1285:, amongst many others, to listen to a selection of Nintendo and other game music and arrange their favorites. The game's various stages have multiple musical tracks which players can listen to using the new "My Music" feature, including some pieces taken directly from other games without any modification or special arrangements. This feature allows the player to select how often a piece gets played during a stage. Some of the pieces need to be unlocked by collecting CDs which are awarded via the game's Challenges Mode, or by spawning randomly while playing. The game's original music was composed by Takahiro Nishi, Shogo Sakai, Masaaki Iwasaki, Yutaka Iraha, Keigo Ozaki, and Kentaro Ishizaka, while the main theme was composed by former
796:. Online multiplayer games can be played either with registered friends or with randomly selected participants. Additionally, players can converse with up to four phrases that are preset by the player, which appear as speech bubbles when activated. These names and phrases are not displayed in random-player matches. The Spectator mode allows players to watch matches being played between other players, and bet on the outcome using coins earned within the game. The winner of the match earns a jackpot of coins.
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weapon – an enormous warship. The three major groups converge and use the reclaimed
Halberd to combat the ship. Although the Halberd is destroyed, the fighters escape unscathed and Ganondorf and Bowser retreat after Kirby destroys the ship with his Dragoon. After betraying Bowser as he is about to put his coup in motion, Ganondorf discovers that Master Hand was being controlled by the embodiment of Subspace and the mastermind behind the Subspace Army, Tabuu, who defeats Ganondorf and the freed Master Hand.
1736:, it was the best-selling game of March 2008 in Canada and the United States, selling 200,000 and 2.7 million units, respectively; it was the best-selling game of 2008 in Canada. The game generated $ 122 million in revenue in March 2008. Electronic Entertainment Design and Research analyst, Jesse Divnich, attributed the game's strong US sales to its fulfilling "the needs of the casual, social, and sub-13-year-old markets". Upon release in
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1228:, with this unprecedented game depth, we have decided that we have to take a little more time to complete the game than we announced before. We are sorry for the fans that are already anxiously waiting for the launch, but we would like to launch this game on January 24, 2008 in Japan. As for the North American launch, we will review that too, and our local subsidiaries will make their own announcements.
646:"Invisible Melee" were limited to one feature per match, players may now select multiple options for a single match. Another returning game type, Tourney mode (formerly Tournament mode), enables players to create an elimination-based tournament, where up to 32 players can play, with a large number of game-controlled or human-controlled opponents. A "Rotation" feature has been introduced in
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merge occasionally until they become a unified team by the end of the game. In cooperative multiplayer, once one player loses a life, an ally can take his or her place until the number of lives run out. If there are no lives left and player one is defeated, the game is interrupted, with the choice of quitting or starting again from the previous "door" the player passed through.
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1759:(ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. It was also the fifth best-selling game of Japan in 2008, selling 1,747,113 copies. It was the fourth best-selling game of 2008 in the United States, selling over 4.17 million copies. By March 31, 2020, the game had sold 13.32 million units worldwide, according to Nintendo.
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s 2008 video game awards, including "Best
Fighting Game", "Best Local Multiplayer Game" and "Best Original Score". It was also nominated by them for several other Wii-specific awards, including "Best Graphics Technology", "Best Use of Sound", "Best Online Multiplayer Game" and "Game of the Year". The
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the next day, May 10, 2006, along with the game's first official trailer during the E3 After-Hours Press
Conference. In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because " found that trying to implement too much motion-sensory functionality can get in
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Other stickers or trophies which cannot be collected through the Coin
Launcher minigame, Subspace Emissary, or Vs. matches can be unlocked from the Challenges menu, an interactive display which catalogs unlocked features and items in gridded windows. Once a window has been broken and its contents are
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as the primary method of obtaining trophies. The Coin
Launcher is a machine that uses coins as projectiles to shoot trophies and counter incoming dangers. Coins can also be used to bet on the victor of online battles via Spectator mode. Trophies unavailable in Coin Launcher mode are obtained by using
949:, Ness and later Kirby, who, with the former two reviving Dedede in return, rescue the fighters and navigate a gargantuan maze-like amalgamation of the areas that were transported into Subspace where Tabuu is located. When Tabuu attempts to dispose of the fighters once and for all, he is attacked by
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In addition to trophies, players can now collect stickers of video game artwork. Players can place stickers and trophies onto virtual backgrounds and take snapshots, which can be sent to other players via
Nintendo Wi-Fi Connection. Stickers can be applied to characters to power up their abilities in
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The
Ancient Minister's true identity is revealed to be that of the leading R.O.B. unit, who rebels against Ganondorf to join the fighters when the latter detonates several bombs on its home, the Isle of the Ancients, to create a rift into Subspace large enough to summon the Subspace Army's ultimate
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universe. In this world, when a fighter is defeated, they become an inanimate trophy-like object, but they can be returned to their animate forms when the object's stand is touched by an active fighter. Suddenly, the
Halberd appears, releasing a stream of purple particles known as Shadow Bugs that
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features Events, matches with predetermined battle conditions such as defeating opponents within a time limit or reaching a specific goal. New to single-player mode, each of the 41 Events has three difficulty levels, with a distinct high score recorded for each. In addition to the normal set of 41
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technology to emulate older hardware and have time constraints ranging from thirty seconds to five minutes. Some use save data to allow the player to play a certain scenario or level. Along with
Masterpieces comes the inclusion of the Chronicles section, a library of previous Nintendo games which
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Unlike other game modes, the SSE has a team system for the characters, with a limited choice of characters at the beginning of the mode. Others join the team as the game progresses, while some characters may leave the team temporarily. Most characters start off with their own teams, but the teams
551:, referred to as "Final Smashes". Significantly more powerful than regular attacks, these moves have a wide variety of effects that range from nearly unavoidable blasts to temporary transformations. Final Smash moves can be performed by destroying a Smash Ball: a colorful floating orb bearing the
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s launch, the Smash
Service has updated the game's Vault with one user submitted snapshot, custom stage and replay data chosen by Nintendo every day; each new update overwrites the previous. The user can choose to not receive updates from the service through the Nintendo Wi-Fi Connection options
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Snapshots may be taken during battles or in certain other modes, which can later be sent to friends or submitted to Nintendo. Video replay footage can be captured in specific game modes, including Brawl and Target Smash! modes, and sent to friends in the same manner. Snapshots, custom stages and
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received universal acclaim, with praise centered on its entertainment value despite issues relating to its content loading times. Its musical score, composed through a collaboration of 38 renowned video game composers, was lauded for its representation of different generations in gaming history.
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has received universal acclaim and has been commercially successful worldwide. In the United States, the game sold 874,000 units on launch day and 1.4 million units in its first week to become the fastest-selling Nintendo video game in America's history, according to Nintendo. According to
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features other multiplayer modes and options in Group mode. Special Melee, from the previous game, returns as Special Brawl. In this mode, players are able to battle in matches using special rules for a greater level of customization. Whereas previously standard options such as "Giant Melee" or
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based on classic Nintendo hardware. The Subspace Army boasts a number of original enemies, such as the Roader, a robotic unicycle; the Bytan, a one-eyed spherical creature which can replicate itself if left alone; and the Primid, enemies that fight with a variety of weapons. Though the game is
522:
characters start the game with 0%; the value rises as they take damage, to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a
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for a console game, due to the "Smash Stack" exploit found within the game's built-in stage builder when loading stages from an SD card. Rather than stage data, a specialized program can be inserted onto the SD card that renders the builder unusable while present, but allows loading of
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has explained that Sakurai always wanted to have a deep single-player game, but he wanted Sakurai to focus more on the multiplayer aspects in the previous titles since there were already many single-player games of this kind. Both were possible with the development time allotted for
675:. Several matches have a unique battle condition, such as a metal opponent, large opponent, or a two-on-two team battle. Similar to Classic mode are All Star Mode and Boss Battles, where the player has only one life to defeat all of the playable characters and bosses respectively.
1200:, Kojima stated that the game felt complete and that Nintendo "could put it out now and it would sell millions of copies". Starting May 22, 2007 and ending April 14, 2008, the game's official site had daily weekday updates, revealing characters, stages, items, music and more.
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In a freeze frame-styled epilogue, the fighters look at a great luminous cross on the horizon where the Isle of the Ancients once resided, which is implied to have now been erased from existence due to the excessive amount of the Subspace Bombs that had been detonated there.
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would be released on December 3, 2007, in the Americas. However, just two months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, President Iwata announced the delay,
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uses a dual-layer disc due to the size of the game data. Nintendo of America has stated that some Wii consoles may have difficulty reading the high-density software due to a contaminated laser lens. Nintendo offered a free repair for owners who experienced this issue.
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The fighters confront Tabuu, but the latter annihilates them all with a cataclysmic attack known as "Off Waves" and scatters their trophy forms all throughout his dimension. Dedede's brooches are soon revealed to be a fail-safe against Tabuu and independently revive
4636:(translated): During the GameCube development for Smash Bros., I really wanted to get Sonic into that game, but it was just too late in the development process and couldn't get it in for GameCube, but they did move forward and put Sonic in for the Wii version.
