Knowledge (XXG)

Submarine (arcade game)

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The player uses the yellow periscope to aim at the moving submarines on the screen. Pressing the button on the right handle will fire a torpedo, and the goal is to shoot down all of the submarines in the fastest amount of time. The farther the submarine is, the more points the player will receive,
29: 204:, at the Amusement Machine Operator's Union (AMOU) tradeshow in Tokyo. It was a video game that used a goggle-like controller that the player moved around to aim and fire in the game, and also featured periscope-esc stereo speakers. 502: 193:
called it ""one of the most realistic" games of its kind "ever put into a cabinet", while the December 30 issue noted of the game's realistic design and gameplay features.
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was designed to take full advantage of Namco's engineering technology, and was well-received by the press. Despite its praise, the game was never released.
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that was released by Namco in 1978, and was licensed to Midway for US manufacturing and distribution in September 1979.
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with green being the closest, and red being the farthest. The game ends when the timer on the cabinet reaches zero.
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Index


Developer(s)
Namco
Publisher(s)
JP
NA
Midway Games
Designer(s)
Platform(s)
Arcade
JP
NA
Genre(s)
Single-player
multiplayer
arcade game
Cashbox
Japanese
Hepburn
Japanese
Hepburn


"Submarine - Videogame by Midway Manufacturing Co"
Killer List of Videogames
the original
"バンダイナムコ知新「第1回 ビデオゲームのはじまり 前編」大杉章氏インタビュー"
Bandai Namco Entertainment
the original
"Namco's AMOA Exhibit Will Focus On Four Machines"

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