443:
294:
2431:
388:
his new company, because it was an easy name to say in
Japanese and also would work worldwide as a word in the English dictionary. At the time, Wow Entertainment had a staff of 120 and had 12 to 13 production lines, one of which was based in the United States. Though AM1 had previously focused on arcade games, Wow would split its time with console games as well. Wow also announced a collaboration with
709:
40:
581:
455:
In 2003, Hisao Oguchi was named president of Sega. He announced his intention to consolidate Sega's studios into "four or five core operations". As part of the mergers, Wow
Entertainment merged with Overworks, formerly Sega's AM7 department and headed by Noriyoshi Ohba. With this merger, completed
354:
in 1996. According to developer Koichi Izumi, who had worked with AM1 before moving to AM3, AM1 had developed so many games that he lost count of them. Nakagawa has stated that he considered it good that AM1 did not have a specialty area and could develop almost any game as long as it was fun, and
518:, an entertainment conglomerate. Prior to the acquisition by Sammy, Sega began the process of re-integrating its subsidiaries into the main company, which was completed by October 2004. Sega Wow's 215 employees were split across consumer and arcade development after the integration back into Sega.
387:
In April 2000, Sega restructured its arcade and console development teams into nine semi-autonomous studios headed by the company's top designers. Sega's design houses were encouraged to experiment and benefited from a relatively lax approval process. Nakagawa chose the name Wow
Entertainment for
464:
arcade system board, which was less expensive and less advanced than Sega's
Chihiro and Triforce boards. Nakagawa resigned weeks after the acquisition. While no official reason for his departure was given, it has been suggested that Nakagawa's resignation could have been due to a desire not to
269:
before being made head of AM1. He has also stated that his job focus had to change upon taking the new title, with less coding and more production and schedule management. Joining him at AM1 were members of Team
Shinobi, who had developed
650:. The team would later be known as R&D #7 or AM7. Upon the transition of the studios that led to the formation of Overworks from AM7, Ohba chose the name "Overworks" as a simplification of "Over Quality Works". Games released for the
591:
was a development division of Sega, originally founded as CS Research and
Development #2. It was led by Noriyoshi Ohba, who was initially hired to Sega's CS2 department as a planner and worked on titles such as
250:, Sega began to separate the amusement division into the Amusement Machine Research and Development teams, or AM teams. AM1 was formed not long after the decision was made to separate the teams.
1952:
2779:
1610:
1312:
2789:
212:
acquired a significant amount of shares in Sega. Sega Wow was re-integrated back into the company the next year. Since then, the AM1 division has continued within Sega.
2774:
2769:
1548:
2784:
1354:
2467:
1579:
1632:
1263:
1979:"Producer Takashi Iizuka speaks, "Sonic Generations White Space-Time Space / Blue Adventure" Production Secret Story and Sonic Series 20 Years of Progress"
1866:
884:
1195:
548:
521:
The AM1 division has continued within Sega since the re-integration of Sega Wow. Further development since 2004 has included smartphone games, such as
465:
comply with Sammy's demands. Nakagawa joined Sammy itself as a general manager at the start of 2004, and as of 2008, was then president of the company
2764:
1491:
2759:
196:
In 2000, Sega split its development studios into nine semi-autonomous companies, with AM1 becoming Wow
Entertainment. Wow developed games for the
1115:
332:, which Nakagawa called his most memorable AM1 project and he credits it for AM1's ability to develop proper 3D games. From there, AM1 developed
923:
1015:
572:. AM1 is said to be the broadest division of Sega covering arcade video games, smartphone apps, games for kids, medal games, and simulators.
