: 3208: 3175: 3143: 3117: 3084: 3051: 3023: 2997: 2964: 2963: 2961: 2958: 2916:level designer 2910:American McGee 2908:Main article: 2905: 2904:American McGee 2902: 2882:H.P. Lovecraft 2880:. As a fan of 2868:Sandy Petersen 2866:Main article: 2863: 2862:Sandy Petersen 2860: 2855:Commander Keen 2822:Main article: 2819: 2816: 2780:Main article: 2777: 2774: 2747:Main article: 2744: 2741: 2730: 2727: 2684: 2681: 2635:Wolfenstein 3D 2630: 2628:Wolfenstein 3D 2625: 2515: 2510: 2506:Doom Eternal's 2501:Wolfenstein 3D 2489: 2486: 2432:Worlds on Fire 2395: 2392: 2381:Orcs and Elves 2336:Shadow Knights 2320:Commander Keen 2310:Dangerous Dave 2301:Rescue Rover 2 2268:Wolfenstein 3D 2247:Keen Must Die! 2243:Commander Keen 2234: 2231: 2139:Main article: 2136: 2131: 2109:Quake Arena DS 1979:Michael Abrash 1947:Quake (series) 1945:Main article: 1942: 1937: 1844:Wolfenstein 3D 1836:Main article: 1833: 1828: 1791:Raven Software 1758:Wolfenstein 3D 1707:Wolfenstein 3D 1698:Main article: 1695: 1690: 1686:Commander Keen 1659:Commander Keen 1657:Main article: 1654: 1652:Commander Keen 1649: 1644:Main article: 1641: 1638: 1509:Dave D. Taylor 1405:Wolfenstein 3D 1399:Catacomb Abyss 1309: 1306: 1276:Wolfenstein 3D 1272:Commander Keen 1234: 1231: 1229:as id Tech 1. 1107:Wolfenstein 3D 1086:Wolfenstein 3D 1066:Wolfenstein 3D 1009:Wolfenstein 3D 1005:Commander Keen 978:Commander Keen 962: 959: 957: 954: 949: 947: 944: 943: 942: 936: 926: 915: 912:Nerve Software 905: 898:Adrian Carmack 895: 878:American McGee 875: 861: 854:Sandy Petersen 851: 844: 838: 823:Michael Abrash 820: 811:– Co-founder, 806: 792: 782: 771:level designer 765:– Co-founder, 755: 752: 751: 750: 747: 744: 743:(1994–present) 737: 729: 726: 721:Wolfenstein 3D 698: 695: 637: 634: 626:Michael Abrash 617: 614: 602:Sandy Petersen 589:Wolfenstein 3D 562:Commander Keen 547:Commander Keen 542:Wolfenstein 3D 533:Commander Keen 529:Adrian Carmack 515:Commander Keen 506:Commander Keen 501:Dangerous Dave 486:Museum of Play 447:Dangerous Dave 421: 418: 416: 413: 385:Wolfenstein 3D 331:Adrian Carmack 275: 274: 271:idsoftware.com 267: 263: 262: 259: 253: 252: 251:(2009–present) 246: 240: 239: 236: 233: 230: 229: 227: 226: 225:(2011–present) 223: 216: 215:(1996–present) 213: 206: 205:(1993–present) 203: 196: 193: 185: 183: 179: 178: 176: 175: 165: 154: 152: 149: 146: 145: 142: 136: 134: 130: 129: 127: 126: 121: 116: 111: 109:Adrian Carmack 105: 103: 99: 98: 80: 76: 75: 72: 68: 67: 62: 58: 57: 52: 48: 47: 44: 40: 39: 15: 13: 10: 9: 6: 4: 3: 2: 8562: 8551: 8550:ZeniMax Media 8548: 8546: 8543: 8541: 8538: 8536: 8533: 8531: 8528: 8526: 8523: 8521: 8518: 8516: 8513: 8511: 8508: 8506: 8503: 8501: 8498: 8497: 8495: 8480: 8479: 8470: 8469: 8466: 8460: 8457: 8455: 8452: 8450: 8447: 8445: 8442: 8441: 8439: 8435: 8425: 8422: 8420: 8417: 8415: 8412: 8410: 8407: 8406: 8404: 8400: 8394: 8391: 8389: 8386: 8384: 8382: 8378: 8376: 8374: 8370: 8369: 8367: 8365: 8361: 8358: 8354: 8348: 8345: 8343: 8340: 8338: 8335: 8333: 8330: 8328: 8325: 