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Saboteur II: Avenging Angel

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265:), who must break into a dictator's high-security compound to alter the course of a nuclear ballistic missile and then escape. The enemy's command centre and office complex is being built on top of a mountain filled with tunnels and caverns. An armoury building is on the top left of the mountain, a missile silo is on the top right, while the central top area is still being developed; there is only one way out of the mountain, which is the long entrance tunnel on the bottom left. 280:, "for a serious game released in 1987, that was kind of a big deal, especially since she wasn't a princess or cartoon character. She was a ninja". The game's designer Clive Townsend said it was a conscious decision: "I wanted something original, and it seemed quite different to most other games. It's become acceptable now after 237: 248:
The game offers two subtle ways to assist the player. The loading screen shows the compound and a building in the background, which included a pixel dot map representing each screen. There is also a hidden screen containing a glowing crate which would reward the player with infinite energy. This
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which can be found there. In all, the site covers over 700 computer screens. There are nine missions of increasing difficulty level (codenamed Rin, Kyo, Toh, Sha, Kai, Jin, Retsu, Zai and Zen), each with more objectives (such as collecting more pieces of
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and robotic guards, the player has to search through the command center for boxes of supplies. Some of the boxes contain one of 14 pieces of punched tape, which on all but the first level must be collected and taken to the
286:, but at the time it was a bit strange. Why shouldn't ninja characters be female?" Nevertheless, the PC version features a male ninja on the cover. Townsend traced the character art for the game's loading screen from an 1075: 1080: 309:
notwithstanding), the different versions all looked and played almost identically. Usually, it is almost impossible to tell the difference between the Amstrad CPC, PC and
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s Marcus Berkmann wrote that "if it doesn't perhaps hold up too well now, it's still an entertaining enough chase-and-kick 'em up with the novelty of a female hero".
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opined that the game was "a fine sequel, but possibly more important, it's a fine game in its own right.
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was one of the first action-adventure games with a female protagonist. According to Luke Plunkett of
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being the giveaway for the ZX Spectrum version). The game was re-released by Hit-Pak in 1988 and by
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screen is so well hidden it was missed off several maps printed in computer magazines of the time.
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A remake of the game was released in 2019 (32 years after the release of the original game) on
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a double twist with a backflip and a lager chaser!" When the game was re-released in 1989,
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Despite the four released formats being different in hardware and programming (the
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Initial reviews of the game were positive. For instance, Phil South from
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for the ZX Spectrum, which would feature isometric perspective graphics.
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Berkmann, Marcus (September 1989), "Saboteur II Re-release Review",
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named Nina (a sister of Ninja, the deceased hero of the original
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Following the release of the remake, two sequels were planned:
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was an original twist on an old platform riff, so that makes
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in 1989. It was also released as a bonus with an issue of
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The game starts with a drop into the building from a
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itself was supposed to be followed by the cancelled
