342:. It allows two adjacent units to combine into one squad, which can then attack simultaneously. The units can either focus their fire on a single target (with a damage penalty for the secondary unit) or, when facing another squad, each target a different one of its members. Squads can also support other squads offensively and/or defensively, allowing up to four attacks in a single action. As in the Alpha games, a single unit can also use an
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466:, Raul's female counterpart (also the other playable, selectable protagonist) in Reversal, is actually his (slightly) younger twin sister, and test pilot for the second Excellence unit. The Excellence units and both Raul and Fiona are playable in the Original Generation 2 part of the game.
365:. This Twin Command, unique to each character, takes SP (Spirit Points) from both characters in the squad, and is generally more powerful than the other Spirit Commands available to them. This makes Original Generations the first game in the franchise to break the six Spirit Command limit.
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Roar's appearance in
Original Generations is believed to be a direct continuation of the plot of The Great Battle IV, with Warrior Roar and the Compatible Kaiser being thrown into the universe of Original Generation. Roar manifests itself inside a human,
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786:, Kouta and Shoko's grandfather, who first appears in The Great Battle IV and assists Warrior Roar in his missions. He appears as a non-playable character in the bonus segment and will not participate in battles.
361:, character abilities akin to magic spells. All characters retain their set of six Spirit Commands when fighting alone, but when placed into a squad, a seventh Spirit Command is available, known as the
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522:. They are the antagonists against Fighter Roar, where Folka is seen working alongside the Shura, making his appearance more-or-less a prequel to the Compact 3 storyline.
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726:, built as an assault machine, with an array of four energy cannons and high durability, it appears as an enemy unit in Original Generation 2 and the bonus segment.
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Original
Generations is primarily a remake of the two previous Original Generation games, replacing them in the official Original Generation continuity, thereby
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can accompany Ibis as a co-pilot, as well as utilizing new attack maneuvers the
Astelion could not use before. Playable only in the bonus segment.
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The
Original Generation 2 portion of the game is expanded further, with five extra scenarios before the first missions of Original Generation 2:
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the Game Boy
Advance stories. Parts of the plot in the first Original Generation segment of Original Generations is derived from the animated
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and uses high-energy, dynamic action for the in-game battle sequences. There are similarities in the user interface and battle screen to the
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The game also introduces several new characters, both playable and non-playable, and assigns old ones to new roles:
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under the title "Super Robot Wars OG" (since the game featured its series' own original called A.C.E. Originals).
658:. Both units appear in the bonus segment, an adaptation of the OVA's plot. The Mironga's first appearance is in
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The game's soundtrack was released in Japan by Lantis on
September 5, 2007, with a retail price of 3,619 Yen.
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in MX, which can strike both members of a target squad and a single unit (or squad) directly next to it.
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and features additional technology and weapons. Playable in
Original Generation 2 and the bonus segment.
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attack to strike both members of an enemy squad at once. The game also features new
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Super Robot Wars
Original Generation Chronicle (Stories first published in the
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New mechs and characters from new series for the game include the following:
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979:"RPGamer > Staff Retroview > Super Robot Taisen: Original Generations"
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Additional mecha designed specifically for the game include the following:
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The
Mironga is the prototype of the Bartoll, the enemy mecha from the
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993:"オリジナルサウンドトラック - PS2『スーパーロボット大戦 ORIGINAL GENERATIONS』 - JAM Project"
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The game includes a new variation of the squad combat system of the
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Several existing units gain new variations, such as twin-barreled
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The first two scenarios revolve around the
Reversal protagonists.
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frames appear in the game. In Original Generation continuity,
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Super Robot Wars Gaiden: Masō Kishin - The Lord of Elemental
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series' 15th anniversary. It was released on June 28, 2007.
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562:, with the ability to transform into a flight mode, dubbed
690:. Playable in Original Generation 2 and the bonus segment.
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Series included in Super Robot Wars: Original Generations
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The bonus segment features the original characters from
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Super Robot Wars Original Generation: The Sound Cinema
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The third scenario gives the player the chance to use
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Super Robot Wars Original Generation: The Sound Cinema
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3rd Super Robot Wars Alpha: To the End of the Galaxy
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A small, but significant change in gameplay are the
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3rd Super Robot Wars Alpha: To the End of the Galaxy
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Super Robot Wars Original Generation: The Animation
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Super Robot Wars Original Generation: The Animation
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57:. Unsourced material may be challenged and removed.
380:Super Robot Wars Original Generation: Divine Wars
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282:Sūpā Robotto Taisen Ōjī Orijinaru Jenerēshonzu
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299:of the two Original Generation games for the
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317:OG is developed by the team that produced
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117:Learn how and when to remove this message
66:"Super Robot Wars: Original Generations"
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816:, with new enemy characters and units.
570:. Playable only in the bonus segment.
438:Raul appears along with his friends,
18:Super Robot Wars Original Generations
7:
617:. Playable in all areas of the game.
