989:, they accompany a person throughout their life, serving to gently alert the person when it is their time to go to the underworld. Deaths are described as human-like in appearance, yet unnaturally quiet and able to blend into the background with uncanny ease. However, as most people do not wish to see their death, deaths are courteous enough to hide from their humans. Deaths are presented as caring yet stern creatures, showing no pity for a person's dæmon which must vanish upon death. Deaths are present in a physical form in some worlds, much as dæmons can be seen in Lyra's. Deaths can disappear in a similar manner to dæmons. In
447:"The Authority, God, the Creator, the Lord, Jehovah, Yahweh, El, Adonai, The King, The Father, The Almighty – those were all names he gave himself. He was never the creator. He was an angel like ourselves – the first angel, true, the most powerful, but he was formed of Dust as we are, and Dust is only a name for what happens when matter begins to understand itself. Matter loves matter. It seeks to know more about itself, and Dust is formed. The first angels condensed out of Dust, and the Authority was the first of them all. He told those who came after him that he had created them, but it was a lie."
418:, although it seems that other conscious beings can also become angels. They appear as nude winged humans with a light of no apparent source shining on them, and, like the witches, appear to be both young and old at the same time. Angels are arranged in a hierarchy, according to their level of power, which also determines how luminous they are; the low ranking angels cannot be seen by the naked eye during the day, and are seen best at half light. The only way for humans to see them clearly is when they are enveloped in smoke. Angels long for the feel of a body, which
891:. These two are initially sent to protect Lyra and Will and guide them to Lord Asriel. Lyra and Will have their own ideas, and the spies are powerless to force them into action as long as Will controls the Subtle Knife. Tialys and Salmakia eventually befriend and help Will and Lyra on their personal quest. The only two other named Gallivespians are Lord Roke, commander of the spies in Lord Asriel's Adamant Tower, the central fortress for the rebellion, and Madame Oxentiel, who succeeds to Lord Roke's position after his death.
963:, but then appear in other worlds. When the great war begins, they are the only beings known not to take sides, merely waiting to feast on the casualties (although they predict the victory of Lord Asriel's forces). They also, for reasons never explained beyond that of their Grandfather's advanced age and memory, know of the Æsahættr, the Subtle Knife's existence long before any human or witch outside of Cittàgazze does, and recognise that Lord Asriel will need it in order to win the battle.
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any comment or objection, as if she were merely a part of the wall. Some witches have the power of prophecy, as they foresee the existence of, and identify Lyra as, the second Eve. They have spells and potions for healing, although seemingly only in the right environment and can also keep flowers fresh and prevent corpses from decaying until after a mourner has approached and seen the body. They are also shown to possess some limited form of
559:. Gyptians sometimes gather in a "byanroping (sometimes called a roping), a summons or muster of families". Their society, while widely dispersed geographically, is tightly knit. Gyptian children are extravagantly loved and looked after by other members if they stray. Their ethnic group is small enough for all Gyptians to know each other by name, yet large enough to gather 170 men to travel north on a rescue mission.
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791:– Mulefa have much slower thought processes than humans, and do not easily visualise abstract concepts such as those in mathematics, or easily establish links and patterns. They do however have an extraordinary race memory, remembering all of their history starting from 33,000 years previously, which is when they first interacted with the wheel-pod trees, an event captured in a story that is their
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373:, as demonstrated by Serafina Pekkala's ability to know Lee Scoresby's location by giving him one of her crown's flowers with which to invoke her when he is in danger and by her effect on Mary Malone's dreams to help her wake up gradually and accept her presence. Her dæmon is also shown to have the ability to unfasten padlocks with a combination of snow and his breath.
959:. They at first seem to have no clear grasp of honour or respect even for each other, but Ruta Skadi does stumble, whilst invisible, upon the oldest cliff-ghast of all, a blind patriarch referred to as "grandfather" by all the others who take care of him and feed him. They are at first apparently one of the magic elements unique to the world of the
1026:, they are the guardians of the Land of the Dead, harassing the ghosts without mercy. They appear to hunger for information and knowledge in the form of stories and appear to have the supernatural ability to know when they are being lied to and use their knowledge of this and other wrongful acts committed in life by their victims to torment them.