8323: 8320: 8318: 8315: 8313: 8310: 8309: 8307: 8303:Professional 8301: 8291: 8290: 8286: 8284: 8283: 8279: 8277: 8276: 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7412: 7408: 7407: 7405: 7401: 7395: 7394: 7393:The Dark Ages 7390: 7388: 7387: 7383: 7380: 7379: 7375: 7371: 7370: 7366: 7364: 7363: 7359: 7358: 7357: 7356: 7352: 7350: 7349: 7345: 7341: 7340: 7336: 7335: 7334: 7333: 7329: 7325: 7322: 7320: 7317: 7316: 7314: 7313: 7309: 7308: 7306: 7302: 7298: 7296: 7288: 7283: 7281: 7276: 7274: 7269: 7268: 7265: 7253: 7252: 7243: 7242: 7239: 7233: 7232: 7228: 7226: 7225: 7221: 7219: 7218: 7214: 7212: 7209: 7208: 7206: 7202: 7196: 7193: 7191: 7188: 7186: 7185:Splash Damage 7183: 7181: 7178: 7176: 7173: 7171: 7168: 7166: 7163: 7161: 7158: 7156: 7153: 7151: 7150:Muse Software 7148: 7147: 7145: 7141: 7135: 7132: 7130: 7127: 7126: 7124: 7120: 7114: 7113: 7109: 7107: 7106: 7102: 7100: 7099: 7098:The Old Blood 7095: 7093: 7092: 7088: 7086: 7085: 7081: 7080: 7078: 7074: 7068: 7067: 7063: 7059: 7056: 7055: 7054: 7053: 7052:The New Order 7049: 7046: 7045: 7041: 7039: 7038: 7034: 7032: 7031: 7027: 7025: 7024: 7020: 7018: 7017: 7013: 7012: 7010: 7006: 7002: 7001: 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6528: 6526: 6525:Graeme Devine 6523: 6521: 6518: 6516: 6513: 6511: 6508: 6506: 6503: 6501: 6498: 6496: 6493: 6491: 6488: 6486: 6483: 6481: 6478: 6476: 6473: 6471: 6468: 6466: 6463: 6461: 6458: 6457: 6455: 6451: 6445: 6442: 6440: 6437: 6436: 6434: 6430: 6427: 6423: 6417: 6416: 6412: 6410: 6409: 6405: 6403: 6402: 6398: 6397: 6395: 6391: 6385: 6384: 6380: 6376: 6375: 6371: 6370: 6369: 6368: 6364: 6362: 6361: 6357: 6355: 6354: 6350: 6348: 6347: 6343: 6341: 6340: 6336: 6334: 6333: 6329: 6327: 6326: 6322: 6320: 6319: 6315: 6314: 6312: 6308: 6302: 6301: 6297: 6295: 6294: 6290: 6288: 6287: 6283: 6281: 6280: 6276: 6275: 6273: 6269: 6264: 6260: 6253: 6248: 6246: 6241: 6239: 6234: 6233: 6230: 6223: 6217: 6212: 6211: 6207: 6196: 6193: 6182: 6177: 6172: 6171:0-375-50524-5 6168: 6164: 6163: 6158: 6155: 6154: 6150: 6143: 6138: 6135: 6132: 6127: 6124: 6121: 6116: 6114: 6110: 6097: 6093: 6087: 6084: 6071: 6067: 6061: 6058: 6045: 6041: 6035: 6032: 6019: 6015: 6009: 6006: 5993: 5989: 5983: 5980: 5975: 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5141: 5135: 5132: 5119: 5115: 5111: 5105: 5102: 5089: 5085: 5084: 5083:Game Informer 5079: 5073: 5070: 5062:September 15, 5058: 5057:GamingOnLinux 5054: 5047: 5044: 5036:September 15, 5032: 5031:GamingOnLinux 5028: 5021: 5018: 5010:September 15, 5006: 5005:GamingOnLinux 5002: 4995: 4992: 4979: 4975: 4971: 4964: 4961: 4948: 4944: 4940: 4933: 4930: 4917: 4913: 4912: 4911:Business Wire 4907: 4901: 4898: 4894: 4893: 4885:September 29, 4880: 4876: 4875: 4870: 4863: 4860: 4852:September 29, 4847: 4844: 4837: 4834: 4830: 4826: 4825:archive.today 4822: 4819: 4814: 4811: 4807: 4806: 4801: 4797: 4794: 4789: 4786: 4782: 4778: 4775: 4770: 4767: 4754: 4750: 4744: 4741: 4737: 4733: 4730: 4725: 4722: 4710: 4709: 4704: 4697: 4694: 