385:. The concept originated when Mikage, Shimosato, Mitsuda and Kato—who all knew each other to varying degrees—got together for a lunch and Migake pitched the idea of working together on a new non-traditional RPG. As Sega was not known for RPGs, Imageepoch had greater creative freedom when designing the game. At the time the game was pitched, Mikage said there were no RPGs for the DS outside established series, with their choice of platform arising from wanting to create a title which played against genre expectations. The two-screen combat system caused trouble for the programming team, with there being a "difficult few months" before they were able to get it working correctly. Mikage later said the team's priority was "just trying to get the game out on time", leading to later quality concerns.
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world. When Naja corners the group, Kyrie has Naja kill him as destroying the world would kill Morte. A despondent Morte is given a message from the Front's leader that Kyrie can be resurrected, and is directed to find
Crimson Sun by the Beast Lord Lacertus Rex. Naja joins them, having become conflicted about his role in Kyrie's death, and the party fights the remaining Beast Lords who oppose their plan to revive Kyrie. They discover Kyrie has reverted to an energy form, refusing to manifest due to his role as the Destruct. Morte uses her own love for Kyrie to restore his human form, with Crimson Sun granting them his blessing as they have chosen to remake rather than destroy the world.
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rescued by Morte and the World
Annihilation Front. Morte, determined to destroy the world, attempts to sway Kyrie to her side by the oppression of humans under the Ferals. During their travels, they are joined by Taupy, an initially reluctant Agan, and by Rhi'a to observe events. The group, guided by orders from the World Annihilation Front's unknown leader, fights two of the Primal Lords so Kyrie can gain their power. Kyrie comes to care for Morte, and continues hearing the voice pushing him towards his role as the "Destruct". On orders from the World Salvation Committee, Naja pursues them to preserve the remaining Primal Lords.
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Cataract, a river of energy flowing to the Ark where the world's
Creator resides. Killing Lacertus Rex, the party confronts the Creator, an artificial being who birthed Kyrie to initiate the latest cycle of destruction and rebirth. Kyrie rejects his role, and the party defeats the Creator. Using the Primal Lords' powers, Kyrie and Morte remake the world into a flourishing land where the desert sea has become an ocean of water, and humans and Ferels can leave in peace as equals.
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staff liked Taupy for his unconventional attitude and appearance. While the DS was typically not known for large environments and 3D graphics, Mikage wanted impressive graphics and persuaded Sega to have the game use a two-gigabit cartridge. The increased storage allowed 3D environments with a rotating camera, detailed sprites, three hundred cutscenes including CGI sequences, and extensive voice acting. The CGI scenes were co-produced by Image
Corporation,
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to it appearing beyond salvation. The pair are joined by Agan
Mardrus, a friend of Morte's and member of the Golden Lions; Rhi'a Dragunel, the last of the dragon people tied to the world's beginning and end; and Taupy, a Feral bounty hunter with the appearance of a teddy bear. Naja Gref, initially pursuing the World Annihilation Front before joining their ranks, is a half-Feral who suffers discrimination due to his mixed parentage.
290:: characters are represented with 2D sprites within 3D environments with a rotatable in-game camera. The player party goes between safe town areas, housing facilities and shops where equipment and weapons can be bought, and dungeon environments which contain puzzles and hostile encounters. These are selected from a world map. Towards the game's end, a number of optional quests are available to complete.
497:. The song's theme was described as seeing the many sides of one's self, whether that was facing an unseen enemy or destroying an ugly other side. For the Western release, a new opening theme was composed by Tsuchiya. Tsuchiya described the replacement as necessary " sales overseas", while Shimosato said the original song lacked appeal to a Western audience. Tsuchiya felt the new opening theme gave
1020:, and later through TV Osaka, TV Aichi, TV Setouchi, TV Hokkaido, and TVQ Kyushu Broadcasting. The series was released on DVD in Japan in six volumes between September 26, 2008 and February 25, 2009. Funimation released a complete collection for DVD in North America on January 26, 2010, and a reissue on December 14. It was offered through Funimation's streaming services in 2010, and by
997:. The anime was worked on by younger members of Production I.G's staff, with Tada saying they wanted to focus on smaller character moments left untold within the game. Kato and Yokotani met early on to discuss the overall scenario, but otherwise the two teams had no direct contact. The main cast carried over aside for the characters Rhi'a and Naja, who were respectively voiced by
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Beast Lords, mostly treat humans as a slave class. In response to this, two human-centric factions emerge: the World
Annihilation Front who seek to find the Destruct Code and destroy the world, and the Golden Lions who oppose the Ferals but wish to preserve the world. To oppose them, the Beast Lords create the World Salvation Committee to defend the current system.