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as playable fighters. However, due to concerns that the Miis would not be interesting enough characters and that they could be used for online bullying, Sakurai had to decide against it. Miis would later be integrated into the series as playable characters in
1755:, by August 2008, the game had sold 3.539 million units in the United States, 213,000 in the United Kingdom, and 1.681 million in Japan, respectively, for a total of 5.433 million units. It ultimately received a "Platinum" sales award from the
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from the card on top of the game's on-disc data. These patches range from simple character skins and balance adjustments to more complex modifications such as whole additional characters and extra stages more complex than the internal stage builder allows.
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Stages range from floating platforms to moving areas where the characters must stay within the field of play. Each stage has a boundary that cannot be passed, or the character will be "KO'd", thus losing a life or "point", depending on the mode of play.
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series, features a live events system in which special events may occur depending on the date and time. Environmental gameplay mechanics are featured in this installment, such as destructible terrain and the ability to float. Unlike its predecessors,
685:
Stadium mode is a collection of objective-oriented minigames. Returning from the two previous games is the "Target Smash!" minigame, in which the player must break ten targets as quickly as possible. In the Home-Run Contest, the player must beat
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praised the game's ability to stay fun in both single-player and multiplayer modes, while "fulfilling its usual role of dominating a willing crowd's evening into the early hours, and now allowing you to sustain that after everyone's gone home".
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primarily played as a single-player mode, cooperative multiplayer is available. The SSE features a mechanism which strengthens a character's abilities in the form of collectible stickers which can be applied to the player's Trophies.
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includes various modes of play from the previous game designed for a single player. In Classic Mode, players fight individual characters in a selected order. Each match features an arena or opponent from a particular series, such as
543:, depending on the mode of control. In addition to basic attacks, characters have access to more powerful moves, known as smash attacks. Each character has four unique moves, which often cause effects besides damage to an opponent.
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staff members that resided in the area of the new office joined the project. Altogether, roughly 100 individuals worked on the project full-time, and were given access to all the original material and tools from the development of
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that uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in
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units, and transports the stadium into Subspace, an alternate dimension where the Subspace Army resides. The army's advance prompts the fighters to join forces and attempt to repel the threat, while its pawns, villain fighters
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is "completely engrossing and wholly entertaining", it suffers from "long loading times" and "uninspired enemies and locales" in the Subspace Emissary adventure mode. He also described the graphics as "an enhanced version of
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website that there were "hurdles of all sorts that it very difficult" to implement online battles. Furthermore, he said that an online ranking system is unlikely to be implemented. During a test play between Sakurai and
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game were developed, he would want Sakurai to again serve as director. It was not until the day after the conference that Iwata requested that Sakurai hold a private meeting with him, where he was asked to be involved as
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contains 41 selectable stages, 29 of which are initially available. Many stages undergo elaborate changes while battles take place, such as a cycling day-to-night system or changing seasons. A stage, based on the
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series, he became more interested in characters exclusive to Japan-only releases. Sakurai said that third-party characters would amount to two at the most, aside from Snake. The inclusion of Konami-created character
732:, as well as cutscenes explaining the plot. The mode introduces a group of antagonists called the Subspace Army, led by the Ancient Minister. Some of these enemies appeared in previous Nintendo video games, such as
877:
form the soldiers of an evil force known as the Subspace Army. The Ancient Minister, the army's cloaked general, arrives and detonates a Subspace Bomb, which can only be activated by the sacrifice of a pair of
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fight using a variety of attacks, that give the player a wider selection than the predecessors. Players execute each move by pressing a button in conjunction with a tilt of the control stick or a press of the
352:, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and
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would be released on February 10, 2008, in North America. On January 15, 2008, the game's release was delayed one week in Japan to January 31 and nearly a month in the Americas to March 9. On April 24, 2008,
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Moses, Travis; Rudden, Dave (April 2008). "Super Smash Bros. Brawl: This is it: The final Super Smash Bros. Brawl preview before the game's release in March...and we've got our lucky paws on an early copy".
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s director. Sakurai agreed to become director, and development of the game began in October 2005, when Nintendo opened a new office in Tokyo just for its production. Help from a variety of studios such as
833:
an item called the Trophy Stand on weakened enemy characters and bosses within The Subspace Emissary. Trophies obtained in this manner may contain information on the backstory of the Subspace Emissary.
1768:, who awarded it a perfect score, praised the variety and depth of the single-player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Chris Slate of
890:, attempt to deter the allied fighters by using powerful weapons that instantly reduce them to their trophy forms, with the former using the Shadow Bugs on some of them to create evil doppelgängers.
2047:
s roster. The mod received praise from many reviewers and fans, and the "Version 3.0" demo had received over 300,000 downloads by February 2014. The project ceased development on December 1, 2015.
1295:, and arranged by Sakai. The main theme has Latin lyrics that allude to various key aspects of the game, including fighting for glory, rivals becoming companions, and the fame of the characters.
1349:
Japanese fans were asked to submit their desired characters and musical themes via a forum on the game's official Japanese site for possible inclusion. The most requested third-party character,
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the way of the game". As far as Wi-Fi play is concerned, Sakurai stated his plan was to include Wi-Fi connection compatibility from the start. He goes on to say, "One of the primary reasons
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lists games either previously made or published by Nintendo on all of its consoles. New games appear when certain characters, trophies or stickers related to the game are unlocked.
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was soon to be in development for its next console and would be a launch title with Wi-Fi compatibility for online play. The announcement was a surprise to Sakurai, who left
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Characters can use items ranging from projectiles to melee weapons; each has a different effect on the characters around it. Although many items have returned from previous
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allows players to create their own stages in a mode called Stage Builder, the first in the series to implement this mode. Players can save their stages to an
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includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.
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contains demo versions of several Nintendo games, named "Masterpieces", which were originally released for older consoles and feature characters playable in
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replays can be submitted to Nintendo's "Smash Service" for a chance to get the content featured and updated on all Smash Service-enabled Wii consoles. Since
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games, new ones have been introduced as well. Some returning items have changed appearance and function. Two varieties of items, Assist Trophies and
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1906:, saying that players who are not into Nintendo's history or multiplayer "probably won't understand what all the fuss is about in the first place".
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over knockouts. It includes a more extensive single-player mode than its predecessors, known as the Subspace Emissary. This mode is a plot-driven,
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allows the player to select from 39 playable characters, 25 of which are initially available from the start. Some are new, but others return from
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is to knock opponents off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on
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are trophies, statues of video game characters and objects that give brief histories or descriptions of their subjects, such as Mario and
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menu. After June 30, 2009, the Smash Service stopped accepting content from its users. After May 20, 2014, the Nintendo Wi-Fi service for
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Sakurai originally stated that he did not want to emphasize Japan-only characters. However, reflecting upon Marth and Roy's inclusion in
828:, or other characters and items that appear in their respective series. A minigame, the Coin Launcher, replaces the lottery machine from
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features a new Adventure mode titled "The Subspace Emissary", abbreviated to "SSE". This mode features a unique storyline and numerous
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We recently broke the 300,000 download threshold via the website. That's more than triple 2.5/2.6 got in their year or so. Thank you!!
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s playable characters, adds new character costumes and gameplay modes, and adds the characters Mewtwo and Roy, who were present in
714:. Pictured above is the Ancient Minister, who starts out as the story's central antagonist, but later becomes the playable fighter
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Sakurai revealed a list of 36 musicians providing musical arrangements for the game on May 22, 2007. He asked composers such as
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921:, aided by the Pokémon Trainer, and his trophy form is later helplessly sucked into a Subspace Bomb's detonation. Meanwhile,
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On Battlefield, the main platform will not change... But then evening comes... And then comes night. You can brawl til dawn!
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paradigm—to only include characters from games made by Nintendo and its second parties—but Sakurai said that the creator of
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expressed disappointment at the lack of "stat tracking, voice chat, and a mostly lag free environment" in the online mode.
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is the first game in the series to have playable third-party characters. Like that of its predecessors, the objective of
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is not directed exclusively towards serious gamers, as it offers "a curious diversion for uninterested gamers" as well.
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s "simple controls and gameplay make it remarkably accessible to beginners, yet still appealing to veterans", while
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a perfect score in the March 2008 issue, calling it "one of the very best games that Nintendo has ever produced".
570:, respectively, that generally aid the summoner. They cannot be controlled by players and are usually invincible.
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650:, which allows up to sixteen players to compete in sequence by switching out winners or losers after each round.
633:, players can submit their creations to their friends, or to Nintendo to receive a daily stage from the service.
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5410:"Leading Market Research Firms Join Forces to Provide First Multi-Continent View Of Video Game Software Sales"
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The highlight of this stage is its seasonal changes, as it goes from spring to summer to fall and then winter.
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By the way, the majority of Assist Trophies are invincible. Trying to fight back is useless, so just run away.
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3928:(Interview: transcript). Interviewed by Iwata, Satoru. p. Searching for Office and Staff. Archived from
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battles with up to four combatants, and is the first game of its franchise to feature online battles via
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489:. The damage meter now displays the name of the character as well as an image of their official artwork.
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s physics, slower-paced gameplay, use of chance elements, and mechanics of certain attacks compared to
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game, despite the fact that Iwata told Sakurai shortly after his resignation from HAL that if a new
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echoed this by equating the quality of the graphics to that of the GameCube. Mitchell Saltzman of
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mentioned the amount of content that gives the game "staying power that few other games possess".