678:
1945:
2409:
339:
1602:
689:, before being consolidated into Wow Entertainment. After serving as vice president of Sega Wow, Ohba departed Sega in 2004 to join
2460:
2055:
1676:
1385:
961:
662:
364:
298:
226:
Rikiya
Nakagawa joined Sega as a programmer in 1983. Working for Sega's development division, he programmed arcade games including
1986:
2088:
2011:
460:
purchased a large share of Sega and announced its desire to have Sega focus on arcade game development, preferably with Sammy's
484:
442:
200:
and later other consoles as well as arcade games. In 2003, as part of studio consolidations within Sega, Wow was merged with
2237:
2038:
1828:
1286:
2068:
565:
2453:
1540:
1346:
2377:
1911:
1772:
1571:
2723:
1643:
982:
594:
327:
2656:
2063:
1222:
683:
435:
1058:
2497:
2382:
2367:
872:
722:
514:
During mid-2004, Sammy bought a controlling share in Sega at a cost of $ 1.1 billion, creating the new company
345:
221:
1253:
1185:
1730:
1708:
312:
During the next few years, AM1 made several technological advances in their game development. The team used
2520:
1856:
276:
1483:
2583:
953:
535:
446:
608:
was a developer on the team, which was formed of developers who had previously worked on series such as
569:
185:
AM1 spent most of its early existence under the leadership of Rikiya
Nakagawa and developed a number of
1127:
2537:
2268:
915:
839:
814:
789:
764:
313:
2636:
2532:
2476:
2414:
2392:
2206:
1946:"Premium Agency Appoints Noriyoshi Ohba as Vice President and Chief Creative Officer of Production"
1802:
1454:
1038:
1005:
977:
737:
529:
515:
367:
301:
106:
96:
2738:
2713:
2557:
2372:
2031:
1101:
714:
2728:
489:
game. During the existence of existence of Sega Wow, producer Yosuku
Okunari pitched remakes of
261:
Nakagawa was made manager of AM1 in September 1991. According to Nakagawa, he was working with
2646:
2609:
2588:
2562:
2515:
2505:
2489:
2339:
2121:
1893:
1306:
957:
831:
806:
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756:
560:
457:
372:
209:
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2614:
2403:
2397:
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727:
656:
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389:
1428:
2661:
2641:
2190:
1160:
672:
616:
523:
479:
350:
1377:
244:. Although the exact date of the transition is not known, some time after the release of
1668:
2651:
2185:
1978:
499:
426:
234:
228:
153:
1407:
2753:
2677:
2434:
2303:
2273:
2232:
2159:
2101:
2024:
1514:
880:
622:
430:
417:
286:
2682:
2288:
2247:
2227:
2222:
2106:
690:
605:
251:
208:
and later AM7) and renamed to Sega Wow. Nakagawa resigned a few weeks later after
146:
138:
65:
1816:
507:
eventually became an outsourced project with Okunari helming the project and the
2703:
2180:
2164:
2133:
1096:
638:
633:
456:
in October 2003, Wow Entertainment changed its name to Sega Wow. Also in 2003,
360:
246:
186:
142:
2733:
2552:
2387:
2334:
2263:
1165:
704:
694:
461:
334:
240:
1897:
676:. After the discontinuation of the Dreamcast, Overworks continued to work on
2593:
2527:
2351:
2298:
2154:
2138:
2128:
1326:
Montfort, Nick; Consalvo, Mia. "The Dreamcast, Console of the Avant-Garde".
651:
628:
580:
554:
404:
293:
266:
197:
174:
158:
1923:
39:
1764:
1669:"Sega Networks, iOS / Android "Chain Chronicle" the official announcement"
477:, replaced Nakagawa as president of Sega Wow. As Sega Wow, they developed
2718:
2708:
2619:
2547:
2329:
2278:
1190:
1123:
732:
422:
393:
318:
262:
255:
17:
2308:
2293:
2242:
2111:
2096:
1412:
466:
400:
305:
2445:
1230:
2283:
1059:"The History of Sega Japan R&D, Part 1: The Origins and the 80s"
363:, as an example. AM1 also took charge of technical aspects of the
2510:
1742:
579:
441:
292:
170:
1697:
1094:
Day, Ashley (2007). "Company Profile: Sega Technical Institute".
2578:
2485:
2078:
2073:
2047:
1919:
1824:
1738:
1705:
1633:"Notice on Reorganization of the Company's R&D Subsidiaries"
323:
190:
2449:
2020:
1328:
Loading... The Journal of the Canadian Game Studies Association
2313:
2116:
1861:
1603:"Sega and Sammy complete merger, new holding company launched"
1459:
1258:
1043:
1010:
1850:
1848:
1846:
280:. AM1 also included Makoto Uchida, the lead developer for
2016:
1888:
EGM Staff (October 2000). "Sega's R&D Hierarchy".
1515:""セガが好きすぎるセガ社員"奥成さんってどんな人? セガのやり過ぎ(!?)企画の裏につねにこの人あり!"
528:
Some of AM1's arcade developments since 2004 include
922:. SoftBank Publishing. August 2000. pp. 93–96.
