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Super Smash Bros. Brawl

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1285:, amongst many others, to listen to a selection of Nintendo and other game music and arrange their favorites. The game's various stages have multiple musical tracks which players can listen to using the new "My Music" feature, including some pieces taken directly from other games without any modification or special arrangements. This feature allows the player to select how often a piece gets played during a stage. Some of the pieces need to be unlocked by collecting CDs which are awarded via the game's Challenges Mode, or by spawning randomly while playing. The game's original music was composed by Takahiro Nishi, Shogo Sakai, Masaaki Iwasaki, Yutaka Iraha, Keigo Ozaki, and Kentaro Ishizaka, while the main theme was composed by former 796:. Online multiplayer games can be played either with registered friends or with randomly selected participants. Additionally, players can converse with up to four phrases that are preset by the player, which appear as speech bubbles when activated. These names and phrases are not displayed in random-player matches. The Spectator mode allows players to watch matches being played between other players, and bet on the outcome using coins earned within the game. The winner of the match earns a jackpot of coins. 941:
weapon – an enormous warship. The three major groups converge and use the reclaimed Halberd to combat the ship. Although the Halberd is destroyed, the fighters escape unscathed and Ganondorf and Bowser retreat after Kirby destroys the ship with his Dragoon. After betraying Bowser as he is about to put his coup in motion, Ganondorf discovers that Master Hand was being controlled by the embodiment of Subspace and the mastermind behind the Subspace Army, Tabuu, who defeats Ganondorf and the freed Master Hand.
1736:, it was the best-selling game of March 2008 in Canada and the United States, selling 200,000 and 2.7 million units, respectively; it was the best-selling game of 2008 in Canada. The game generated $ 122 million in revenue in March 2008. Electronic Entertainment Design and Research analyst, Jesse Divnich, attributed the game's strong US sales to its fulfilling "the needs of the casual, social, and sub-13-year-old markets". Upon release in 7132: 6930: 1228:, with this unprecedented game depth, we have decided that we have to take a little more time to complete the game than we announced before. We are sorry for the fans that are already anxiously waiting for the launch, but we would like to launch this game on January 24, 2008 in Japan. As for the North American launch, we will review that too, and our local subsidiaries will make their own announcements. 646:"Invisible Melee" were limited to one feature per match, players may now select multiple options for a single match. Another returning game type, Tourney mode (formerly Tournament mode), enables players to create an elimination-based tournament, where up to 32 players can play, with a large number of game-controlled or human-controlled opponents. A "Rotation" feature has been introduced in 751:
merge occasionally until they become a unified team by the end of the game. In cooperative multiplayer, once one player loses a life, an ally can take his or her place until the number of lives run out. If there are no lives left and player one is defeated, the game is interrupted, with the choice of quitting or starting again from the previous "door" the player passed through.
7170: 7158: 707: 1647: 1759:(ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. It was also the fifth best-selling game of Japan in 2008, selling 1,747,113 copies. It was the fourth best-selling game of 2008 in the United States, selling over 4.17 million copies. By March 31, 2020, the game had sold 13.32 million units worldwide, according to Nintendo. 1560: 1555: 1550: 1545: 1540: 1642: 1637: 1632: 1627: 1622: 1617: 1612: 1607: 1602: 470: 1938:
s 2008 video game awards, including "Best Fighting Game", "Best Local Multiplayer Game" and "Best Original Score". It was also nominated by them for several other Wii-specific awards, including "Best Graphics Technology", "Best Use of Sound", "Best Online Multiplayer Game" and "Game of the Year". The
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the next day, May 10, 2006, along with the game's first official trailer during the E3 After-Hours Press Conference. In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because " found that trying to implement too much motion-sensory functionality can get in
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Other stickers or trophies which cannot be collected through the Coin Launcher minigame, Subspace Emissary, or Vs. matches can be unlocked from the Challenges menu, an interactive display which catalogs unlocked features and items in gridded windows. Once a window has been broken and its contents are
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as the primary method of obtaining trophies. The Coin Launcher is a machine that uses coins as projectiles to shoot trophies and counter incoming dangers. Coins can also be used to bet on the victor of online battles via Spectator mode. Trophies unavailable in Coin Launcher mode are obtained by using
949:, Ness and later Kirby, who, with the former two reviving Dedede in return, rescue the fighters and navigate a gargantuan maze-like amalgamation of the areas that were transported into Subspace where Tabuu is located. When Tabuu attempts to dispose of the fighters once and for all, he is attacked by 836:
In addition to trophies, players can now collect stickers of video game artwork. Players can place stickers and trophies onto virtual backgrounds and take snapshots, which can be sent to other players via Nintendo Wi-Fi Connection. Stickers can be applied to characters to power up their abilities in
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The Ancient Minister's true identity is revealed to be that of the leading R.O.B. unit, who rebels against Ganondorf to join the fighters when the latter detonates several bombs on its home, the Isle of the Ancients, to create a rift into Subspace large enough to summon the Subspace Army's ultimate
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universe. In this world, when a fighter is defeated, they become an inanimate trophy-like object, but they can be returned to their animate forms when the object's stand is touched by an active fighter. Suddenly, the Halberd appears, releasing a stream of purple particles known as Shadow Bugs that
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features Events, matches with predetermined battle conditions such as defeating opponents within a time limit or reaching a specific goal. New to single-player mode, each of the 41 Events has three difficulty levels, with a distinct high score recorded for each. In addition to the normal set of 41
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technology to emulate older hardware and have time constraints ranging from thirty seconds to five minutes. Some use save data to allow the player to play a certain scenario or level. Along with Masterpieces comes the inclusion of the Chronicles section, a library of previous Nintendo games which
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Unlike other game modes, the SSE has a team system for the characters, with a limited choice of characters at the beginning of the mode. Others join the team as the game progresses, while some characters may leave the team temporarily. Most characters start off with their own teams, but the teams
551:, referred to as "Final Smashes". Significantly more powerful than regular attacks, these moves have a wide variety of effects that range from nearly unavoidable blasts to temporary transformations. Final Smash moves can be performed by destroying a Smash Ball: a colorful floating orb bearing the 807:
s launch, the Smash Service has updated the game's Vault with one user submitted snapshot, custom stage and replay data chosen by Nintendo every day; each new update overwrites the previous. The user can choose to not receive updates from the service through the Nintendo Wi-Fi Connection options
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Snapshots may be taken during battles or in certain other modes, which can later be sent to friends or submitted to Nintendo. Video replay footage can be captured in specific game modes, including Brawl and Target Smash! modes, and sent to friends in the same manner. Snapshots, custom stages and
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received universal acclaim, with praise centered on its entertainment value despite issues relating to its content loading times. Its musical score, composed through a collaboration of 38 renowned video game composers, was lauded for its representation of different generations in gaming history.
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has received universal acclaim and has been commercially successful worldwide. In the United States, the game sold 874,000 units on launch day and 1.4 million units in its first week to become the fastest-selling Nintendo video game in America's history, according to Nintendo. According to
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features other multiplayer modes and options in Group mode. Special Melee, from the previous game, returns as Special Brawl. In this mode, players are able to battle in matches using special rules for a greater level of customization. Whereas previously standard options such as "Giant Melee" or
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based on classic Nintendo hardware. The Subspace Army boasts a number of original enemies, such as the Roader, a robotic unicycle; the Bytan, a one-eyed spherical creature which can replicate itself if left alone; and the Primid, enemies that fight with a variety of weapons. Though the game is
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characters start the game with 0%; the value rises as they take damage, to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a
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for a console game, due to the "Smash Stack" exploit found within the game's built-in stage builder when loading stages from an SD card. Rather than stage data, a specialized program can be inserted onto the SD card that renders the builder unusable while present, but allows loading of
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has explained that Sakurai always wanted to have a deep single-player game, but he wanted Sakurai to focus more on the multiplayer aspects in the previous titles since there were already many single-player games of this kind. Both were possible with the development time allotted for
675:. Several matches have a unique battle condition, such as a metal opponent, large opponent, or a two-on-two team battle. Similar to Classic mode are All Star Mode and Boss Battles, where the player has only one life to defeat all of the playable characters and bosses respectively. 1200:, Kojima stated that the game felt complete and that Nintendo "could put it out now and it would sell millions of copies". Starting May 22, 2007 and ending April 14, 2008, the game's official site had daily weekday updates, revealing characters, stages, items, music and more. 956:
In a freeze frame-styled epilogue, the fighters look at a great luminous cross on the horizon where the Isle of the Ancients once resided, which is implied to have now been erased from existence due to the excessive amount of the Subspace Bombs that had been detonated there.
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would be released on December 3, 2007, in the Americas. However, just two months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, President Iwata announced the delay,
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uses a dual-layer disc due to the size of the game data. Nintendo of America has stated that some Wii consoles may have difficulty reading the high-density software due to a contaminated laser lens. Nintendo offered a free repair for owners who experienced this issue.
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The fighters confront Tabuu, but the latter annihilates them all with a cataclysmic attack known as "Off Waves" and scatters their trophy forms all throughout his dimension. Dedede's brooches are soon revealed to be a fail-safe against Tabuu and independently revive
4636:(translated): During the GameCube development for Smash Bros., I really wanted to get Sonic into that game, but it was just too late in the development process and couldn't get it in for GameCube, but they did move forward and put Sonic in for the Wii version. 1384:
as playable fighters. However, due to concerns that the Miis would not be interesting enough characters and that they could be used for online bullying, Sakurai had to decide against it. Miis would later be integrated into the series as playable characters in
1755:, by August 2008, the game had sold 3.539 million units in the United States, 213,000 in the United Kingdom, and 1.681 million in Japan, respectively, for a total of 5.433 million units. It ultimately received a "Platinum" sales award from the 1992:
from the card on top of the game's on-disc data. These patches range from simple character skins and balance adjustments to more complex modifications such as whole additional characters and extra stages more complex than the internal stage builder allows.
