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Raccoon Police Station

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229:, and one through a secret room connected to Chief Irons' office. The latter was designed and installed by the Umbrella Corporation to better facilitate Irons' duties within their clandestine research operations, as these sewer entrances allowed access to their secret underground laboratories. In the remake, however, the underground lab is accessed through a secret tunnel and office hidden by a large moving statue in the main hall of the RPD, which in the original game would only give you a key to some of the rooms in the station. 1425: 374:
although often other technology from later time periods is used, such as laptops seeming to use wireless streaming for their security footage. It has become a popular meme in Resident Evil 2's remake to question the use of a USB dongle in the police station's S.T.A.R.S. office since the game takes place in 1998. The technology wasn't readily available at that level in the real world until at least a year later.
39: 305:(2004). During the viral outbreak in Raccoon City, a large number of infections occurred in the station, as violent, infected people were arrested and brought to the department, where they attacked officers and other prisoners. By the time the city was sealed, the R.P.D.'s headquarters building was abandoned. 373:
remake is fully rendered in 3D. Its lighting was drastically changed for the remake, from having brightly-lit interiors to dark and often flooded or blood-filled rooms, making it significantly more scary to explore. The remake retains the station's late 1990s setting, with period-accurate computers,
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called the station a "fascinating" example of how the game meshes comprehensible mechanisms and architecture with "videogame conceits". Describing the building's design as "strange and abstract", he noted that it combines the "credible and conceptual". Calling the main hall "far too big", he stated
429:, describing it as a "claustrophobic gothic building". He cited an actual police officer's testimonial that it was unlike the majority of police stations, but that rural police buildings, which were often converted houses, could have many winding passages, although the aspect of requiring security 225:, a known art and sculpture enthusiast. Irons' proclivity to constantly purchase ever more grandiose pieces leads to many of the building's storage rooms being filled with neglected artworks he no longer appreciates. The building contains two entrances to the city's sewer system; one through the 388:
feature, journalist Andy Kelly described the station as a "great setting" for multiple reasons, citing its construction around a central hub, helping the player to create a mental map of its layout. Describing the remake's incarnation, he called the lighting "moody" and "atmospheric", and the
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describes the police station as "extravagant", "massive" and "iconically odd", characterizing it as "an intriguingly skewed vision of American midwestern urbanism", albeit crafted by Japanese game developers during the 90s who were influenced by 1970s and 80s
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As a level, it has been praised by critics and fans for its unusual, artistic appearance, elaborate puzzles interwoven with the architecture, and intricate hub-based level design. The game's depiction of a highly-prepared police force falling victim to a
266:, with Vickers being brutally killed by the creature at the precinct entrance (except in the Resident Evil 3 remake, where he's bitten and infected by a zombie before stumbling to the police department to bite and mortally wound officer Marvin Branagh. 365:, giving it a church-like appearance. Its idiosyncratic design is representative of America as seen through a Japanese lens, including the main hall's giant goddess statue. The original main hall of the station is a flat, 389:
architecture "gorgeous", citing the nostalgia elicited from its appearance. He also mentioned the level's subversion of expectations, such as zombies impinging upon the main hall in the B scenario, and Mr. X's presence.
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concept, and were uncanny because they were so familiar. He stated that the building's decorations had psychological resonance, as they mirrored the mind of Chief Irons.
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Eventually, the building suffers the same fate as the rest of Raccoon City, when it is annihilated by the United States government to prevent the spread of the T-Virus.
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themselves plays a role in the implicit irony of the setting. Its redesign in the series' remakes was also praised for making the setting more detailed and atmospheric.
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that it left the player feeling "vulnerable, exposed, and daunted", describing it as an unexpected rug-pull after fighting through the zombie outbreak outside.
550: 1454: 275:. The "Desperate Times" scenario details the escape of a handful of officers and survivors the day before the arrival of Jill Valentine and Brad Vickers. 961: 1332: 639: 269:
The station is temporarily used as a rallying point and temporary shelter for surviving citizens during the incident, including the survivors of
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Although the artworks within the building were removed and relocated, it was once again decorated by Raccoon City's Chief of Police,
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remake. Describing its lobby as "absurdly overwrought", he remarked that the level's numerous appearances evoked the
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from the first game. Accompanying a delay and drastic revision of the game, with the original being referred to as
314:(2021), where the protagonists seek weapons, and are subsequently forced to escape after it is overrun by zombies. 540: 1102: 1002: 995: 955: 301: 129: 1214: 1189: 1063: 1009: 699: 162: 143: 1318: 1179: 1070: 875: 263: 1449: 1428: 861: 834: 625: 157: 121: 1174: 1048: 748: 150: 988: 927: 154: 350:, Mikami insisted the station's design be changed to that of a historic art museum that resembled a 713: 132:(RPD), it is situated in the heart of Raccoon City. It serves as one of the primary settings for 340:
believed it was too sterile and boring, and did not sufficiently resemble the complex design of
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holed up in the precinct while being pursued by one of Umbrella's deadly Bio-Organic Weapons,
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outbreak, many of the series' central characters seek refuge within the precinct, including
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called the station's artwork "eerie", calling it "extravagantly remodeled" in the
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space and centralized location near Raccoon City's central business district.
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The Raccoon Police Station was initially conceived by a team led by
153:. It hides an entrance to the secret research facility of the evil 211: 617: 203: 621: 598:
Virtual Cities: An Atlas & Exploration of Video Game Cities
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Virtual Cities: An Atlas & Exploration of Video Game Cities
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called the police station one of the most memorable aspects of
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The entrance of the police station, as seen in the remake of
160:. It also appears in numerous subsequent games, including 254:. One day before them, S.T.A.R.S. Alpha Team operatives 541:"The many selves of Resident Evil 2's police station" 299:
The Raccoon Police Station first appeared on film in
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In 2021, the Raccoon Police Station was added to the
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Romero's Resident Evil 202:, the building was purchased in 553:from the original on 2022-07-06 461:The Hunt for Resident Evil 1.5 272:Resident Evil Outbreak: File 2 1: 308:The station appears again in 291:as one of its playable maps. 1340:Ultimate Marvel vs. Capcom 3 1347:Marvel vs. Capcom: Infinite 869:Survivor 2 – Code: Veronica 1486: 1375:Resident Evil 4 HD Project 571:Kelly, Rosh (2020-03-27). 487:Kelly, Andy (2019-07-04). 1419: 673: 402:Edwin Evans-Thirlwell of 369:image, while the one for 302:Resident Evil: Apocalypse 130:Raccoon Police Department 36: 26: 600:. Unbound. p. 115. 520:Kill Screen – Previously 514:Smith, Ed (2015-09-14). 463:. 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Index

Resident Evil

Resident Evil 2
Resident Evil 3
Survival horror
Capcom
Resident Evil
survival horror
Raccoon Police Department
Resident Evil 2
remake
zombies
bioweapon
Mr. X
Umbrella Corporation
pharmaceutical company
Resident Evil 3: Nemesis
remake
Resident Evil: The Umbrella Chronicles
Resident Evil: The Darkside Chronicles
zombie outbreak
art museum
1969
80's
parking
Brian Irons
kennels
T-Virus
Leon S. Kennedy
Claire Redfield

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