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The game features eighteen standard characters and ten hidden characters. The hidden characters tend to be stronger than the other ones, and some are very easy to unlock while others are much harder. Eight of the hidden characters are clones of the standard characters with similar moves and different
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The game features a far broader fighting experience than its predecessor. Each robot has its own original moves, death moves which are called E-X-E-C-U-T-E-D, the ability to steal and use a defeated robot projectile, and a devastating super move that can be used when the power bar is full, similar to
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The seven robots (including the hidden character
Supervisor) of the original game return with new graphics and moves, and aside from the original Rook, all have an offspring modified robot. All robots also get one projectile they can use from a distance, and all five projectiles have a different
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At this point, the story ends, and it is left open-ended - and dependent on the player's ability - whether Coton is successful in either attempt. The uploaded Coton's consciousness of any robots who defeats the
Supervisor, it will only have one ending, as they destroy the Supervisor, destroy the
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stage, while two-player mode allows the player to either choose the stage or to leave it at random. Each stage is graphically tuned to its corresponding robot, and some stages feature traps that players can use to gain an advantage against their opponent. The traps also tend to match their owner
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Electrocorp scientists, fearing that Coton had been defeated and that the
Supervisor would now target the city, prepared a counter-virus based on EGO from the information Coton had earlier sent them. The Anarchy Virus was released to the main building of Electrocorp, and it infected most of the
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defeated his opponents and faced the
Supervisor, who used her morphing ability to defeat him and assimilate him into her own consciousness. Coton's thought patterns were cloned and used to bolster the artificial intelligence of the Supervisor, who used fragments of his consciousness in selected
474:, was released in September 1996. The Director's Cut version features 2 additional hidden characters, Sheepman and Bunnyrabbit. An extra CD contains a novel, extra music tracks, voices, footage on the making of the game, and the actual game has a number of new backgrounds.
434:, quickly depleting the numbers of the Supervisor's army. Coton used the distraction caused by the malfunctioning robots to upload his consciousness to another robot, and prepared to either escape the Electrocorp building or to attempt another attack on the Supervisor.
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gave the PC version a 5.1/10, saying that the graphics, music, sound effects, variety of characters, and overall atmosphere of the game are all excellent, but that the moves are awkward and difficult to perform, making the game no more than "an expensive
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did not bother to review any version of the game until their end-of-1996 overview of the Saturn and PlayStation libraries. They gave both these versions 1 out of 5 stars, saying the game is a step down from the already exceptionally poor original
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robot's characteristics: as the stage for
Steppenwolf, the gun-wielding robot, features a trap that fires bullets, and the stage for Vandal, the saw-wielding robot, features a trap with a saw. Unlike the previous game,
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allows the players to control any robot, both in one and two-player mode. Players can choose from 256 different palette rotations for each robot. There are six different types of projectiles available to each robot.
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other fighting games of the time. The game also features a combo counter system, named Chaos. The controls are standard for a fighting game, and non-humanoid robots adapt their moves to the punch/kick model.
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does not have character-specific endings, as the player will earn the same ending regardless of the characters they used to complete Arcade Mode.
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robots previously under
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was released." They cited the game's poor controls and outdated graphics as reasons for this statement.
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The in-game music features hard-rock themed music by Tom
Grimshaw at Mirage, and a theme by
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Resurrection, Rise 2 is due out on PlayStation, Saturn, and PC...Out: April
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robots to imbue them with the ability to improve upon their own design.
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gave the PlayStation version 2/10, declaring that "The original 16-bit
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was possibly one of the worst fighters ever made. That is, until
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In one-player mode, the player faces each robot in its own
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Anarchy virus and then destroy the
Electrocorp buildings.
854:"Every Sega Saturn Game Played, Reviewed, and Rated"
827:"Every PlayStation Game Played, Reviewed, and Rated"
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A fight between Loader (yellow) and
Griller (green).
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46:. Unsourced material may be challenged and removed.
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1121:Video games developed in the United Kingdom
1096:Mirage Technologies (Multimedia) Ltd. games
879:"Rise 2: Resurrection (Playstation) Review"
718:"GameSpot: Rise 2 Resurrection at a Glance"
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1176:Multiplayer and single-player video games
1126:Video games with pre-rendered 3D graphics
1076:Video games about artificial intelligence
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636:was met with generally negative reviews.