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duel between Iorek
Byrnison and Iofur Raknison, which ends with Iofur's death and Iorek reclaiming the throne. Normally, an outcast like Iorek would not have been allowed to participate in a duel, but the then-king Iofur is tricked into making an exception. Ordinarily, a bear who kills another in a duel is made an outcast.
834:(in the Tualapi's case, a wing) at the front; a pair (legs) at the middle; and a single limb (again in the case of Tualapis, a wing) at the back. Although they are similar to birds, they do not fly. Instead, they use their wings as sails and rudders to navigate rivers, and emerge onto dry land when attacking the Mulefa.
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Just after he killed the first
Tualapi he met, Father Gomez watches the reaction of the survivors carefully and comes to the conclusion that the creatures know about death, pain, and fear, which means they can be controlled and used for greater tasks. Father Gomez manages to get control over the rest
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Becoming an outcast is the worst shame to a bear. The outcast is forced to leave his home and if he approaches
Svalbard again, he will be shot down from afar with fire hurlers. Bears consider death by fire hurler to be dishonourable. The outcast may not participate in a legal duel, and any other bear
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which lives on after they die, ghosts have vague forms resembling the person when alive. Unlike a dæmon which dissipates upon a person's death, the ghost is led away by their death and becomes trapped indefinitely in the Land of the Dead. Will and Lyra remedy this by causing all the ghosts to escape
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flows, which solidified into smooth rivers of rock running across the land, serve as roads. The Mulefa have a symbiotic relationship with the seedpod trees – their use of the pods on the "roads" allows the pods' extremely hard exteriors to crack and the seeds to emerge. These are germinated by
488:
An excerpt of Arctic fox dialogue: "Bear must go south! Swear! Witch is troubled! True! Swear! Promise!" This happened when the fox in question had overheard Iorek
Byrnison and Serafina Pekkala's conversation about the migration of the armoured bears because of a situation similar to global warming,
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Witches, through intense concentration, have the power to be wholly ignored. In the right state of mind, a witch can make herself so unnoticeable that she is almost invisible. Although she is always completely solid, people will glance at her when they see her and move aside to let her pass, without
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Witches occasionally choose human men who are in some way exceptional to be their lovers. All of a witch's sons will be human and all of her daughters will be witches. To a witch, the lives of sons or lovers are mere instants. Although some regret losing those they love, they accept that they cannot
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where Lyra and Will open a portal from the Land of the Dead to allow the ghosts to escape, the
Harpies are given the new task of guiding arriving ghosts to the portal. The Harpies are also entitled to question the ghosts, requiring them to tell the stories of their lives and any knowledge they have
602:
they do their best to stop them. Despite their honourable nature, they are sometimes perceived negatively by mainstream society. Although they trade fairly, they are described as partaking in "incessant smuggling and occasional feuds" in which they may kill other
Gyptians. Non-gyptian teenagers, to
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are ceremonial occasions to bears, and they do not usually end in death. When a bear knows he will be defeated, he is obliged to signal his submission to the victor. On rare occasions, however, an issue may be so important that there is no other option than to kill one's rival. One such case is the
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for transport. They carry larvae of the species particular to their clan with them, which may be quickly cultivated into a fully grown dragonfly. Once grown and imprinted on their
Gallivespian, the dragonflies are entirely obedient until death. Gallivespians themselves also have a very short life,
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The Mulefa have no defence against
Tualapi other than retreating inland during their attacks. Tualapi attacks generally result in the destruction of Mulefa habitats. Like most animals from the universe of Mulefa, their limbs are in a different position than those of our animals, with a single limb
776:
villages and use simple tools – there is no evidence of any form of mechanisation in their world. They do not use metal for any purpose other than ornaments. Reference is made to their domestication of the grazer herds, their non-intrusive use of trees to make lacquer, and their distilling of acid
659:
to all stimuli state. They are invisible to and do not harm pre-adolescents, as Dust has not yet settled upon them. When travelling, all human groups in Cittàgazze are required by law to contain a man and woman on horseback to flee and look after the young in the case of a