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Stages range from floating platforms to moving areas where the characters must stay within the field of play. Each stage has a boundary that cannot be passed, or the character will be "KO'd", thus losing a life or "point", depending on the mode of play.
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series, features a live events system in which special events may occur depending on the date and time. Environmental gameplay mechanics are featured in this installment, such as destructible terrain and the ability to float. Unlike its predecessors,
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Stadium mode is a collection of objective-oriented minigames. Returning from the two previous games is the "Target Smash!" minigame, in which the player must break ten targets as quickly as possible. In the Home-Run Contest, the player must beat
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praised the game's ability to stay fun in both single-player and multiplayer modes, while "fulfilling its usual role of dominating a willing crowd's evening into the early hours, and now allowing you to sustain that after everyone's gone home".
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primarily played as a single-player mode, cooperative multiplayer is available. The SSE features a mechanism which strengthens a character's abilities in the form of collectible stickers which can be applied to the player's Trophies.
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includes various modes of play from the previous game designed for a single player. In Classic Mode, players fight individual characters in a selected order. Each match features an arena or opponent from a particular series, such as
543:, depending on the mode of control. In addition to basic attacks, characters have access to more powerful moves, known as smash attacks. Each character has four unique moves, which often cause effects besides damage to an opponent. 1166:
staff members that resided in the area of the new office joined the project. Altogether, roughly 100 individuals worked on the project full-time, and were given access to all the original material and tools from the development of
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that uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in
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units, and transports the stadium into Subspace, an alternate dimension where the Subspace Army resides. The army's advance prompts the fighters to join forces and attempt to repel the threat, while its pawns, villain fighters
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is "completely engrossing and wholly entertaining", it suffers from "long loading times" and "uninspired enemies and locales" in the Subspace Emissary adventure mode. He also described the graphics as "an enhanced version of
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website that there were "hurdles of all sorts that it very difficult" to implement online battles. Furthermore, he said that an online ranking system is unlikely to be implemented. During a test play between Sakurai and
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game were developed, he would want Sakurai to again serve as director. It was not until the day after the conference that Iwata requested that Sakurai hold a private meeting with him, where he was asked to be involved as
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contains 41 selectable stages, 29 of which are initially available. Many stages undergo elaborate changes while battles take place, such as a cycling day-to-night system or changing seasons. A stage, based on the
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series, he became more interested in characters exclusive to Japan-only releases. Sakurai said that third-party characters would amount to two at the most, aside from Snake. The inclusion of Konami-created character
732:, as well as cutscenes explaining the plot. The mode introduces a group of antagonists called the Subspace Army, led by the Ancient Minister. Some of these enemies appeared in previous Nintendo video games, such as 877:
form the soldiers of an evil force known as the Subspace Army. The Ancient Minister, the army's cloaked general, arrives and detonates a Subspace Bomb, which can only be activated by the sacrifice of a pair of
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fight using a variety of attacks, that give the player a wider selection than the predecessors. Players execute each move by pressing a button in conjunction with a tilt of the control stick or a press of the
352:, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and 1236:
would be released on February 10, 2008, in North America. On January 15, 2008, the game's release was delayed one week in Japan to January 31 and nearly a month in the Americas to March 9. On April 24, 2008,
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Moses, Travis; Rudden, Dave (April 2008). "Super Smash Bros. Brawl: This is it: The final Super Smash Bros. Brawl preview before the game's release in March...and we've got our lucky paws on an early copy".
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s director. Sakurai agreed to become director, and development of the game began in October 2005, when Nintendo opened a new office in Tokyo just for its production. Help from a variety of studios such as
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an item called the Trophy Stand on weakened enemy characters and bosses within The Subspace Emissary. Trophies obtained in this manner may contain information on the backstory of the Subspace Emissary.
1768:, who awarded it a perfect score, praised the variety and depth of the single-player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Chris Slate of 890:, attempt to deter the allied fighters by using powerful weapons that instantly reduce them to their trophy forms, with the former using the Shadow Bugs on some of them to create evil doppelgängers. 2047:
s roster. The mod received praise from many reviewers and fans, and the "Version 3.0" demo had received over 300,000 downloads by February 2014. The project ceased development on December 1, 2015.
1295:, and arranged by Sakai. The main theme has Latin lyrics that allude to various key aspects of the game, including fighting for glory, rivals becoming companions, and the fame of the characters. 1349:
Japanese fans were asked to submit their desired characters and musical themes via a forum on the game's official Japanese site for possible inclusion. The most requested third-party character,
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the way of the game". As far as Wi-Fi play is concerned, Sakurai stated his plan was to include Wi-Fi connection compatibility from the start. He goes on to say, "One of the primary reasons
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lists games either previously made or published by Nintendo on all of its consoles. New games appear when certain characters, trophies or stickers related to the game are unlocked.
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was soon to be in development for its next console and would be a launch title with Wi-Fi compatibility for online play. The announcement was a surprise to Sakurai, who left
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Characters can use items ranging from projectiles to melee weapons; each has a different effect on the characters around it. Although many items have returned from previous
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allows players to create their own stages in a mode called Stage Builder, the first in the series to implement this mode. Players can save their stages to an
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includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.
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contains demo versions of several Nintendo games, named "Masterpieces", which were originally released for older consoles and feature characters playable in
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replays can be submitted to Nintendo's "Smash Service" for a chance to get the content featured and updated on all Smash Service-enabled Wii consoles. Since
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games, new ones have been introduced as well. Some returning items have changed appearance and function. Two varieties of items, Assist Trophies and
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over knockouts. It includes a more extensive single-player mode than its predecessors, known as the Subspace Emissary. This mode is a plot-driven,
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allows the player to select from 39 playable characters, 25 of which are initially available from the start. Some are new, but others return from
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is to knock opponents off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on
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are trophies, statues of video game characters and objects that give brief histories or descriptions of their subjects, such as Mario and
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menu. After June 30, 2009, the Smash Service stopped accepting content from its users. After May 20, 2014, the Nintendo Wi-Fi service for
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Sakurai originally stated that he did not want to emphasize Japan-only characters. However, reflecting upon Marth and Roy's inclusion in
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features a new Adventure mode titled "The Subspace Emissary", abbreviated to "SSE". This mode features a unique storyline and numerous
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We recently broke the 300,000 download threshold via the website. That's more than triple 2.5/2.6 got in their year or so. Thank you!!
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s playable characters, adds new character costumes and gameplay modes, and adds the characters Mewtwo and Roy, who were present in
714:. Pictured above is the Ancient Minister, who starts out as the story's central antagonist, but later becomes the playable fighter 6263: 2480: 7255: 6174: 5079: 4411: 1269:
Sakurai revealed a list of 36 musicians providing musical arrangements for the game on May 22, 2007. He asked composers such as
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On Battlefield, the main platform will not change... But then evening comes... And then comes night. You can brawl til dawn!
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paradigm—to only include characters from games made by Nintendo and its second parties—but Sakurai said that the creator of
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expressed disappointment at the lack of "stat tracking, voice chat, and a mostly lag free environment" in the online mode.
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is the first game in the series to have playable third-party characters. Like that of its predecessors, the objective of
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is not directed exclusively towards serious gamers, as it offers "a curious diversion for uninterested gamers" as well.
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s "simple controls and gameplay make it remarkably accessible to beginners, yet still appealing to veterans", while
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a perfect score in the March 2008 issue, calling it "one of the very best games that Nintendo has ever produced".
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The highlight of this stage is its seasonal changes, as it goes from spring to summer to fall and then winter.
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By the way, the majority of Assist Trophies are invincible. Trying to fight back is useless, so just run away.
5659: 4985: 3928:(Interview: transcript). Interviewed by Iwata, Satoru. p. Searching for Office and Staff. Archived from 7220: 7060: 6571: 6553: 6469: 6394: 5201: 4875: 2178: 615: 365: 4356: 3768: 2328: 6578: 5774: 5450: 6100: 4959: 400:
battles with up to four combatants, and is the first game of its franchise to feature online battles via
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s physics, slower-paced gameplay, use of chance elements, and mechanics of certain attacks compared to
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game, despite the fact that Iwata told Sakurai shortly after his resignation from HAL that if a new
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echoed this by equating the quality of the graphics to that of the GameCube. Mitchell Saltzman of
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mentioned the amount of content that gives the game "staying power that few other games possess".
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series. Other newcomers are the first to represent their series. These include characters such as
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players, known collectively as the Project M Back Room (PMBR), began development on a mod of
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reached number one on both European and Australian sales charts. According to the NPD Group,
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announced on May 15, 2008, that the game would be released in that region on June 26, 2008.
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game also won "Best Fighting Game" in GameSpot's Game of the Year awards 2008. During the
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teams. After delays due to development problems, the game was released worldwide in 2008.
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s soundtrack as "spectacular ... spanning a generous swath of gaming history".
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unlocked, horizontally adjacent windows display the conditions necessary to unlock them.
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risks growing too familiar. It never breeds contempt, but it doesn't quite muster that
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Events played with a single player, a smaller set of 21 two-player Events is included.
389: 135: 17: 6166: 4651:"Mii Fighters were added to Super Smash Bros due to growing presence and fan requests" 706: 7184: 6946: 6752: 6702: 5655: 5568:"IR Information : Financial Data - Top Selling Title Sales Units - Wii Software" 5075: 4419: 2075: 1832: 1819: 1733: 1593: 1507: 1292: 1287: 1151: 777: 733: 548: 382: 315: 294: 284: 248: 198: 5805: 4707: 3373:"Nintendo killing online support for Mario Kart Wii, Super Smash Bros. Brawl in May" 7174: 6818: 6782: 6543: 4879: 3929: 3206: 1793: 1569: 1531: 1282: 1197: 1122: 691: 345: 3991: 1844:
features "one of the most enduringly innovative and deep systems of any fighter".