4681: 4677: 4673: 4666: 4663: 4650: 4646: 4645:quakelive.com 4642: 4636: 4633: 4629: 4628:Linux Journal 4626: 4622: 4619: 4614: 4611: 4607: 4606:Linux Journal 4604: 4600: 4597: 4592: 4589: 4585: 4584:Linux Journal 4582: 4578: 4575: 4570: 4567: 4563: 4562:Linux Journal 4560: 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3756: 3750: 3747: 3734: 3730: 3728:9780812972153 3724: 3720: 3716: 3715: 3710: 3709:David Kushner 3704: 3701: 3688: 3684: 3683: 3678: 3671: 3668: 3660:September 21, 3655: 3651: 3650: 3645: 3638: 3635: 3622: 3618: 3614: 3607: 3604: 3599: 3595: 3591: 3585: 3583: 3579: 3566: 3562: 3556: 3553: 3549: 3545: 3542: 3537: 3534: 3521: 3517: 3511: 3508: 3503: 3499: 3493: 3490: 3477: 3474:. p. 9. 3472: 3465: 3462: 3449: 3445: 3438: 3435: 3422: 3418: 3417: 3412: 3405: 3402: 3389: 3385: 3381: 3374: 3371: 3358: 3354: 3350: 3343: 3340: 3335: 3333:0-375-50524-5 3329: 3325: 3321: 3320: 3315: 3309: 3306: 3301: 3299:0-375-50524-5 3295: 3291: 3287: 3286: 3281: 3275: 3272: 3259: 3255: 3251: 3244: 3242: 3240: 3236: 3231: 3230:Imagine Media 3227: 3226: 3221: 3215: 3213: 3209: 3196: 3192: 3191: 3186: 3179: 3176: 3163: 3159: 3158: 3153: 3147: 3144: 3131: 3127: 3121: 3118: 3105: 3101: 3100: 3095: 3088: 3085: 3072: 3068: 3067: 3062: 3055: 3052: 3047: 3043: 3042: 3037: 3030: 3028: 3024: 3011: 3007: 3001: 2998: 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2391: 2389: 2388: 2383: 2382: 2377: 2375: 2370: 2369: 2365:(id Tech 1), 2364: 2363: 2358: 2357: 2352: 2348: 2347: 2342: 2338: 2337: 2332: 2328: 2327: 2322: 2321: 2316: 2312: 2311: 2306: 2302: 2298: 2294: 2293: 2288: 2287: 2282: 2281: 2276: 2275: 2270: 2269: 2261: 2260: 2254: 2248: 2244: 2239: 2232: 2230: 2228: 2224: 2223: 2217: 2215: 2211: 2207: 2203: 2198: 2196: 2192: 2188: 2184: 2180: 2176: 2171: 2169: 2168: 2163: 2159: 2155: 2151: 2150: 2142: 2135: 2132: 2130: 2128: 2124: 2123: 2118: 2114: 2110: 2106: 2102: 2101: 2096: 2091: 2089: 2085: 2081: 2077: 2076: 2071: 2067: 2066: 2061: 2057: 2053: 2049: 2045: 2044: 2039: 2035: 2031: 2026: 2025: 2020: 2018: 2012: 2011:video games. 2010: 2006: 2002: 1998: 1993: 1991: 1990: 1984: 1980: 1975: 1971: 1967: 1965: 1960: 1956: 1955: 1948: 1941: 1938: 1936: 1934: 1930: 1926: 1925: 1920: 1916: 1912: 1910: 1905: 1904: 1899: 1898: 1893: 1889: 1885: 1884: 1879: 1875: 1871: 1867: 1863: 1859: 1855: 1851: 1850: 1845: 1839: 1832: 1829: 1827: 1825: 1824: 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1295:Duke Nukem II 1291: 1290: 1285: 1281: 1277: 1273: 1268: 1266: 1262: 1258: 1257:digital audio 1255: 1251: 1247: 1244: 1240: 1232: 1230: 1228: 1226: 1221: 1217: 1212: 1210: 1209: 1204: 1203: 1198: 1194: 1190: 1185: 1180: 1178: 1174: 1173: 1168: 1164: 1159: 1156: 1151: 1149: 1145: 1144: 1139: 1138: 1133: 1129: 1125: 1121: 1117: 1113: 1109: 1108: 1103: 1099: 1095: 1091: 1087: 1082: 1078: 1074: 1069: 1067: 1062: 1060: 1056: 1052: 1051:Unreal Engine 1048: 1044: 1040: 1039:Eurogamer.net 1036: 1032: 1028: 1024: 1020: 1016: 1015: 1010: 1006: 1001: 999: 995: 994:Todd Replogle 