Spectre attack. They are
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which regularly destroy settlements with chilling ferocity, and which the Mulefa have no real defence against (save retreating further inland). The Mulefa also appear to lack any sort of organised government; they appear to live in village groups with little or no contact between settlements. The
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in the 18th century, in the period between the development of the canals and the emergence of the railways. The families of these operators were constantly on the move and their children were seldom educated outside the home, as a result, narrowboat people tended to be regarded with suspicion by
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If a witch has a branch of a special cloud-pine tree, she can use it to fly. A human cannot fly this way, although a witch can carry another person up on their cloud-pine if they need to, but they usually lift no one bigger than a child. In large numbers, witches and their cloud-pines can tow an
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Gallivespians are a humanoid species from another universe that appear in the third volume of the trilogy. They are no taller than the width of a man's hand, so, to make up for their small size, they have venomous spurs on the backs of their heels. These spurs can kill or cause intense pain and
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uses his skills as a shaman to control one and send it onto a church zeppelin to attack the pilot, causing the craft to crash. Mrs Coulter convinces a group of
Spectres that following her command would give them more access to prey and is thus able to control them, and is able to make them
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The Gyptians believe themselves to be "hit worse off than most" by the spate of child abductions in Northern Lights, and this may be what prompts them to collectively plan a rescue attempt. This could also be a result of Gyptians having little other recourse in society, as they are described as
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trunk that functionally takes the place of hands. Signing with the trunk is an integral part of Mulefa language. They form close-knit communities, one of the reasons for the closeness may be that – lacking hands – it usually requires two or more Mulefa trunks working together to
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There is a wasteland far north where no dæmon can go. This is the result of a unknown catastrophe. If a girl manages to get through the wasteland, she then becomes a witch. Her dæmon is then able to go extreme distances from them without dying witches. Because all witch dæmons are
259:) is the only thing armour should be made of. Iorek Byrnison defeats Iofur towards the end of the first book and returns the bears to their traditions. Later in the series, however, he begins to feel human feelings such as doubt, especially in connection to the Subtle Knife.
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Serafina Pekkala's witch clan, who are based at Lake Enara, share a friendship with the Gyptians. This friendship was born from the relationship between Serafina herself and Farder Coram: Farder Coram once saved Serafina's life, and became her lover and father of her son.
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Mulefa's less advanced technology may be due to their limited trunks – the versatility and dexterity of hands giving humans an advantage. The fact that their natural environment supplies them with everything they need may also preclude any need for further development.
795:. The Mulefa see this event in a very positive light. The period of 33,000 years coincides with the time frame given in the books for the awakening of human consciousness in other worlds, as evidenced by Mary Malone's anthropological research regarding
671:, he hypothesises that they, or similar creatures, may also exist in our universe and may cause mental illness. This opinion is formed by the case of his mother, who seems to be suffering from paranoia and other symptoms of a disorder similar to
322:". Every witch who appears is described as very beautiful, as they stay young for their entire lives, but attain a look of wisdom. Some witches live to be over 1,000 years old. They dress in ragged black silk and are always barefoot. Witch
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Gyptians have a distinctive physical appearance, which Lyra attempts to assume. They also have a distinctive accent and vocabulary containing "Fens-Dutch" words. The Gyptians' Dutch-ness also shows itself in their preference for drinking
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Spectres cannot be killed by any physical means, although numerous methods of countering their attacks exist. Angels can neutralise Spectres and ghosts are able to hold them in combat. Humans whose dæmons have been removed from them via
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gained. They are entitled to deny ghosts guidance to the portal (potentially trapping them in the Land of the Dead for eternity) if they have "nothing of value" to tell (and are old enough to be expected to) or if they lie.