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s Matthew Castle points to the franchise's lack of innovation with the verdict, "
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s "finely tuned balance, core fighting mechanics, and local multiplayer modes".
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to inflict as much damage as possible in 10 seconds, then strike it with a
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as the main team in the preliminary development stages. In addition, several
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s stages are generally based on plot devices from the various game series of
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press conference. Nintendo officially revealed the game under the name of
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against him for command over the Subspace Army. Wario, who had kidnapped
327: 108: 4614: 3830: 1232:
On October 11, 2007, George Harrison of Nintendo of America stated that
6697: 6632: 6298: 6170: 5809: 5716: 4812: 4711: 4449: 4048: 3864: 1908: 1867: 1764: 1495: 1447: 1204: 1175: 1118: 926: 626: 511: 449:, with over thirteen million copies sold worldwide. It was followed by 341: 76: 1187:
was created was that Nintendo, when taking Wii online, wanted to have
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series, to construct a plotline for the mode in cooperation with him.
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in 2003. He was not informed of Nintendo's intent to release another
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Some previously represented series have had more characters added to
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s development, Sakurai revealed that he initially considered adding
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to do that." However, Sakurai stated on the Japanese version of the
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begins independently gathering some fallen fighters, placing golden
1972:
as the fifth best game of the 2000s released on a Nintendo system.
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are the first five characters to not return from a previous game.
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Hideo Kojima "practically begged" him to include Solid Snake in
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have adopted designs from more recent titles at the time, while
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to draw the world into Subspace, but is secretly plotting a
5538:"NPD: Nintendo Drives '08 Industry Sales Past $ 21 Billion" 1174:
The game was absent from Nintendo's Wii showing at its pre-
506:
include most of the same ones as the predecessors, such as
6264:"Smash Bros. mod Project M 3.0 gets one heck of a trailer" 925:
leaves his group to reclaim the Halberd as he allies with
6167:"Fans Take Up Arms and Fix Nintendo's Fighter Themselves" 5456:
Entertainment and Leisure Software Publishers Association
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Entertainment and Leisure Software Publishers Association
792:
allows players to play against distant opponents via the
6198:"Be Inspired by These Ambitious Video Game Fan Projects" 5202:"Super Smash Bros. Brawl Smashes Nintendo Sales Records" 6361:"Project+: The fan-made Smash game that refuses to die" 3738:"Lucas From Mother 3 Added to Smash Bros. Brawl - News" 990:
has gained the ability to change into Zero Suit Samus.
607:
includes stages based on third-party games such as the
42: 5289:"Video game sales slide on shortage of hot new titles" 4870: 4868: 3708:"Newest Super Smash Bros Fighter is Fire Emblem's Ike" 864:
In the Adventure mode titled "The Subspace Emissary",
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or to the internal memory of the Wii console. Through
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press conference on May 17, 2005, Nintendo president
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The Ancient Minister is revealed as a subordinate of
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are the first third-party characters to appear in a
527:, a point, or coins, depending on the mode of play. 7095: 7040: 6985: 6883: 6851: 6806: 6504: 6454: 6101:"The Best Super Smash Bros. Isn't Made by Nintendo" 4475:Schneider, Peer; Casamassina, Matt (May 10, 2006). 3850: 3848: 2417:Casamassina, Matt; Schneider, Peer (May 10, 2006). 1840:games have often been "derided as button-mashing", 1245:would be released in Europe on June 27. Similarly, 290: 278: 231: 219: 207: 171: 150: 126: 114: 102: 86: 69: 2307:. London: Quintessence Editions Ltd. p. 830. 5353:"Super Smash Bros Brawl takes top spot in Europe" 4836: 4834: 4809:"Famitsu Gives Smash Bros. Brawl a Perfect Score" 4616:SXSW Gaming: March 17 - 19, 2016 in Austin, Texas 4075:"Smash Bros. Dojo Updates Come to a Close - News" 7261:Video games with user-generated gameplay content 4561:"E3 2006: Fans Asked to Fill Smash Bros. Roster" 4134:. E-news.co.jp. October 10, 2007. Archived from 1307:, which led to the international release of the 933:and neutralizes the source of the Shadow Bugs – 5137:"Ngamer — Review: Super Smash Bros. Brawl" 4241:"Super Smash Bros. Brawl at Nintendo Australia" 2963: 2961: 2150: 1865:", with backgrounds that lack detail in areas. 1222: 5682:"Super Smash Bros. Brawl (wii: 2008): Reviews" 4938:Slate, Chris (March 2008). "Simply Smashing". 3915: 3913: 775:, a scenario writer known for his work on the 641:In addition to the standard multiplayer mode, 518:that start at a maximum value and lose value, 6962: 6429: 5652:"Super Smash Bros. Brawl Review: Smash It Up" 4903: 4901: 4876:"GameTrailers Super Smash Bros. Brawl Review" 4768: 4766: 4439: 4437: 2305:1001 Video Games You Must Play Before You Die 1599: 438:1001 Video Games You Must Play Before You Die 8: 5994:. IGN.com. December 18, 2008. Archived from 5968:. IGN.com. December 18, 2008. Archived from 5966:"IGN Wii: Best Online Multiplayer Game 2008" 5942:. IGN.com. December 18, 2008. Archived from 5916:. IGN.com. December 18, 2008. Archived from 5890:. IGN.com. December 18, 2008. Archived from 5864:. IGN.com. December 18, 2008. Archived from 5838:. IGN.com. December 18, 2008. Archived from 3279: 3277: 1702: 1537: 1432: 872:face each other on a stadium located in the 452:Super Smash Bros. for Nintendo 3DS and Wii U 5862:"IGN Wii: Best Local Multiplayer Game 2008" 5713:"Super Smash Bros. Brawl review at GameSpy" 4933: 4931: 4802: 4800: 3677:"Diddy Kong joins Smash Bros. Brawl roster" 3480: 3478: 3396: 3394: 1962:s 100 greatest Nintendo games of all time. 26: 6969: 6955: 6947: 6436: 6422: 6414: 6026:Academy of Interactive Arts & Sciences 5172:"Gamespot: Best Fighting Game of the Year" 5130: 5128: 4775:"Eurogamer Super Smash Bros. Brawl Review" 3868:. Smashbros.com. p. 4. Archived from 3800:"Smash Bros. Revolution Director Revealed" 3258:. Smash Bros. Dojo!!. September 18, 2007. 2993: 2991: 2786:Super Smash Bros. Brawl instruction manual 2412: 2410: 2408: 2278:Academy of Interactive Arts & Sciences 2054:, described as a "spiritual successor" to 2050:In 2019, a new team of developers created 1945:Academy of Interactive Arts & Sciences 1941:12th Annual Interactive Achievement Awards 1701: 1431: 1406: 967:Characters in the Super Smash Bros. series 566:, temporarily summon guest characters and 433:Academy of Interactive Arts & Sciences 75: 66: 7206:Multiplayer and single-player video games 6227:Hernandez, Patricia (December 10, 2013). 