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and renovated the edition by adopting new rules, among which target cards (before the only aim was to conquer the entire world), the nineteenth-century style planisphere as in the
American edition (but with a border between Middle East and China), the random distribution of the initial territories
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rules are unique since the most considerable feature is that the defender can roll up to 3 dice, obtaining in this way an advantage in battles, whereas in
American rules already in 1959 was specified that the maximum number of dice in battle was 5 to 3 for the attacker, 2 for the defender.
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Each player command armies groups identified by the colour and by which occupies the territories, attacks and defends. An army is represented by a tank: each player receives a certain number of tanks depending on the number of players, and can adding others when he starts his turn.
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card. At the beginning of the game, these cards are distributed to players who take related territories. During the game a player can conquest a territory by attacking with his own armies. It is possible to attack a territory only from an adjacent territory.
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edition; tokens were wooden cube-shaped. As in the first French edition, 3 dice were used for defense, initial forces were distributed more randomly, and players received one card at the beginning of their own turn as well as from conquering territories.
258:, the object of the game is the achievement of a predefined, secret target that is different for each player: the target can be either the conquest of a certain number of territories, of two or more continents, or the annihilation of one opponent.
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to destroy completely the armies of a certain colour. If it is impossible (i.e. the player has that colour, or no one has that colour, or the player with that colour was already defeated by another one), then the target becomes to conquer 24
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Moreover, if the player calls for his bonus armies, he gain two more armies for each territory reported on the cards that he controls. The combination must be declared at the turn beginning, before to do any operation.
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In 1973 Giochiclub published a new version with same rules, but introduced plastic tank-shaped and machinegun-shaped tokens (to represent one and five armies, respectively).
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and the balanced distribution of initial armies already present in the
European editions. Moreover, flag-shaped tokens were introduced instead of machinegun-shaped tokens.
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card, on which there are written the objectives that the player has to complete in order to win. The targets have to be kept secret for strategic reasons.
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cards represents a territory and a symbol among cavalry (horseman), infantry (soldier) and artillery (cannon). Moreover, in the deck there are two
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Rules are different from the rest of the world, that sees two main groups: European rules and
American rules. The Italian
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that distributed games of several
European companies and mixed features of different versions: the name
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Risiko challenge! Tutto quello che c'è da sapere sul gioco di strategia più famoso del mondo
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to conquer 18 territories and to control them with at least two armies each one;
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represents the world subdivided in 42 territories collected in 6 continents.
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to conquer the whole Europe, South
America and a third continent;
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are in six colours: yellow, red, green, blue, purple and black.
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cards which report graphically those territories to conquer.
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1 Joker + 2 cannons or 2 soldiers or 2 horsemen = 12 armies
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to conquer the whole Europe, Oceania and a third continent;
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At the beginning of the game, each player gains a random
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286:The first Italian edition dates 1968, published by
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49:. Unsourced material may be challenged and removed.
657:The possible objectives are (original version):
628:The initial number of tanks for each player is:
787:Roberto Convenevole; Francesco Bottone (2002).
670:to conquer the whole North America and Oceania;
667:to conquer the whole North America and Africa;
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723:1 cannon, 1 soldier, 1 horseman = 10 armies
690:In tournament rules there are 16 different
109:Learn how and when to remove this message
345:
789:La storia di Risiko e l'anello mancante
752:
717:3 soldiers = 6 armies (8 in tournament)
714:3 cannons = 4 armies (8 in tournament)
673:to conquer the whole Asia and Oceania;
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676:to conquer the whole Asia and Africa;
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47:adding citations to reliable sources
599:Each territory is represented by a
321:became the exclusive publisher of
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871:Wargames introduced in the 1960s
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34:needs additional citations for
16:Strategy game, variant of Risk
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254:. Unlike classic versions of
277:, better known worldwide as
149:Editrice Giochi (1977–2016)
774:Gian Maria Masiero (2012).
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664:to conquer 24 territories;
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641:20 if the players are 6.
638:25 if the players are 5;
635:30 if the players are 4;
632:35 if the players are 3;
147:Giochiclub (1968–1977)
851:Children's board games
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269:derives from the 1957
720:3 horsemen = 8 armies
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377:Northwest Territories
791:. Novecento Giochi.
275:La Conquête du Monde
212:High (6 dice, cards)
43:improve this article
204:35–300 minutes
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397:West United States
856:Multiplayer games
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592:Western Australia
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298:derives from the
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702:Each of the 42
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405:Central America
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154:(2016–present)
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455:Great Britain
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365:North America
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339:The board in
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171:Strategy game
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60: –
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54:Find sources:
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32:This article
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861:Nerd culture
828:
825:(in Italian)
817:
813:(in Italian)
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686:territories.
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486:North Africa
467:South Europe
459:North Europe
401:Eastern U.S.
359:Territories
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201:Playing time
162:1968–present
159:Years active
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41:Please help
36:verification
33:
866:Risk (game)
704:Territories
698:Territories
601:Territories
553:Middle East
549:Afghanistan
498:East Africa
463:West Europe
451:Scandinavia
355:territories
229:negotiation
152:Spin Master
840:Categories
768:References
584:New Guinea
506:Madagascar
349:Continents
292:Giochiclub
290:publisher
246:board game
193:Setup time
175:Board game
144:Publishers
99:April 2018
69:newspapers
816:Official
580:Indonesia
537:Kamchatka
432:Argentina
420:Venezuela
381:Greenland
248:based on
58:"RisiKo!"
545:Mongolia
330:Features
317:In 1977
302:version
288:Milanese
243:strategy
221:Strategy
179:War game
829:RisiKo!
820:website
818:RisiKo!
741:RisiKo!
692:Targets
652:Targets
646:Targets
618:RisiKo!
572:Oceania
529:Yakutia
525:Siberia
471:Ukraine
447:Iceland
389:Ontario
385:Alberta
341:RisiKo!
323:RisiKo!
296:RisiKo!
267:RisiKo!
262:History
238:RisiKo!
225:tactics
185:Players
136:RisiKo!
123:RisiKo!
83:scholar
795:
780:Mursia
708:jokers
608:Armies
478:Africa
439:Europe
428:Brazil
393:Quebec
373:Alaska
304:Risiko
300:German
271:French
217:Skills
209:Chance
167:Genres
85:
78:
71:
64:
56:
831:rules
748:Notes
735:Rules
561:China
557:India
541:Japan
533:Chita
521:Urals
494:Congo
490:Egypt
335:Board
273:game
138:board
90:JSTOR
76:books
793:ISBN
565:Siam
513:Asia
424:Peru
280:Risk
256:Risk
251:Risk
62:news
188:3–6
45:by
842::
778:.
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352:N°
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