866:), are most useful as spies. Gallivespians are proud and arrogant by nature, compensating for their small size with their massive egos. They seem to possess little subtlety, and they are good spies only due to their size.
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A bear's primary weapons are his immense strength, savage jaws, and razor-sharp claws. He uses these in close combat or when fighting duels with other bears. However, bears use fire hurlers, which are a combination of
944:, who hates killing sentient creatures, has no apparent qualms about killing ghasts. They are scavengers and enjoy killing and taunting. In the play adaptation they are depicted as hooded and shrouded, though in the
799:. Mulefa are also able to see Dust directly without the aid of an instrument such as the amber spyglass. The oil from their pods allows them to "grow up", making them more self-aware and able to see Dust.
703:, Spectres fight against Lord Asriel's forces, cornering Lyra and Will's dæmons so as to eliminate the children who have been such thorns in Metatron's side, but are held back by the ghosts (including
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Spectres of Indifference, commonly shorted to Spectres are beings of spirit escaped from the void between universes. Most commonly, a Spectre is created from each new window between worlds opened by
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Witches can feel cold, but are not affected by it. They can endure the lowest temperatures on earth comfortably. Because they are not burdened by heavy clothing, they can feel the beams of the
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which the bears discover on, or buried in, the ice. Although the magical metal described in Pullman's works is fictional, the native peoples of the Arctic do value meteorites (particularly the
255:. Even the marble used to build the palace is offensive to the bears' way of life. Decorating armour is an even worse affront, because they think sky-iron (which seems to only be available at
95:, and they are capable of creating and repairing metal items far beyond the capabilities of human smiths. While they mainly speak English, they are shown to be able to speak other languages.
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whom Lyra talks, insinuate that Gyptians steal horses, and that they are unconcerned by the disappearance of a Gyptian child. At a party held by Mrs Coulter, Lyra states that Gyptians "
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361:, they can easily fly away to carry messages, spy, or do other tasks for their witches – often to the alarm of anyone who has never seen a person or dæmon separated from one another.
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In the books the bears struggle to maintain their own culture and traditions against the intrusive effects of human society. This is most visible during the reign of Iofur Raknison, the
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In the world Lord Asriel sets as his base for war, an altogether separate race of witches is shown to exist, which has both males and females, who live only as long as most humans.
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a dead girl says that her death "went forever". Lyra is confronted with her death when she and Will enter the underworld in order to contact the ghost of Lyra's dead friend Roger.
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regions, and it is implied that bears who do this may be shamed in some way. Lands further to the south have little contact with the bears, though their existence is widely known.
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the Mulefa, allowing the seed-pod trees to reproduce. As the book notes, the three elements of seed-pod, spur, and rock formation enable the continued existence of the Mulefa.
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Witches are renowned for their excellent marksmanship, and carry bows with them wherever they go. They lower their bows to the ground as a symbol of friendship when necessary.
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290:) as a source of iron for toolmaking. Sky-iron is described as being very durable, and has only been seen to be damaged by the Subtle Knife, which cuts through it with ease.
618:, take up employment on land, although it appears that these are a minority. Some hide their gyptian heritage while still reporting information back to the gyptian leaders.
102:; the bear-king emulates humans by drinking spirits, wearing expensive clothes, and wanting a dæmon. His gullibility is attributed to his failing to act like a bear. Bears'
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Cliff-ghasts can speak, though they do not converse with any of the characters. They are heard twice: once overheard and once talking amongst themselves as they butcher an
756:; the pods fit neatly onto a spur on their front and rear legs when each zalif has grown enough to use it. They propel themselves using their other two legs, like a
399:
The witch clans often warred amongst themselves. Some witches even helped the Magisterium at Bolvangar, though most switched sides when they learned the truth.
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of mythology, to whom bad dreams were attributed. The name "ghast" echoes "ghastly", which comes from an Old English root meaning "deathlike" or "terrifying".