6094: 6092: 4843:"GameSpot Super Smash Bros. Brawl Review" 4045:"Kojima's Played Super Smash Bros. Brawl" 4004:『スマブラ』をネット対戦させるには、いろいろとハードルが高い困難なことがあります。 3860:"Masahiro Sakurai's Thoughts About Games" 1053:series for the first time since the 1991 7231:Video games directed by Masahiro Sakurai 5914:"IGN Wii: Best Graphics Technology 2008" 4215:"Nintendo announces Q2 release schedule" 3401:Sakurai, Masahiro (September 24, 2007). 3052:Sakurai, Masahiro (September 19, 2007). 2803:Sakurai, Masahiro (September 28, 2007). 2754:Sakurai, Masahiro (September 13, 2007). 465:Gameplay of the Super Smash Bros. series 392:featuring computer-generated cutscenes. 32:This is an accepted version of this page 7153: 5212:from the original on September 15, 2008 4504:"E306: Super Smash Bros. Brawl Q&A" 4328:Sakurai, Masahiro (September 7, 2007). 4016:Casamassina, Matt (February 20, 2008). 3455:Sakurai, Masahiro (December 26, 2007). 3428:Sakurai, Masahiro (December 27, 2007). 3284:Sakurai, Masahiro (November 16, 2007). 2968:Sakurai, Masahiro (December 17, 2007). 2938:Sakurai, Masahiro (November 29, 2007). 2830:Sakurai, Masahiro (December 11, 2007). 2700:Sakurai, Masahiro (November 30, 2007). 2220:Sakurai, Masahiro (November 16, 2007). 2169: 2067: 1125:announced that the next installment of 344:press conference by Nintendo president 28: 7236:Video games produced by Kensuke Tanabe 6359:Collette, Daniel (November 21, 2021). 6274:from the original on February 24, 2014 6208:from the original on February 20, 2014 6146:from the original on February 23, 2014 6032:from the original on November 15, 2023 5574:from the original on December 19, 2017 5322:"Analyst: March a perfect sales storm" 4916:from the original on November 28, 2012 4785:from the original on December 24, 2008 4586:Sakurai, Masahiro (October 10, 2007). 4363:from the original on December 19, 2013 4187:Casamassina, Matt (January 14, 2008). 3963:from the original on February 19, 2014 3748:from the original on September 8, 2014 3570:Sakurai, Masahiro (January 28, 2008). 3539:Sakurai, Masahiro (January 25, 2008). 3512:Sakurai, Masahiro (January 14, 2008). 3311:Sakurai, Masahiro (October 12, 2007). 3175:from the original on December 20, 2008 3165:"Miyamoto and Sakurai on Nintendo Wii" 3082:Sakurai, Masahiro (January 18, 2008). 3025:Sakurai, Masahiro (October 16, 2007). 2998:Sakurai, Masahiro (October 24, 2007). 2857:Sakurai, Masahiro (October 30, 2007). 2727:Sakurai, Masahiro (October 29, 2007). 2708:from the original on December 11, 2013 2681:from the original on December 11, 2013 2654:from the original on December 13, 2013 2624:from the original on December 11, 2013 2594:from the original on December 11, 2013 2483:from the original on December 11, 2013 2475:Sakurai, Masahiro (November 6, 2007). 2329:"Super Smash Bros. Brawl: Video Games" 2185:from the original on February 19, 2014 1927:won multiple Wii-specific awards from 1762:The editors of Japanese game magazine 6340:from the original on October 29, 2023 6243:from the original on January 30, 2014 6113:from the original on January 21, 2014 5600:from the original on November 9, 2012 5518:from the original on January 22, 2009 5431:from the original on October 16, 2012 5390:from the original on January 21, 2016 5332:from the original on January 21, 2016 5268:from the original on January 24, 2012 5052:from the original on October 19, 2012 4886:from the original on October 14, 2012 4853:from the original on February 3, 2014 4677:"Metacritic: Super Smash Bros. Brawl" 4567:from the original on November 3, 2013 4483:from the original on November 9, 2012 4195:from the original on November 9, 2012 4168:from the original on November 9, 2012 4112:from the original on November 9, 2012 3922:"Iwata Asks: Super Smash Bros. Brawl" 3779:from the original on November 9, 2012 3718:from the original on November 7, 2023 3657:from the original on October 29, 2023 3485:Sakurai, Masahiro (August 15, 2007). 3463:from the original on October 19, 2013 3379:from the original on January 24, 2018 3292:from the original on October 19, 2013 3199:"Iwata Asks: Super Smash Bros. Brawl" 3117:from the original on October 19, 2013 3109:Sakurai, Masahiro (August 24, 2007). 3090:from the original on October 19, 2013 3060:from the original on October 19, 2013 2673:Sakurai, Masahiro (October 2, 2007). 2556:Sakurai, Masahiro (August 13, 2007). 2537:from the original on October 19, 2013 2529:Sakurai, Masahiro (August 13, 2007). 2510:from the original on October 19, 2013 2502:Sakurai, Masahiro (August 13, 2007). 2429:from the original on November 9, 2012 2010:. The project was designed to retool 710:Original characters were created for 702:Adventure Mode: The Subspace Emissary 443:one of the best video games ever made 359:The number of playable characters in 7: 7251:Video games scored by Takahiro Nishi 7226:Video games about parallel universes 6371:from the original on August 17, 2024 6262:Devore, Jordan (November 19, 2013). 5692:from the original on August 19, 2010 5320:Sinclair, Brendan (April 18, 2008). 5301:from the original on October 8, 2020 5238:from the original on August 17, 2024 5149:from the original on August 11, 2011 4910:"IGN Super Smash Bros. Brawl Review" 4687:from the original on August 19, 2010 4649:Corriea, Alexa Ray (June 19, 2014). 4623:from the original on January 9, 2019 4540:from the original on August 18, 2014 4357:"E3 2006: Uematsu Scores Smash Bros" 4301:Sakurai, Masahiro (April 27, 2007). 4085:from the original on August 17, 2024 4018:"Sakurai on Super Smash Bros. Brawl" 3951:Gantayat, Anoop (December 5, 2005). 3829:. Smash Bros. Dojo!!. Archived from 3627:from the original on August 17, 2024 3591:"Mysteries of the Subspace Emissary" 3262:from the original on August 11, 2013 3136:Sakurai, Masahiro (August 3, 2007). 2919:from the original on August 17, 2014 2339:from the original on August 28, 2008 2250:. Smash Bros. Dojo!!. June 8, 2007. 2228:from the original on August 11, 2013 2179:"Sakurai Talks Smash Brothers Brawl" 1436: 1411: 1203:At the Nintendo Media Conference at 7241:Video games scored by Nobuo Uematsu 6306:from the original on March 29, 2014 5888:"IGN Wii: Best Original Score 2008" 5723:from the original on March 12, 2008 4908:Casamassina, Matt (March 4, 2008). 4502:Mcwhertor, Michael (May 11, 2006). 4106:"Nintendo E3 2007 Press Conference" 4104:Casamassina, Matt (July 11, 2007). 3597:from the original on August 5, 2013 3228:Gantayat, Anoop (October 9, 2007). 2892:from the original on August 5, 2013 2646:Sakurai, Masahiro (July 13, 2007). 2616:Sakurai, Masahiro (June 12, 2007). 2385:Sakurai, Masahiro (June 28, 2007). 2280:. February 19, 2009. Archived from 2014:to play more like its predecessor, 1900:rated the game 4 out of 5 stars on 1402: 1039:make their first appearance in the 6132:George, Richard (April 19, 2012). 6052:"20–11 Official Nintendo Magazine" 5836:"IGN Wii: Best Fighting Game 2008" 5806:"Super Smash Bros. Brawl – Review" 5785:from the original on July 28, 2013 5775:"Super Smash Bros. Brawl – Review" 5773:Gerstmann, Jeff (March 13, 2008). 5631:from the original on June 16, 2012 5544:. January 15, 2009. Archived from 5474:Caoili, Eric (November 26, 2008). 5359:from the original on July 13, 2008 5022:from the original on July 29, 2010 4966:from the original on March 2, 2009 4819:from the original on June 23, 2012 4751:from the original on April 4, 2013 4657:from the original on June 21, 2014 4477:"Super Smash Bros. Brawl: Preview" 3982:Sakurai, Masahiro (May 26, 2006). 3767:Casamassina, Matt (May 17, 2005). 