991: 987: 983: 979: 972: 967: 960: 955: 945: 940: 937: 934: 930: 927: 923: 919: 916: 913: 909: 906: 903: 899: 896: 893: 892: 887: 883: 879: 876: 873: 869: 865: 862: 859: 855: 852: 849: 845: 842: 839: 836: 832: 828: 824: 821: 818: 814: 813:game designer 810: 807: 804: 803:Crack dot Com 800: 796: 793: 790: 786: 783: 780: 776: 772: 768: 767:game designer 764: 761: 760: 759: 753: 748: 745: 742: 738: 735: 732: 731: 728:Key employees 727: 725: 722: 718: 714: 713:Sigmund Freud 710: 709: 704: 696: 694: 692: 684: 679: 677: 673: 668: 666: 661: 659: 655: 651: 647: 643: 642:ZeniMax Media 635: 633: 631: 627: 622: 615: 613: 611: 607: 603: 599: 598: 590: 585: 583: 579: 575: 571: 567: 563: 558: 556: 552: 548: 544: 543: 538: 534: 530: 526: 522: 521: 516: 512: 508: 507: 502: 498: 494: 489: 487: 483: 479: 475: 471: 467: 466: 461: 457: 453: 449: 448: 443: 439: 435: 431: 427: 419: 414: 412: 410: 406: 405:ZeniMax Media 401: 399: 398: 393: 392: 387: 386: 382:(FPS) genre: 381: 377: 373: 369: 365: 364: 359: 358: 353: 352: 347: 343: 339: 334: 332: 329:, and artist 328: 325: 324:game designer 321: 317: 314: 310: 306: 302: 296: 281: 272: 268: 264: 260: 258: 254: 250: 249:ZeniMax Media 247: 245: 241: 237: 231: 224: 222: 221: 217: 214: 212: 211: 207: 204: 202: 201: 197: 194: 192: 191: 187: 186: 184: 180: 172: 166: 162: 156: 155: 153: 147: 139: 135: 131: 125: 122: 120: 117: 115: 112: 110: 107: 106: 104: 100: 96: 81: 77: 73: 69: 66: 63: 59: 56: 53: 49: 45: 41: 37: 32: 26: 22: 21:iD (software) 8471: 8380: 8372: 8287: 8282:Urban Terror 8280: 8275:Unvanquished 8273: 8266: 8261:Smokin' Guns 8259: 8252: 8245: 8238: 8230: 8218: 8211: 8204: 8197: 8192:Gravity Bone 8190: 8183: 8176: 8168: 8156: 8149: 8142: 8137:Rocket Arena 8135: 8128: 8121: 8113: 8092: 8085: 8078: 8071: 8064: 8057: 8040:Trent Reznor 8010:John Carmack 7981: 7974: 7967: 7958: 7951: 7944: 7937: 7921: 7858: 7851: 7844: 7837: 7830: 7823: 7816: 7809: 7802: 7780: 7773: 7748:Romero Games 7723:Midway Games 7717: 7697:The Dark Mod 7695: 7687: 7675: 7668: 7661: 7654: 7647: 7640: 7633: 7626: 7617: 7612: 7570: 7521: 7514: 7498:Annihilation 7496: 7488: 7472:3: Maelstrom 7470: 7463: 7456: 7430: 7423: 7418:Resurrection 7416: 7409: 7391: 7384: 7376: 7367: 7360: 7353: 7346: 7337: 7330: 7310: 7294: 7244: 7229: 7222: 7215: 7195:MachineGames 7174: 7110: 7103: 7096: 7089: 7082: 7064: 7050: 7042: 7035: 7028: 7021: 7014: 6998: 6951: 6938: 6931: 6924: 6917: 6910: 6903: 6896: 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Retrieved 6086: 6074:. Retrieved 6060: 6048:. Retrieved 6034: 6022:. Retrieved 6008: 5996:. Retrieved 5988:"Final Doom" 5982: 5964:Random House 5958: 5948: 5930:Random House 5924: 5914: 5904:November 17, 5902:. Retrieved 5893: 5884: 5872:. Retrieved 5861: 5851: 5841:November 18, 5839:. Retrieved 5830: 5820: 5810:November 12, 5808:. Retrieved 5799: 5776:November 12, 5774:. Retrieved 5765: 5744:the original 5692:. Retrieved 5683: 5674: 5662:. Retrieved 5658: 5648: 5634: 5625: 5616: 5606:November 29, 5604:. Retrieved 5597:the original 5584: 5562: 5550:. Retrieved 5539: 5529: 5505:November 15, 5503:. Retrieved 5499:the original 5488: 5476:. Retrieved 5472:the original 5468:Yahoo! Games 5457: 5445:. Retrieved 5430: 5418:. Retrieved 5409: 5399: 5387:. Retrieved 5376: 5366: 5347: 5329: 5319:December 15, 5317:. Retrieved 5303: 5285: 5273:. Retrieved 5259: 5247:. Retrieved 5233: 5221:. Retrieved 5217:the original 5210: 5201: 5179: 5160: 5150:November 29, 5148:. 