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SeaQuest DSV (video game)

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245:. Some of the missions are simplistic and require the player to make use of only one of the seaQuest's vessels; others have the player make use of several of them in succession. For example, there is a mission in the first ocean quadrants where the player must rescue the crew of an exploration vessel trapped in a caved-in underwater cave, and has to use armed subs to clear several cave-ins before they can bring in the only mini-sub that is equipped to rescue personnel from other subs. The missions also typically involve combat between the player's mini-subs and the units of 257:
traveling a quadrant, the player comes across minefields, automated torpedo launchers and hostile submarines, many of which the player needs to destroy in order to achieve missions. For example, there is a mission in which the player is to seal the leaks in an oil tanker sunk by ecological terrorists. In addition to accomplish this objective with the mini-subs, the player needs to not only complete the mission itself, but also to use the seaQuest herself to sink every terrorist submarine near the oil tanker wreck.
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The other part of the game is the overworld where the player controls the seaQuest herself. These areas give the player access to several menus in which they can replace lost equipment, buy new weapons for the seaQuest, and read up on the various missions received while in that quadrant. While
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The player receives money for destroying enemy targets and completing objectives. The player can lose money for destroying underwater settlements and killing animals present in some missions. Money is spent on weapons, countermeasures and mines for the player's seaQuest submarine, as well as
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reviewed the Genesis version of the game, rating it four stars out of five, and stated that "If you have both systems, the SNES version is far superior. But Genesis owners won't be disappointed (unless they play the SNES first like we did)."
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to make the seaQuest DSV game accurate and realistic to the designs seen in the series. Several of the original unused concept designs for the seaQuest (seen right), as well as concepts for the renegade pirate
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gave the SNES version a positive review, praising the intellectual challenge, the variety in how each of the five vehicles has different controls and purposes, and the 3D graphics effects on the ships.
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replacements for lost vessels in missions. The player has no need to spend money on repairs, though, as the seaQuest and her complement subs repair themselves over time.
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style missions in which the player must achieve various objectives using a complement of mini-subs, robots, and a trained dolphin wearing an
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port in 1995. The player captains the submarine seaQuest DSV 4600 to carry out a series of missions in a scrolling, underwater environment.
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featured the SNES version in the "Classified Information" section of issue 75 and 82 of
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The game is divided into two parts; one in which the player controls the seaQuest in an
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submarine that was featured in the series pilot movie, were used in the game as enemy
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The various designs from oldest (left) to newest (right) as used in the game
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and is able to buy equipment and weapons and travel the ocean quadrant, and
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June 1995. p. 104 1097:Nintendo Magazine System 790:Bacon (September 1994). 768:Computer and Video Games 382:Computer and Video Games 955:(in German). p. 67 730:"seaQuest DSV – Review" 274: 1090:Paul (January 1995). 945:Markus (March 1995). 272: 232:isometric perspective 1271:Entertainment Weekly 742:on November 15, 2014 621:Entertainment Weekly 282:Amblin Entertainment 192:improve this section 1119:Atko (March 1995). 728:Weiss, Brett Alan. 307: 135:Sculptured Software 45:Sculptured Software 1320:Sega Genesis games 981:Mean Machines Sega 454:Mean Machines Sega 305: 275: 897:Missing or empty 709:Missing or empty 636: 635: 239:scrolling shooter 228: 227: 220: 120: 119: 1377: 1315:1994 video games 1283: 1282: 1280: 1278: 1261: 1255: 1254: 1252: 1250: 1232: 1223: 1222: 1220: 1218: 1201: 1195: 1194: 1192: 1190: 1173: 1167: 1166: 1164: 1162: 1149:"Recht schlecht" 1145: 1139: 1138: 1136: 1134: 1116: 1110: 1109: 1107: 1105: 1087: 1081: 1080: 1078: 1076: 1059: 1053: 1052: 1050: 1048: 1031: 1025: 1024: 1022: 1020: 1003: 994: 993: 991: 989: 971: 965: 964: 962: 960: 942: 936: 935: 933: 931: 913: 907: 906: 900: 895: 893: 885: 876: 870: 869: 867: 865: 848: 842: 841: 839: 837: 819: 810: 809: 807: 805: 787: 781: 780: 778: 776: 758: 752: 751: 749: 747: 738:. 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Index


Developer(s)
Sculptured Software
Publisher(s)
Malibu
THQ
Platform(s)
Super NES
Genesis
Game Boy
Genre(s)
Action
strategy
seaQuest DSV
Sculptured Software
Super Nintendo Entertainment System
Sega Genesis
Game Boy

cite
sources
improve this section
adding citations to reliable sources
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isometric perspective
overworld
scrolling shooter
aqua-lung
pirates

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