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Stereoscopic acuity

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is used widely for this purpose and has the advantage that for the uninitiated the object shape is unknown. It is made of random small pattern elements; depth can be created only in multiples of elements and therefore may not reach the small threshold disparity which is the purpose of stereoacuity
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Stereoacuity is most simply explained by considering one of its earliest test, a two-peg device, named Howard-Dolman test after its inventors: The observer is shown a black peg at a distance of 6m (=20 feet). A second peg, below it, can be moved back and forth until it is just detectably nearer than
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More than other such visual capabilities, the limits of stereopsis depend on the observer's familiarity with the situation. Stereo thresholds almost always improve, often several-fold, with training and involve perceptual factors, differing in their particulars for each test. This is most vividly
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For the average interocular distance of 6.5 cm, a target distance of 6m and a typical stereoacuity of 0.5 minute of arc, the just detectable depth interval is 8 cm. As targets come closer, this interval gets smaller by the inverse square of the distance, so that an equivalent detectable
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visual acuity chart, in which one letter in each row differs in depth (front or behind) sequentially increasing in difficulty. For children the fly test is ideal: the image of a fly is transilluminated by polarized light; wearing polarizing glasses the wing appears at a different depth and allows
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There is no equivalent in stereoacuity of the normal 20/20 visual acuity standard. In every case, the numerical score, even if expressed in disparity angle, depends to some extent on the test being used. Superior observers under ideal conditions can achieve 0.1 arc min or even better.
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The distinction between screening for the presence of stereopsis and a measurement of stereoacuity is valuable. To ascertain that depth can be seen in a binocular views, a test must be easily administered and not subject to deception. The
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depth interval at ¼ meter is 0.01 cm or the depth of impression of the head on a coin. These very small values of normal stereoacuity, expressed in differences of either object distances, or angle of disparity, makes it a
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the fixed one. Stereoacuity is defined as the minimum angle detectable, calculated as the difference between the angles subtended by both positions, A and B. Stereoacuity is possible due to
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A population study revealed a surprisingly high incidence of good stereoacuity. Out of 188 biology students, 97.3% could perform at 2.3 minutes of arc or better.
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must be in the same units, say, feet, inches, cm or meters. Note: some authors have added another approximation to this formula, considering
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using prisms or goggles with color or polarizing filters or alternating occlusion. A good procedure is a chart, analogous to the familiar
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Taking into account that a small angle expressed in radians can be approximated by its tangent, the formula to calculate stereoacuity
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evident in the time it takes to "solve" a random-dot stereogram rapidly decreases between the first exposure and subsequent views
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Fendick M, Westheimer G. (1983) Effects of practice and the separation of test targets on foveal and peripheral stereoacuity.