106:Learn how and when to remove this message
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1171:Games commercially released with DOSBox
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1151:Fiction about brain–computer interface
743:"PlayStation News @ www.vidgames.com"
7:
1146:Fiction about consciousness transfer
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472:Rise 2: Resurrection: Director's Cut
44:adding citations to reliable sources
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1166:Video games with digitized sprites
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353:in 1996. The game is a sequel to
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345:is a fighting game developed by
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908:IGN Staff (November 25, 1996).
31:needs additional citations for
1156:Video games with 2.5D graphics
929:GameStop Staff (May 1, 1996).
767:IGN Staff (25 November 1996).
1:
795:GameSpot Staff (1 May 1996).
769:"Rise 2: Resurrection Review"
1136:Video games set in the 2040s
931:"Rise 2 Resurrection Review"
797:"Rise 2 Resurrection Review"
745:. 1998-06-11. Archived from
720:. 1997-06-05. Archived from
685:Leys, Alex (April 3, 1996).
1106:PlayStation (console) games
1071:Acclaim Entertainment games
866:. January 1997. p. 65.
839:. January 1997. p. 59.
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1101:Fictional computer viruses
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451:range, speed, and reach.
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1131:Video games about robots
386:Unlike its predecessor,
1040:Time Warner Interactive
687:"Rising from the Ashes"
910:"Rise 2: Resurrection"
466:An updated version of
419:The cyborg Coton from
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55:"Rise 2: Resurrection"
1081:Cyberpunk video games
381:
351:Acclaim Entertainment
159:Acclaim Entertainment
135:European PC cover art
1018:Rise 2: Resurrection
955:Rise 2: Resurrection
889:on November 16, 2014
634:Rise 2: Resurrection
468:Rise 2: Resurrection
409:Rise 2: Resurrection
342:Rise 2: Resurrection
124:Rise 2: Resurrection
40:improve this article
1141:Fiction set in 2043
488:
470:for the PC, titled
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370:entitled "Cyborg".
1161:Video game sequels
1061:Rise of the Robots
1011:Rise of the Robots
996:Rise of the Robots
877:Brett Alan Weiss.
666:Rise of the Robots
642:Rise of the Robots
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422:Rise of the Robots
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356:Rise of the Robots
206:Rise of the Robots
172:Jason Swift Clowes
1111:Sega Saturn games
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862:. No. 25.
859:Next Generation
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51:Find sources:
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29:This article
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1035:Mirage Media
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891:. Retrieved
887:the original
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747:the original
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697:. Retrieved
695:. p. 16
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388:Resurrection
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347:Mirage Media
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194:Tom Grimshaw
154:Publisher(s)
142:Developer(s)
102:
96:October 2017
93:
83:
76:
69:
62:
50:
38:Please help
33:verification
30:
1003:Video games
808:25 December
780:25 December
699:October 22,
655:screensaver
546:5.1/10 (PC)
492:Publication
333:multiplayer
260:PlayStation
217:PlayStation
212:Platform(s)
190:Composer(s)
166:Designer(s)
1055:Categories
753:2023-10-22
728:2023-10-22
672:References
447:graphics.
442:Characters
255:April 1996
246:March 1996
182:Sean Naden
170:Sean Naden
66:newspapers
1086:DOS games
960:MobyGames
558:2/10 (PS)
483:Reception
478:Reception
404:raytraced
368:Brian May
197:Brian May
178:Artist(s)
936:GameStop
893:April 5,
802:GameSpot
650:GameSpot
541:GameSpot
432:neuronet
400:rendered
374:Gameplay
319:Fighting
314:Genre(s)
184:Kwan Lee
1028:Related
883:Allgame
502:AllGame
455:Release
325:Mode(s)
231:Release
80:scholar
646:Rise 2
285:Saturn
221:Saturn
203:Series
147:Mirage
82:
75:
68:
61:
53:
626:(SAT)
495:Score
364:Queen
87:JSTOR
73:books
895:2022
810:2021
782:2021
701:2023
597:(PS)
534:(PS)
415:Plot
402:and
305:1996
59:news
958:at
915:IGN
774:IGN
657:".
638:IGN
553:IGN
225:DOS
42:by
1057::
933:.
912:.
881:.
856:.
845:^
829:.
818:^
799:.
771:.
703:.
689:.
668:.
331:,
301:NA
292:EU
276:EU
267:NA
251:EU
242:NA
235:PC
223:,
219:,
988:e
981:t
974:v
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109:)
103:(
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94:(
84:·
77:·
70:·
63:·
36:.
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