735:, Petit and Moehnke noted uneven difficulty spikes between being extremely easy and frustratingly difficult. The mixture of 2D and 3D graphics was seen as impressive for the platform but not high quality. The voice acting was seen as good quality for the platform, though some found fault in the deliveries. The music met with unanimous praise.
225:. It was released in Japan in 2008, and in North America in 2010. Set in a desert world where humans are ruled over and persecuted by the anthropomorphic Ferals, the story revolves around protagonist Kyrie after learning he holds the power to destroy the world. Gameplay features exploration of the game world from a
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is set on a desert world that is periodically destroyed and reborn by an ancient force tied to a power dubbed the
Destruct Code and guarded by the four Primal Lords. In the current incarnation of the world, the population is split between humans and anthropomorphic Ferals. Ferals, ruled by the Twelve
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to raise a character's level and statistics, and
Customization Points which can be used to upgrade different combat skills' accuracy or attack power. Equipment attributes can be upgraded using rare materials. Additionally, characters learn vocal lines dubbed Quips. Up to four Quips can be assigned to
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was announced as part of a three-part multimedia project covering the game, an anime adaptation, and a manga adaptation. This was dubbed the "World
Destruction Project". Discussions of media expansions emerged when the game was 50% completed and the scenario had been finalised, with the team wanting
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conducted by Mario
Klemens, with vocals by the Czech Philharmonic Children's Choir conducted by Jiri Chvala. Mistuda chose the Czech Philharmonic due to the positive reputation of European orchestral string performances. A mixed choir was chosen over his initial idea of an all-boys choir to create a
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and Kimihiko Fujisaka. Additional character and art design was handled by a large team including Tsukasa Kado and Shin Nagasawa. The character Taupy was designed by Kato, whose rough sketches were liked enough by the team to be used. Kato described Morte as his favorite character, though most of the
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board, the story was toned down for broader appeal. Despite regrets, Shimosato felt that the developers had made the right decision in regards to marketing the game in Japan. When creating the final scenario, Kato could not portray the darker elements explicitly, incorporating humor to obfuscate the
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The main characters are members of the World Annihilation Front. The protagonist is Kryie, a peaceful-minded young man orphaned from birth who has lived a sheltered existence with friendly Ferals. He becomes allied with Morte, an outwardly cheery woman determined to destroy and restart the world due
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first with a prologue chapter on June 27, 2010 in the "August" issue, then with its first full chapter on July 26 in the "September" issue. The serial ran until the following "September" issue, published on July 27, 2009. The manga was published in two volumes on January 27, and September 26, 2009.