3687:from the original on July 14, 2020 3578:from the original on July 5, 2013. 3551:from the original on April 3, 2015 3353:from the original on June 23, 2013 3236:from the original on June 29, 2013 3144:from the original on April 2, 2014 2586:Sakurai, Masahiro (May 22, 2007). 2477:"Items from previous installments" 2448:Sakurai, Masahiro (May 29, 2007). 2358:Sakurai, Masahiro (May 22, 2007). 2152:Dai Rantō Sumasshu Burazāzu Ekkusu 2018:, in response to complaints about 1601: 1388:Super Smash Bros. for Nintendo 3DS 1369:asked for Sonic to be included in 340:series, it was announced at a pre- 57: 7246:Video games scored by Shogo Sakai 6328:Muncy, Julie (December 2, 2015). 6229:"How To Play Project M, The Best 6177:from the original on May 11, 2012 6099:Rigney, Ryan (December 9, 2013). 5940:"IGN Wii: Best Use of Sound 2008" 5816:from the original on May 23, 2011 5101:Mathers, Martin (June 26, 2008). 4992:from the original on May 13, 2014 4962:. Nintendo Life. March 12, 2008. 4718:from the original on May 23, 2011 4594:from the original on July 5, 2013 4456:from the original on June 4, 2011 4446:"Super Smash Bros. Brawl Details" 4336:from the original on July 5, 2013 4309:from the original on July 6, 2013 4055:from the original on June 4, 2011 3520:from the original on July 5, 2013 3493:from the original on July 3, 2013 3436:from the original on July 5, 2013 3409:from the original on July 5, 2013 3319:from the original on July 5, 2013 3033:from the original on July 5, 2013 3006:from the original on July 5, 2013 2976:from the original on July 5, 2013 2946:from the original on July 5, 2013 2865:from the original on July 7, 2013 2838:from the original on July 5, 2013 2811:from the original on July 5, 2013 2762:from the original on July 5, 2013 2735:from the original on July 5, 2013 2564:from the original on July 3, 2013 2456:from the original on July 3, 2013 2393:from the original on July 5, 2013 2366:from the original on July 3, 2013 2254:from the original on July 5, 2013 1539: 1060:Kid Icarus: Of Myths and Monsters 447:best-selling Wii game of all time 7168: 7156: 7131: 7130: 7111:Sodatete! Kouchuu Ouja Mushiking 6929: 6928: 6196:Betka, Zach (January 10, 2014). 5992:"IGN Wii: Game of the Year 2008" 5744:"Super Smash Bros. Brawl Review" 5380:"Aussie game charts: June 23–29" 5042:"Super Smash Bros. Brawl Review" 5012:"Super Smash Bros. Brawl Review" 4960:"Super Smash Bros. Brawl Review" 4807:Gray, Brian (January 16, 2008). 4773:Bramwell, Tom (March 27, 2008). 4747:. No. 187. pp. 84–85. 4739:"Super Smash Bros. Brawl Review" 4708:"Super Smash Bros. Brawl Review" 4444:Klepek, Patrick (June 5, 2006). 4355:Schneider, Peer (May 10, 2006). 4272:"Repair Form for U.S. Residents" 4160:Bozon, Mark (October 11, 2007). 4024:from the original on May 5, 2014 3806:from the original on May 3, 2013 3138:"What is the Subspace Emissary?" 2177:Gantayat, Anoop (May 18, 2006). 1856:, however, noted that, although 1784:editor Lark Anderson noted that 1645: 1640: 1635: 1630: 1625: 1620: 1615: 1610: 1605: 1600: 1558: 1553: 1548: 1543: 1538: 369:, although some characters from 5804:Mielke, James (March 7, 2008). 5378:Chiappini, Dan (July 3, 2008). 4706:Mielke, James (March 7, 2008). 4189:"Breaking: Smash Bros. Delayed" 4132:"Nintendo Conference Fall 2007" 3798:IGN Staff (November 16, 2005). 3375:. GameSpot. February 27, 2014. 3230:"Nintendo Conference 2007 Fall" 2209:. No. 235. pp. 30–31. 1996:In 2011, a team of competitive 514:. Instead of using traditional 445:. As of 2023, it is the eighth 441:, and is also considered to be 334:. The third installment in the 5594:"Perfect Score for Smash Bros" 5451:"ELSPA Sales Awards: Platinum" 5103:"Wii Review: Super Smash Bros" 4384:Understanding Video Game Music 4247:. May 14, 2008. Archived from 4162:"Smash Release Date Confirmed" 4043:Dormer, Dan (April 27, 2007). 3163:Bramwell, Tom (May 11, 2005). 2074:Development co-operation from 1318:may seem to conflict with the 1171:, courtesy of HAL Laboratory. 1077:, as he appears in Nintendo's 547:introduces character-specific 1: 6165:Todd, Nick (April 21, 2012). 6134:"Rebuilding Super Smash Bros" 5508:"Japanese 2008 Market Report" 5287:Pham, Alex (April 17, 2009). 4613:SXSWGaming (March 19, 2016). 3706:Smith, Carly (May 23, 2014). 2029:. The mod rebalances each of 1101:from Nintendo's former rival 1338:was supposed to be added in 742:franchise and a squadron of 493:Following its predecessors, 6085:. No. 252. March 2010. 5484:Reach Diamond Status In UK" 5351:Lee, James (July 7, 2008). 3653:. Nintendo. July 18, 2007. 3054:"The Enemies From Subspace" 3027:"Stadium: Home-Run Contest" 2504:"What are Assist Trophies?" 2274:"Fighting Game of the Year" 2151: 1955:". The game placed 15th in 905:, who is under orders from 408:, Wii Remote with Nunchuk, 7277: 6397:. Nintendo. Archived from 6081:"The Best of the Decade". 6056:Official Nintendo Magazine 5107:Official Nintendo Magazine 4559:IGN Staff (May 11, 2006). 4388:Cambridge University Press 1958:Official Nintendo Magazine 1912:, however, suggested that 1836:concluded that, while the 1679:Official Nintendo Magazine 964: 754:During the development of 462: 7128: 6924: 5596:. IGN. January 16, 2008. 4988:. Nintendo World Report. 4737:Edge staff (April 2008). 4639:Event occurs at 03:47:57. 2142: 1953:Fighting Game of the Year 1710: 1707: 1440: 1437: 1415: 1412: 1357:, was announced to be in 794:Nintendo Wi-Fi Connection 785:Nintendo Wi-Fi Connection 631:Nintendo Wi-Fi Connection 429:Fighting Game of the Year 402:Nintendo Wi-Fi Connection 74: 7196:Crossover fighting games 6294:"Tweet by @ProjectMGame" 4506:. Kotaku. Archived from 3000:"Stadium: Target Smash!" 2450:"What is a Final Smash?" 39:latest accepted revision 7256:Video games using Havok 7022:Nightmare in Dream Land 5234:. IGN. April 17, 2008. 3953:"Sakurai Elaborates on 3906:. Scene: Staff credits. 3900:Super Smash Bros. Brawl 2784:, ed. (March 9, 2008). 2421:Super Smash Bros. Brawl 2248:"Four Kinds of Control" 2103:Adventure Mode scenario 2016:Super Smash Bros. Melee 1949:Super Smash Bros. Brawl 1925:Super Smash Bros. Brawl 1729:Super Smash Bros. Brawl 1299:Inclusion of characters 1258:Super Smash Bros. Brawl 1234:Super Smash Bros. Brawl 1217:Super Smash Bros. Brawl 1185:Super Smash Bros. Brawl 1180:Super Smash Bros. Brawl 1033:series, and Lucas from 837:the Subspace Emissary. 756:Super Smash Bros. Brawl 722:Super Smash Bros. Brawl 660:Super Smash Bros. Brawl 658:Like its predecessors, 616:Super Smash Bros. Melee 420:Super Smash Bros. Brawl 366:Super Smash Bros. Melee 363:has grown from that in 354:third-party development 308:Super Smash Bros. Brawl 70:Super Smash Bros. Brawl 18:Super Smash Bros: Brawl 5496:on September 18, 2017. 4590:. Smash Bros. Dojo!!. 4332:. Smash Bros. Dojo!!. 4305:. Smash Bros. Dojo!!. 3955:Smash Bros. Revolution 3593:. Smash Bros. Dojo!!. 3574:. Smash Bros. Dojo!!. 3516:. Smash Bros. Dojo!!. 3489:. Smash Bros. Dojo!!. 3459:. Smash Bros. Dojo!!. 3432:. Smash Bros. Dojo!!. 3405:. Smash Bros. Dojo!!. 3315:. Smash Bros. Dojo!!. 3288:. Smash Bros. Dojo!!. 3140:. Smash Bros. Dojo!!. 3113:. Smash Bros. Dojo!!. 3086:. Smash Bros. Dojo!!. 3056:. Smash Bros. Dojo!!. 3029:. Smash Bros. Dojo!!. 3002:. Smash Bros. Dojo!!. 2972:. Smash Bros. Dojo!!. 2942:. Smash Bros. Dojo!!. 2915:. Smash Bros. Dojo!!. 2888:. Smash Bros. Dojo!!. 2861:. Smash Bros. Dojo!!. 2834:. Smash Bros. Dojo!!. 2807:. Smash Bros. Dojo!!. 2758:. Smash Bros. Dojo!!. 2731:. Smash Bros. Dojo!!. 2704:. Smash Bros. Dojo!!. 2677:. Smash Bros. Dojo!!. 2650:. Smash Bros. Dojo!!. 2620:. Smash Bros. Dojo!!. 2590:. Smash Bros. Dojo!!. 2560:. Smash Bros. Dojo!!. 2533:. Smash Bros. Dojo!!. 2531:"What are Poké Balls?" 