952:"Aktueller Software Markt (ASM) Magazine (67 1987)" 134: 122: 114: 90: 78: 68: 56: 42: 702:"Contemporary (2002) map showing secret screen" 533: 531: 888: 886: 565:"Dark Side: Your Sinclair Magazine: Issue 17" 8: 807:"Computer and Videogames Magazine Issue 077" 426: 1076:Video games developed in the United Kingdom 559: 557: 555: 539:"Crash - No. 41 (1987-06) (Newsfield) (GB)" 425: 338: 161:created by Clive Townsend and released by 48: 39: 1081:Video games featuring female protagonists 678:"Your Sinclair map missing secret screen" 654:"Sinclair User map missing secret screen" 527: 768: 766: 764: 7: 519:was slated for a late 2022 release. 343: 334: 244:on the ZX Spectrum loading screen. 203:and was well received by critics. 25: 1086:Video games scored by Rob Hubbard 746:Luke Plunkett (9 November 2011). 786:"Page 4 - Totally '80s box art!" 181:compatible operating systems. A 215:. Then, while watching out for 257:The player takes control of a 1: 828:"ZZap!64 Magazine Issue 052" 148:Saboteur II: Avenging Angel 43:Saboteur II: Avenging Angel 18:Saboteur 2 - Avenging Angel 1107: 1012:at SpectrumComputing.co.uk 630:map showing secret screen" 602:map showing secret screen" 29: 1061:Single-player video games 707:. Ftp.worldofspectrum.org 683:. Ftp.worldofspectrum.org 659:. Ftp.worldofspectrum.org 635:. Ftp.worldofspectrum.org 607:. Ftp.worldofspectrum.org 515:was released in 2020 and 434: 431: 347: 344: 47: 870:"CVG Magazine Issue 069" 788:. GamesRadar. 2009-05-07 367:Computer and Video Games 30:Not to be confused with 1071:Video games about ninja 269:Development and release 1031:Action-adventure games 245: 197:action-adventure games 1051:Durell Software games 239: 195:was one of the first 159:action-adventure game 428: 341: 1066:Video game sequels 1041:Commodore 64 games 339: 246: 1091:ZX Spectrum games 1036:Amstrad CPC games 976:clivetownsend.com 449: 448: 424: 423: 222:computer terminal 151:, also known as 144: 143: 16:(Redirected from 1098: 1026:1987 video games 992:Official website 980: 979: 968: 962: 961: 959: 958: 948: 942: 941: 939: 938: 927: 921: 920: 918: 917: 906: 900: 899: 890: 881: 880: 878: 877: 866: 860: 859: 857: 856: 845: 839: 838: 836: 835: 824: 818: 817: 815: 814: 803: 797: 796: 794: 793: 782: 776: 775:11, pages 92-93. 770: 759: 758: 756: 755: 743: 737: 736: 734: 733: 722: 716: 715: 713: 712: 706: 698: 692: 691: 689: 688: 682: 674: 668: 667: 665: 664: 658: 650: 644: 643: 641: 640: 634: 622: 616: 615: 613: 612: 606: 598:"Owner modified 594: 588: 582: 576: 575: 573: 572: 561: 550: 549: 547: 546: 535: 504:prequel for the 429: 410:52% (re-release) 398:81% (re-release) 386:80% (re-release) 342: 165:in 1987 for the 129:Action-adventure 52: 40: 21: 1106: 1105: 1101: 1100: 1099: 1097: 1096: 1095: 1016: 1015: 988: 983: 970: 969: 965: 956: 954: 950: 949: 945: 936: 934: 933:. 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Retrieved 946: 935:. Retrieved 925: 914:. Retrieved 904: 894: 874:. Retrieved 864: 853:. Retrieved 851:. March 1993 843: 832:. Retrieved 822: 811:. Retrieved 809:. March 1988 801: 790:. Retrieved 780: 772: 752:. Retrieved 750:. Kotaku.com 741: 730:. Retrieved 728:. March 1993 720: 709:. Retrieved 696: 685:. Retrieved 672: 661:. Retrieved 648: 637:. Retrieved 627: 620: 609:. Retrieved 599: 592: 584: 580: 569:. Retrieved 543:. Retrieved 516: 513:Saboteur SiO 512: 510: 501: 497: 496: 477: 467: 463: 459: 453: 451: 440: 415: 403: 391: 377: 365: 353: 322: 315:colour clash 311:Commodore 64 300: 295: 291: 281: 273: 272: 262: 259:female ninja 256: 247: 241: 231:punched tape 210: 192: 186: 175:Commodore 64 153: 152: 147: 146: 145: 105:Commodore 64 58:Publisher(s) 1056:Platformers 1009:Saboteur II 998:Saboteur II 872:. July 1987 773:Retro Gamer 585:Saboteur II 541:. June 1987 432:Publication 393:CU Amiga-64 345:Publication 307:Amstrad CPC 303:ZX Spectrum 296:Saboteur 3D 292:Saboteur II 283:Tomb Raider 274:Saboteur II 242:Saboteur II 213:hang glider 201:protagonist 193:Saboteur II 171:Amstrad CPC 167:ZX Spectrum 109:ZX Spectrum 97:Amstrad CPC 92:Platform(s) 85:Rob Hubbard 80:Composer(s) 70:Designer(s) 1020:Categories 957:2015-11-06 937:2015-11-06 916:2015-11-06 876:2015-11-06 855:2015-11-06 834:2014-05-12 813:2014-05-12 792:2014-05-12 754:2014-05-12 732:2014-05-12 711:2015-11-06 687:2015-11-06 663:2015-11-06 639:2015-11-06 611:2015-11-06 571:2015-11-06 567:. May 1987 545:2015-11-06 523:References 502:Saboteur 2 498:Deep Cover 313:versions ( 226:motorcycle 185:to 1985's 154:Saboteur 2 32:Saboteur 2 1046:DOS games 1003:MobyGames 336:Reception 331:Reception 327:in 1993. 492:Xbox One 460:Saboteur 445:Megagame 263:Saboteur 207:Gameplay 188:Saboteur 157:, is an 124:Genre(s) 405:Zzap!64 324:Zzap!64 240:Map of 135:Mode(s) 115:Release 972:"Home" 587:inlay. 490:, and 474:Legacy 464:Sab II 384:9/10 319:Encore 278:Kotaku 183:sequel 179:MS-DOS 177:, and 101:MS-DOS 705:(PNG) 681:(JPG) 657:(JPG) 633:(JPG) 628:CRASH 605:(JPG) 480:Steam 435:Award 427:Award 420:36/40 372:27/40 355:Crash 348:Score 217:pumas 305:and 253:Plot 118:1987 1001:at 500:(a 488:PS4 416:ASM 360:83% 1022:: 974:. 885:^ 763:^ 554:^ 530:^ 486:, 482:, 290:. 173:, 169:, 107:, 103:, 99:, 978:. 960:. 940:. 919:. 879:. 858:. 837:. 816:. 795:. 757:. 735:. 714:. 690:. 666:. 642:. 626:" 614:. 574:. 548:. 34:. 20:)

Index

Saboteur 2 - Avenging Angel
Saboteur 2

Publisher(s)
Durell Software
Designer(s)
Composer(s)
Rob Hubbard
Platform(s)
Amstrad CPC
MS-DOS
Commodore 64
ZX Spectrum
Genre(s)
Action-adventure
Single-player
action-adventure game
Durell Software
ZX Spectrum
Amstrad CPC
Commodore 64
MS-DOS
sequel
Saboteur
action-adventure games
protagonist
hang glider
pumas
computer terminal
motorcycle

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