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was co-composed and co-arranged by Mitsuda, Shunsuke Tsuchiya and Kazumi Mitome. As they were old friends, Mitsuda's work on the score would influence some of Kato's work on the scenario. Mitsuda contributed around twenty tracks to the score. The main theme, composed by Mitsuda with lyrics by Kato,
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system with real-time elements. When a character's turn appears, the player inputs a sequence of attacks the current party member then performs: depending on type, attacks will take varying amounts of a character's Battle Points. Battle Points are limited, and vary depending on a semi-hidden Morale
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Kato agreed to create the scenario as there was space in his schedule. His concept, with a group of young people wanting to destroy the world rather than save it, was meant as an inversion of the typical Japanese RPG storyline. Scenario company Gekko helped with the script writing. Kato's original
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Kyrie lives in the village of Barni with his uncle, where humans and Ferals are treated as equals by their ruler the Beast Lord Ursa Rex. One day, Kyrie hears a voice which triggers a power which turns Barni and everyone there into sand, including Ursa Rex. Arrested for Barni's destruction, he is
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Kyrie attempts to negotiate a peace between the Front, the Committee, and the Golden Lions, but his power resurfaces and destroys the surrounding area. The Primal Lord Crimson Sun, revealed to have been posing as Kyrie's uncle, appears to a despairing Kyrie and reveals his destiny to destroy the
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Gaining the power of the final Primal Lord, the party are summoned to Lacertus Rex, who is revealed to be the secret founder of the World Annihilation Front, having used Morte and Kyrie to recover the Destruct Code so he can remake the world in his image. They pursue Lacertus Rex to the Primal
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A North American version was confirmed by Mikage in October 2008, and officially confirmed by Sega's North American branch in December. For the Western version, the team focused on improving the game compared to its Japanese version. Based on feedback from the Japanese player base, the random
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mechanic. After landing six attacks, the party member automatically uses either a special move or a magic spell. Landing ten attacks in a row or a critical hit grants additional Battle Points to the character, while using all Battle Points unlocks a final powerful attack triggered using a
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and Dynamo Pictures. The CGI character models were created by freelance designer Satoshi Ueda. 2D graphics were retained to create a "nostalgic" atmosphere. The sound programming was handled by Procyon Studio's Hidenori Suzuki. The Japanese cast featured prominent voice actors including
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draft was much darker, with the Ferals using humans as food and several graphic scenes being featured. Mikage described the scenario as mirroring human attitudes towards animals. Due to concerns surrounding the DS's younger audience and fearing a harsh rating from Japan's
47:
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in Japan, was announced in April 2008. As part of its promotion, an eighteen-episode radio program was broadcast between July and October 2008, featuring guests from the game's production team and cast. The full Japanese title translates to
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to expand the story beyond the technical limitations of the DS. While each part used the same premise and characters, the stories were allowed to go in different directions. The anime and manga both began release prior to the game.
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based on twenty critic reviews. The story divided opinion, with some praising it, and other feeling it faltered after its start or lacked originality. The combat system was generally praised for its approach to genre mechanics.
1053:, was recommended by Toyoshima based on for ability to create "strong" action sequences and characters. Minoru's goal was to develop for own take on the premise over a longer period of time. The manga began serialization in
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was too blunt and generic, taking inspiration from the in-game sand sea for the localized title. Originally planned for release first in 2008 and then in 2009, it eventually released in North America on January 12, 2010.
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Kyle E. Miller was unimpressed with the game, finding the soundtrack the only thing he could unreservedly praise, and finding points of criticism in all other parts of its presentation and mechanics.
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was generally positive about the game, saying that the flaws in its gameplay design "should not prevent an audience prepared for some frustration from having a good time with it."
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The game was created as an RPG with an unconventional story premise, though darker aspects of its story draft were toned down for a wider audience. Notable staff included writer
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Levi Buchanan enjoyed the game overall, but felt some of the gameplay systems were overly complex and took too much time for the player to learn. Mike Moehnke of
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Carolyn Petit praised the story and noted the game's ambition, but faulted its short length and issues with its sound design and difficulty. David F. Smith of
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focused much of its praise on the combat system, positively noting its use of both screens and its combination of new and classic mechanics. Corbie Dillard of
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screens, with ground and air-based enemies appearing on different screens. In battle, a party of three characters faces the enemy group. The combat uses a
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661:. By the end of 2008, the game had shipped nearly 90,000 units, ranking 152 in Media Create's sales charts of the top three hundred game titles.
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praised the game for its story, gameplay and graphical design, with his main complaints being a lack of original elements and linear structure.
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in which players control a group let by protagonist Kyrie across a desert world, their progress through the game dictated by the main storyline
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felt the initial premise was strong and enjoyed the graphics, but faulted the later story elements and the balance of the combat system.
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composed theme songs for the game and anime. Reception of the game was mixed, with the one common point of praise being the soundtrack.