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Meanwhile 1112:Build engine 1105: 1093: 1089: 1085: 1070: 1065: 1063: 1058: 1042: 1038: 1034: 1030: 1026: 1022: 1018: 1014:ShadowCaster 1012: 1008: 1004: 1002: 997: 986:Scott Miller 977: 975: 939:Robert Duffy 918:John Carmack 901: 889: 888:and created 884:. He joined 881: 835:Reality Labs 830: 788: 785:Bobby Prince 774: 757: 740: 720: 706: 702: 700: 697:Company name 680: 669: 662: 649: 639: 620: 619: 609: 595: 588: 586: 577: 569: 565: 561: 559: 546: 540: 532: 518: 514: 510: 504: 500: 493:Scott Miller 490: 477: 473: 463: 445: 426:John Carmack 423: 402: 395: 389: 383: 372:game engines 361: 355: 349: 335: 316:John Carmack 279: 278: 218: 208: 198: 188: 167:Hugo Martin 133:Headquarters 114:John Carmack 51:Company type 25: 8500:Id Software 8185:Alien Arena 8030:Tim Willits 8015:John Romero 7798:Gravity gun 7782:Doomed Love 7718:id Software 7656:MyHouse.wad 7649:Marine Doom 7635:Brutal Doom 7442:Other media 7432:Mighty Doom 7369:BFG Edition 7319:development 7304:Main series 7175:id Software 7076:Other games 7044:Wolfenstein 7008:Main series 7000:Wolfenstein 6940:Wolfenstein 6798:id Software 6505:Mike Wilson 6500:Tim Willits 6490:Dave Taylor 6465:John Romero 6439:Kevin Cloud 6310:Other games 6300:Wolfenstein 6259:id Software 6120:John Romero 6102:October 26, 6076:October 26, 6050:October 26, 6024:October 26, 5998:October 26, 5874:November 9, 5664:January 27, 5552:November 7, 5447:December 4, 5389:October 18, 5094:October 25, 4759:October 25, 4676:Linux Power 4655:November 7, 4476:from Cubed3 4209:Liam Dawe. 4086:January 21, 3962:October 26, 3936:October 26, 3765:October 25, 3520:Dallas News 2954:Spicy Horse 2782:John Romero 2776:John Romero 2758:programming 2697:open letter 2677:Wolfenstein 2653:Wolfenstein 2529:along with 2488:Controversy 2468:Roger Avary 2463:Silent Hill 2394:Other media 2305:John Romero 2286:Catacomb 3D 2233:Other games 2113:Nintendo DS 2032:attacks on 1890:release of 1856:featured a 1786:Wolfenstein 1781:Wolfenstein 1693:Wolfenstein 1528:Wolfenstein 1393:Catacomb 3D 1143:Catacomb 3D 1102:Doom engine 1081:source code 1073:source code 982:John Romero 929:Tim Willits 864:Mike Wilson 841:Shawn Green 809:John Romero 795:Dave Taylor 734:Kevin Cloud 606:Dave Taylor 566:Wolfenstein 537:Kevin Cloud 472:, entitled 430:John Romero 411:, Germany. 