2691:
2670:
2602:
2571:
2496:
2360:
2322:
2256:
2215:
2199:
2173:
2147:
2087:
2054:
152:
134:
120:
112:
102:
92:
76:
63:
49:
297:AM1 had involvement with technical aspects of the
950:The Sega Arcade Revolution: A History in 62 Games
1347:"Sega reports a profit, but top execs step down"
1311:: CS1 maint: bot: original URL status unknown (
1293:. Archived from the original on February 1, 2014
670:. They also released a game for arcades called
322:, a game that would also be released for Sega's
1892:. No. 135. Sendai Publishing. p. 40.
843:
818:
793:
768:
693:. The CS2 designation would later be given to
632:. CS2 R&D had a hand in the development of
55:
2461:
2032:
1572:"Sega development studios return to the fold"
916:"Sega New President's Story: Rikiya Nakagawa"
370:. Some of AM1's other titles developed were
290:as well as several other Sega arcade titles.
8:
32:
2780:Video game companies disestablished in 2004
978:"NG Alphas: An Interview With Hisao Oguchi"
2468:
2454:
2446:
2039:
2025:
2017:
986:. No. 32. August 1997. pp. 54–55
38:
31:
2790:Japanese companies disestablished in 2004
1541:"Sammy reveals new logo, changes at Sega"
469:. Kazunori Tsukamoto, who had worked on
411:, Wow developed for other consoles. The
396:for the development of additional games.
2775:Video game companies established in 2000
1427:Sugawara, Tetsuji (September 19, 2008).
1081:
206:Sega CS Research & Development No. 2
167:Sega AM Research & Development No. 1
33:Sega AM Research & Development No. 1
1958:from the original on September 24, 2015
1869:from the original on September 28, 2014
1857:"IGN Presents the History of Dreamcast"
1229:(in Japanese). Sega Wow. Archived from
926:from the original on September 29, 2019
873:"Sega arcade development chief resigns"
860:
749:
326:arcade cabinet. AM1 would also develop
2770:Japanese companies established in 2000
1951:. Premium Agency, Inc. March 3, 2010.
1775:from the original on December 29, 2018
1494:from the original on September 9, 2018
1304:
1153:
1151:
1149:
1147:
1145:
254:worked with AM1 before later going to
2785:Defunct video game companies of Japan
1977:Inemoto, Tetsuya (28 December 2011).
1792:
1790:
1711:from the original on October 23, 2017
1484:"Sega Wow: The Kikizo Interview 2004"
1266:from the original on October 31, 2014
1217:
1215:
1213:
1179:
1177:
1175:
1037:Buchanan, Levi (September 25, 2008).
943:
941:
845:Sega Daini Shī Esu Kenkyū Kaihatsu Bu
770:Sega Daiichi Ē Emu Kenkyū Kaihatsu Bu
72:Sega Daiichi Ē Emu Kenkyū Kaihatsu Bu
27:Japanese development team within Sega
7:
1551:from the original on August 28, 2018
1285:Parish, Jeremy (September 3, 2009).
910:
908:
906:
904:
902:
866:
864:
679:Sakura Wars 4: Fall in Love, Maidens
549:Fist of the North Star: Battle Medal
308:2 chip on the NAOMI board pictured).
2012:Sega Wow's list of games, 1992-1998
1989:from the original on 21 August 2017
1378:"Sega Studio Mergers: Full Details"
421:, and games were developed for the
169:is a development department within
84:Sega Software R&D Dept #1 (AM1)
1855:Fahs, Travis (September 9, 2010).
1831:from the original on June 18, 2015
1613:from the original on June 12, 2018
1582:from the original on July 11, 2018
1357:from the original on July 11, 2018
1254:"IGN Presents the History of Sega"
1198:from the original on April 7, 2020
1018:from the original on April 7, 2020
887:from the original on April 7, 2020
80:Sega Research & Development #1
25:
1771:(in Japanese). October 30, 2013.
1539:Hirohiko Niizumi (June 1, 2004).
1482:Doree, Adam (September 7, 2004).
1416:(in Japanese). December 25, 2003.
1388:from the original on June 8, 2015
537:Initial D Arcade Stage 8 Infinity
448:Initial D Arcade Stage 8 Infinity
2765:Video game development companies
2430:
2429:
1741:. April 21, 2005. Archived from
1429:"第46回アミューズメントマシンショー タイトーブースレポート"
1223:"Sega Wow - Company information"
1184:Torres, Ricardo (May 17, 2006).