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306:. Using a resource dubbed SP, party members can perform special actions that can either deal damage, or provide utility and support.
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252:-produced anime series and a manga which featured different interpretations of the same world and characters. Japanese pop band
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989:'s "Section 10" studio. The staff included director Shunsuke Tada, co-producers Akira Uchida and Toyokazu Hattori, writer
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premise. Both Shimosato and Kato, while understanding the necessity, felt the darker story would have found an audience.
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451:. The game was released in Japan by Sega on September 25, 2008. It was later supplemented with a guidebook published by
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In Japan, the game sold 56,000 copies in Japan in its debut week, ranking fourth place in a top ten list collated by
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the character who learns them. They can grant boons such as increased battle rewards, or boosting attack or defence.
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having cameo roles in the anime. The ending theme "Kaze no Kioku" was written by Matsukuma Kenta and sung by Aimmy.
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noted there was little original in the game's premise and combat, but praised the dungeons and gameplay design.
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and proposed the manga to Sega after seeing the world design. Minoru, known for his work on the manga
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The thirteen episodes were broadcast between July 7 and September 30, 2008; it was broadcast first on
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encounter rate was adjusted to be lower and bugs were addressed. The game's title was also changed to
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2083:"World Destruction (That DS RPG From The Xenogears Staff) Shattering North America In The Future"
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2312:"Interview: Sands of Destruction producer Yoichi Shimosato and planning director Takashi Kuroki"
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Combat is triggered through random encounters in dungeons. The combat scene covers both of the
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Smith, David F. (January 2010). "Sands of Destruction Review: Just Another Apocalypse".
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1647:"Q&A;: Sands of Destruction Team Talks Battle System, Story Creation"
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The original opening theme, "Crash", was performed by Japanese pop group
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504:"Crash" was released on June 18, 2008 as part of the group's mini-album
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series. The staff included Imageepoch founder Ryoei Mikage as director,
2839:"Haruhi Film, Soul Eater, Sands of Destruction Promos Posted (Updated)"
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1028:. Reviews of the anime were generally mixed from Western journalists.
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1603:"TGS 2009: Interview: imageepoch and Sega on Sands of Destruction"
508:. Five tracks from the game were included on a promotional album,
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2940:"Crunchyroll Streams Trinity Blood, Sands of Destruction Anime"
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1871:(in Japanese). Satoshi Ueda business website. Archived from
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Hoffman, Chris (February 2009). "Destruction Is At Hand".
2279:"Shunsuke Tsuchiya Interview: Newcomer at Procyon Studio"
501:"a unique impression" compared to the Japanese original.
2905:"Anime Network, Funimation Launch YouTube Video Rentals"
1836:セガ、「ワールド・ディストラクション プロジェクト」発表会を開催 下里氏「最高のクリエイターが集結したタイトル」
367:, a Japanese developer then known for their work on the
2343:セガ、DS「ワールド・デストラクション ~導かれし意思~」予約特典は光田氏の選曲による楽曲が収録されるサントラ
2872:"North American Anime, Manga Releases: December 12-18"
2175:"Shippin' Out Jan. 10-16: Army of Two, Vancouver 2010"
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2367:"Yasunori Mitsuda Interview: Since We Last Spoke..."
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2605:"Sega Holds World Destruction Announcement Meeting"
2537:"Japanese Charts: Robot Wars Z Does Super Business"
1472:ボイスを集める新システムや世界設定などを紹介セガ、DS「ワールド・デストラクション ~導かれし意思~」
1005:. AAA wrote the opening theme "Zero", with members
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1714:Loe, Casey (October 2009). "A Line in the Sand".
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1110:World Destruction ~The Six Who Destroy the World~
723:received "mixed or average" reviews according to
377:'s Yoichi Shimosato as producer, scenario writer
233:combat system incorporating real-time mechanics.
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1768:"So, About The Story In Sands Of Destruction..."