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series. Other newcomers are the first to represent their series. These include characters such as
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players, known collectively as the Project M Back Room (PMBR), began development on a mod of
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reached number one on both European and Australian sales charts. According to the NPD Group,
404:. The game is unique in that it can be played with four different controllers, including the
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announced on May 15, 2008, that the game would be released in that region on June 26, 2008.
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613:-inspired Shadow Moses Island. The game also includes 10 stages taken from its predecessor,
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game also won "Best Fighting Game" in GameSpot's Game of the Year awards 2008. During the
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teams. After delays due to development problems, the game was released worldwide in 2008.
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4445:
4044:
2701:
2674:
2647:
2617:
2587:
1817:
s soundtrack as "spectacular ... spanning a generous swath of gaming history".
841:
unlocked, horizontally adjacent windows display the conditions necessary to unlock them.
4329:
4302:
7029:
6987:
6825:
6797:
6692:
6607:
6548:
5511:
4940:
3346:
2476:
2091:
1897:
1890:
risks growing too familiar. It never breeds contempt, but it doesn't quite muster that
1770:
1656:
1278:
1130:
1079:
1064:
682:
Events played with a single player, a smaller set of 21 two-player Events is included.
389:
135:
6166:
4651:"Mii Fighters were added to Super Smash Bros due to growing presence and fan requests"
706:
17:
7184:
6946:
6752:
6702:
5655:
5568:"IR Information : Financial Data - Top Selling Title Sales Units - Wii Software"
5075:
4419:
2075:
1832:
1819:
1733:
1593:
1507:
1292:
1287:
1151:
777:
733:
548:
382:
315:
294:
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198:
5805:
4707:
3373:"Nintendo killing online support for Mario Kart Wii, Super Smash Bros. Brawl in May"
7174:
6818:
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6543:
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3929:
3206:
1793:
1569:
1531:
1282:
1197:
1122:
691:
345:
3991:
1844:
features "one of the most enduringly innovative and deep systems of any fighter".
563:
4248:
1886:
s Matthew Castle points to the franchise's lack of innovation with the verdict, "
6908:
6757:
6662:
6612:
6558:
6267:
5621:"Super Smash Bros. Brawl Review at Game Revolution – Hit me with your best shot"
5420:
5015:
3338:
1830:
s "finely tuned balance, core fighting mechanics, and local multiplayer modes".
1748:
1459:
1315:
1309:
1084:
1029:
1019:
983:
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922:
906:
891:
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to inflict as much damage as possible in 10 seconds, then strike it with a
486:
397:
298:
257:
3869:
6737:
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6597:
6201:
5778:
5685:
5541:
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2332:
2083:
1902:
1752:
1737:
1421:
1324:
1270:
1093:
1014:
987:
953:, who negates his Off Waves; the fighters then defeat Tabuu and save the day.
567:
405:
1162:
as the main team in the preliminary development stages. In addition, several
698:, all Stadium mode minigames feature cooperative or competitive multiplayer.
584:
s stages are generally based on plot devices from the various game series of
6859:
6837:
6533:
5995:
5969:
5943:
5917:
5891:
5865:
5488:
5413:
4945:
4778:
3895:
3891:
3168:
2781:
2006:
1799:
1483:
1366:
1159:
323:
319:
96:
92:
6413:
5839:
469:
1342:, but was excluded due to the constant delay and ultimate cancellation of
1178:
press conference. Nintendo officially revealed the game under the name of
6813:
6772:
5383:
5325:
5261:
5205:
5175:
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4218:
3987:
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2789:
1780:
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913:
against him for command over the Subspace Army. Wario, who had kidnapped
327:
108:
4614:
3830:
1232:
On October 11, 2007, George Harrison of Nintendo of America stated that
6697:
6632:
6298:
6170:
5809:
5716:
4812:
4711:
4449:
4048:
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1908:
1867:
1764:
1495:
1447:
1204:
1175:
1118:
926:
626:
511:
449:, with over thirteen million copies sold worldwide. It was followed by
341:
76:
1187:
was created was that Nintendo, when taking Wii online, wanted to have
781:
series, to construct a plotline for the mode in cooperation with him.
7103:
6712:
6667:
6523:
6236:
5141:
1879:
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1133:
in 2003. He was not informed of Nintendo's intent to release another
1088:
1069:
1009:
Some previously represented series have had more characters added to
999:
895:
883:
878:
743:
715:
482:
266:
5258:"Wii surpasses all other next generation consoles in lifetime sales"
3205:(Interview: Transcript). Interviewed by Satoru Iwata. Archived from
1380:
s development, Sakurai revealed that he initially considered adding
1191:
to do that." However, Sakurai stated on the Japanese version of the
894:
begins independently gathering some fallen fighters, placing golden
1972:
as the fifth best game of the 2000s released on a Nintendo system.
6792:
6787:
6747:
6647:
6642:
6563:
6538:
5460:
1373:, but Sonic could not be implemented because of time constraints.
1074:
1006:
are the first five characters to not return from a previous game.
1003:
991:
946:
902:
887:
865:
705:
540:
507:
474:
468:
435:. In 2010, the game was included as one of the titles in the book
239:
6398:
5232:"NPD Reports Nintendo Finished March with Top Game, Top Hardware"
2079:
1350:
1328:
Hideo Kojima "practically begged" him to include Solid Snake in
1155:
1102:
986:
have adopted designs from more recent titles at the time, while
6950:
6417:
6018:"D.I.C.E. Awards By Video Game Details Super Smash Bros. Brawl"
6672:
6138:
5417:
1848:
1745:
1581:
1381:
331:
225:
6330:"This Super-Popular Smash Bros. Mod Just Shut Down For Good"
909:
to draw the world into Subspace, but is secretly plotting a
5538:"NPD: Nintendo Drives '08 Industry Sales Past $ 21 Billion"
1174:
The game was absent from Nintendo's Wii showing at its pre-
506:
include most of the same ones as the predecessors, such as
6264:"Smash Bros. mod Project M 3.0 gets one heck of a trailer"
925:
leaves his group to reclaim the Halberd as he allies with
6167:"Fans Take Up Arms and Fix Nintendo's Fighter Themselves"
5456:
Entertainment and Leisure Software Publishers Association
1757:
Entertainment and Leisure Software Publishers Association
792:
allows players to play against distant opponents via the
6198:"Be Inspired by These Ambitious Video Game Fan Projects"
5202:"Super Smash Bros. Brawl Smashes Nintendo Sales Records"
6361:"Project+: The fan-made Smash game that refuses to die"
3738:"Lucas From Mother 3 Added to Smash Bros. Brawl - News"
990:
has gained the ability to change into Zero Suit Samus.
607:
includes stages based on third-party games such as the
42:
5289:"Video game sales slide on shortage of hot new titles"
4870:
4868:
3708:"Newest Super Smash Bros Fighter is Fire Emblem's Ike"
864:
In the Adventure mode titled "The Subspace Emissary",
629:
or to the internal memory of the Wii console. Through
7146:
1121:
press conference on May 17, 2005, Nintendo president
901:
The Ancient Minister is revealed as a subordinate of
5166:
5164:
3192:
3190:
3077:
3075:
1105:
are the first third-party characters to appear in a
527:, a point, or coins, depending on the mode of play.
7095:
7040:
6985:
6883:
6851:
6806:
6504:
6454:
6101:"The Best Super Smash Bros. Isn't Made by Nintendo"
4475:Schneider, Peer; Casamassina, Matt (May 10, 2006).
3850:
3848:
2417:Casamassina, Matt; Schneider, Peer (May 10, 2006).
1840:games have often been "derided as button-mashing",
1245:would be released in Europe on June 27. Similarly,
290:
278:
231:
219:
207:
171:
150:
126:
114:
102:
86:
69:
2307:. London: Quintessence Editions Ltd. p. 830.
5353:"Super Smash Bros Brawl takes top spot in Europe"
4836:
4834:
4809:"Famitsu Gives Smash Bros. Brawl a Perfect Score"
4616:SXSW Gaming: March 17 - 19, 2016 in Austin, Texas
4075:"Smash Bros. Dojo Updates Come to a Close - News"
7261:Video games with user-generated gameplay content
4561:"E3 2006: Fans Asked to Fill Smash Bros. Roster"
4134:. E-news.co.jp. October 10, 2007. Archived from
1307:, which led to the international release of the
933:and neutralizes the source of the Shadow Bugs –
5137:"Ngamer — Review: Super Smash Bros. Brawl"
4241:"Super Smash Bros. Brawl at Nintendo Australia"
2963:
2961:
2150:
1865:", with backgrounds that lack detail in areas.
1222:
5682:"Super Smash Bros. Brawl (wii: 2008): Reviews"
4938:Slate, Chris (March 2008). "Simply Smashing".