351:Wolfenstein 320:John Romero 313:programmers 195:(1992–2008) 190:Wolfenstein 124:John Romero 71:Predecessor 65:Video games 8494:Categories 8449:Soundtrack 8424:QuakeWorld 8356:Technology 7558:Technology 7339:Final Doom 7165:Activision 7134:Frau Engel 7122:Characters 7112:Cyberpilot 7105:Youngblood 7058:soundtrack 6870:Dishonored 6854:Franchises 6599:Technology 6585:Activision 6558:Publishers 6520:Paul Steed 5694:August 27, 4518:October 6, 4383:DSO Gaming 4326:LinuxGames 4225:August 15, 4133:TechRaptor 4025:August 13, 3627:August 24, 2960:References 2793:Final DOOM 2725:the team. 2643:Nazi Party 2575:Duke Nukem 2508:composer. 2187:Activision 2100:Quake Live 1989:QuakeWorld 1810:using the 1779:. A third 1614:Vulkan API 1583:Quake Live 1497:Quake Live 1246:sound card 1116:DarkPlaces 1055:Epic Games 961:Technology 870:and later 848:Epic Games 799:Programmer 644:(owner of 630:MicroProse 574:mail order 150:Key people 89:1991-02-01 55:Subsidiary 8393:id Tech 4 8388:id Tech 3 8327:KillCreek 8268:Tremulous 8254:OpenArena 8231:Quake III 8050:Machinima 7983:Champions 7953:III Arena 7832:Fall Guys 7788:Cacowards 7711:Companies 7588:id Tech 7 7583:id Tech 6 7578:id Tech 4 7403:Spin-offs 7297:franchise 7143:Companies 6933:Starfield 6765:Publisher 6660:id Tech 7 6655:id Tech 6 6650:id Tech 5 6645:id Tech 4 6640:id Tech 3 6480:Mark Rein 5420:March 12, 5275:August 3, 5195:Shacknews 4974:DSOGaming 4160:Shacknews 3416:Gamasutra 3157:Gamasutra 3016:March 17, 2850:Ion Storm 2808:Daikatana 2803:Ion Storm 2766:Oculus VR 2668:Super NES 2527:occultism 2438:Maelstrom 2390:engine). 2351:id Tech 1 2349:, (early- 2158:id Tech 5 2122:id Tech 5 2105:Quake III 1972:frontman 1888:shareware 1874:criticism 1826:in 2017. 1812:id Tech 5 1795:id Tech 4 1774:id Tech 3 1571:emulation 1556:id Tech 5 1551:Daikatana 1546:Ion Storm 1523:id Tech 4 1216:id Tech 5 1177:id Tech 4 1155:Quake III 1047:id Tech 4 1043:Quake III 1031:Quake III 922:Oculus VR 827:Microsoft 817:Ion Storm 779:3D Realms 683:Microsoft 672:Oculus VR 525:shareware 440:based in 420:Formation 409:Frankfurt 340:(running 303:based in 257:Divisions 8459:QuakeNet 8454:QuakeCon 8381:Quake II 8322:Fatal1ty 8169:Quake II 8080:Quad God 7879:Category 7839:Fortnite 7793:QuakeCon 7642:Grezzo 2 7544:BFG 9000 7537:Universe 6958:Category 6744:Founders 6678:QuakeCon 6633:Quake II 6565:Softdisk 6475:Tom Hall 6415:Hexen II 6159:(2003). 6096:Archived 6070:Archived 6044:Archived 6018:Archived 5992:Archived 5956:(2003). 5922:(2003). 5898:Archived 5868:Archived 5835:Archived 5804:Archived 5770:Archived 5688:Archived 5684:GameSpot 5659:PC Gamer 5626:BBC News 5570:Archived 5546:Archived 5515:cite web 5441:Archived 5414:Archived 5383:Archived 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3357:Archived 3316:(2003). 3282:(2003). 3258:Archived 3201:July 13, 3195:Archived 3168:July 12, 3162:Archived 3136:July 12, 3130:Archived 3110:July 13, 3104:Archived 3099:GameSpot 3077:July 13, 3071:Archived 3010:Archived 2990:June 24, 2984:Archived 2936:Quake II 2932:Quake II 2898:Quake II 2824:Tom Hall 2818:Tom Hall 2722:Bethesda 2639:swastika 2558:LA riots 2429:novels: 2419:and now 2387:Doom RPG 2368:Hexen II 2341:Softdisk 2193:through 2181:through 2162:QuakeCon 2117:QuakeCon 2084:Quake IV 2080:Quake II 2070:Quake II 2065:Quake IV 2060:Quake II 2024:Quake II 1933:QuakeCon 1735:Quake II 1682:Tom Hall 1540:Quake II 1465:Hexen II 1388:released 1347:Quake II 1191:but for 1175:engine ( 1167:QuakeCon 1128:ioquake3 1027:Quake II 946:Timeline 925:company. 