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1899:(in Japanese). Procyon Studio. Archived from
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983:World Destruction: Sekai Bokumetsu no Rokunin
788:World Destruction: Sekai Bokumetsu no Rokunin
455:on October 2008, and an artbook published by
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1158:"Pre-E3 2009: Sands of Destruction Hands-on"
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2249:(in Japanese). May 30, 2008. Archived from
1565:(in Japanese). May 30, 2008. Archived from
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1090:Wārudo Desutorakushon ~Michibikareshi Ishi~
2643:ワールド・デストラクション ~世界撲滅の六人~ - Staff & Cast
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2145:"Sands Of Destruction Slides Into Summer"
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309:After battle, the party is rewarded with
2903:Hodgkins, Crystalyn (January 27, 2010).
1960:(in Japanese). AnimateTV. Archived from
1645:Sheffield, Brandon (November 11, 2009).
3039:"Sands of Destruction, Complete Series"
3018:from the original on September 23, 2021
2952:from the original on September 20, 2017
2707:TVアニメ「ワールド・デストラクション」に出演するAAAの2人にインタビュー!
2354:from the original on February 21, 2009.
1451:from the original on September 20, 2012
1141:
1067:
1024:in 2017. Both used the localized title
490:fuller impression of the game's world.
244:and Kimihiko Fujisaka, and co-composer
3341:Video games scored by Yasunori Mitsuda
3037:Brusuelas, James (February 15, 2010).
2399:"Sands of Destruction for Nintendo DS"
2376:from the original on November 27, 2021
1274:from the original on November 12, 2013
742:
3049:from the original on December 2, 2022
3004:Rafferty, Norman (January 28, 2010).
2985:from the original on October 25, 2018
2971:Kimlinger, Carl (February 16, 2010).
2917:from the original on December 9, 2022
2884:from the original on December 5, 2023
2851:from the original on January 23, 2010
2617:from the original on January 30, 2015
2516:from the original on February 3, 2012
2393:
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2211:World Destruction Premium Sound Track
2114:"Sands Of Destruction Flow This Fall"
1985:ゲーム『ワールド・デストラクション』のPVを公開クマ! バトルシステム紹介
1924:"Xenosaga Developers Deliver New RPG"
1847:from the original on December 8, 2008
1556:古谷徹氏はかわいらしいクマもヒーローにする!? 「WDプロジェクト」発表会
1507:DS版『ワールド・デストラクション』の世界とキャラを今のうちに予習しよう!
1483:from the original on December 7, 2008
1210:"Sands of Destruction - Staff Review"
286:. The game world is navigated from a
7:
3006:"Anime Review: Sands of Destruction"
2675:ワールド・デストラクション ~世界撲滅の六人~ - Characters
2570:2008年テレビゲームソフト売り上げTOP500(メディアクリエイト版)
2504:Miller, Kyle E. (January 25, 2010).
2277:Greening, Chris (October 20, 2010).
1998:from the original on August 15, 2013
1740:(in Japanese). Gekko. Archived from
1304:Dillard, Corbie (January 18, 2010).
553:
528:
510:World Destruction Premium Soundtrack
3256:2008 anime television series debuts
2720:from the original on August 8, 2013
2365:Greening, Chris (October 1, 2009).
2289:from the original on April 29, 2014
2240:セガ、「ワールド・デストラクション」をゲーム、アニメ、コミックで展開!
1678:Shimosato, Yoichi (July 27, 2008).
1520:from the original on August 8, 2013
1437:Buchanan, Levi (January 19, 2010).
1260:Petit, Carolyn (January 25, 2010).
1208:Moehnke, Mike (February 19, 2010).
1033:World Destruction: Futari no Tenshi
903:World Destruction: Futari no Tenshi
519:
2741:ワールド・デストラクション ~世界撲滅の六人~ - Episodes
2535:Jenkins, David (October 2, 2008).
2318:. January 13, 2010. Archived from
2112:Yip, Spencer (December 10, 2008).
1766:Yip, Spencer (December 11, 2008).
1361:. February 4, 2010. Archived from
25:
2218:. September 25, 2008. SGSP-DT035.
2187:from the original on May 25, 2024
2081:Yip, Spencer (October 14, 2008).