3915:
3913:
775:, a scenario writer known for his work on the
641:In addition to the standard multiplayer mode,
518:that start at a maximum value and lose value,
6962:
6429:
5652:"Super Smash Bros. Brawl Review: Smash It Up"
4903:
4901:
4876:"GameTrailers Super Smash Bros. Brawl Review"
4768:
4766:
4439:
4437:
2305:1001 Video Games You Must Play Before You Die
1599:
438:1001 Video Games You Must Play Before You Die
8:
5994:. IGN.com. December 18, 2008. Archived from
5968:. IGN.com. December 18, 2008. Archived from
5966:"IGN Wii: Best Online Multiplayer Game 2008"
5942:. IGN.com. December 18, 2008. Archived from
5916:. IGN.com. December 18, 2008. Archived from
5890:. IGN.com. December 18, 2008. Archived from
5864:. IGN.com. December 18, 2008. Archived from
5838:. IGN.com. December 18, 2008. Archived from
3279:
3277:
1702:
1537:
1432:
872:face each other on a stadium located in the
452:Super Smash Bros. for Nintendo 3DS and Wii U
5862:"IGN Wii: Best Local Multiplayer Game 2008"
5713:"Super Smash Bros. Brawl review at GameSpy"
4933:
4931:
4802:
4800:
3677:"Diddy Kong joins Smash Bros. Brawl roster"
3480:
3478:
3396:
3394:
1962:s 100 greatest Nintendo games of all time.
26:
6969:
6955:
6947:
6436:
6422:
6414:
6026:Academy of Interactive Arts & Sciences
5172:"Gamespot: Best Fighting Game of the Year"
5130:
5128:
4775:"Eurogamer Super Smash Bros. Brawl Review"
3868:. Smashbros.com. p. 4. Archived from
3800:"Smash Bros. Revolution Director Revealed"
3258:. Smash Bros. Dojo!!. September 18, 2007.
2993:
2991:
2786:Super Smash Bros. Brawl instruction manual
2412:
2410:
2408:
2278:Academy of Interactive Arts & Sciences
2054:, described as a "spiritual successor" to
2050:In 2019, a new team of developers created
1945:Academy of Interactive Arts & Sciences
1941:12th Annual Interactive Achievement Awards
1701:
1431:
1406:
967:Characters in the Super Smash Bros. series
566:, temporarily summon guest characters and
433:Academy of Interactive Arts & Sciences
75:
66:
7206:Multiplayer and single-player video games
6227:Hernandez, Patricia (December 10, 2013).
6094:
6092:
4843:"GameSpot Super Smash Bros. Brawl Review"
4045:"Kojima's Played Super Smash Bros. Brawl"
4004:『スマブラ』をネット対戦させるには、いろいろとハードルが高い困難なことがあります。
3860:"Masahiro Sakurai's Thoughts About Games"
1053:series for the first time since the 1991
7231:Video games directed by Masahiro Sakurai
5914:"IGN Wii: Best Graphics Technology 2008"
4215:"Nintendo announces Q2 release schedule"
3401:Sakurai, Masahiro (September 24, 2007).
3052:Sakurai, Masahiro (September 19, 2007).
2803:Sakurai, Masahiro (September 28, 2007).
2754:Sakurai, Masahiro (September 13, 2007).
465:Gameplay of the Super Smash Bros. series
392:featuring computer-generated cutscenes.
32:This is an accepted version of this page
7153:
5212:from the original on September 15, 2008
4504:"E306: Super Smash Bros. Brawl Q&A"
4328:Sakurai, Masahiro (September 7, 2007).
4016:Casamassina, Matt (February 20, 2008).
3455:Sakurai, Masahiro (December 26, 2007).
3428:Sakurai, Masahiro (December 27, 2007).
3284:Sakurai, Masahiro (November 16, 2007).
2968:Sakurai, Masahiro (December 17, 2007).
2938:Sakurai, Masahiro (November 29, 2007).
2830:Sakurai, Masahiro (December 11, 2007).
2700:Sakurai, Masahiro (November 30, 2007).
2220:Sakurai, Masahiro (November 16, 2007).
2169:
2067:
1125:announced that the next installment of
344:press conference by Nintendo president
28:
7236:Video games produced by Kensuke Tanabe
6359:Collette, Daniel (November 21, 2021).
6274:from the original on February 24, 2014
6208:from the original on February 20, 2014
6146:from the original on February 23, 2014
6032:from the original on November 15, 2023
5574:from the original on December 19, 2017
5322:"Analyst: March a perfect sales storm"
4916:from the original on November 28, 2012
4785:from the original on December 24, 2008
4586:Sakurai, Masahiro (October 10, 2007).
4363:from the original on December 19, 2013
4187:Casamassina, Matt (January 14, 2008).
3963:from the original on February 19, 2014
3748:from the original on September 8, 2014
3570:Sakurai, Masahiro (January 28, 2008).
3539:Sakurai, Masahiro (January 25, 2008).
3512:Sakurai, Masahiro (January 14, 2008).
3311:Sakurai, Masahiro (October 12, 2007).
3175:from the original on December 20, 2008
3165:"Miyamoto and Sakurai on Nintendo Wii"
3082:Sakurai, Masahiro (January 18, 2008).
3025:Sakurai, Masahiro (October 16, 2007).
2998:Sakurai, Masahiro (October 24, 2007).
2857:Sakurai, Masahiro (October 30, 2007).
2727:Sakurai, Masahiro (October 29, 2007).
2708:from the original on December 11, 2013
2681:from the original on December 11, 2013
2654:from the original on December 13, 2013
2624:from the original on December 11, 2013
2594:from the original on December 11, 2013
2483:from the original on December 11, 2013
2475:Sakurai, Masahiro (November 6, 2007).
2329:"Super Smash Bros. Brawl: Video Games"
2185:from the original on February 19, 2014
1927:won multiple Wii-specific awards from
1762:The editors of Japanese game magazine
6340:from the original on October 29, 2023
6243:from the original on January 30, 2014
6113:from the original on January 21, 2014
5600:from the original on November 9, 2012
5518:from the original on January 22, 2009
5431:from the original on October 16, 2012
5390:from the original on January 21, 2016
5332:from the original on January 21, 2016
5268:from the original on January 24, 2012
5052:from the original on October 19, 2012
4886:from the original on October 14, 2012
4853:from the original on February 3, 2014
4677:"Metacritic: Super Smash Bros. Brawl"
4567:from the original on November 3, 2013
4483:from the original on November 9, 2012
4195:from the original on November 9, 2012
4168:from the original on November 9, 2012
4112:from the original on November 9, 2012
3922:"Iwata Asks: Super Smash Bros. Brawl"
3779:from the original on November 9, 2012
3718:from the original on November 7, 2023
3657:from the original on October 29, 2023
3485:Sakurai, Masahiro (August 15, 2007).
3463:from the original on October 19, 2013
3379:from the original on January 24, 2018
3292:from the original on October 19, 2013
3199:"Iwata Asks: Super Smash Bros. Brawl"
3117:from the original on October 19, 2013
3109:Sakurai, Masahiro (August 24, 2007).
3090:from the original on October 19, 2013
3060:from the original on October 19, 2013
2673:Sakurai, Masahiro (October 2, 2007).
2556:Sakurai, Masahiro (August 13, 2007).
2537:from the original on October 19, 2013
2529:Sakurai, Masahiro (August 13, 2007).
2510:from the original on October 19, 2013
2502:Sakurai, Masahiro (August 13, 2007).
2429:from the original on November 9, 2012
2010:. The project was designed to retool
710:Original characters were created for
702:Adventure Mode: The Subspace Emissary
443:one of the best video games ever made
359:The number of playable characters in
7:
7251:Video games scored by Takahiro Nishi
7226:Video games about parallel universes
6371:from the original on August 17, 2024
6262:Devore, Jordan (November 19, 2013).
5692:from the original on August 19, 2010
5320:Sinclair, Brendan (April 18, 2008).
5301:from the original on October 8, 2020
5238:from the original on August 17, 2024
5149:from the original on August 11, 2011
4910:"IGN Super Smash Bros. Brawl Review"
4687:from the original on August 19, 2010
4649:Corriea, Alexa Ray (June 19, 2014).
4623:from the original on January 9, 2019
4540:from the original on August 18, 2014
4357:"E3 2006: Uematsu Scores Smash Bros"
4301:Sakurai, Masahiro (April 27, 2007).
4085:from the original on August 17, 2024
4018:"Sakurai on Super Smash Bros. Brawl"
3951:Gantayat, Anoop (December 5, 2005).
3829:. Smash Bros. Dojo!!. Archived from
3627:from the original on August 17, 2024
3591:"Mysteries of the Subspace Emissary"
3262:from the original on August 11, 2013
3136:Sakurai, Masahiro (August 3, 2007).
2919:from the original on August 17, 2014
2339:from the original on August 28, 2008
2250:. Smash Bros. Dojo!!. June 8, 2007.
2228:from the original on August 11, 2013
2179:"Sakurai Talks Smash Brothers Brawl"
1436:
1411:
1203:At the Nintendo Media Conference at
7241:Video games scored by Nobuo Uematsu
6306:from the original on March 29, 2014
5888:"IGN Wii: Best Original Score 2008"
5723:from the original on March 12, 2008
4908:Casamassina, Matt (March 4, 2008).
4502:Mcwhertor, Michael (May 11, 2006).
4106:"Nintendo E3 2007 Press Conference"
4104:Casamassina, Matt (July 11, 2007).
3597:from the original on August 5, 2013
3228:Gantayat, Anoop (October 9, 2007).
2892:from the original on August 5, 2013
2646:Sakurai, Masahiro (July 13, 2007).
2616:Sakurai, Masahiro (June 12, 2007).