55:adding citations to reliable sources
558:It is an advanced test unit of the
395:Super Nintendo Entertainment System
393:, the giant robot from Banpresto's
840:Chokijin RyuKoOh Denki (超機人 龍虎王伝奇)
678:A heavily modified version of the
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303:and is intended to celebrate the
31:
934:Super Robot Wars Dengeki Comics
814:Super Robot Wars Dengeki Comics
42:needs additional citations for
1461:Video games developed in Japan
805:, a selectable protagonist in
1:
860:Super Robot Wars Alpha Gaiden
700:The upgrade to the prototype
905:Super Robot Wars Compact 3 (
597:A customized version of the
584:Another Century's Episode: R
573:The ART-1, accompanied with
560:Real Personal Trooper Type-1
504:Freedom Warrior Alion Lucada
401:(redesigned for the game by
1436:Japan-exclusive video games
1233:Taisen: Original Generation
880:Hero Senki: Project Olympus
514:and Compact 3 protagonist,
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276:スーパーロボット大戦OG オリジナルジェネレーションズ
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1381:Bandai Namco Entertainment
869:Super Robot Wars Compact 2
865:2nd Super Robot Wars Alpha
830:(Not a TV or movie series)
758:, the sword instructor of
722:A variant of the original
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623:PTX-001RV Gespenst Type-RV
500:Shura Advisor Mizal Touval
489:Super Robot Wars Compact 3
435:for the Game Boy Advance.
429:, the male protagonist of
335:2nd Super Robot Wars Alpha
289:tactical role-playing game
1357:Another Century's Episode
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478:, the three homunculi of
405:), as well as its pilot,
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1446:PlayStation 2-only games
851:Super Robot Wars F Final
784:Professor Kisaburo Azuma
680:DCAM-06C Guarlion Custom
633:PTX-001R Gespenst Type-R
338:and Alpha 3, called the
1270:Endless Frontier Exceed
872:Super Robot Wars Impact
496:Shura King Alkaid Nassh
855:Super Robot Wars Alpha
417:, who transforms into
888:The Great Battle IV (
876:Super Hero Operations
834:Shin Super Robot Wars
696:YAM-007-1 Astelion AX
674:XRAM-006VC Siegerlion
627:The personal unit of
543:eal Personal Trooper
369:Changes and additions
250:Tactical role-playing
1247:Original Generations
844:3rd Super Robot Wars
828:Banpresto Originals
708:, it is modified so
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494:The roster includes
51:improve this article
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1350:Super Robot Spirits
399:The Great Battle IV
320:Super Robot Wars MX
269:Super Robot Wars OG
135:Super Robot Wars OG
1456:Video game remakes
1289:Anime and Drama CD
896:Super Robot Wars R
884:Super Robot Wars A
848:Super Robot Wars F
807:Super Robot Wars A
764:Brooklyn Luckfield
581:, participated in
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340:Twin Battle System
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182:Michiaki Watanabe
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62:Find sources:
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49:Please help
44:verification
41:
1393:B.B. Studio
1318:Divine Wars
774:Shoko Azuma
743:Thrudgelmir
737:piloted by
568:Ryusei Date
456:Cosmodriver
450:. Only the
415:Kouta Azuma
213:Platform(s)
206:JAM Project
186:Koji Hayama
177:Composer(s)
1420:Categories
965:References
799:Axel Almer
747:Wodan Ymir
724:Giganscudo
520:Ialdabaoth
375:retconning
295:. OG is a
287:is a 2007
158:Banpresoft
77:newspapers
1405:Winkysoft
1398:Banpresto
1374:Corporate
1240:Taisen: 2
735:Barrelion
682:owned by
666:Kyle Bean
615:Alt Eisen
611:Huckebein
547:est Type-
518:with his
468:Despinoiz
170:Banpresto
1297:Cybuster
803:Soulgain
801:and his
607:Gespenst
579:Cybaster
564:ART-Wing
539:dvanced
510:and his
480:Duminuss
313:Gameplay
291:for the
245:Genre(s)
1335:Related
1160:Classic
512:Valefor
452:Striker
256:Mode(s)
224:Release
91:scholar
1386:Bandai
1256:Gaiden
1225:series
1197:series
1162:series
643:&
613:, and
458:, and
397:game,
297:remake
93:
86:
79:
72:
64:
1205:Alpha
1195:Alpha
957:Media
533:ART-1
472:Lalia
460:Flyer
98:JSTOR
84:books
762:and
577:and
474:and
442:and
70:news
1279:2nd
1184:4th
1177:3rd
1170:2nd
1128:NEO
948:New
938:New
936:) (
927:New
917:New
907:New
900:New
890:New
778:Emi
656:OVA
476:Tiz
344:ALL
53:by
1422::
1223:OG
1135:UX
1114:XO
1100:MX
1079:64
664:.
609:,
555:)
506:,
502:,
498:,
491:.
470:,
454:,
409:.
279:,
232:JP
1149:T
1142:V
1121:W
1107:J
1093:R
1086:A
1038:e
1031:t
1024:v
995:.
981:.
950:)
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940:)
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925:(
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915:(
909:)
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898:(
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809:.
770:.
749:.
549:1
545:T
541:R
537:A
535:(
285:)
273:(
234::
120:)
114:(
109:)
105:(
95:·
88:·
81:·
74:·
47:.
20:)
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