1318:from the original on May 25, 2024
2870:Manry, Gia (December 16, 2010).
2019:ワールド・デストラクション ~導かれし意思~ コンプリートガイド
1994:(in Japanese). August 25, 2008.
1601:Fletcher, JC (October 2, 2009).
397:The characters were designed by
18:Sands of Destruction (TV series)
2143:Yip, Spencer (March 16, 2009).
1922:Tanaka, John (April 24, 2008).
1479:(in Japanese). August 5, 2008.
1077:World Destruction: Guided Wills
1035:, was created by Murao Minoru.
449:World Destruction: Guided Wills
3346:Video games developed in Japan
2973:"Review: Sands of Destruction"
2805:ワールド・デストラクション ~世界撲滅の六人~ - 商品情報
2716:(in Japanese). July 22, 2008.
2506:"Review: Sands of Destruction"
1957:Webラジオ「ワールド・デストラクション~世界放送委員会~」
1306:"Review: Sands of Destruction"
1127:World Destruction ~Two Angels~
248:. The game was supported by a
1:
3336:TV Tokyo original programming
3143:(in Japanese). Archived from
2603:Tanaka, John (May 30, 2008).
2577:(in Japanese). Archived from
2350:(in Japanese). July 7, 2008.
1843:(in Japanese). May 30, 2008.
1516:(in Japanese). July 8, 2008.
1439:"Sands of Destruction Review"
1353:"Sands of Destruction Review"
1262:"Sands of Destruction Review"
1156:Bozon, Mark (May 28, 2009).
487:Czech Philharmonic Collegium
2482:. No. 250. p. 89.
2437:(DS) ワールド・デストラクション 〜導かれし意思〜
1089:
763:
3367:
3296:Manga based on video games
3351:Single-player video games
2214:(booklet) (in Japanese).
1121:
1104:
1083:
896:
781:
753:
745:
664:Japanese gaming magazine
557:
554:
532:
529:
44:
3316:Role-playing video games
3200:ワールド・デストラクション(2)~ふたりの天使~
3199:
3168:ワールド・デストラクション(1)~ふたりの天使~
3167:
3133:
3101:
3069:
2804:
2772:
2740:
2706:
2674:
2642:
2569:
2436:
2342:
2239:
2050:
2018:
1984:
1956:
1895:
1867:
1835:
1736:
1680:
1555:
1506:
1471:
854:Funimation Entertainment
3276:Fantasy anime and manga
3043:Animation World Network
2773:ワールド・デストラクション ~世界撲滅の六人~
2370:Video Game Music Online
2283:Video Game Music Online
1105:ワールド・デストラクション ~世界撲滅の六人~
782:Anime television series
280:role-playing video game
211:role-playing video game
3306:Nintendo DS-only games
2948:. September 17, 2017.
1122:ワールド・デストラクション ~ふたりの天使~
323:Setting and characters
272:
3326:Sega Games franchises
3102:コミック連載陣 (August 2008)
3070:今号のトピック (August 2008)
2124:on September 17, 2009
1692:on September 13, 2008
1084:ワールド・デストラクション~導かれし意思~
764:Wārudo Desutorakushon
485:was performed by the
268:A combat sequence in
267:
2847:. January 21, 2010.
2654:on February 21, 2014
2322:on February 23, 2011
2253:on November 10, 2011
2183:. January 11, 2010.
2093:on September 4, 2009
1964:on February 25, 2009
1936:on November 16, 2023
1875:on December 29, 2008
1804:Sands of Destruction
1802:(January 12, 2010).