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and throughout history have been trying to exterminate the "little people", believing they are demonic. Because of this, most Gallivespians join with
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for defeating a proposed Watercourse Bill in Parliament, amongst other things. When they are made aware of the excesses of the Church researchers at
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575:, and their use of Dutch terms such as "landloper". Landloper is an old Dutch word meaning "land-walker"; it is also a derogatory term meaning
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are exclusively female and live in the far north. They worship their own gods and goddesses of nature and the earth; they also understand the
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and mischievous creatures. They can only understand the present tense, a trait which leads to much confusion when they eavesdrop on others.
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830:, a human from Lyra's world who entered the Mulefa world, was able to repel a Tualapi attack after killing one of them with his rifle.
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and rivers of 'Brytain'. The Gyptians' primary source of income appears to be through trading as they travel. Lyra describes them as
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from the Land of the Dead. When they escape, they disintegrate and become disconnected atoms merging with the rest of the universe.
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they know what these creatures are and consequently no character at any point explains them. Cliff-ghasts can fly, and are mortal.
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Witches have a legendary sense of direction and can remember the way to a distant place that they have been to only once before.
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change who they are. They are however wholly unable to forgive anyone whom they love, who does not reciprocate those feelings.
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The Slavic witches of Lake Lubana are the most southerly, and are led by Ruta Skadi, who had been one of Lord Asriel's lovers.
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group of Gyptians come from – and have a 'home base' in – "Eastern Anglia", the counterpart in Lyra's world, of
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against the Authority, and due to their size and proficiency at using tools capable of instant communication (called "
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normally not air-borne, so air travel over Cittàgazze is the only safe means possible for an adult to cross the city.
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A feature of the Mulefa is their use of large, disc-shaped seed pods from their world's enormous "seed-pod trees" in
326:
usually wear a crown that they have created for themselves. Serafina Pekkala wears a band of everlasting, red Arctic
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696:, Will and Lyra's guard of witches is taken by surprise and most have their Dust consumed by Spectres while flying.
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An additional source of inspiration for Pullman's creation of the Gyptians may have been the subculture of cargo
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of the swarm and starts to use the Tualapi for transport, suggesting he managed to domesticate or enslave them.
729:. "Mulefa" is plural, the singular is "zalif" (which is pronounced subtly differently for a male or a female).
822:, destroying the Mulefa's villages and causing the loss of many seed-pods. They are described as large, white
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temporary paralysis. Their venom needs time to build up to full potency so it cannot be used frequently.
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teeth. Their crowns (like their dæmons which are always birds) reflect the witch queen's personality.
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In the TV series, the Harpies are shown to have large bird-like bodies and reptilian faces.
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whose wings look like ship sails from a distance. Tualapi are almost always seen in groups.
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on their front paws. Despite their large digits and immense strength they have remarkable
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The first and most northerly are the witches of Lake Enara, led by Serafina Pekkala.
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of myths, having human heads and breasts on bird-like torsos including wings. In
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means both an abnormal outgrowth and is a synonym for impudence or bile, whilst
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Technologically, the Mulefa's civilization is reminiscent of humanity in the
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airship with no directional engine and can have some control over the winds.
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A bear fashions his own armour using 'sky-iron', a rare metal collected from
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are poisonous – as in real life – due to a high concentration of
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that makes up a person's soul: their attack leaves a person in an immobile,
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and John Parry) while the children and dæmons escape to the Mulefa world.
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from rocks. One of their few natural enemies are huge white birds called
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can pass them without being attacked and humans can repel them with the
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they are described as having flat heads, large, bulging eyes, and wide
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are generally solitary creatures, but have a loose society centred on
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used by some to refer to Romani people, is derived from the word '
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When the effects of a Spectre attack on a human are explained to
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and the fox was trying to trade information for its life with a
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living no more than about ten years, and dying in their prime.
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In the Gallivespian universe, "big people" (humans) serve the
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Gyptians are an honourable people, and appear to owe debts to
555:, the King of the Western Gyptians, the Council also includes
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634:. They appear in the second and third volumes of the trilogy
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607:", although this is likely to be one of Lyra's inventions.