2385:Sakurai, Masahiro (June 28, 2007).
2280:. February 19, 2009. Archived from
2014:to play more like its predecessor,
1900:rated the game 4 out of 5 stars on
1402:
1039:make their first appearance in the
6132:George, Richard (April 19, 2012).
6052:"20–11 Official Nintendo Magazine"
5836:"IGN Wii: Best Fighting Game 2008"
5806:"Super Smash Bros. Brawl – Review"
5785:from the original on July 28, 2013
5775:"Super Smash Bros. Brawl – Review"
5773:Gerstmann, Jeff (March 13, 2008).
5631:from the original on June 16, 2012
5544:. January 15, 2009. Archived from
5474:Caoili, Eric (November 26, 2008).
5359:from the original on July 13, 2008
5022:from the original on July 29, 2010
4966:from the original on March 2, 2009
4819:from the original on June 23, 2012
4751:from the original on April 4, 2013
4657:from the original on June 21, 2014
4477:"Super Smash Bros. Brawl: Preview"
3982:Sakurai, Masahiro (May 26, 2006).
3767:Casamassina, Matt (May 17, 2005).
3687:from the original on July 14, 2020
3578:from the original on July 5, 2013.
3551:from the original on April 3, 2015
3353:from the original on June 23, 2013
3236:from the original on June 29, 2013
3144:from the original on April 2, 2014
2586:Sakurai, Masahiro (May 22, 2007).
2477:"Items from previous installments"
2448:Sakurai, Masahiro (May 29, 2007).
2358:Sakurai, Masahiro (May 22, 2007).
2152:Dai Rantō Sumasshu Burazāzu Ekkusu
2018:, in response to complaints about
1601:
1388:Super Smash Bros. for Nintendo 3DS
1369:asked for Sonic to be included in
340:series, it was announced at a pre-
57:
7246:Video games scored by Shogo Sakai
6328:Muncy, Julie (December 2, 2015).
6229:"How To Play Project M, The Best
6177:from the original on May 11, 2012
6099:Rigney, Ryan (December 9, 2013).
5940:"IGN Wii: Best Use of Sound 2008"
5816:from the original on May 23, 2011
5101:Mathers, Martin (June 26, 2008).
4992:from the original on May 13, 2014
4962:. Nintendo Life. March 12, 2008.
4718:from the original on May 23, 2011
4594:from the original on July 5, 2013
4456:from the original on June 4, 2011
4446:"Super Smash Bros. Brawl Details"
4336:from the original on July 5, 2013
4309:from the original on July 6, 2013
4055:from the original on June 4, 2011
3520:from the original on July 5, 2013
3493:from the original on July 3, 2013
3436:from the original on July 5, 2013
3409:from the original on July 5, 2013
3319:from the original on July 5, 2013
3033:from the original on July 5, 2013
3006:from the original on July 5, 2013
2976:from the original on July 5, 2013
2946:from the original on July 5, 2013
2865:from the original on July 7, 2013
2838:from the original on July 5, 2013
2811:from the original on July 5, 2013
2762:from the original on July 5, 2013
2735:from the original on July 5, 2013
2564:from the original on July 3, 2013
2456:from the original on July 3, 2013
2393:from the original on July 5, 2013
2366:from the original on July 3, 2013
2254:from the original on July 5, 2013
1539:
1060:Kid Icarus: Of Myths and Monsters
447:best-selling Wii game of all time
7168:
7156:
7131:
7130:
7111:Sodatete! Kouchuu Ouja Mushiking
6929:
6928:
6196:Betka, Zach (January 10, 2014).
5992:"IGN Wii: Game of the Year 2008"
5744:"Super Smash Bros. Brawl Review"
5380:"Aussie game charts: June 23–29"
5042:"Super Smash Bros. Brawl Review"
5012:"Super Smash Bros. Brawl Review"
4960:"Super Smash Bros. Brawl Review"
4841:Lark, Anderson (March 7, 2008).
4807:Gray, Brian (January 16, 2008).
4773:Bramwell, Tom (March 27, 2008).
4747:. No. 187. pp. 84–85.
4739:"Super Smash Bros. Brawl Review"
4708:"Super Smash Bros. Brawl Review"
4444:Klepek, Patrick (June 5, 2006).
4355:Schneider, Peer (May 10, 2006).
4272:"Repair Form for U.S. Residents"
4160:Bozon, Mark (October 11, 2007).
4024:from the original on May 5, 2014
3806:from the original on May 3, 2013
3138:"What is the Subspace Emissary?"
2177:Gantayat, Anoop (May 18, 2006).
1856:, however, noted that, although
1784:editor Lark Anderson noted that
1645:
1640:
1635:
1630:
1625:
1620:
1615:
1610:
1605:
1600:
1558:
1553:
1548:
1543:
1538:
369:, although some characters from
5804:Mielke, James (March 7, 2008).
5378:Chiappini, Dan (July 3, 2008).
4706:Mielke, James (March 7, 2008).
4189:"Breaking: Smash Bros. Delayed"
4132:"Nintendo Conference Fall 2007"
3798:IGN Staff (November 16, 2005).
3375:. GameSpot. February 27, 2014.
3230:"Nintendo Conference 2007 Fall"
2209:. No. 235. pp. 30–31.
1996:In 2011, a team of competitive
514:. Instead of using traditional
445:. As of 2023, it is the eighth
441:, and is also considered to be
334:. The third installment in the
5594:"Perfect Score for Smash Bros"
5451:"ELSPA Sales Awards: Platinum"
5103:"Wii Review: Super Smash Bros"
4384:Understanding Video Game Music
4247:. May 14, 2008. Archived from
4162:"Smash Release Date Confirmed"
4043:Dormer, Dan (April 27, 2007).
3163:Bramwell, Tom (May 11, 2005).
2074:Development co-operation from
1318:may seem to conflict with the
1171:, courtesy of HAL Laboratory.
1077:, as he appears in Nintendo's
547:introduces character-specific
1:
6165:Todd, Nick (April 21, 2012).
6134:"Rebuilding Super Smash Bros"
5508:"Japanese 2008 Market Report"
5287:Pham, Alex (April 17, 2009).
4613:SXSWGaming (March 19, 2016).
3706:Smith, Carly (May 23, 2014).
2029:. The mod rebalances each of
1101:from Nintendo's former rival
1338:was supposed to be added in
742:franchise and a squadron of
493:Following its predecessors,
6085:. No. 252. March 2010.
5484:Reach Diamond Status In UK"
5351:Lee, James (July 7, 2008).
3653:. Nintendo. July 18, 2007.
3054:"The Enemies From Subspace"
3027:"Stadium: Home-Run Contest"
2504:"What are Assist Trophies?"
2274:"Fighting Game of the Year"
2151:
1955:". The game placed 15th in
905:, who is under orders from
408:, Wii Remote with Nunchuk,
7277:
6397:. Nintendo. Archived from
6081:"The Best of the Decade".
6056:Official Nintendo Magazine
5107:Official Nintendo Magazine
4559:IGN Staff (May 11, 2006).
4388:Cambridge University Press
1958:Official Nintendo Magazine
1912:, however, suggested that
1836:concluded that, while the
1679:Official Nintendo Magazine
964:
754:During the development of
462:
7128:
6924:
5596:. IGN. January 16, 2008.
4988:. Nintendo World Report.
4737:Edge staff (April 2008).
4639:Event occurs at 03:47:57.
2142:
1953:Fighting Game of the Year
1710:
1707:
1440:
1437:
1415:
1412:
1357:, was announced to be in
794:Nintendo Wi-Fi Connection
785:Nintendo Wi-Fi Connection
631:Nintendo Wi-Fi Connection
429:Fighting Game of the Year
402:Nintendo Wi-Fi Connection
74:
7196:Crossover fighting games
6294:"Tweet by @ProjectMGame"
4506:. Kotaku. Archived from
3000:"Stadium: Target Smash!"
2450:"What is a Final Smash?"
39:latest accepted revision
7256:Video games using Havok
7022:Nightmare in Dream Land
5234:. IGN. April 17, 2008.
3953:"Sakurai Elaborates on
3906:. Scene: Staff credits.
3900:Super Smash Bros. Brawl
2784:, ed. (March 9, 2008).
2421:Super Smash Bros. Brawl
2248:"Four Kinds of Control"
2103:Adventure Mode scenario
2016:Super Smash Bros. Melee
1949:Super Smash Bros. Brawl
1925:Super Smash Bros. Brawl
1729:Super Smash Bros. Brawl
1299:Inclusion of characters
1258:Super Smash Bros. Brawl
1234:Super Smash Bros. Brawl
1217:Super Smash Bros. Brawl
1185:Super Smash Bros. Brawl
1180:Super Smash Bros. Brawl
1033:series, and Lucas from
837:the Subspace Emissary.
756:Super Smash Bros. Brawl
722:Super Smash Bros. Brawl
660:Super Smash Bros. Brawl
658:Like its predecessors,
616:Super Smash Bros. Melee
420:Super Smash Bros. Brawl
366:Super Smash Bros. Melee
363:has grown from that in
354:third-party development
308:Super Smash Bros. Brawl
70:Super Smash Bros. Brawl
5496:on September 18, 2017.
4590:. Smash Bros. Dojo!!.