1777:on November 20, 2009
1744:on February 25, 2009
1569:on November 10, 2011
1365:on November 12, 2010
1047:Sands of Destruction
1026:Sands of Destruction
975:Sands of Destruction
721:Sands of Destruction
499:Sands of Destruction
482:Sands of Destruction
465:Sands of Destruction
440:Sands of Destruction
361:Sands of Destruction
328:Sands of Destruction
288:top-down perspective
276:Sands of Destruction
270:Sands of Destruction
227:top-down perspective
206:Sands of Destruction
40:Sands of Destruction
3281:Fantasy video games
2448:on December 9, 2015
2062:on October 22, 2009
2051:ワールド・デストラクション 設定資料集
2030:on February 8, 2009
1903:on February 1, 2009
1220:on February 8, 2010
1170:on October 25, 2020
551:
526:
2978:Anime News Network
2945:Anime News Network
2910:Anime News Network
2877:Anime News Network
2844:Anime News Network
2549:on October 3, 2008
2348:Game Watch Impress
2155:on October 6, 2009
1841:Game Watch Impress
1615:on October 3, 2009
1477:Game Watch Impress
1074:Known in Japan as
985:, was animated by
883:September 30, 2008
524:
273:
164:September 25, 2008
3301:Nintendo DS games
3291:Image Epoch games
3236:World Destruction
3113:on August 9, 2009
3081:on August 1, 2009
2752:on March 18, 2016
2686:on March 20, 2023
2411:on March 14, 2012
1814:. Scene: Credits.
1409:. pp. 50–55.
991:Masahiro Yokotani
972:
971:
921:ASCII Media Works
917:Published by
816:Masahiro Yokotani
746:World Destruction
725:review aggregator
654:
653:
547:
546:
469:World Destruction
444:World Destruction
363:was developed by
311:experience points
217:and published by
202:
201:
133:Shunsuke Tsuchiya
107:Kimihiko Fujisaka
16:(Redirected from
3358:
3321:Sega video games
3271:2008 video games
3242:
3221:
3220:
3218:
3216:
3207:. Archived from
3195:
3189:
3188:
3186:
3184:
3175:. Archived from
3163:
3157:
3156:
3154:
3152:
3129:
3123:
3122:
3120:
3118:
3109:. Archived from
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3077:. Archived from
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2812:. Archived from
2800:
2794:
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2789:
2780:. Archived from
2768:
2762:
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2759:
2757:
2748:. Archived from
2736:
2730:
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2727:
2725:
2702:
2696:
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2691:
2682:. Archived from
2670:
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2650:. Archived from
2638:
2627:
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2624:
2622:
2600:
2591:
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2588:
2586:
2565:
2559:
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2545:. Archived from
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2526:
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2523:
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2501:
2484:
2483:
2473:
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2455:
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2444:. Archived from
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2407:. Archived from
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2120:. Archived from
2109:
2103:
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2100:
2098:
2089:. Archived from
2078:
2072:
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2069:
2067:
2058:. Archived from
2046:
2040:
2039:
2037:
2035:
2026:. Archived from
2014:
2008:
2007:
2005:
2003:
1980:
1974:
1973:
1971:
1969:
1952:
1946:
1945:
1943:
1941:
1932:. Archived from
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1773:. Archived from
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1726:
1725:
1720:. No. 246.
1711:
1702:
1701:
1699:
1697:
1688:. Archived from
1675:
1669:
1668:
1666:
1664:
1655:. Archived from
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1611:. Archived from
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1405:. No. 238.
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1216:. Archived from
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1166:. Archived from
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1123:
1118:
1112:
1107:
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1095:
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1086:
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1072:
1037:Futari no Tenshi
960:
956:
884:
880:
865:Original network
856:
851:
842:Licensed by
807:Toyokazu Hattori
802:Produced by
794:Directed by
766:
759:
758:
757:
756:
743:
716:
697:
682:
552:
527:
429:Hiroyuki Yoshino
383:Yasunori Mitsuda
304:quick time event
246:Yasunori Mitsuda
173:January 12, 2010
172:
163:
130:Yasunori Mitsuda
93:Yoichi Shimosato
49:
37:
21:
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3211:on May 25, 2024
3203:(in Japanese).
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3179:on May 25, 2024
3171:(in Japanese).
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3147:on May 30, 2024
3140:Kadokawa Shoten
3135:
3134:電撃マ王 2009/09/01
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2816:on May 23, 2022
2808:(in Japanese).
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2784:on May 23, 2022
2776:(in Japanese).