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without a spine: they have four legs, short horns, and a
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Some bears occasionally hire themselves out to humans as
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Gyptians are water-travellers, they live mainly aboard
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Cliff-ghasts are the more prominent type of ghasts in
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Bears are very difficult to deceive. One exception is
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In the TV series, the Mulefa's heads are shown to be
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121:. The Danish pronunciation of the word "panserbjørn"
883:, the two Gallivespians who feature prominently are
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Gallivespians use various carefully bred species of
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1147:. Unsourced material may be challenged and removed.
534:"coming and going with the spring and autumn fairs"
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384:On his journeys through Lyra's world, John Parry (
719:species of sapient beings who inhabit a parallel
952:-like mouths. They give off a horrible stench.
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431:The first, oldest, and most powerful angel was
1018:are portrayed as being similar in form to the
818:The Tualapi are the only known enemies of the
806:-like with elephant-like trunks and they have
573:(Dirk Vries, Raymond van Gerrit, Ruud Koopman)
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8:
223:may kill him without punishment or censure.
1156:"Races and creatures in His Dark Materials"
914:. The name also recalls the protagonist of
749:accomplish complex tasks like tying knots.
204:are the two kings who appear in the books.
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605:take kids and sell 'em to Turks for slaves
461:, Chapter Two, pages 31–32
251:, decorate their armour, and even acquire
1207:Learn how and when to remove this message
920:, who encounters a world of tiny people.
614:Some Gyptians and half-Gyptians, such as
414:were originally the result of condensing
87:. This, together with an innate gift for
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513:. The name 'Gyptian', like 'gypsy', an
271:; they consider it the equivalent of a
302:, against human enemies and outcasts.
181:, they are also known as "ice bears".
1229:"Bridge to the Stars - Pronunciation"
981:are only featured near the middle of
267:Armour is extremely important to the
126:
7:
1145:adding citations to reliable sources
966:Night-ghasts are reminiscent of the
736:-like creatures evolved a distinct
1001:In the trilogy, all people have a
787:By their own admission – to
435:, worshipped as God. As the angel
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862:", which are described as using
509:; they are roughly analogous to
330:and Ruta Skadi wears a tiara of
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1132:needs additional citations for
611:having little standing in law.
586:operators that grew up in the
55:(2000). This is a list of the
1:
1543:His Dark Materials characters
1385:Once Upon a Time in the North
1105:Once Upon a Time in the North
924:Cliff-ghasts and night-ghasts
505:in the universe inhabited by
237:king of Svalbard for most of
57:fictional races and creatures
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547:They are divided into large
388:) catalogued 9 witch clans.
1248:The Amber Spyglass Page 301
699:During the final battle of
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1548:Lists of fictional species
760:. In their world, ancient
740:based on a diamond-framed
117:" means "armour-bears" in
79:-like creatures that have
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501:Gyptians are a fictional
422:uses to her advantage in
196:. They are governed by a
128:[ˌpʰænˀsɐˈpjɶɐ̯n]
91:, makes them exceptional
715:Mulefa are members of a
571:), in their Dutch names
386:alias Stanislaus Grumman
1360:The Secret Commonwealth
647:Spectres feed upon the
493:threatening to eat it.
758:cyclist without pedals
464:
200:; Iofur Raknison and
39:(1995) (published as
1141:improve this article
885:the Chevalier Tialys
864:quantum entanglement
860:lodestone resonators
353:on their bare skin.