4332:. Smash Bros. Dojo!!.
4305:. Smash Bros. Dojo!!.
3955:Smash Bros. Revolution
3593:. Smash Bros. Dojo!!.
3574:. Smash Bros. Dojo!!.
3516:. Smash Bros. Dojo!!.
3489:. Smash Bros. Dojo!!.
3459:. Smash Bros. Dojo!!.
3432:. Smash Bros. Dojo!!.
3405:. Smash Bros. Dojo!!.
3315:. Smash Bros. Dojo!!.
3288:. Smash Bros. Dojo!!.
3140:. Smash Bros. Dojo!!.
3113:. Smash Bros. Dojo!!.
3086:. Smash Bros. Dojo!!.
3056:. Smash Bros. Dojo!!.
3029:. Smash Bros. Dojo!!.
3002:. Smash Bros. Dojo!!.
2972:. Smash Bros. Dojo!!.
2942:. Smash Bros. Dojo!!.
2915:. Smash Bros. Dojo!!.
2888:. Smash Bros. Dojo!!.
2861:. Smash Bros. Dojo!!.
2834:. Smash Bros. Dojo!!.
2807:. Smash Bros. Dojo!!.
2758:. Smash Bros. Dojo!!.
2731:. Smash Bros. Dojo!!.
2704:. Smash Bros. Dojo!!.
2677:. Smash Bros. Dojo!!.
2650:. Smash Bros. Dojo!!.
2620:. Smash Bros. Dojo!!.
2590:. Smash Bros. Dojo!!.
2560:. Smash Bros. Dojo!!.
2533:. Smash Bros. Dojo!!.
2531:"What are Poké Balls?"
2506:. Smash Bros. Dojo!!.
2479:. Smash Bros. Dojo!!.
2452:. Smash Bros. Dojo!!.
2389:. Smash Bros. Dojo!!.
2362:. Smash Bros. Dojo!!.
2224:. Smash Bros. Dojo!!.
1230:
1224:In order to fine-tune
718:
490:
373:were cut in the game.
81:North American box art
18:Super smash bros brawl
6302:. February 24, 2014.
5082:on September 18, 2010
4382:Summers, Tim (2016).
4270:Nintendo of America.
4079:Nintendo World Report
3984:"Fire off a comment!"
3742:Nintendo World Report
2675:"Shadow Moses Island"
1668:Nintendo World Report
1361:on October 10, 2007.
1087:, the protagonist of
712:The Subspace Emissary
709:
472:
7118:Kid Icarus: Uprising
6678:Mr. Game & Watch
5998:on December 22, 2008
5972:on December 22, 2008
5946:on December 22, 2008
5920:on December 22, 2008
5894:on December 22, 2008
5868:on December 22, 2008
5842:on December 22, 2008
5742:Saltzman, Mitchell.
5182:on December 30, 2008
5113:on February 21, 2011
4412:"Fire Emblem Series"
4282:on December 23, 2008
3833:on November 16, 2006
3647:"Samus: Final Smash"
3339:"Smash Bros. DOJO!!"
1346:of the Nintendo 64.
935:Mr. Game & Watch
6728:Rosalina & Luma
6514:Banjo & Kazooie
5548:on January 17, 2009
5514:. January 9, 2009.
5427:. August 21, 2008.
4276:Nintendo of America
4141:on October 11, 2007
3920:Sakurai, Masahiro.
3904:Nintendo of America
3825:Sakurai, Masahiro.
3589:Sakurai, Masahiro.
3197:Sakurai, Masahiro.
3084:"Sticker Power-ups"
2911:Sakurai, Masahiro.
2884:Sakurai, Masahiro.
2303:Mott, Tony (2010).
2133:Super Smash Bros. X
2121:Main theme composer
2088:Intelligent Systems
1704:
1434:
1409:
1209:Nintendo of America
1158:was enlisted, with
1047:, representing the
961:Playable characters
771:. Sakurai selected
666:The Legend of Zelda
410:GameCube controller
29:Page version status
6998:Kirby's Dream Land
6977:Games directed by
6915:The Smash Brothers
6395:"Official website"
5711:Villoria, Gerald.
5264:. April 17, 2008.
5208:. March 17, 2008.
3651:Smash Bros. DOJO!!
3621:Smash Bros. DOJO!!
3545:Smash Bros. Dojo!!
3313:"Taking Snapshots"
3209:on January 5, 2009
2130:Known in Japan as
1721:Best Fighting Game
1407:
1365:series co-creator
1355:Sonic the Hedgehog
1247:Nintendo Australia
1239:Nintendo of Europe
1099:Sonic the Hedgehog
851:. These games use
812:was discontinued.
719:
534:The characters in
491:
416:, simultaneously.
414:Classic Controller
35:
7211:Super Smash Bros.
7144:
7143:
7053:Super Smash Bros.
7043:Super Smash Bros.
6944:
6943:
6897:Super Smash Bros.
6867:Super Smash Flash
6463:Super Smash Bros.
6446:Super Smash Bros.
6401:on April 16, 2023
5754:on March 13, 2008
5748:Gameworld Network
5662:on April 14, 2008
5412:(Press release).
5355:. Game Industry.
5294:Los Angeles Times
5260:(Press release).
5204:(Press release).
5135:Castle, Matthew.
5048:. March 6, 2008.
5018:. March 8, 2008.
4948:. pp. 82–83.
4944:. Vol. 226.
4510:on March 24, 2012
4422:on April 13, 2012
3994:on March 29, 2007
3898:(March 9, 2008).
3856:Sakurai, Masahiro
3683:. July 15, 2016.
2360:"The Basic Rules"
2314:978-1-74173-076-0
2143:大乱闘スマッシュブラザーズエックス
2040:but omitted from
1998:Super Smash Bros.
1874:Gameworld Network
1725:
1724:
1700:
1699:
1430:
1429:
1320:Super Smash Bros.
1291:series composer,
1127:Super Smash Bros.
1107:Super Smash Bros.
917:, is defeated by
874:Super Smash Bros.
586:Super Smash Bros.
560:Super Smash Bros.
337:Super Smash Bros.
326:and published by
304:
303:
213:Super Smash Bros.
47:25 September 2024
16:(Redirected from
7268:
7191:2008 video games
7173:
7172:
7171:
7161:
7160:
7159:
7152:
7134:
7133:
6979:Masahiro Sakurai
6971:
6964:
6957:
6948:
6932:
6931:
6891:Platform fighter
6874:Super Smash Land
6831:Masahiro Sakurai
6438:
6431:
6424:
6415:
6410:
6408:
6406:
6381:
6380:
6378:
6376:
6356:
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6118:
6096:
6087:
6086:
6078:
6072:
6071:
6069:
6067:
6062:on June 29, 2012
6058:. Archived from
6048:
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6039:
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6014:
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5761:
5759:
5750:. Archived from
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5730:
5728:
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5702:
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5678:
5672:
5671:
5669:
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5658:. Archived from
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5497:
5492:. Archived from
5471:
5465:
5464:
5463:on May 15, 2009.
5459:. Archived from
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5178:. Archived from
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5120:
5118:
5109:. Archived from
5098:
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5078:. Archived from
5068:
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4461:
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4432:
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4418:. Archived from
4408:
4402:
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4372:
4370:
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4287:
4278:. Archived from
4267:
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4260:
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4256:
4251:on April 8, 2008
4237:
4231:
4230:
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4226:
4221:. April 24, 2008
4211:
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4060:
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4034:
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4031:
4029:
4013:
4007:
4006:
4001:
3999:
3990:. Archived from
3979:
3973:
3972:
3970:
3968:
3948:
3942:
3941:
3939:
3937:
3917:
3908:
3907:
3888:
3882:
3881:
3879:
3877:
3872:on July 17, 2006
3852:
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3398:
3389:
3388:
3386:
3384:
3369:
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3362:
3360:
3358:
3349:. June 8, 2009.
