491:), returns to his space station known as the Forsetti Station to find it overrun by a hostile, previously unknown alien species known simply as The Race. Most of the crew members are dead, Nick's fiancée Samantha is missing, and he soon discovers that the entire station is slowly degenerating into an alien hive. Using his war experience and a large arsenal of weapons, Nick must fight through a group of hostile enemies to locate survivors on the station who can help him find Samantha.
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analog stick and the face buttons. In these sections the player must use the analog stick to move around obstructions like crates and boxes and through narrow pathways. If a gap or low clearance is ahead, the game will prompt the player to push a specific face button to jump or duck. If the player takes too long to navigate the sequence, the enemy will catch the player and they will have to replay the sequence.
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included it among the games "with untapped franchise potential", commenting: "After five years of development, redevelopment and bureaucratic nonsense, what was supposed to be a survival-horror game was beaten into a shoddy action game with a cliffhanger ending but no chance of sequels. It’s too bad
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perspective. Enemies can be locked onto when firing and while reloading weapons is still required, most of the weapons have infinite ammo. The game also features a number of chase sequences, in which the player must flee from an invincible foe while dodging the obstacles in their path both with the
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to an action game. As a result, the alien enemies were weakened and made more numerous. In the end, the game was scrapped by management again and development restarted less than a year before the release date. The game's actual programming was done in the space of only ten months, even though the
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945:, however, gave the same version a C and said: "If only the designers had spent as much time on the gameplay as they did on rendering the abundant female anatomy". In Japan, where the PS2 version was released on September 2, 2004,
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game was in production for five years; this is why the story and characters seem well established, whereas the gameplay feels rushed and incomplete. The game was also meant to be part of a trilogy, as is obvious by the
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gave the Xbox version a score of seven out of ten and said: "It's one thing to watch your favorite stars provide product placement in
Hollywood blockbusters, quite another to force the BAWLS into
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The later Xbox version includes one new level and several new alien creatures, while several optional player character skins and additional minigames could also be downloaded via
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gave the PS2 version three-and-a-half stars out of five and said that it "delivers a good twist on the
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959:- with the right people, this unfulfilled series could be revived and done right".
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is set on a space station in the distant future. It features the voice talents of
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received "mixed" reviews on both platforms according to video game
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gave it a score of all four sevens, for a total of 28 out of 40.
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in space, but this was changed abruptly by upper management from
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Mining surveyor and former war hero
Nicholas Conner (voiced by
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in early 2003. In Japan, the PS2 version was released by
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series, with the player controlling a character from a
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mouth as a condition of advancing through the game".
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According to Brian
Freyermuth, the lead designer of
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49:. Unsourced material may be challenged and removed.
1544:"RLH: Run Like Hell for PlayStation 2 Reviews"
1228:"Run Like Hell Review for Xbox on GamePro.com"
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1653:"123 games with untapped franchise potential"
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1195:"Run Like Hell Review for PS2 on GamePro.com"
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1477:"Mutants and vampires and aliens...oh, my!"
1151:. No. 115. November 2002. p. 128.
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109:Learn how and when to remove this message
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1114:. No. 166. May 2003. p. 136.
1574:"RLH: Run Like Hell for Xbox Reviews"
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1322:from the original on October 6, 2008
1314:Valentino, Nick (October 13, 2002).
1134:. Vol. 821. September 10, 2004.
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47:adding citations to reliable sources
1475:Saltzman, Marc (October 22, 2002).
1349:from the original on March 29, 2008
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1429:Official U.S. PlayStation Magazine
1396:Thompson, Justin (April 4, 2003).
1068:Run Like Hell 2 - Neoseeker Forums
792:Official U.S. PlayStation Magazine
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1511:Wolpaw, Erik (October 18, 2002).
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377:. The game features the music of
1598:Catucci, Nick (April 29, 2003).
1368:Roper, Chris (October 9, 2002).
1283:Fischer, Russ (March 31, 2003).
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1285:"GameSpy: Run Like Hell (Xbox)"
1193:Dan Elektro (October 9, 2002).
58:"Run Like Hell" video game
34:needs additional citations for
1750:Video games scored by Inon Zur
1422:Baker, Chris (November 2002).
1316:"Run Like Hell - PS2 - Review"
1082:Tracy, Tim (October 8, 2002).
1:
1715:Interplay Entertainment games
1432:. p. 188. Archived from
1398:"Run Like Hell Review (Xbox)"
1343:"Run Like Hell - XB - Review"
323:and distributed in Europe by
1341:Surette, Tim (May 5, 2003).
1257:Tracy, Tim (April 3, 2003).
1226:Fennec Fox (April 7, 2003).
1730:Science fiction video games
1521:. No. 678. p. 124
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1111:Electronic Gaming Monthly
596:Electronic Gaming Monthly
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1461:. June 2003. p. 84.