871:Fahey, Rob (December 18, 2003).
707:
663:Sakura Wars 3: Is Paris Burning?
403:, Tokyo, Japan. In addition to
177:that also previously existed as
2760:Sega divisions and subsidiaries
1679:from the original on 2020-03-27
1252:Fahs, Travis (April 21, 2009).
1168:. October 2000. pp. 68–78.
173:toy and amusement game company
1601:Fahey, Rob (October 4, 2004).
1287:"9.9.99, A Dreamcast Memorial"
344:. AM1 also collaborated with
1:
1805:. June 14, 1996. p. 136.
1519:電ファミニコゲーマー – ゲームの面白い記事読んでみない?
1376:Doree, Adam (July 25, 2013).
1186:"Wow Entertainment interview"
316:for the first time in 1994's
1570:Fahey, Rob (June 29, 2004).
399:Wow's offices were based in
2378:Gulf and Western Industries
1985:(in Japanese). Aetas, Inc.
1345:Fahey, Rob (May 20, 2003).
844:
819:
794:
769:
2806:
2724:Sega Studios San Francisco
1706:Sega Interactive Co., Ltd.
1455:"Nakagawa Leaves Sega Wow"
1408:"元セガワウの中川力也氏がサミーの開発本部長に就任"
1039:"Golden Axe Retrospective"
1006:"Nakagawa leaves Sega Wow"
820:Kabushiki gaisha Ōbāwākusu
595:Wonder Boy in Monster Land
274:and the arcade version of
219:
2483:
2425:
1890:Electronic Gaming Monthly
835:
810:
795:Kabushiki gaisha Sega Wau
785:
760:
503:series. Ultimately, only
497:made by Sega Wow for the
436:The House of the Dead III
433:. Arcade games, such as
284:, who had also developed
56:
37:
2657:Sonic! Software Planning
2383:Sega Technical Institute
1667:株式会社インプレス (2013-07-04).
1158:"Sega's new beginning".
723:Sega development studios
566:digital collectible card
346:Sega Technical Institute
222:Sega development studios
954:McFarland & Company
543:Puyopuyo!! Quest Arcade
348:to develop and release
86:Wow Entertainment, Inc.
2584:Marza Animation Planet
2498:Video game development
2216:Online gaming services
948:Horowitz, Ken (2018).
585:
452:
439:, were also released.
309:
2410:Video game franchises
1698:"R&D1 Title List"
1014:. December 17, 2003.
654:as Overworks include
583:
471:The House of the Dead
445:
341:The House of the Dead
296:
2538:Ryu Ga Gotoku Studio
2107:Mega Drive / Genesis
1817:"名作アルバム -『ザ・スーパー忍』-"
1799:Sega Saturn Magazine
1765:"注目の企業 ~ セガ第一研究開発本部"
956:. pp. 153–157.
934:– via Sega-16.
314:3D computer graphics
2729:Sega Sports R&D
2637:Relic Entertainment
2603:Former subsidiaries
2533:Rovio Entertainment
2477:Sega Sammy Holdings
2393:Sega Sammy Holdings
2368:Development studios
2089:Video game consoles
1803:SoftBank Publishing
1640:www.segasammy.co.jp
1490:. Superglobal Ltd.
1463:. December 17, 2003
1384:. Superglobal Ltd.
738:United Game Artists
648:J-League Pro Soccer
516:Sega Sammy Holdings
409:Sega Bass Fishing 2
378:Sega Strike Fighter
368:arcade system board
302:arcade system board
204:(originally titled
34:
2739:Three Rings Design
2714:Sega Racing Studio
2558:Sports Interactive
2373:Gremlin Industries
2238:Dreamcast services
1102:Imagine Publishing
1084:, p. 177-184.
920:Dreamcast Magazine
715:Video games portal
586:
453:
451:, developed by AM1
310:
130:Kazunori Tsukamoto
2747:
2746:
2632:Index Corporation
2610:ASCII Corporation
2589:TMS Entertainment
2563:Two Point Studios
2516:Creative Assembly
2506:Amplitude Studios
2490:Sammy Corporation
2443:
2442:
2340:Sega World Sydney
2200:Licensed consoles
1912:"Creator's Voice"
1769:careerlabotary.jp
1607:Gamesindustry.biz
1578:. Gamer Network.