3335:
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3308:
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3297:
3281:
3272:
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3246:
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3185:
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3154:
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3127:
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3079:
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2686:
2670:
2664:
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2659:
2643:
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2636:
2631:
2629:
2618:"Yoshi's Island"
2613:
2607:
2606:
2601:
2599:
2583:
2577:
2576:
2571:
2569:
2553:
2547:
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2300:
2294:
2293:
2291:
2289:
2284:on July 13, 2010
2270:
2264:
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2259:
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2110:
2104:
2101:
2095:
2072:
2046:
2035:
2024:
1990:fan-made patches
1937:
1885:
1854:Matt Casamassina
1829:
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1552:
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1547:
1546:
1542:
1541:
1435:
1410:
1275:Yasunori Mitsuda
1253:Technical issues
1213:Reggie Fils-Aimé
1148:
806:
773:Kazushige Nojima
764:Shigeru Miyamoto
610:Metal Gear Solid
583:
499:platform fighter
473:A match between
350:Masahiro Sakurai
270:
261:
252:
244:January 31, 2008
243:
195:Kentaro Ishizaka
164:Masahiro Sakurai
160:Kazushige Nojima
140:Keisuke Terasaki
121:Masahiro Sakurai
79:
67:
21:
7276:
7275:
7271:
7270:
7269:
7267:
7266:
7265:
7216:Wii Wi-Fi games
7201:Game Arts games
7181:
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6022:interactive.org
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5634:
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5625:Game Revolution
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5448:
5444:
5434:
5432:
5408:
5407:
5403:
5393:
5391:
5377:
5376:
5372:
5362:
5360:
5350:
5349:
5345:
5335:
5333:
5319:
5318:
5314:
5304:
5302:
5286:
5285:
5281:
5271:
5269:
5256:
5255:
5251:
5241:
5239:
5230:
5229:
5225:
5215:
5213:
5200:
5199:
5195:
5185:
5183:
5170:
5169:
5162:
5152:
5150:
5134:
5133:
5126:
5116:
5114:
5100:
5099:
5095:
5085:
5083:
5070:
5069:
5065:
5055:
5053:
5040:
5039:
5035:
5025:
5023:
5010:
5009:
5005:
4995:
4993:
4984:
4983:
4979:
4969:
4967:
4958:
4957:
4953:
4937:
4936:
4929:
4919:
4917:
4907:
4906:
4899:
4889:
4887:
4874:
4873:
4866:
4856:
4854:
4840:
4839:
4832:
4822:
4820:
4806:
4805:
4798:
4788:
4786:
4772:
4771:
4764:
4754:
4752:
4736:
4735:
4731:
4721:
4719:
4705:
4704:
4700:
4690:
4688:
4675:
4674:
4670:
4660:
4658:
4648:
4647:
4643:
4626:
4624:
4612:
4611:
4607:
4597:
4595:
4585:
4584:
4580:
4570:
4568:
4558:
4557:
4553:
4543:
4541:
4532:(in Japanese).
4530:"速報スマブラ拳: Ness"
4528:
4527:
4523:
4513:
4511:
4501:
4500:
4496:
4486:
4484:
4474:
4473:
4469:
4459:
4457:
4443:
4442:
4435:
4425:
4423:
4410:
4409:
4405:
4398:
4381:
4380:
4376:
4366:
4364:
4354:
4353:
4349:
4339:
4337:
4327:
4326:
4322:
4312:
4310:
4303:"The Musicians"
4300:
4299:
4295:
4285:
4283:
4269:
4268:
4264:
4254:
4252:
4239:
4238:
4234:
4224:
4222:
4213:
4212:
4208:
4198:
4196:
4186:
4185:
4181:
4171:
4169:
4159:
4158:
4154:
4144:
4142:
4138:
4130:
4129:
4125:
4115:
4113:
4103:
4102:
4098:
4088:
4086:
4073:
4072:
4068:
4058:
4056:
4042:
4041:
4037:
4027:
4025:
4015:
4014:
4010:
3997:
3995:
3986:(in Japanese).
3981:
3980:
3976:
3966:
3964:
3950:
3949:
3945:
3935:
3933:
3932:on July 7, 2009
3919:
3918:
3911:
3890:
3889:
3885:
3875:
3873:
3854:
3853:
3846:
3836:
3834:
3824:
3823:
3819:
3809:
3807:
3797:
3796:
3792:
3782:
3780:
3773:For Revolution"
3766:
3765:
3761:
3751:
3749:
3736:
3735:
3731:
3721:
3719:
3705:
3704:
3700:
3690:
3688:
3675:
3674:
3670:
3660:
3658:
3645:
3644:
3640:
3630:
3628:
3615:
3614:
3610:
3600:
3598:
3588:
3587:
3583:
3569:
3568:
3564:
3554:
3552:
3538:
3537:
3533:
3523:
3521:
3511:
3510:
3506:
3496:
3494:
3484:
3483:
3476:
3466:
3464:
3457:"Trophy Stands"
3454:
3453:
3449:
3439:
3437:
3430:"Coin Launcher"
3427:
3426:
3422:
3412:
3410:
3400:
3399:
3392:
3382:
3380:
3371:
3370:
3366:
3356:
3354:
3337:
3336:
3332:
3322:
3320:
3310:
3309:
3305:
3295:
3293:
3283:
3282:
3275:
3265:
3263:
3254:
3253:
3249:
3239:
3237:
3227:
3226:
3222:
3212:
3210:
3196:
3195:
3188:
3178:
3176:
3162:
3161:
3157:
3147:
3145:
3135:
3134:
3130:
3120:
3118:
3111:"Petey Piranha"
3108:
3107:
3103:
3093:
3091:
3081:
3080:
3073:
3063:
3061:
3051:
3050:
3046:
3036:
3034:
3024:
3023:
3019:
3009:
3007:
2997:
2996:
2989:
2979:
2977:
2967:
2966:
2959:
2949:
2947:
2937:
2936:
2932:
2922:
2920:
2910:
2909:
2905:
2895:
2893:
2886:"All-Star Mode"
2883:
2882:
2878:
2868:
2866:
2856:
2855:
2851:
2841:
2839:
2829:
2828:
2824:
2814:
2812:
2802:
2801:
2797:
2780:
2779:
2775:
2765:
2763:
2756:"Special Brawl"
2753:
2752:
2748:
2738:
2736:
2729:"Stage Builder"
2726:
2725:
2721:
2711:
2709:
2699:
2698:
2694:
2684:
2682:
2672:
2671:
2667:
2657:
2655:
2645:
2644:
2640:
2627:
2625:
2615:
2614:
2610:
2597:
2595:
2585:
2584:
2580:
2567:
2565:
2558:"Samurai Goroh"
2555:
2554:
2550:
2540:
2538:
2528:
2527:
2523:
2513:
2511:
2501:
2500:
2496:
2486:
2484:
2474:
2473:
2469:
2459:
2457:
2447:
2446:
2442:
2432:
2430:
2416:
2415:
2406:
2396:
2394:
2384:
2383:
2379:
2369:
2367:
2357:
2356:
2352:
2342:
2340:
2327:
2326:
2322:
2315:
2302:
2301:
2297:
2287:
2285:
2272:
2271:
2267:
2257:
2255:
2246:
2245:
2241:
2231:
2229:
2219:
2218:
2214:
2203:
2202:
2198:
2188:
2186:
2176:
2175:
2171:
2166:
2161:
2160:
2136:
2129:
2125:
2120:
2116:
2111:
2107:
2102:
2098:
2073:
2069:
2064:
2044:
2033:
2022:
1978:
1935:
1922:
1883:
1827:
1814:
1807:Game Revolution
1788:
1726:
1646:
1641:
1636:
1631:
1626:
1621:
1616:
1611:
1606:
1559:
1554:
1549:
1544:
1408:Aggregate score
1405:
1401:
1301:
1267:
1255:
1241:confirmed that
1215:announced that
1146:
1115:
1097:franchise, and
969:
963:
862:
853:Virtual Console
820:Returning from
818:
804:
787:
704:
694:. Updated from
656:
639:
599:Animal Crossing
581:
576:
467:
461:
427:was named the "
274:
265:
256:
247:
238:
203:
186:Masaaki Iwasaki
167:
146:
95:
82:
65:
64:2008 video game
60:
59:2008 video game
55:
54:
53:
52:
51:
50:
34:
22:
15:
12:
11:
5:
7274:
7272:
7264:
7263:
7258:
7253:
7248:
7243:
7238:
7233:
7228:
7223:
7221:Wii-only games
7218:
7213:
7208:
7203:
7198:
7193:
7183:
7182:
7178:
7177:
7165:
7142:
7141:
7129:
7126:
7125:
7123:
7122:
7114:
7108:
7099:
7097:
7093:
7092:
7090:
7089:
7081:
7073:
7065:
7057:
7048:
7046:
7038:
7037:
7035:
7034:
7026:
7018:
7010:
7002:
6993:
6991:
6983:
6982:
6976:
6974:
6973:
6966:
6959:
6951:
6942:
6941:
6939:
6938:
6925:
6922:
6921:
6919:
6918:
6911:
6906:
6901:
6893:
6887:
6885:
6881:
6880:
6878:
6877:
6870:
6863:
6855:
6853:
6849:
6848:
6846:
6845:
6840:
6835:
6834:
6833:
6826:HAL Laboratory
6823:
6822:
6821:
6810:
6808:
6804:
6803:
6801:
6800:
6795:
6790:
6785:
6780:
6775:
6770:
6765:
6760:
6755:
6750:
6745:
6740:
6735:
6730:
6725:
6720:
6715:
6710:
6705:
6700:
6695:
6690:
6685:
6680:
6675:
6670:
6665:
6660:
6655:
6650:
6645:
6640:
6635:
6630:
6625:
6620:
6615:
6610:
6605:
6600:
6595:
6590:
6585:
6584:
6583:
6576:
6566:
6561:
6556:
6551:
6546:
6541:
6536:
6531:
6526:
6521:
6516:
6510:
6508:
6502:
6501:
6499:
6498:
6491:
6480:
6473:
6466:
6458:
6456:
6452:
6451:
6443:
6441:
6440:
6433:
6426:
6418:
6412:
6411:
6389:
6388:External links
6386:
6383:
6382:
6351:
6320:
6285:
6254:
6219:
6188:
6157:
6124:
6088:
6083:Nintendo Power
6073:
6043:
6009:
5983:
5957:
5931:
5905:
5879:
5853:
5827:
5796:
5765:
5734:
5703:
5673:
5642:
5619:Hudak, Chris.