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Westheimer G, Pettet MW (1990) Contrast and duration of exposure differentially affect vernier and stereoscopic acuity.
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McKee SP, Taylor DG (2010) The precision of binocular and monocular depth judgments in natural settings.
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Harwerth RS, Rawlings SC (1977) Viewing time and stereoscopic threshold with random-dot stereograms.
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Since the Howard-Dolman test described above is cumbersome, stereoacuity is usually measured using a
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Optimum stereoacuity requires that the following mitigating factors be avoided:
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in which separate panels are shown to each eye by superimposing them in a
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The Ferrier Lecture (1994) Seeing depth with two eyes: stereopsis.
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Coutant BE(1993) Population distribution of stereoscopic ability.
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into the usual unit of minutes of arc, a multiplicative constant
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WEBVISION: The Organization of the Retina and Visual System
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stereopsis to be demonstrated by trying to pull on it.
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Howard HJ (1919) A test for the judgment of distance.
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Uncorrected or unequally corrected refractive errors (
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Short duration exposures (less than 500 milliseconds)
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B.2782241–2248 132: 129: 114: 107: 1: 806:Stereo photography techniques 398:Kalloniatis, Michael (1995). 41:Specification and measurement 816:Stereoscopic depth rendition 358:Howard IP, Rogers BJ (2002) 1062: 462:Proc R Soc Lond B Biol Sci 446:Proc R Soc Lond B Biol Sci 242: 192:neglectable compared with 831:Stereoscopic video coding 826:Stereoscopic spectroscopy 590:Convergence insufficiency 384:Westheimer Gerald (2011) 927:Fujifilm FinePix Real 3D 864:3D-enabled mobile phones 821:Stereoscopic rangefinder 658:Active shutter 3D system 899:Virtual reality headset 894:Stereoscopic video game 743:Virtual retinal display 176:). In the calculation 791:Multiview Video Coding 786:Computer stereo vision 595:Correspondence problem 501:Am J Optom Physiol Opt 433:Ophthalmic Physiol Opt 406:. University of Utah. 254: 217: 139: 50: 400:"Perception of Depth" 285:random-dot stereogram 252: 218: 216:{\displaystyle z^{2}} 140: 48: 1036:3D computer graphics 683:Head-mounted display 615:Kinetic depth effect 373:Amer. J. Ophthalmol. 274:Expected performance 200: 76: 771:2D to 3D conversion 723:Specular holography 718:Polarized 3D system 635:Stereoscopic acuity 630:Stereopsis recovery 196:, i.e. dividing by 56:binocular disparity 49:Howard-Dolman test. 31:Stereoscopic acuity 753:Wiggle stereoscopy 748:Volumetric display 713:Parallax scrolling 255: 213: 135: 51: 1008: 1007: 969:Sharp Actius RD3D 889:Stereo microscope 796:Parallax scanning 610:Epipolar geometry 600:Peripheral vision 575:Binocular rivalry 27:Measure of vision 16:(Redirected from 1053: 954:Nvidia 3D Vision 708:Parallax barrier 693:Integral imaging 605:Depth perception 585:Chromostereopsis 580:Binocular vision 545: 538: 531: 522: 504: 497: 491: 484: 478: 471: 465: 458: 449: 442: 436: 429: 423: 422: 420: 418: 395: 389: 382: 376: 369: 363: 356: 222: 220: 219: 214: 212: 211: 144: 142: 141: 136: 106: 21: 1061: 1060: 1056: 1055: 1054: 1052: 1051: 1050: 1011: 1010: 1009: 1004: 983: 909: 903: 841: 835: 811:Stereoautograph 763: 757: 698:Lenticular lens 673:Autostereoscopy 650: 644: 620:Stereoblindness 558: 549: 512: 507: 498: 494: 485: 481: 475:Vision Research 472: 468: 459: 452: 443: 439: 430: 426: 416: 414: 397: 396: 392: 383: 379: 370: 366: 360:Seeing in Depth 357: 353: 349: 336:Computer vision 332: 323: 297: 276: 247: 245:Stereopsis