1576:GamesIndustry.biz
1513:実存 (2019-09-09).
1351:Gamesindustry.biz
1130:on April 22, 2003
1116:"Hitmaker Lounge"
1104:. pp. 28–33.
877:Gamesindustry.biz
636:games, including
570:trading card game
561:Sangokushi Taisen
511:series as whole.
458:Sammy Corporation
425:, as well as the
373:Sega Bass Fishing
357:Wakuwaku Anpanman
210:Sammy Corporation
179:Wow Entertainment
164:
163:
16:(Redirected from
2797:
2699:Amusement Vision
2627:Demiurge Studios
2615:CA Sega Joypolis
2572:Other industries
2470:
2463:
2456:
2447:
2433:
2432:
2404:Sega v. Accolade
2398:SCSK Corporation
2345:SegaWorld London
2323:Amusement venues
2148:Portable devices
2069:Pinball machines
2041:
2034:
2027:
2018:
1999:
1998:
1996:
1994:
1974:
1968:
1967:
1965:
1963:
1957:
1950:
1942:
1936:
1935:
1933:
1931:
1922:. Archived from
1908:
1902:
1901:
1885:
1879:
1878:
1876:
1874:
1852:
1841:
1840:
1838:
1836:
1813:
1807:
1806:
1794:
1785:
1784:
1782:
1780:
1761:
1755:
1754:
1752:
1750:
1731:"『三国志大戦』見参!(前編)"
1727:
1721:
1720:
1718:
1716:
1694:
1688:
1687:
1685:
1684:
1664:
1658:
1657:
1655:
1654:
1649:on June 30, 2013
1648:
1642:. Archived from
1637:
1629:
1623:
1622:
1620:
1618:
1598:
1592:
1591:
1589:
1587:
1567:
1561:
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1242:
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1219:
1208:
1207:
1205:
1203:
1181:
1170:
1169:
1155:
1140:
1139:
1137:
1135:
1126:. Archived from
1112:
1106:
1105:
1091:
1085:
1079:
1073:
1072:
1070:
1069:
1055:
1049:
1048:
1034:
1028:
1027:
1025:
1023:
1002:
996:
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993:
991:
974:
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945:
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933:
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897:
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892:
868:
848:
847:
837:
829:
823:
822:
812:
804:
798:
797:
787:
779:
773:
772:
762:
754:
728:Amusement Vision
717:
712:
711:
710:
657:Skies of Arcadia
601:Clockwork Knight
413:Game Boy Advance
390:Nihon Television
59:
58:
42:
35:
21:
2805:
2804:
2800:
2799:
2798:
2796:
2795:
2794:
2750:
2749:
2748:
2743:
2687:
2666:
2662:Visual Concepts
2642:Rovio Animation
2598:
2567:
2492:
2479:
2474:
2444:
2439:
2421:
2356:
2318:
2252:
2211:
2195:
2191:Amstrad Mega PC
2169:
2143:
2083:
2050:
2045:
2008:
2003:
2002:
1992:
1990:
1976:
1975:
1971:
1961:
1959:
1955:
1948:
1944:
1943:
1939:
1929:
1927:
1910:
1909:
1905:
1887:
1886:
1882:
1872:
1870:
1854:
1853:
1844:
1834:
1832:
1815:
1814:
1810:
1801:(in Japanese).
1797:"CS2 R&D".
1796:
1795:
1788:
1778:
1776:
1763:
1762:
1758:
1748:
1746:
1745:on May 25, 2015
1737:(in Japanese).
1729:
1728:
1724:
1714:
1712:
1704:(in Japanese).
1696:
1695:
1691:
1682:
1680:
1675:(in Japanese).