2506:. Smash Bros. Dojo!!. 2479:. Smash Bros. Dojo!!. 2452:. Smash Bros. Dojo!!. 2389:. Smash Bros. Dojo!!. 2362:. Smash Bros. Dojo!!. 2224:. Smash Bros. Dojo!!. 1230: 1224:In order to fine-tune 718: 490: 373:were cut in the game. 81:North American box art 6302:. February 24, 2014. 5082:on September 18, 2010 4382:Summers, Tim (2016). 4270:Nintendo of America. 4079:Nintendo World Report 3984:"Fire off a comment!" 3742:Nintendo World Report 2675:"Shadow Moses Island" 1668:Nintendo World Report 1361:on October 10, 2007. 1087:, the protagonist of 712:The Subspace Emissary 709: 472: 7118:Kid Icarus: Uprising 6678:Mr. Game & Watch 5998:on December 22, 2008 5972:on December 22, 2008 5946:on December 22, 2008 5920:on December 22, 2008 5894:on December 22, 2008 5868:on December 22, 2008 5842:on December 22, 2008 5742:Saltzman, Mitchell. 5182:on December 30, 2008 5113:on February 21, 2011 4412:"Fire Emblem Series" 4282:on December 23, 2008 3833:on November 16, 2006 3647:"Samus: Final Smash" 3339:"Smash Bros. DOJO!!" 1346:of the Nintendo 64. 935:Mr. Game & Watch 6728:Rosalina & Luma 6514:Banjo & Kazooie 5548:on January 17, 2009 5514:. January 9, 2009. 5427:. August 21, 2008. 4276:Nintendo of America 4141:on October 11, 2007 3920:Sakurai, Masahiro. 3904:Nintendo of America 3825:Sakurai, Masahiro. 3589:Sakurai, Masahiro. 3197:Sakurai, Masahiro. 3084:"Sticker Power-ups" 2911:Sakurai, Masahiro. 2884:Sakurai, Masahiro. 2303:Mott, Tony (2010). 2133:Super Smash Bros. X 2121:Main theme composer 2088:Intelligent Systems 1704: 1434: 1409: 1209:Nintendo of America 1158:was enlisted, with 1047:, representing the 961:Playable characters 771:. Sakurai selected 666:The Legend of Zelda 410:GameCube controller 29:Page version status 6998:Kirby's Dream Land 6977:Games directed by 6915:The Smash Brothers 6395:"Official website" 5711:Villoria, Gerald. 5264:. April 17, 2008. 5208:. March 17, 2008. 3651:Smash Bros. DOJO!! 3621:Smash Bros. DOJO!! 3545:Smash Bros. Dojo!! 3313:"Taking Snapshots" 3209:on January 5, 2009 2130:Known in Japan as 1721:Best Fighting Game 1407: 1365:series co-creator 1355:Sonic the Hedgehog 1247:Nintendo Australia 1239:Nintendo of Europe 1099:Sonic the Hedgehog 851:. These games use 812:was discontinued. 719: 534:The characters in 491: 416:, simultaneously. 414:Classic Controller 35: 7211:Super Smash Bros. 7144: 7143: 7053:Super Smash Bros. 7043:Super Smash Bros. 6944: 6943: 6897:Super Smash Bros. 6867:Super Smash Flash 6463:Super Smash Bros. 6446:Super Smash Bros. 6401:on April 16, 2023 5754:on March 13, 2008 5748:Gameworld Network 5662:on April 14, 2008 5412:(Press release). 5355:. Game Industry. 5294:Los Angeles Times 5260:(Press release). 5204:(Press release). 5135:Castle, Matthew. 5048:. March 6, 2008. 5018:. March 8, 2008. 4948:. pp. 82–83. 4944:. Vol. 226. 4510:on March 24, 2012 4422:on April 13, 2012 3994:on March 29, 2007 3898:(March 9, 2008). 3856:Sakurai, Masahiro 3683:. July 15, 2016. 2360:"The Basic Rules" 2314:978-1-74173-076-0 2143:大乱闘スマッシュブラザーズエックス 2040:but omitted from 1998:Super Smash Bros. 1874:Gameworld Network 1725: 1724: 1700: 1699: 1430: 1429: 1320:Super Smash Bros. 1291:series composer, 1127:Super Smash Bros. 1107:Super Smash Bros. 917:, is defeated by 874:Super Smash Bros. 586:Super Smash Bros. 560:Super Smash Bros. 337:Super Smash Bros. 326:and published by 304: 303: 213:Super Smash Bros. 47:16 September 2024 16:(Redirected from 7268: 7191:2008 video games 7173: 7172: 7171: 7161: 7160: 7159: 7152: 7134: 7133: 6979:Masahiro Sakurai 6971: 6964: 6957: 6948: 6932: 6931: 6891:Platform fighter 6874:Super Smash Land 6831:Masahiro Sakurai 6438: 6431: 6424: 6415: 6410: 6408: 6406: 6381: 6380: 6378: 6376: 6356: 6350: 6349: 6347: 6345: 6325: 6319: 6318: 6313: 6311: 6290: 6284: 6283: 6281: 6279: 6259: 6253: 6252: 6250: 6248: 6224: 6218: 6217: 6215: 6213: 6193: 6187: 6186: 6184: 6182: 6162: 6156: 6155: 6153: 6151: 6129: 6123: 6122: 6120: 6118: 6096: 6087: 6086: 6078: 6072: 6071: 6069: 6067: 6062:on June 29, 2012 6058:. Archived from 6048: 6042: 6041: 6039: 6037: 6014: 6008: 6007: 6005: 6003: 5988: 5982: 5981: 5979: 5977: 5962: 5956: 5955: 5953: 5951: 5936: 5930: 5929: 5927: 5925: 5910: 5904: 5903: 5901: 5899: 5884: 5878: 5877: 5875: 5873: 5858: 5852: 5851: 5849: 5847: 5832: 5826: 5825: 5823: 5821: 5801: 5795: 5794: 5792: 5790: 5770: 5764: 5763: 5761: 5759: 5750:. Archived from 5739: 5733: 5732: 5730: 5728: 5708: 5702: 5701: 5699: 5697: 5678: 5672: 5671: 5669: 5667: 5658:. Archived from 5647: 5641: 5640: 5638: 5636: 5616: 5610: 5609: 5607: 5605: 5590: 5584: 5583: 5581: 5579: 5564: 5558: 5557: 5555: 5553: 5534: 5528: 5527: 5525: 5523: 5504: 5498: 5497: 5492:. Archived from 5471: 5465: 5464: 5463:on May 15, 2009. 5459:. 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Archived from 5068: 5062: 5061: 5059: 5057: 5038: 5032: 5031: 5029: 5027: 5008: 5002: 5001: 4999: 4997: 4982: 4976: 4975: 4973: 4971: 4956: 4950: 4949: 4935: 4926: 4925: 4923: 4921: 4905: 4896: 4895: 4893: 4891: 4872: 4863: 4862: 4860: 4858: 4841:Lark, Anderson. 4838: 4829: 4828: 4826: 4824: 4804: 4795: 4794: 4792: 4790: 4770: 4761: 4760: 4758: 4756: 4734: 4728: 4727: 4725: 4723: 4703: 4697: 4696: 4694: 4692: 4673: 4667: 4666: 4664: 4662: 4646: 4640: 4638: 4630: 4628: 4610: 4604: 4603: 4601: 4599: 4583: 4577: 4576: 4574: 4572: 4556: 4550: 4549: 4547: 4545: 4526: 4520: 4519: 4517: 4515: 4499: 4493: 4492: 4490: 4488: 4472: 4466: 4465: 4463: 4461: 4441: 4432: 4431: 4429: 4427: 4418:. Archived from 4408: 4402: 4401: 4379: 4373: 4372: 4370: 4368: 4352: 4346: 4345: 4343: 4341: 4325: 4319: 4318: 4316: 4314: 4298: 4292: 4291: 4289: 4287: 4278:. Archived from 4267: 4261: 4260: 4258: 4256: 4251:on April 8, 2008 4237: 4231: 4230: 4228: 4226: 4221:. April 24, 2008 4211: 4205: 4204: 4202: 4200: 4184: 4178: 4177: 4175: 4173: 4157: 4151: 4150: 4148: 4146: 4140: 4128: 4122: 4121: 4119: 4117: 4101: 4095: 4094: 4092: 4090: 4071: 4065: 4064: 4062: 4060: 4040: 4034: 4033: 4031: 4029: 4013: 4007: 4006: 4001: 3999: 3990:. Archived from 3979: 3973: 3972: 3970: 3968: 3948: 3942: 3941: 3939: 3937: 3917: 3908: 3907: 3888: 3882: 3881: 3879: 3877: 3872:on July 17, 2006 3852: 3843: 3842: 3840: 3838: 3822: 3816: 3815: 3813: 3811: 3795: 3789: 3788: 3786: 3784: 3764: 3758: 3757: 3755: 3753: 3734: 3728: 3727: 3725: 3723: 3703: 3697: 3696: 3694: 3692: 3673: 3667: 3666: 3664: 3662: 3643: 3637: 3636: 3634: 3632: 3613: 3607: 3606: 3604: 3602: 3586: 3580: 3579: 3567: 3561: 3560: 3558: 3556: 3536: 3530: 3529: 3527: 3525: 3509: 3503: 3502: 3500: 3498: 3482: 3473: 3472: 3470: 3468: 3452: 3446: 3445: 3443: 3441: 3425: 3419: 3418: 3416: 3414: 3398: 3389: 3388: 3386: 3384: 3369: 3363: 3362: 3360: 3358: 3349:. June 8, 2009. 