test 241: 203: 198: 197: 74: 73: 43: 28: 23: 22: 15: 12: 11: 5: 1059: 1057: 1049: 1048: 1043: 1038: 1033: 1028: 1023: 1013: 1012: 1006: 1005: 1003: 1002: 997: 991: 989: 985: 984: 982: 981: 976: 971: 966: 961: 956: 951: 950: 949: 939: 937:MasterImage 3D 934: 929: 924: 919: 913: 911: 905: 904: 902: 901: 896: 891: 886: 881: 876: 871: 866: 861: 856: 851: 845: 843: 837: 836: 834: 833: 828: 823: 818: 813: 808: 803: 798: 793: 788: 783: 778: 773: 767: 765: 759: 758: 756: 755: 750: 745: 740: 735: 730: 728:Stereo display 725: 720: 715: 710: 705: 700: 695: 690: 685: 680: 675: 670: 668:Autostereogram 665: 660: 654: 652: 646: 645: 643: 642: 637: 632: 627: 622: 617: 612: 607: 602: 597: 592: 587: 582: 577: 572: 570:3D stereo view 566: 564: 560: 559: 550: 548: 547: 540: 533: 525: 519: 518: 511: 510:External links 508: 506: 505: 503:, 54, 452-457. 492: 479: 466: 450: 437: 424: 390: 377: 364: 350: 348: 345: 344: 343: 338: 331: 328: 322: 319: 318: 317: 310: 307: 304: 296: 293: 288:measurements. 275: 272: 240: 237: 223:instead of by 210: 206: 146: 145: 134: 131: 128: 125: 122: 119: 116: 112: 109: 105: 101: 98: 94: 90: 87: 84: 81: 42: 39: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 1058: 1047: 1044: 1042: 1039: 1037: 1034: 1032: 1029: 1027: 1026:Ophthalmology 1024: 1022: 1019: 1018: 1016: 1001: 998: 996: 995:Stereographer 993: 992: 990: 986: 980: 977: 975: 972: 970: 967: 965: 962: 960: 959:Panavision 3D 957: 955: 952: 948: 945: 944: 943: 940: 938: 935: 933: 930: 928: 925: 923: 920: 918: 915: 914: 912: 906: 900: 897: 895: 892: 890: 887: 885: 884:Stereo camera 882: 880: 877: 875: 872: 870: 867: 865: 862: 860: 859:3D television 857: 855: 852: 850: 847: 846: 844: 838: 832: 829: 827: 824: 822: 819: 817: 814: 812: 809: 807: 804: 802: 799: 797: 794: 792: 789: 787: 784: 782: 781:2D-plus-depth 779: 777: 776:2D plus Delta 774: 772: 769: 768: 766: 760: 754: 751: 749: 746: 744: 741: 739: 736: 734: 731: 729: 726: 724: 721: 719: 716: 714: 711: 709: 706: 704: 701: 699: 696: 694: 691: 689: 686: 684: 681: 679: 676: 674: 671: 669: 666: 664: 661: 659: 656: 655: 653: 647: 641: 638: 636: 633: 631: 628: 626: 623: 621: 618: 616: 613: 611: 608: 606: 603: 601: 598: 596: 593: 591: 588: 586: 583: 581: 578: 576: 573: 571: 568: 567: 565: 561: 557: 553: 546: 541: 539: 534: 532: 527: 526: 523: 517: 514: 513: 509: 502: 496: 493: 489: 483: 480: 476: 470: 467: 464:, 257, 205-14 463: 457: 455: 451: 447: 441: 438: 434: 428: 425: 413: 409: 405: 401: 394: 391: 387: 381: 378: 374: 368: 365: 361: 355: 352: 346: 342: 341:Visual acuity 339: 337: 334: 333: 329: 327: 320: 315: 311: 308: 305: 302: 301: 300: 294: 292: 289: 286: 280: 273: 271: 268: 264: 260: 251: 246: 238: 236: 234: 228: 226: 208: 204: 195: 191: 187: 183: 179: 175: 171: 167: 163: 159: 155: 151: 126: 123: 120: 117: 110: 103: 99: 96: 92: 88: 85: 82: 79: 72: 71: 70: 68: 63: 61: 57: 47: 40: 38: 36: 32: 19: 942:Nintendo 3DS 849:3D camcorder 764:technologies 651:technologies 634: 500: 495: 487: 482: 477:, 23, 145-50 474: 469: 461: 445: 440: 432: 427: 415:. 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Vision 121:− 83:γ 69:is this: 979:XpanD 3D 964:RealD 3D 922:Dolby 3D 917:AMD HD3D 910:products 412:21413376 330:See also 60:parallax 947:New 3DS 932:Infitec 908:Notable 869:4D film 854:3D film 840:Product 649:Display 490:, 10, 5 417:9 April 267:Snellen 33:, also 1041:Vision 410:  225:(z-dz) 170:radian 148:where 842:types 762:Other 239:Tests 554:and 419:2012 408:PMID 184:and 1046:Eye 172:in 1017:: 453:^ 402:. 235:. 190:dz 182:dz 180:, 162:dγ 158:dz 67:dγ 62:. 544:e 537:t 530:v 421:. 316:) 209:2 205:z 194:z 186:z 178:a 166:c 154:z 150:a 133:) 130:) 127:z 124:d 118:z 115:( 111:z 108:( 104:/ 100:z 97:d 93:a 89:c 86:= 80:d 20:)

Index

Stereoacuity

binocular disparity
parallax
radian
arcminutes
hyperacuity
Stereopsis test

stereogram
stereoscope
Snellen
random-dot stereogram
monovision
Computer vision
Visual acuity
"Three-dimensional displays and stereo vision"
"Perception of Depth"
PMID
21413376


Review of 3D displays and stereo vision
v
t
e
Stereoscopy
3D display
3D stereo view
Binocular rivalry

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