1666:
1665:
1661:
1652:
1650:
1646:
1635:
1631:
1630:
1626:
1616:
1614:
1600:
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1533:
1524:
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1512:
1511:
1507:
1497:
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1480:
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1452:
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1438:
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1426:
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1421:
1406:
1405:
1401:
1391:
1389:
1375:
1374:
1370:
1360:
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1233:on June 3, 2004
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983:Next Generation
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673:Dragon Treasure
617:Streets of Rage
584:Overworks' logo
578:
524:Chain Chronicle
491:Streets of Rage
480:Blood Will Tell
407:games, such as
351:Die Hard Arcade
224:
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126:Rikiya Nakagawa
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2056:Arcade systems
2052:
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2029:
2021:
2015:
2014:
2007:
2006:External links
2004:
2001:
2000:
1983:www.4gamer.net
1969:
1937:
1926:on May 9, 2015
1903:
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1120:hitmaker.co.jp
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668:GuruGuru Onsen
577:
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509:Sega Ages 2500
500:Sega Ages 2500
272:Alien Syndrome
235:Alien Syndrome
229:Ninja Princess
217:
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202:Overworks Ltd.
162:
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128:Noriyoshi Ohba
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88:Sega Wow, Inc.
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2647:Sammy Studios
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2416:
2415:List of games
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2304:Sega Net Link
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2274:Dreamcast VGA
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2269:Dreamcast Gun
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2233:Sega Net Link
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2102:Master System
2100:
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2013:
2010:
2009:
2005:
1988:
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1521:(in Japanese)
1520:
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1506:
1493:
1489:
1485:
1478:
1475:
1467:September 11,
1462:
1461:
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1435:(in Japanese)
1434:
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1083:
1082:Horowitz 2018
1078:
1075:
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963:9781476631967
959:
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905:
903:
899:
886:
882:
881:Gamer Network
878:
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631:
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623:Phantasy Star
619:
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612:
607:
603:
602:
597:
596:
590:
582:
575:
573:
571:
567:
563:
562:
558:, as well as
557:
556:
555:Starhorse III
551:
550:
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532:
527:
525:
519:
517:
512:
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496:
492:
488:
487:
486:Altered Beast
483:and the 2005
482:
481:
476:
472:
468:
463:
459:
450:
449:
444:
440:
438:
437:
432:
431:PlayStation 2
428:
424:
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418:Columns Crown
414:
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406:
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295:
291:
289:
288:
287:Altered Beast
283:
279:
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264:
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236:
231:
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184:
183:Sega Wow Inc.
180:
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148:
144:
140:
137:
133:
125:
119:
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108:
105:
101:
98:
95:
91:
79:
75:
71:
67:
62:
54:
48:
44:R&D1 logo
41:
36:
30:
19:
2683:Hisao Oguchi
2542:
2402:
2248:Sega Forever
2228:Sega Channel
2223:Sega Meganet
2174:Dual systems
2064:Arcade games
1991:. Retrieved
1982:
1972:
1960:. Retrieved
1940:
1928:. Retrieved
1924:the original
1915:
1906:
1889:
1883:
1871:. Retrieved
1860:
1833:. Retrieved
1820:
1811:
1798:
1777:. Retrieved
1768:
1759:
1747:. Retrieved
1743:the original
1734:
1725:
1713:. Retrieved
1702:buzz.sega.jp
1701:
1692:
1681:. Retrieved
1672:
1662:
1651:. Retrieved
1644:the original
1639:
1627:
1615:. Retrieved
1606:
1596:
1584:. Retrieved
1575:
1565:
1555:November 16,
1553:. Retrieved
1544:
1534:
1523:. Retrieved
1518:
1508:
1496:. Retrieved
1487:
1477:
1465:. Retrieved
1458:
1449:
1437:. Retrieved
1432:
1422:
1411:
1402:
1390:. Retrieved
1381:
1371:
1359:. Retrieved
1350:
1340:
1331:
1327:
1321:
1297:December 10,
1295:. Retrieved
1290:
1280:
1268:. Retrieved
1257:
1247:
1235:. Retrieved
1231:the original
1226:
1200:. Retrieved
1189:
1159:
1132:. Retrieved
1128:the original
1119:
1110:
1095:
1089:
1077:
1066:. Retrieved
1062:
1053:
1042:
1032:
1020:. Retrieved
1009:
1000:
988:. Retrieved
981:
972:
949:
928:. Retrieved
919:
889:. Retrieved
876:
827:
811:株式会社オーバーワークス
802:
777:
761:セガ第一AM研究開発本部
752:
691:Interchannel
685:
677:
671:
667:
661:
655:
647:
643:
637:
627:
621:
615:
610:
606:Rieko Kodama
599:
593:
588:
587:
559:
553:
547:
541:
536:
530:
522:
520:
513:
508:
505:Dragon Force
504:
498:
495:Dragon Force
494:
490:
485:
478:
474:
470:
454:
447:
434:
416:
408:
398:
386:
381:
377:
371:
356:
355:highlighted
349:
340:
333:
328:
317:
311:
285:
281:
275:
271:
260:
252:Hisao Oguchi
245:
239:
233:
227:
225:
205:
201:
195:
187:arcade games
182:
178:
166:
165:
147:mobile games
139:Arcade games
113:Headquarters
93:Company type
57:セガ第一AM研究開発本部
29:
2704:Career Soft
2257:Accessories
2181:LaserActive
1873:October 31,
1334:(9): 82–99.