5611:
5585:
5559:
5529:
5499:
5466:
5442:
5401:
5370:
5343:
5312:
5279:
5249:
5223:
5193:
5160:
5124:
5093:
5063:
5033:
5003:
4977:
4951:
4941:Nintendo Power
4927:
4897:
4864:
4830:
4796:
4762:
4729:
4698:
4668:
4641:
4605:
4578:
4551:
4521:
4494:
4467:
4433:
4403:
4396:
4390:. p. 17.
4374:
4347:
4320:
4293:
4262:
4232:
4206:
4179:
4152:
4123:
4096:
4066:
4035:
4008:
3974:
3943:
3909:
3883:
3844:
3817:
3790:
3759:
3729:
3698:
3668:
3638:
3608:
3581:
3562:
3541:"Masterpieces"
3531:
3504:
3474:
3447:
3420:
3390:
3364:
3347:HAL Laboratory
3330:
3303:
3273:
3247:
3220:
3186:
3155:
3128:
3101:
3071:
3044:
3017:
2987:
2970:"Co-op Events"
2957:
2930:
2913:"Boss Battles"
2903:
2876:
2849:
2822:
2805:"Tourney Mode"
2795:
2773:
2746:
2719:
2702:"Melee Stages"
2692:
2665:
2638:
2608:
2578:
2548:
2521:
2494:
2467:
2440:
2404:
2377:
2350:
2320:
2313:
2295:
2265:
2239:
2212:
2196:
2168:
2167:
2165:
2162:
2159:
2158:
2123:
2114:
2105:
2096:
2092:HAL Laboratory
2066:
2065:
2063:
2060:
1977:
1974:
1970:Nintendo Power
1968:was ranked by
1921:
1918:
1898:Jeff Gerstmann
1771:Nintendo Power
1723:
1722:
1719:
1713:
1712:
1709:
1698:
1697:
1694:
1686:
1685:
1682:
1674:
1673:
1670:
1664:
1663:
1660:
1657:Nintendo Power
1652:
1651:
1597:
1589:
1588:
1585:
1577:
1576:
1573:
1565:
1564:
1535:
1527:
1526:
1523:
1515:
1514:
1511:
1503:
1502:
1499:
1491:
1490:
1487:
1479:
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1475:
1467:
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1463:
1455:
1454:
1451:
1443:
1442:
1439:
1428:
1427:
1424:
1418:
1417:
1414:
1403:
1400:
1397:
1300:
1297:
1279:Yoko Shimomura
1266:
1263:
1254:
1251:
1131:HAL Laboratory
1114:
1111:
998:, Young Link,
962:
959:
861:
858:
817:
814:
786:
783:
726:side-scrolling
703:
700:
655:
652:
638:
635:
575:
572:
460:
457:
387:side-scrolling
302:
301:
292:
288:
287:
282:
276:
275:
273:
272:
263:
254:
245:
235:
233:
229:
228:
223:
217:
216:
209:
205:
204:
202:
201:
196:
193:
190:
187:
184:
181:
180:Takahiro Nishi
177:
175:
169:
168:
166:
165:
162:
156:
154:
148:
147:
145:
144:
143:Akiya Sakamoto
141:
138:
136:Kensuke Tanabe
132:
130:
124:
123:
118:
112:
111:
106:
100:
99:
90:
84:
83:
80:
72:
71:
63:
58:
56:
36:
30:
27:
25:
24:
23:
14:
13:
10:
9:
6:
4:
3:
2:
7273:
7262:
7259:
7257:
7254:
7252:
7249:
7247:
7244:
7242:
7239:
7237:
7234:
7232:
7229:
7227:
7224:
7222:
7219:
7217:
7214:
7212:
7209:
7207:
7204:
7202:
7199:
7197:
7194:
7192:
7189:
7188:
7186:
7176:
7166:
7164:
7154:
7150:
7139:
7138:
7127:
7120:
7119:
7115:
7112:
7109:
7106:
7105:
7101:
7100:
7098:
7094:
7087:
7086:
7082:
7079:
7078:
7077:3DS and Wii U
7074:
7071:
7070:
7066:
7063:
7062:
7058:
7055:
7054:
7050:
7049:
7047:
7045:
7044:
7039:
7032:
7031:
7027:
7024:
7023:
7019:
7016:
7015:
7011:
7008:
7007:
7003:
7000:
6999:
6995:
6994:
6992:
6990:
6989:
6984:
6980:
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6967:
6965:
6960:
6958:
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6952:
6949:
6937:
6936:
6927:
6926:
6923:
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6912:
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6907:
6905:
6902:
6900:
6898:
6894:
6892:
6889:
6888:
6886:
6882:
6876:
6875:
6871:
6869:
6868:
6864:
6862:
6861:
6857:
6856:
6854:
6850:
6844:
6841:
6839:
6836:
6832:
6829:
6828:
6827:
6824:
6820:
6817:
6816:
6815:
6812:
6811:
6809:
6805:
6799:
6796:
6794:
6791:
6789:
6786:
6784:
6781:
6779:
6776:
6774:
6771:
6769:
6766:
6764:
6761:
6759:
6756:
6754:
6751:
6749:
6746:
6744:
6741:
6739:
6736:
6734:
6731:
6729:
6726:
6724:
6721:
6719:
6716:
6714:
6711:
6709:
6706:
6704:
6703:Piranha Plant
6701:
6699:
6696:
6694:
6691:
6689:
6686:
6684:
6681:
6679:
6676:
6674:
6671:
6669:
6666:
6664:
6661:
6659:
6656:
6654:
6651:
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6641:
6639:
6636:
6634:
6631:
6629:
6626:
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6621:
6619:
6616:
6614:
6611:
6609:
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6601:
6599:
6596:
6594:
6591:
6589:
6586:
6582:
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6535:
6532:
6530:
6527:
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6517:
6515:
6512:
6511:
6509:
6507:
6503:
6497:
6496:
6492:
6490:
6489:
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6396:
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6387:
6370:
6366:
6362:
6355:
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6339:
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6331:
6324:
6321:
6317:
6305:
6301:
6300:
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6289:
6286:
6273:
6269:
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6223:
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5993:
5987:
5984:
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5807:
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5776:
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5766:
5753:
5749:
5745:
5738:
5735:
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2588:"Battlefield"
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2076:Monolith Soft
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2017:
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1433:Review scores
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1344:Mother 3
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654:Single-player
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318:developed by
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316:fighting game
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295:Single-player
293:
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271:June 27, 2008
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262:June 26, 2008
259:
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253:March 9, 2008
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6843:Bandai Namco
6819:Satoru Iwata
6673:Mii Fighters
6579:
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6403:. Retrieved
6399:the original
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6021:
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5996:the original
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5970:the original
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5944:the original
5934:
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5908:
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5866:the original
5856:
5846:December 19,
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5840:the original
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5660:the original
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5546:the original
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5502:
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5454:
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5180:the original
5153:February 26,
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5140:
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5096:
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5080:the original
5066:
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5036:
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5006:
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4994:. Retrieved
4980:
4970:February 20,
4968:. Retrieved
4954:
4939:
4918:. Retrieved
4888:. Retrieved
4880:GameTrailers
4855:. Retrieved
4821:. Retrieved
4787:. Retrieved
4753:. Retrieved
4742:
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4508:the original
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4136:the original
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4038:
4026:. Retrieved
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3954:
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3936:December 21,
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3930:the original
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3837:November 11,
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3831:the original
3820:
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3793:
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3741:
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3720:. Retrieved
3712:The Escapist
3711:
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3689:. Retrieved
3680:
3671:
3659:. Retrieved
3650:
3641:
3629:. Retrieved
3623:. Nintendo.
3620:
3617:"Characters"
3611:
3599:. Retrieved
3584:
3565:
3553:. Retrieved
3544:
3534:
3522:. Retrieved
3514:"Challenges"
3507:
3495:. Retrieved
3467:December 30,
3465:. Retrieved
3450:
3438:. Retrieved
3423:
3411:. Retrieved
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3367:
3357:December 18,
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3333:
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3306:
3296:November 16,
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3264:. Retrieved
3256:"Wi-Fi Play"
3250:
3238:. Retrieved
3223:
3211:. Retrieved
3207:the original
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3177:. Retrieved
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3146:. Retrieved
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3119:. Retrieved
3104:
3092:. Retrieved
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2980:December 17,
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2950:November 29,
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2933:
2921:. Retrieved
2906:
2894:. Retrieved
2879:
2867:. Retrieved
2852:
2842:December 11,
2840:. Retrieved
2825:
2813:. Retrieved
2798:
2785:
2776:
2764:. Retrieved
2749:
2737:. Retrieved
2722:
2712:December 16,
2710:. Retrieved
2695:
2685:December 22,
2683:. Retrieved
2668:
2658:December 22,
2656:. Retrieved
2648:"Smashville"
2641:
2633:
2626:. Retrieved
2611:
2603:
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2573:
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2551:
2539:. Retrieved
2524:
2512:. Retrieved
2497:
2485:. Retrieved
2470:
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2443:
2431:. Retrieved
2420:
2395:. Retrieved
2380:
2368:. Retrieved
2353:
2341:. Retrieved
2323:
2304:
2298:
2288:December 22,
2286:. Retrieved
2282:the original
2268:
2256:. Retrieved
2242:
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1812:Brawl
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