1162:Mason, Lisa (May 2003).
1108:"Run Like Hell (Xbox)".
457:improve the plot summary
351:Kevin Michael Richardson
315:video game developed by
1482:The Cincinnati Enquirer
1145:"Run Like Hell (PS2)".
1128:"Run Like Hell (PS2)".
930:The Cincinnati Enquirer
849:The Cincinnati Enquirer
321:Interplay Entertainment
159:Interplay Entertainment
1710:Action-adventure games
1628:"Now Playing in Japan"
1458:Official Xbox Magazine
1455:"RLH: Run Like Hell".
1164:"Run Like Hell (Xbox)"
833:Official Xbox Magazine
448:needs an improved
1740:Third-person shooters
1513:"RUN LIKE HELL (PS2)"
1370:"Run Like Hell (PS2)"
331:in late 2002 and for
1518:Entertainment Weekly
1489:on February 22, 2008
1295:on December 27, 2005
1207:on February 12, 2005
988:. September 30, 2002
942:Entertainment Weekly
890:Entertainment Weekly
313:third-person shooter
289:Third-person shooter
43:improve this article
1720:PlayStation 2 games
1259:"RLH Review (Xbox)"
1238:on February 9, 2005
1049:on October 13, 2004
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1084:"RLH Review (PS2)"
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514:cliffhanger ending
325:Avalon Interactive
231:September 30, 2002
1659:. April 30, 2009.
1605:The Village Voice
1174:on April 22, 2004
920:The Village Voice
910:review aggregator
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383:Breaking Benjamin
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99:December 2007
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54:Find sources:
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1635:. Retrieved
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1609:. Retrieved
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1491:. Retrieved
1487:the original
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1438:. Retrieved
1434:the original
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1405:. Retrieved
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1379:. Retrieved
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1351:. Retrieved
1345:. GameZone.
1336:
1324:. Retrieved
1318:. GameZone.
1309:
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1293:the original
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455:Please help
450:plot summary
447:
422:third-person
415:
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397:
391:
363:Kate Mulgrew
359:Clancy Brown
342:
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154:Publisher(s)
142:Developer(s)
105:
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41:Please help
36:verification
33:
1637:October 16,
1016:Xbox Addict
574:Publication
495:Development
402:demo disc.
387:Polyamorous
375:Brad Dourif
371:Cree Summer
200:Platform(s)
176:Composer(s)
166:Designer(s)
1755:Xbox games
1699:Categories
1657:GamesRadar
1578:Metacritic
1549:Metacritic
1042:Gameplanet
963:References
956:GamesRadar
913:Metacritic
555:Metacritic
534:Aggregator
465:March 2021
193:RenderWare
69:newspapers
1679:MobyGames
1611:August 7,
1583:August 7,
1555:August 7,
1525:August 7,
1493:August 7,
1440:August 7,
1407:August 7,
1381:August 7,
1353:August 7,
1326:August 7,
1299:August 7,
1268:August 7,
1242:August 7,
1211:August 7,
1178:August 7,
1093:August 7,
954:In 2009,
525:Reception
520:Reception
394:Xbox Live
339:in 2004.
1347:Archived
1320:Archived
1263:GameSpot
1088:GameSpot
1053:July 22,
1021:March 6,
992:March 6,
763:GameZone
708:GameSpot
406:Gameplay
327:for the
284:Genre(s)
181:Inon Zur
1289:GameSpy
1232:GamePro
1200:GamePro
1131:Famitsu
948:Famitsu
723:GameSpy
641:GamePro
611:Famitsu
396:or the
295:Mode(s)
215:Release
83:scholar
980:Ships"
842:6.5/10
785:4.1/10
782:6.6/10
716:4.1/10
604:6.5/10
562:55/100
559:58/100
337:Capcom
188:Engine
85:
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64:
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616:28/40
577:Score
537:Score
311:is a
90:JSTOR
76:books
1690:IMDb
1639:2015
1613:2015
1585:2015
1557:2015
1527:2015
1495:2015
1442:2015
1409:2015
1383:2015
1355:2015
1328:2015
1301:2015
1270:2015
1244:2015
1213:2015
1180:2015
1095:2015
1055:2024
1023:2023
994:2023
925:your
835:(US)
770:6/10
767:5/10
713:4/10
634:8/10
631:8/10
588:Xbox
548:Xbox
429:Plot
381:and
373:and
333:Xbox
245:Xbox
209:Xbox
62:news
1688:at
1677:at
1632:IGN
1402:IGN
1375:IGN
985:IGN
898:N/A
883:N/A
839:N/A
826:N/A
777:IGN
728:N/A
619:N/A
601:N/A
583:PS2
543:PS2
389:".
45:by
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253:NA
236:EU
227:NA
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