Knowledge (XXG)

Supraland

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subgenre, which is primarily characterized by guided non-linearity as well as utility-gated exploration and progression mechanics. Supraland is played from a first-person perspective, which Münnich believes allows players to provide a superior sense of immersion within the in-game world as opposed to
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as one of the best sandbox video games he has ever played and described it as an essential experience for open world video game enthusiasts because it lets players define their own experiences. He praised its gameplay, which "feels like a love letter to a laundry list of classic games, doing justice
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games. Players are not provided with a map to navigate the in-game world: instead, large objects in the distant horizon provide visual cues for navigation. They serve as landmarks for players to orient themselves and deduce the appropriate direction to travel in order to reach their objective.
233:, the player controls a toy figurine who has come to life. The prince of a kingdom populated by "red people", the player character is tasked with uncovering why his people's water supply has been tampered with by "blue people" from a neighbouring kingdom. Played from a 308:. At the preliminary stage of his research, Münnich played his favourite video games and made a shortlist of every gameplay element he liked, before refining the list down to a small number of essential elements which Münnich described as the " 32: 523:
praised its puzzle design and expansive in-game world which rewards exploration, which offsets its otherwise underwhelming production values in his opinion. In a positive review for the Xbox One version, Donovan Erskine from
370:, he wanted to encourage players to "follow their natural curiosity without much guidance", and that they could discover a sense of immersion and satisfaction by being mindful and observant of their surroundings. 361:
is considered an unusual design choice for a Metroidvania-styled video game. Further, the lack of a map to assist players with navigation is a "central design decision" according to Münnich. In an interview with
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for dragging down every other aspect of the game, and complained that its "fun moments" and "great idea" are constantly impaired by "confused wandering through what ought to be a much more interesting world".
192:, with Humble Games as publisher, were released on October 22, 2020. Players assume control of a toy figurine and explore a series of themed areas within a child's sandbox. 628: 692: 1029: 189: 674: 552:
sold 50,000 units within one month of its post-early access release in April 2019, which far exceeded Münnich's own expectations, and 96% of its
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was developed by Supra Games founder, German video game developer David Münnich, across 16 months. Supra Games previously developed
366:, he described maps to be a source of comfort, but also a feature that degrades an entire 3D world to "meaningless geometry". For 198:
is primarily developed by Supra Games founder David Münnich, who wanted to create an adventure video game based primarily on the
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to all of them", but also highlighted the lackluster design aesthetic for its characters and in-game items. John Rairdin from
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is not a solo operation, as Münnich secured the services of a combat designer and a narrative designer as of May 2019.
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reached over 600,000 unique players which prompted Dustin Bailey to describe the game as a "cult hit".
950: 979: 507: 398: 264: 210: 49: 39: 184:-styled video game developed by Supra Games. The game was originally self-published for PC and left 785: 326: 318: 244: 693:"Epic Games award Unreal Dev Grants to Deathball remake, Bears Can't Drift, and a slew of others" 378: 288: 76: 936: 741: 495: 293: 256: 157: 148: 753: 675:"How first-person metroidvania Supraland became a hit, and what's in store for the sequel" 553: 390: 260: 89: 69: 897: 247:
are set within a child's sandbox, with each area segregated by a theme. The gameplay of
919:"Supraland Six Inches Under, sequel to the cult classic Metroidvania FPS, is out today" 898:"Supraland reaches "over 600,000 unique players (plus pirates)" as dev teases sequels" 968: 459: 382: 209:
was met with mostly positive reviews, which praised the game's gameplay mechanics. A
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players in DLC led to Münnich's decision to develop it as a standalone title.