882:Quake II 860:in 1997. 850:in 1997. 763:Tom Hall 741:"id mom" 654:Mesquite 624:such as 482:Nintendo 438:Softdisk 434:Tom Hall 327:Tom Hall 309:Softdisk 182:Products 119:Tom Hall 102:Founders 61:Industry 43:Formerly 8437:Related 8364:id Tech 8305:players 8158:Xonotic 7846:Heretic 7767:Related 7738:TeamTNT 7618:Doom II 7565:id Tech 7549:Doomguy 7386:Eternal 7348:Doom 64 7332:Doom II 7315:(1993) 7204:Related 7160:FormGen 6898:Fallout 6781:Studios 6671:Related 6611:id Tech 6575:FormGen 6432:Current 6401:Heretic 5722:Twitter 5223:June 1, 5114:YouTube 4984:May 17, 4953:May 17, 4457:Play.tm 4419:June 6, 4076:YouTube 3983:Polygon 3877:YouTube 3847:May 31, 3482:May 15, 3454:May 15, 3384:YouTube 3353:YouTube 3066:Polygon 3041:GameSpy 2979:YouTube 2952:studio 2920:Doom II 2890:Inferno 2878:Doom II 2693:Twitter 2633:As for 2570:Vietnam 2531:satanic 2402:series 2378:), and 2356:Heretic 2214:Rage HD 2052:Doomguy 2009:shooter 1929:E3 2018 1747:Quake 4 1453:Heretic 1441:Doom 64 1377:Quake 4 1254:sampled 1220:id Tech 789:Doom II 578:Doom II 454:on the 415:History 346:Windows 266:Website 87: ( 79:Founded 8419:QuakeC 8383:engine 8375:engine 8342:Thresh 8317:Cypher 8247:DeFRaG 8213:Warsow 8130:Nexuiz 8123:Malice 7993:People 7924:series 7860:Strife 7688:Doom 3 7615:& 7573:engine 7493:(film) 7459:novels 7449:Novels 7425:II RPG 7381:(2016) 7355:Doom 3 7047:(2009) 6635:engine 6627:engine 6619:engine 6453:Former 6425:People 6383:Rage 2 6169:  5970:  5936:  5831:Medium 5800:Medium 5541:Snopes 4053:  3908:  3904:. 89. 3787:Forbes 3739:May 5, 3725:  3330:  3296:  2930:, and 2729:People 2709:Medium 2701:Reddit 2602:While 2593:levels 2560:, the 2427:Doom 3 2425:) new 2416:Doom 3 2407:novels 2376:engine 2245:game, 2222:Rage 2 2210:iPhone 2149:Doom 3 2129:game. 2030:Strogg 2019:series 1983:Quake' 1966:engine 1903:Doom 4 1897:Doom 3 1862:horror 1858:sci-fi 1798:engine 1777:engine 1753:Doom 3 1750:, and 1678:MS-DOS 1634:Proton 1602:Stadia 1577:, via 1542:engine 1447:Strife 1380:, and 1371:Doom 3 1298:, and 1227:engine 1172:Doom 3 1132:dhewm3 1130:, and 1098:GZDoom 1059:Doom 3 1035:Doom 3 1029:, and 902:Doom 3 587:After 517:game, 432:, and 360:, and 342:MS-DOS 244:Parent 8402:Other 8373:Quake 8337:Sujoy 8332:rapha 8114:Quake 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Index

iD (software)

Subsidiary
Video games
Shreveport, Louisiana
Adrian Carmack
John Carmack
Tom Hall
John Romero
Richardson, Texas
studio director
creative director
Wolfenstein
Doom
Quake
Rage
Parent
ZeniMax Media
Divisions
idsoftware.com
/ɪd/
video game developer
Richardson, Texas
Softdisk
programmers
John Carmack
John Romero
game designer
Tom Hall
Adrian Carmack

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