3335: 3329: 3328: 3326: 3324: 3308: 3302: 3301: 3299: 3297: 3281: 3272: 3271: 3269: 3267: 3252: 3246: 3245: 3243: 3241: 3225: 3219: 3218: 3216: 3214: 3194: 3185: 3184: 3182: 3180: 3160: 3154: 3153: 3151: 3149: 3133: 3127: 3126: 3124: 3122: 3106: 3100: 3099: 3097: 3095: 3079: 3070: 3069: 3067: 3065: 3049: 3043: 3042: 3040: 3038: 3022: 3016: 3015: 3013: 3011: 2995: 2986: 2985: 2983: 2981: 2965: 2956: 2955: 2953: 2951: 2935: 2929: 2928: 2926: 2924: 2908: 2902: 2901: 2899: 2897: 2881: 2875: 2874: 2872: 2870: 2854: 2848: 2847: 2845: 2843: 2827: 2821: 2820: 2818: 2816: 2800: 2794: 2793: 2778: 2772: 2771: 2769: 2767: 2751: 2745: 2744: 2742: 2740: 2724: 2718: 2717: 2715: 2713: 2697: 2691: 2690: 2688: 2686: 2670: 2664: 2663: 2661: 2659: 2643: 2637: 2636: 2631: 2629: 2618:"Yoshi's Island" 2613: 2607: 2606: 2601: 2599: 2583: 2577: 2576: 2571: 2569: 2553: 2547: 2546: 2544: 2542: 2526: 2520: 2519: 2517: 2515: 2499: 2493: 2492: 2490: 2488: 2472: 2466: 2465: 2463: 2461: 2445: 2439: 2438: 2436: 2434: 2414: 2403: 2402: 2400: 2398: 2382: 2376: 2375: 2373: 2371: 2355: 2349: 2348: 2346: 2344: 2325: 2319: 2318: 2300: 2294: 2293: 2291: 2289: 2284:on July 13, 2010 2270: 2264: 2263: 2261: 2259: 2244: 2238: 2237: 2235: 2233: 2217: 2211: 2210: 2201: 2195: 2194: 2192: 2190: 2174: 2157: 2156: 2154: 2144: 2128: 2122: 2119: 2113: 2110: 2104: 2101: 2095: 2072: 2046: 2035: 2024: 1990:fan-made patches 1937: 1885: 1854:Matt Casamassina 1829: 1816: 1790: 1705: 1650: 1649: 1648: 1644: 1643: 1639: 1638: 1634: 1633: 1629: 1628: 1624: 1623: 1619: 1618: 1614: 1613: 1609: 1608: 1604: 1603: 1563: 1562: 1561: 1557: 1556: 1552: 1551: 1547: 1546: 1542: 1541: 1435: 1410: 1275:Yasunori Mitsuda 1253:Technical issues 1213:Reggie Fils-Aimé 1148: 806: 773:Kazushige Nojima 764:Shigeru Miyamoto 610:Metal Gear Solid 583: 499:platform fighter 473:A match between 350:Masahiro Sakurai 270: 261: 252: 244:January 31, 2008 243: 195:Kentaro Ishizaka 164:Masahiro Sakurai 160:Kazushige Nojima 140:Keisuke Terasaki 121:Masahiro Sakurai 79: 67: 21: 7276: 7275: 7271: 7270: 7269: 7267: 7266: 7265: 7216:Wii Wi-Fi games 7201:Game Arts games 7181: 7180: 7179: 7169: 7167: 7157: 7155: 7147: 7145: 7140: 7124: 7091: 7036: 6981: 6975: 6945: 6940: 6920: 6879: 6847: 6802: 6500: 6450: 6442: 6404: 6402: 6393: 6390: 6385: 6384: 6374: 6372: 6358: 6357: 6353: 6343: 6341: 6327: 6326: 6322: 6309: 6307: 6292: 6291: 6287: 6277: 6275: 6261: 6260: 6256: 6246: 6244: 6226: 6225: 6221: 6211: 6209: 6195: 6194: 6190: 6180: 6178: 6164: 6163: 6159: 6149: 6147: 6131: 6130: 6126: 6116: 6114: 6098: 6097: 6090: 6080: 6079: 6075: 6065: 6063: 6050: 6049: 6045: 6035: 6033: 6022:interactive.org 6016: 6015: 6011: 6001: 5999: 5990: 5989: 5985: 5975: 5973: 5964: 5963: 5959: 5949: 5947: 5938: 5937: 5933: 5923: 5921: 5912: 5911: 5907: 5897: 5895: 5886: 5885: 5881: 5871: 5869: 5860: 5859: 5855: 5845: 5843: 5834: 5833: 5829: 5819: 5817: 5803: 5802: 5798: 5788: 5786: 5772: 5771: 5767: 5757: 5755: 5741: 5740: 5736: 5726: 5724: 5710: 5709: 5705: 5695: 5693: 5680: 5679: 5675: 5665: 5663: 5649: 5648: 5644: 5634: 5632: 5625:Game Revolution 5618: 5617: 5613: 5603: 5601: 5592: 5591: 5587: 5577: 5575: 5566: 5565: 5561: 5551: 5549: 5536: 5535: 5531: 5521: 5519: 5506: 5505: 5501: 5473: 5472: 5468: 5449: 5448: 5444: 5434: 5432: 5408: 5407: 5403: 5393: 5391: 5377: 5376: 5372: 5362: 5360: 5350: 5349: 5345: 5335: 5333: 5319: 5318: 5314: 5304: 5302: 5286: 5285: 5281: 5271: 5269: 5256: 5255: 5251: 5241: 5239: 5230: 5229: 5225: 5215: 5213: 5200: 5199: 5195: 5185: 5183: 5170: 5169: 5162: 5152: 5150: 5134: 5133: 5126: 5116: 5114: 5100: 5099: 5095: 5085: 5083: 5070: 5069: 5065: 5055: 5053: 5040: 5039: 5035: 5025: 5023: 5010: 5009: 5005: 4995: 4993: 4984: 4983: 4979: 4969: 4967: 4958: 4957: 4953: 4937: 4936: 4929: 4919: 4917: 4907: 4906: 4899: 4889: 4887: 4874: 4873: 4866: 4856: 4854: 4840: 4839: 4832: 4822: 4820: 4806: 4805: 4798: 4788: 4786: 4772: 4771: 4764: 4754: 4752: 4736: 4735: 4731: 4721: 4719: 4705: 4704: 4700: 4690: 4688: 4675: 4674: 4670: 4660: 4658: 4648: 4647: 4643: 4626: 4624: 4612: 4611: 4607: 4597: 4595: 4585: 4584: 4580: 4570: 4568: 4558: 4557: 4553: 4543: 4541: 4532:(in Japanese). 4530:"速報スマブラ拳: Ness" 4528: 4527: 4523: 4513: 4511: 4501: 4500: 4496: 4486: 4484: 4474: 4473: 4469: 4459: 4457: 4443: 4442: 4435: 4425: 4423: 4410: 4409: 4405: 4398: 4381: 4380: 4376: 4366: 4364: 4354: 4353: 4349: 4339: 4337: 4327: 4326: 4322: 4312: 4310: 4303:"The Musicians" 4300: 4299: 4295: 4285: 4283: 4269: 4268: 4264: 4254: 4252: 4239: 4238: 4234: 4224: 4222: 4213: 4212: 4208: 4198: 4196: 4186: 4185: 4181: 4171: 4169: 4159: 4158: 4154: 4144: 4142: 4138: 4130: 4129: 4125: 4115: 4113: 4103: 4102: 4098: 4088: 4086: 4073: 4072: 4068: 4058: 4056: 4042: 4041: 4037: 4027: 4025: 4015: 4014: 4010: 3997: 3995: 3986:(in Japanese). 3981: 3980: 3976: 3966: 3964: 3950: 3949: 3945: 3935: 3933: 3932:on July 7, 2009 3919: 3918: 3911: 3890: 3889: 3885: 3875: 3873: 3854: 3853: 3846: 3836: 3834: 3824: 3823: 3819: 3809: 3807: 3797: 3796: 3792: 3782: 3780: 3773:For Revolution" 3766: 3765: 3761: 3751: 3749: 3736: 3735: 3731: 3721: 3719: 3705: 3704: 3700: 3690: 3688: 3675: 3674: 3670: 3660: 3658: 3645: 3644: 3640: 3630: 3628: 3615: 3614: 3610: 3600: 3598: 3588: 3587: 3583: 3569: 3568: 3564: 3554: 3552: 3538: 3537: 3533: 3523: 3521: 3511: 3510: 3506: 3496: 3494: 3484: 3483: 3476: 3466: 3464: 3457:"Trophy Stands" 3454: 3453: 3449: 3439: 3437: 3430:"Coin Launcher" 3427: 3426: 3422: 3412: 3410: 3400: 3399: 3392: 3382: 3380: 3371: 3370: 3366: 3356: 3354: 3337: 3336: 3332: 3322: 3320: 3310: 3309: 3305: 3295: 3293: 3283: 3282: 3275: 3265: 3263: 3254: 3253: 3249: 3239: 3237: 3227: 3226: 3222: 3212: 3210: 3196: 3195: 3188: 3178: 3176: 3162: 3161: 3157: 3147: 3145: 3135: 3134: 3130: 3120: 3118: 3111:"Petey Piranha" 3108: 3107: 3103: 3093: 3091: 3081: 3080: 3073: 3063: 3061: 3051: 3050: 3046: 3036: 3034: 3024: 3023: 3019: 3009: 3007: 2997: 2996: 2989: 2979: 2977: 2967: 2966: 2959: 2949: 2947: 2937: 2936: 2932: 2922: 2920: 2910: 2909: 2905: 2895: 2893: 2886:"All-Star Mode" 2883: 2882: 2878: 2868: 2866: 2856: 2855: 2851: 2841: 2839: 2829: 2828: 2824: 2814: 2812: 2802: 2801: 2797: 2780: 2779: 2775: 2765: 2763: 2756:"Special Brawl" 2753: 2752: 2748: 2738: 2736: 2729:"Stage Builder" 2726: 2725: 2721: 2711: 2709: 2699: 2698: 2694: 2684: 2682: 2672: 2671: 2667: 2657: 2655: 2645: 2644: 2640: 2627: 2625: 2615: 2614: 2610: 2597: 2595: 2585: 2584: 2580: 2567: 2565: 2558:"Samurai Goroh" 2555: 2554: 2550: 2540: 2538: 2528: 2527: 2523: 2513: 2511: 2501: 2500: 2496: 2486: 2484: 2474: 2473: 2469: 2459: 2457: 2447: 2446: 2442: 2432: 2430: 2416: 2415: 2406: 2396: 2394: 2384: 2383: 2379: 2369: 2367: 2357: 2356: 2352: 2342: 2340: 2327: 2326: 2322: 2315: 2302: 2301: 2297: 2287: 2285: 2272: 2271: 2267: 2257: 2255: 2246: 2245: 2241: 2231: 2229: 2219: 2218: 2214: 2203: 2202: 2198: 2188: 2186: 2176: 2175: 2171: 2166: 2161: 2160: 2136: 2129: 2125: 2120: 2116: 2111: 2107: 2102: 2098: 2073: 2069: 2064: 2044: 2033: 2022: 1978: 1935: 1922: 1883: 1827: 1814: 1807:Game Revolution 1788: 1726: 1646: 1641: 1636: 1631: 1626: 1621: 1616: 1611: 1606: 1559: 1554: 1549: 1544: 1408:Aggregate score 1405: 1401: 1301: 1267: 1255: 1241:confirmed that 1215:announced that 1146: 1115: 1097:franchise, and 969: 963: 862: 853:Virtual Console 820:Returning from 818: 804: 787: 704: 694:. Updated from 656: 639: 599:Animal Crossing 581: 576: 467: 461: 427:was named the " 274: 265: 256: 247: 238: 203: 186:Masaaki Iwasaki 167: 146: 95: 82: 65: 64:2008 video game 60: 59:2008 video game 55: 54: 53: 52: 51: 50: 34: 22: 15: 12: 11: 5: 7274: 7272: 7264: 7263: 7258: 7253: 7248: 7243: 7238: 7233: 7228: 7223: 7221:Wii-only games 7218: 7213: 7208: 7203: 7198: 7193: 7183: 7182: 7178: 7177: 7165: 7142: 7141: 7129: 7126: 7125: 7123: 7122: 7114: 7108: 7099: 7097: 7093: 7092: 7090: 7089: 7081: 7073: 7065: 7057: 7048: 7046: 7038: 7037: 7035: 7034: 7026: 7018: 7010: 7002: 6993: 6991: 6983: 6982: 6976: 6974: 6973: 6966: 6959: 6951: 6942: 6941: 6939: 6938: 6925: 6922: 6921: 6919: 6918: 6911: 6906: 6901: 6893: 6887: 6885: 6881: 6880: 6878: 6877: 6870: 6863: 6855: 6853: 6849: 6848: 6846: 6845: 6840: 6835: 6834: 6833: 6826:HAL Laboratory 6823: 6822: 6821: 6810: 6808: 6804: 6803: 6801: 6800: 6795: 6790: 6785: 6780: 6775: 6770: 6765: 6760: 6755: 6750: 6745: 6740: 6735: 6730: 6725: 6720: 6715: 6710: 6705: 6700: 6695: 6690: 6685: 6680: 6675: 6670: 6665: 6660: 6655: 6650: 6645: 6640: 6635: 6630: 6625: 6620: 6615: 6610: 6605: 6600: 6595: 6590: 6585: 6584: 6583: 6576: 6566: 6561: 6556: 6551: 6546: 6541: 6536: 6531: 6526: 6521: 6516: 6510: 6508: 6502: 6501: 6499: 6498: 6491: 6480: 6473: 6466: 6458: 6456: 6452: 6451: 6443: 6441: 6440: 6433: 6426: 6418: 6412: 6411: 6389: 6388:External links 6386: 6383: 6382: 6351: 6320: 6285: 6254: 6219: 6188: 6157: 6124: 6088: 6083:Nintendo Power 6073: 6043: 6009: 5983: 5957: 5931: 5905: 5879: 5853: 5827: 5796: 5765: 5734: 5703: 5673: 5642: 5619:Hudak, Chris. 