345:Powers and abilities
1470:(television series)
898:echoes that of the
288:Cape York meteorite
175:. In the 2007 film
43:in North America),
1467:His Dark Materials
1459:The Golden Compass
1451:The Golden Compass
1443:His Dark Materials
1331:The Amber Spyglass
1307:His Dark Materials
1291:His Dark Materials
1091:The Amber Spyglass
1070:His Dark Materials
1062:His Dark Materials
1050:His Dark Materials
1031:The Amber Spyglass
1024:His Dark Materials
1016:His Dark Materials
991:The Amber Spyglass
983:The Amber Spyglass
931:His Dark Materials
917:Gulliver's Travels
880:The Amber Spyglass
726:The Amber Spyglass
701:The Amber Spyglass
689:Stanislaus Grumman
641:The Amber Spyglass
474:The Amber Spyglass
458:The Amber Spyglass
425:The Amber Spyglass
263:Armour and weapons
215:, but only in the
178:The Golden Compass
110:(Vitamin A).
52:The Amber Spyglass
41:The Golden Compass
18:His Dark Materials
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889:the Lady Salmakia
772:. Mulefa live in
310:In Lyra's world,
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1475:La Belle Sauvage
1353:La Belle Sauvage
1343:The Book of Dust
1324:The Subtle Knife
1297:The Book of Dust
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410:In the trilogy,
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27:fantasy novels
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1197:November 2014
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1478:(stage play)
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1426:Mrs. Coulter
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1232:. Retrieved
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1177:
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1151:
1139:Please help
1134:verification
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896:Gallivespian
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832:
828:Father Gomez
817:
810:-like feet.
808:hippopotamus
801:
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705:Lee Scoresby
700:
698:
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685:Subtle Knife
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581:
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557:Farder Coram
546:
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503:ethnic group
500:
487:
479:Arctic foxes
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467:Arctic foxes
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318:concept of "
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269:panserbjørne
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249:universities
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50:
49:(1997), and
44:
40:
34:
16:
15:
1435:Adaptations
1421:Lord Asriel
1014:Harpies in
902:. The word
871:dragonflies
856:Lord Asriel
789:Mary Malone
681:intercision
657:indifferent
653:zombie-like
596:Lord Asriel
542:East Anglia
491:cliff ghast
420:Mrs Coulter
209:mercenaries
93:metalsmiths
1537:Categories
1416:Will Parry
1403:Characters
1392:Serpentine
1234:2 February
1167:newspapers
1113:References
1056:characters
968:nightmares
957:Arctic fox
754:locomotion
746:prehensile
662:Cittàgazze
591:landsmen.
584:narrowboat
565:"jenniver"
538:John Faa's
441:Will Parry
320:Mother Eve
284:meteorites
123:(singular)
113:The word "
89:metallurgy
77:polar bear
75:are large
1493:Locations
900:gall wasp
894:The name
852:Authority
770:Stone Age
717:fictional
600:Bolvangar
437:Balthamos
371:telepathy
300:catapults
213:labourers
85:dexterity
1524:Category
1048:List of
1041:See also
1029:When in
742:skeleton
734:elephant
626:Spectres
553:John Faa
549:families
519:Egyptian
497:Gyptians
471:Seen in
450:—
257:Svalbard
194:Svalbard
1181:scholar
1020:harpies
1010:Harpies
814:Tualapi
804:giraffe
780:tualapi
738:anatomy
577:'tramp'
569:jenever
567:(Dutch
483:sapient
328:flowers
312:witches
306:Witches
245:palaces
235:usurper
185:Society
108:retinol
23:trilogy
1508:Dæmons
1454:(film)
1183:
1176:
1169:
1162:
1154:
997:Ghosts
979:Deaths
974:Deaths
820:Mulefa
732:These
711:Mulefa
530:canals
515:exonym
439:tells
412:angels
406:Angels
351:Aurora
324:queens
253:dæmons
217:Arctic
119:Danish
104:livers
1498:Races
1486:Other
1188:JSTOR
1174:books
1003:ghost
987:dæmon
908:vespa
824:birds
721:Earth
526:boats
380:Clans
359:birds
273:dæmon
227:Duels
21:is a
1503:Dust
1294:and
1236:2007
1160:news
1052:and
950:frog
912:wasp
904:gall
887:and
797:Dust
762:lava
669:Will
649:Dust
638:and
416:Dust
298:and
277:soul
247:and
198:king
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