1270:October 31,
1227:segawow.com
1097:Retro Gamer
836:セガ第二CS研究開発部
639:Sakura Wars
634:Sega Saturn
382:Wild Riders
361:kiddie ride
247:Power Drift
143:video games
107:Video games
51:Native name
2754:Categories
2734:Technosoft
2671:Key people
2553:Sonic Team
2388:Sonic Team
2335:Sega World
2264:Atomiswave
1683:2020-03-27
1673:GAME Watch
1653:2015-06-28
1525:2022-09-02
1433:GAME Watch
1166:Future plc
1068:2021-08-19
855:References
695:Sonic Team
684:sequel to
462:Atomiswave
335:WaveRunner
282:Golden Axe
277:Golden Axe
241:Choplifter
220:See also:
122:Key people
2594:Sega Fave
2528:Hardlight
2352:GameWorks
2299:Sega Card
2207:Sega Zone
2186:TeraDrive
2155:Game Gear
2139:Dreamcast
1930:April 10,
1898:1058-918X
1779:April 10,
1749:April 10,
1617:March 31,
1498:April 10,
1392:March 31,
697:by 2010.
652:Dreamcast
644:Deep Fear
629:Alex Kidd
589:Overworks
576:Overworks
415:received
405:Dreamcast
267:Yu Suzuki
198:Dreamcast
175:Sega Fave
159:Sega Fave
66:Romanized
2719:SegaSoft
2709:Sega AM3
2620:Joypolis
2548:Sega AM2
2543:Sega AM1
2435:Category
2330:Joypolis
2279:Dreameye
1987:Archived
1962:June 14,
1953:Archived
1867:Archived
1835:June 14,
1829:Archived
1773:Archived
1715:April 8,
1709:Archived
1677:Archived
1611:Archived
1586:July 11,
1580:Archived
1549:Archived
1545:GameSpot
1492:Archived
1386:Archived
1361:April 1,
1355:Archived
1307:cite web
1264:Archived
1237:April 7,
1202:April 7,
1196:Archived
1191:GameSpot
1134:April 7,
1124:Sega AM3
1063:Segabits
1022:April 7,
1016:Archived
990:April 1,
930:April 7,
924:Archived
891:April 7,
885:Archived
832:Japanese
807:Japanese
786:株式会社セガワウ
782:Japanese
757:Japanese
733:Smilebit
701:See also
475:Super GT
423:GameCube
394:Kodansha
329:Indy 500
319:Wing War
171:Japanese
135:Products
103:Industry
97:Division
82:Sega AM1
77:Formerly
18:Sega WOW
2692:Defunct
2361:Related
2309:Sega VR
2294:Menacer
2289:Lock-On
2243:ALL.Net
2097:SG-1000
1993:11 July
1916:Sega.jp
1821:sega.jp
1735:Sega.jp
1439:July 4,
1413:Famitsu
1291:1UP.com
840:Hepburn
815:Hepburn
790:Hepburn
765:Hepburn
686:Shinobi
611:Shinobi
467:Paon DP
401:Shibuya
306:PowerVR
216:History
2284:GD-ROM
2165:Gopher
2134:Saturn
1896:
1488:Kikizo
1382:Kikizo
960:
682:and a
666:, and
646:, and
626:, and
552:, and
531:Maimai
380:, and
238:, and
154:Parent
2521:Sofia
2511:Atlus
2160:Nomad
1956:(PDF)
1949:(PDF)
1647:(PDF)
1636:(PDF)
744:Notes
365:NAOMI
299:NAOMI
265:with
116:Japan
2579:ENGI
2486:Sega
2129:Pico
2122:Mini
2079:VR-1
2074:R360
2048:Sega
1995:2018
1964:2015
1932:2020
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