185:, and many others locations situated on a fictional island off southern California. There is a free flight mode, where the player can simply fly around in a variety of different aircraft which have unique flying characteristics and flight envelopes. Additionally, the player can position cameras and props around these sets, and create triggers to start actions including the camera panning and an object moving. The game also has an editing mode where the player can splice together taped footage and insert sound effects. The game world is small and it is impossible to leave the area of the island without returning to it. The game runs well under DosBox from ver. 0.65 to present. The game was heavily patched more than a year following its initial release. The last patch, V3 removed copyright protection and addressed many issues.
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When a player does not wish to create a stunt from scratch, he or she may go to the Stunt
Coordinator on Stunt Island. The Stunt Coordinator possesses a built-in list of 32 stunt scenes. If the player is participating in the optional Stunt Pilot of the Year competition, these stunts must be completed
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s graphics, ease of use, editing features, and variety of aircraft, concluding that "it represents the future of simulation products also a step toward a future where films can be created completely on the microcomputer". That year the magazine gave it a
Special Award for Innovation, and nominated
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the 45th best computer game of all time. The editors wrote, "A great little package, but as with many 'games' of this type, its rewards are only visible if you're willing to invest time and effort. We strongly recommend you do just that."
181:. The game, marketed as "The Stunt Flying and Filming Simulation", provides an island which contains a number of different film sets, such as a large city, various small towns, airports, oil rigs, a canyon, an
302:. The game also comes with a tool called MAKEONE which may be used to generate a self-contained version of a movie, which may be played on a machine without the game by using the PLAYONE tool.
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In the editing room the player is able to take previously recorded footage and splice them together into a single movie. Sound effects and music may also be added.
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was co-developed by The
Assembly Line. It is capable of simultaneously rendering several hundred simple 3D objects on a typical early 1990s PC with
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266:, a player may place props, cameras, and collideable triggers. Conditional and timed events may also be created to perform particular actions.
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Movies may be watched in this room. Such movies may come with the game, be created by the player, or be downloaded from the
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it for
Simulation Game of the Year. The game also received a Critics Choice Award for Best Consumer Product from the
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in 2016. This GOG version, and the one offered by Steam, appear to be the unpatched ver. 1.0 release of the game.
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While actually filming a stunt, the player's controls are that of a flight simulator. There is an
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released in 1992. It was designed by Adrian
Stephens and Ronald J. Fortier and published by
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in the game where the player can select a plane and fly around Stunt Island to
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463:"Computer Gaming World's Game of the Year Awards"
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665:Video games developed in the United Kingdom
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233:The graphics of the game are rendered in
620:Cultural depictions of stunt performers
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241:) and the airplanes are shaded using
226:at 33 MHz with two megabytes of
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489:"Awards - Thy Name Is Controversy"
435:Trimble, Timothy L. (March 1993).
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437:"Stunt Island - A Star Is Made!"
325:Software Publishers Association
588:Stunt Island Central - YouTube
544:Top 50 PC Games of All Time".
469:. October 1993. pp. 70–74
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640:Flight simulation video games
550:. No. 5. pp. 43–56.
179:Walt Disney Computer Software
64:Walt Disney Computer Software
168:flight simulation video game
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670:Video games set on islands
610:Assembly language software
367:List of Disney video games
329:Game Developers Conference
660:Single-player video games
540:Staff (April 1994). "The
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615:The Assembly Line games
521:. July 1993. p. 34
495:. May 1993. p. 146
404:"Release: Stunt Island"
237:at 320x200 resolution (
635:Filmmaking video games
580:Stunt Island - Review
519:Computer Gaming World
493:Computer Gaming World
467:Computer Gaming World
441:Computer Gaming World
312:Computer Gaming World
282:different locations.
573:Stunt Island Central
254:to improve ranking.
218:The game engine for
566:Stunt Island Harbor
416:. December 22, 2016
625:Disney video games
249:Stunt coordinator
195:Microsoft Windows
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103:Scott Cuthbertson
89:Ronald J. Fortier
44:The Assembly Line
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645:Infogrames games
605:1992 video games
590:(many SI movies)
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387:Stunt Island
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189:released an
163:Stunt Island
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113:Doug Brandon
50:Publisher(s)
40:Developer(s)
25:Stunt Island
655:MacOS games
650:Linux games
547:PC Gamer UK
420:October 14,
337:PC Gamer UK
214:Game engine
119:Platform(s)
109:Composer(s)
85:Designer(s)
599:Categories
414:CD Projekt
373:References
361:The Movies
264:set design
258:Set design
235:256 colors
75:Infogrames
630:DOS games
355:Machinima
334:In 1994,
306:Reception
97:Writer(s)
542:PC Gamer
473:25 March
392:GameFAQs
349:See also
300:Internet
276:airfield
199:Mac OS X
191:emulated
139:Genre(s)
525:12 July
409:GOG.com
294:Theater
187:GOG.com
150:Mode(s)
130:Release
499:7 July
447:6 July
340:named
172:MS-DOS
124:MS-DOS
320:'
280:scout
203:Linux
166:is a
527:2014
501:2014
475:2016
449:2014
422:2019
201:and
170:for
133:1992
390:at
262:In
239:VGA
228:RAM
175:PCs
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70:EU
59:NA
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.