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2054:(in Japanese).
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2022:(in Japanese).
2020:
2016:
2015:
2011:
2001:
1999:
1986:
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1977:
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1868:Akatuki - Works
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1659:on May 12, 2012
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993:, and composer
958:
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909:Written by
882:
878:
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849:
812:Written by
806:
760:
754:
751:
741:
739:Anime and manga
714:
695:
680:
655:
525:Aggregate score
522:
518:
506:Choice is Yours
478:
459:in March 2009.
437:
399:Kunihiko Tanaka
381:, and composer
358:
341:
325:
320:
262:
242:Kunihiko Tanaka
176:
167:
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134:
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106:
104:Kunihiko Tanaka
35:
34:2008 video game
30:
29:2008 video game
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3311:Production I.G
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3228:External links
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2795:
2778:Production I.G
2763:
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2713:Dengeki Online
2697:
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2581:on May 5, 2012
2560:
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2479:Nintendo Power
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912:Murao Minoru
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875:Original run
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83:Ryoei Mikage
67:Publisher(s)
55:Developer(s)
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1808:Nintendo DS
1031:The manga,
1022:Crunchyroll
1003:Daisuke Ono
981:The anime,
939:Demographic
555:Publication
442:, known as
417:Tōru Furuya
379:Masato Kato
356:Development
295:Nintendo DS
238:Masato Kato
223:Nintendo DS
146:Nintendo DS
141:Platform(s)
125:Composer(s)
118:Masato Kato
89:Producer(s)
79:Director(s)
3286:Funimation
3266:2008 manga
3250:Categories
2575:Geimin.net
2404:Metacritic
2149:Siliconera
2118:Siliconera
2087:Siliconera
2056:Kotobukiya
2024:Enterbrain
1800:Imageepoch
1771:Siliconera
1681:プログラマー苦心の作
1136:References
1011:Chiaki Ito
728:Metacritic
539:Metacritic
530:Aggregator
457:Kotobukiya
453:Enterbrain
365:Imageepoch
299:turn-based
240:, artists
231:turn-based
215:Imageepoch
209:is a 2008
60:Imageepoch
3234:Official
2553:April 15,
2542:Gamasutra
2380:August 4,
1896:Work List
1722:Future US
1652:Gamasutra
1407:Future US
521:Reception
516:Reception
423:(Rhi'a),
419:(Taupy),
415:(Morte),
411:(Kyrie),
113:Writer(s)
99:Artist(s)
3047:Archived
3016:Archived
3011:Escapist
2983:Archived
2950:Archived
2915:Archived
2882:Archived
2849:Archived
2746:TV Tokyo
2718:Archived
2680:TV Tokyo
2648:TV Tokyo
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2185:Archived
2180:GameSpot
1996:Archived
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1018:Tokyo TV
927:Magazine
889:Episodes
869:TV Tokyo
692:GameSpot
577:GameSpot
431:(Agan).
404:Sanzigen
318:Synopsis
260:Gameplay
229:, and a
221:for the
182:Genre(s)
3238:website
3215:May 25,
3183:May 25,
3151:May 30,
3117:May 25,
3085:May 25,
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2621:May 25,
2585:May 30,
2520:May 30,
2452:May 30,
2442:Famitsu
2326:May 25,
2293:May 26,
2257:May 25,
2191:May 26,
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1608:Joystiq
1573:May 25,
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1214:RPGamer
1174:May 26,
1051:Knights
965:Volumes
776:Fantasy
685:RPGamer
667:Famitsu
636:RPGamer
565:Famitsu
435:Release
193:Mode(s)
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944:Seinen
832:Studio
715:'s
712:RPGFan
696:'s
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646:RPGFan
606:7.4/10
594:6.7/10
543:63/100
1062:Notes
897:Manga
772:Genre
640:3.5/5
570:31/40
558:Score
533:Score
476:Music
284:quest
278:is a
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1009:and
1001:and
630:7/10
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582:5/10
391:CERO
375:Sega
339:Plot
219:Sega
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2610:IGN
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