5611: 5585: 5559: 5529: 5499: 5466: 5442: 5401: 5370: 5343: 5312: 5279: 5249: 5223: 5193: 5160: 5124: 5093: 5063: 5033: 5003: 4977: 4951: 4941:Nintendo Power 4927: 4897: 4864: 4830: 4796: 4762: 4729: 4698: 4668: 4641: 4605: 4578: 4551: 4521: 4494: 4467: 4433: 4403: 4396: 4390:. p. 17. 4374: 4347: 4320: 4293: 4262: 4232: 4206: 4179: 4152: 4123: 4096: 4066: 4035: 4008: 3974: 3943: 3909: 3883: 3844: 3817: 3790: 3759: 3729: 3698: 3668: 3638: 3608: 3581: 3562: 3541:"Masterpieces" 3531: 3504: 3474: 3447: 3420: 3390: 3364: 3347:HAL Laboratory 3330: 3303: 3273: 3247: 3220: 3186: 3155: 3128: 3101: 3071: 3044: 3017: 2987: 2970:"Co-op Events" 2957: 2930: 2913:"Boss Battles" 2903: 2876: 2849: 2822: 2805:"Tourney Mode" 2795: 2773: 2746: 2719: 2702:"Melee Stages" 2692: 2665: 2638: 2608: 2578: 2548: 2521: 2494: 2467: 2440: 2404: 2377: 2350: 2320: 2313: 2295: 2265: 2239: 2212: 2196: 2168: 2167: 2165: 2162: 2159: 2158: 2123: 2114: 2105: 2096: 2092:HAL Laboratory 2066: 2065: 2063: 2060: 1977: 1974: 1970:Nintendo Power 1968:was ranked by 1921: 1918: 1898:Jeff Gerstmann 1771:Nintendo Power 1723: 1722: 1719: 1713: 1712: 1709: 1698: 1697: 1694: 1686: 1685: 1682: 1674: 1673: 1670: 1664: 1663: 1660: 1657:Nintendo Power 1652: 1651: 1597: 1589: 1588: 1585: 1577: 1576: 1573: 1565: 1564: 1535: 1527: 1526: 1523: 1515: 1514: 1511: 1503: 1502: 1499: 1491: 1490: 1487: 1479: 1478: 1475: 1467: 1466: 1463: 1455: 1454: 1451: 1443: 1442: 1439: 1428: 1427: 1424: 1418: 1417: 1414: 1403: 1400: 1397: 1300: 1297: 1279:Yoko Shimomura 1266: 1263: 1254: 1251: 1131:HAL Laboratory 1114: 1111: 998:, Young Link, 962: 959: 861: 858: 817: 814: 786: 783: 726:side-scrolling 703: 700: 655: 652: 638: 635: 575: 572: 460: 457: 387:side-scrolling 302: 301: 292: 288: 287: 282: 276: 275: 273: 272: 263: 254: 245: 235: 233: 229: 228: 223: 217: 216: 209: 205: 204: 202: 201: 196: 193: 190: 187: 184: 181: 180:Takahiro Nishi 177: 175: 169: 168: 166: 165: 162: 156: 154: 148: 147: 145: 144: 143:Akiya Sakamoto 141: 138: 136:Kensuke Tanabe 132: 130: 124: 123: 118: 112: 111: 106: 100: 99: 90: 84: 83: 80: 72: 71: 63: 58: 56: 36: 30: 27: 25: 24: 23: 14: 13: 10: 9: 6: 4: 3: 2: 7273: 7262: 7259: 7257: 7254: 7252: 7249: 7247: 7244: 7242: 7239: 7237: 7234: 7232: 7229: 7227: 7224: 7222: 7219: 7217: 7214: 7212: 7209: 7207: 7204: 7202: 7199: 7197: 7194: 7192: 7189: 7188: 7186: 7176: 7166: 7164: 7154: 7150: 7139: 7138: 7127: 7120: 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Informer 5073: 5072:"SSBB Review" 5067: 5064: 5051: 5047: 5043: 5037: 5034: 5021: 5017: 5013: 5007: 5004: 4991: 4987: 4986:"SSBB Review" 4981: 4978: 4965: 4961: 4955: 4952: 4947: 4943: 4942: 4934: 4932: 4928: 4915: 4911: 4904: 4902: 4898: 4885: 4881: 4877: 4871: 4869: 4865: 4852: 4848: 4844: 4837: 4835: 4831: 4818: 4814: 4810: 4803: 4801: 4797: 4784: 4780: 4776: 4769: 4767: 4763: 4750: 4746: 4745: 4740: 4733: 4730: 4717: 4713: 4709: 4702: 4699: 4686: 4682: 4678: 4672: 4669: 4656: 4652: 4645: 4642: 4637: 4635: 4622: 4618: 4617: 4609: 4606: 4593: 4589: 4582: 4579: 4566: 4562: 4555: 4552: 4539: 4535: 4531: 4525: 4522: 4514:September 18, 4509: 4505: 4498: 4495: 4482: 4478: 4471: 4468: 4460:September 13, 4455: 4451: 4447: 4440: 4438: 4434: 4421: 4417: 4413: 4407: 4404: 4399: 4397:9781108107761 4393: 4389: 4385: 4378: 4375: 4362: 4358: 4351: 4348: 4335: 4331: 4324: 4321: 4313:September 14, 4308: 4304: 4297: 4294: 4281: 4277: 4273: 4266: 4263: 4250: 4246: 4242: 4236: 4233: 4220: 4216: 4210: 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3204: 3200: 3193: 3191: 3187: 3174: 3170: 3166: 3159: 3156: 3143: 3139: 3132: 3129: 3116: 3112: 3105: 3102: 3089: 3085: 3078: 3076: 3072: 3064:September 19, 3059: 3055: 3048: 3045: 3032: 3028: 3021: 3018: 3005: 3001: 2994: 2992: 2988: 2975: 2971: 2964: 2962: 2958: 2945: 2941: 2934: 2931: 2918: 2914: 2907: 2904: 2891: 2887: 2880: 2877: 2864: 2860: 2853: 2850: 2837: 2833: 2826: 2823: 2815:September 28, 2810: 2806: 2799: 2796: 2792:. p. 17. 2791: 2787: 2783: 2777: 2774: 2766:September 13, 2761: 2757: 2750: 2747: 2734: 2730: 2723: 2720: 2707: 2703: 2696: 2693: 2680: 2676: 2669: 2666: 2653: 2649: 2642: 2639: 2635: 2623: 2619: 2612: 2609: 2605: 2593: 2589: 2588:"Battlefield" 2582: 2579: 2575: 2563: 2559: 2552: 2549: 2536: 2532: 2525: 2522: 2509: 2505: 2498: 2495: 2482: 2478: 2471: 2468: 2455: 2451: 2444: 2441: 2428: 2424: 2422: 2413: 2411: 2409: 2405: 2392: 2388: 2381: 2378: 2365: 2361: 2354: 2351: 2338: 2334: 2330: 2324: 2321: 2316: 2310: 2306: 2299: 2296: 2283: 2279: 2275: 2269: 2266: 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1591: 1590: 1586: 1584: 1583: 1579: 1578: 1574: 1572: 1571: 1567: 1566: 1536: 1534: 1533: 1529: 1528: 1524: 1522: 1521: 1517: 1516: 1512: 1510: 1509: 1508:Game Informer 1505: 1504: 1500: 1498: 1497: 1493: 1492: 1488: 1486: 1485: 1481: 1480: 1476: 1474: 1473: 1469: 1468: 1464: 1462: 1461: 1457: 1456: 1452: 1450: 1449: 1445: 1444: 1433:Review scores 1425: 1423: 1420: 1419: 1398: 1396: 1394: 1393: 1389: 1383: 1379: 1374: 1372: 1368: 1364: 1360: 1356: 1352: 1347: 1345: 1344:Mother 3 1341: 1337: 1336: 1331: 1327: 1326: 1321: 1317: 1312: 1311: 1306: 1298: 1296: 1294: 1293:Nobuo Uematsu 1290: 1289: 1288:Final Fantasy 1284: 1280: 1276: 1272: 1264: 1262: 1259: 1252: 1250: 1248: 1244: 1240: 1235: 1229: 1227: 1221: 1218: 1214: 1210: 1206: 1201: 1199: 1194: 1190: 1186: 1181: 1177: 1172: 1170: 1165: 1161: 1157: 1153: 1152:Monolith Soft 1145: 1140: 1136: 1132: 1128: 1124: 1120: 1112: 1110: 1108: 1104: 1100: 1096: 1095: 1090: 1086: 1082: 1081: 1076: 1072: 1071: 1066: 1062: 1061: 1056: 1052: 1051: 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329: 325: 321: 318:developed by 317: 316:fighting game 314: 310: 309: 300: 296: 295:Single-player 293: 289: 286: 283: 281: 277: 271:June 27, 2008 268: 264: 262:June 26, 2008 259: 255: 253:March 9, 2008 250: 246: 241: 237: 236: 234: 230: 227: 224: 222: 218: 215: 214: 210: 206: 200: 199:Nobuo Uematsu 197: 194: 191: 188: 185: 182: 179: 178: 176: 174: 170: 163: 161: 158: 157: 155: 153: 149: 142: 139: 137: 134: 133: 131: 129: 125: 122: 119: 117: 113: 110: 107: 105: 101: 98: 94: 91: 89: 85: 78: 73: 68: 62: 48: 44: 40: 33: 19: 7135: 7116: 7110: 7102: 7083: 7075: 7068: 7067: 7059: 7051: 7041: 7028: 7020: 7012: 7004: 6996: 6986: 6934: 6913: 6904:Slamfest '99 6896: 6872: 6865: 6858: 6843:Bandai Namco 6819:Satoru Iwata 6673:Mii Fighters 6579: 6572: 6493: 6487: 6483: 6476: 6475: 6468: 6461: 6444: 6403:. 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Index

Super Smash Bros: Brawl
latest accepted revision
reviewed
North American box art
Developer(s)
Sora Ltd.
Game Arts
Publisher(s)
Nintendo
Director(s)
Masahiro Sakurai
Producer(s)
Kensuke Tanabe
Writer(s)
Kazushige Nojima
Composer(s)
Nobuo Uematsu
Super Smash Bros.
Platform(s)
Wii
JP
NA
AU
EU
Genre(s)
Fighting
Single-player
multiplayer
crossover
fighting game

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