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to be his favourite video game of 2019. Reviewing the original PC version of
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puzzle gameplay to reach the same standard of tactile quality as that of
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subgenre, also blends disparate elements from multiple genres like
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was originally intended to be the second DLC expansion pack for
217:, was released on January 14, 2022, and serves as a sequel to 937:"Supraland: Six Inches Under review -- I want to go to there" 768:"Supraland coming to PS4, Xbox One, and Switch on October 22" 251:, primarily inspired by the conventions and mechanics of the 591:, is under development, with funding to be sourced from the 708:"Supraball: First person shooter mayhem on a soccer field" 629:"Supraland Review - Little Guy, Big World, Great Puzzles" 728:
Contributor, John Walker; Walker, John (16 April 2019).
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and saw a full release on April 5, 2019. Ports for the
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has received generally favorable reviews. Writing for
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one that is played from a third-person perspective.
163: 147: 108: 75: 63: 48: 38: 24: 287:multiplayer sports game based on an early 2000s' 880:"Supraland review: It's a small world after all" 343:gameplay is puzzle solving; Münnich aspired for 556:user reviews were positive. By March 10, 2021, 572:was released for Windows on January 14, 2022. 357:The choice of a first-person perspective for 8: 444: 336:series. Among the most important aspects of 537:offered a less enthusiastic assessment of 443: 416: 30: 21: 786:"Supraland Crash review -- Back to earth" 913: 911: 874: 872: 853: 851: 825: 823: 668: 666: 190:eighth generation of video game consoles 664: 662: 660: 658: 656: 654: 652: 650: 648: 646: 612: 797: 795: 749: 739: 622: 620: 618: 616: 723: 721: 7: 448: 421: 397:and released on October 22, 2020. A 412: 501:, the PC and Xbox One versions of 14: 1030:Video games developed in Germany 831:"Supraland for Xbox One Reviews" 405:, was released on July 3, 2020. 373:The original Windows version of 316:is described as a cross between 188:on April 5, 2019. Ports for the 312:formula". The final version of 673:Horti, Samuel (May 14, 2019). 1: 304:was to create a first-person 859:"Supraland Review - Review" 706:Ian Birnbaum (5 May 2014). 599:. Unlike its predecessor, 300:Münnich's initial idea for 1056: 803:"Supraland for PC Reviews" 574:Supraland Six Inches Under 570:Supraland Six Inches Under 215:Supraland Six Inches Under 1010:Single-player video games 990:Metafictional video games 452: 449: 425: 422: 29: 730:"Wot I Think: Supraland" 587:A second sequel, titled 401:(DLC) expansion, titled 235:first-person perspective 951:"SupraGames on Twitter" 511:, John Walker declared 272:Development and release 1025:Video games about toys 1020:Unreal Engine 4 games 995:Nintendo Switch games 863:Nintendo World Report 519:, Kyle Hilliard from 471:Nintendo World Report 306:action-adventure game 734:Rock, Paper, Shotgun 508:Rock, Paper, Shotgun 399:downloadable content 265:first-person shooter 211:standalone expansion 140:WW: October 22, 2020 1000:PlayStation 4 games 939:. January 14, 2022. 535:NintendoWorldReport 446: 419: 327:The Legend of Zelda 291:for the video game 1040:Humble Games games 1005:Puzzle video games 985:Metroidvania games 925:. 14 January 2022. 886:. 23 October 2020. 774:. October 8, 2020. 752:has generic name ( 417: 379:Steam Early Access 257:puzzle video games 237:, the entirety of 496:review aggregator 491: 490: 442: 441: 393:are published by 294:Unreal Tournament 173: 172: 158:puzzle video game 120:WW: April 5, 2019 1047: 975:2019 video games 959: 958: 947: 941: 940: 933: 927: 926: 915: 906: 905: 904:. 10 March 2021. 894: 888: 887: 876: 867: 866: 855: 846: 845: 843: 841: 827: 818: 817: 815: 813: 799: 790: 789: 782: 776: 775: 764: 758: 757: 751: 747: 745: 737: 725: 716: 715: 703: 697: 696: 695:. 18 April 2015. 689: 683: 682: 670: 641: 640: 635:. 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Index


Developer(s)
Publisher(s)
Humble Games
Engine
Unreal Engine 4
Platform(s)
Windows
Nintendo Switch
PlayStation 4
Xbox One
Genre(s)
Metroidvania
puzzle video game
Single-player
Metroidvania
early access
eighth generation of video game consoles
Metroidvania
standalone expansion
first-person perspective
levels
Metroidvania
puzzle video games
point-and-click
first-person shooter
free-to-play
mod
Unreal Tournament
action-adventure game

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