Knowledge (XXG)

Seven Keys (game show)

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address, and the number of the key they wanted to use (1 through 7). Any postcard without all three of these elements was discarded, and another one was drawn to replace it. The host tried the viewer's chosen key on the prize wonderland first, and the viewer won it if he was able to open its lock. If not, he tried the key on the other prizes until he found the one it unlocked, and the viewer won that prize.
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prize, one of which was a large package personalized to match the contestant's interests, and the prizes (or pictures of them) were behind glass doors secured with padlocks. The contestant had to make a choice to play again in the hope of earning more keys; or to stop, choose the appropriate number of keys, and win whatever prizes they unlocked.
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Two different formats were used during the broadcast run of the series. In one format, the cash bonus was $ 1,000, and the host kept drawing one card at a time and awarding prizes until a viewer won the prize wonderland. In the other, the bonus was $ 500 and the host only drew one card; if the viewer
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Once per episode, home viewers were given a chance to play for seven different prizes, six small ones and a "prize wonderland" that consisted of a prize package, a fur stole, and a cash bonus. Each prize corresponded to one of seven keys as in the main game. Viewers sent in postcards with their name,
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The board consisted of a 70-space path and three spinning dials marked "Steps," "Bonus," and "Penalty," each of which could display a value from 1 to 10 and was controlled by a separate button. Each dial was only illuminated when the button to stop it was pressed, revealing the number on which it had
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The final space on the path was marked "Keys." If the contestant spun a number on the "Steps" or "Bonus" dial that was greater than or equal to the number of steps needed to reach it, they won the game and earned the right to choose one key from a group of seven. Each key corresponded to a different
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All question spaces on the board were of the same type or category, which changed from one game to the next. Examples of categories included filling in the middle initial of a famous person's name; stating whether a given animal lived on land, in air, or in the sea; and naming the missing celebrity
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Only three episodes are known to exist among collectors – Episode #9 of the original KTLA version (September 22, 1960), an ABC episode from July 12, 1962, and a second episode from KTLA. A complete ABC episode from May 24, 1963, was discovered on audio tape in March 2010.
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The contestant answered a question. A correct response allowed them to play from that space on their next turn, while a miss forced them to back up to the last Safe space they had passed. If the contestant landed on a previously answered question, it was counted as a free
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Contestants left the show after deciding to stop, earning all seven keys and winning every available prize, or failing to complete the path within 15 turns. In this last case, they forfeited all their keys and received only a consolation prize.
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stopped. A solo contestant attempted to travel the entire length of the path within 15 turns. On each turn, they stopped the "Steps" dial and advanced the number of spaces shown.
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was struck a large blow when NBC began a new 55-minute series at 2:00 PM (followed by a five-minute newscast) –
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holds two episodes along with a clip from a KTLA blooper reel (described as "a box is stuck from the game show
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On April 3, 1961 the series began airing on ABC at 2:30 PM Eastern (1:30 Central), replacing the short-lived
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was moved one last time to 12:00 noon (11:00 AM Central). The show was now up against the long-running soap
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returned to KTLA on April 6. After another nine months, the series took its last bow on January 15, 1965.
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in the slot. Within the next three months, the new word-association game from Goodson-Todman wore down
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was shifted away to a morning slot on April 1. ABC ceased programming at 2:30/1:30 for five months.
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on NBC, and was beaten soundly in the ratings until it finally admitted defeat on March 27, 1964.
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did not win the prize wonderland, he demonstrated the correct key by using it to open that lock.
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While CBS stopped programming at 11:30/10:30 for nearly a year, NBC introduced its new
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The contestant stopped the "Penalty" dial and backed up the number of spaces shown.
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television game shows to air daily in nighttime. The ABC version aired in daytime.
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packing to 11:00/10:00 on September 6. Narz would host the syndicated version of
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The contestant stopped the "Bonus" dial and advanced the number of spaces shown.
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originally aired locally in Los Angeles on KTLA Channel 5 (now an affiliate of
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aired from September 12, 1960, to January 15, 1965; initially on Los Angeles'
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Despite running for five seasons, the series is believed to be
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Having spent a turbulent three years on the national schedule,
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Spaces along the path could be one of the following types:
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went to 11:30 AM (10:30 Central/Pacific), replacing the
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Index


Game Show
Jack Narz
KTLA
ABC
game show
Jack Narz
Snakes and Ladders
KTLA
ABC
syndicated
The CW
Art Linkletter
House Party
CBS
NBC
Court of Human Relations
The Merv Griffin Show
Bert Parks
Yours for a Song
Concentration
The Millionaire
Ed McMahon
Missing Links
Love of Life
Your First Impression
destroyed
UCLA Film and Television Archive
May 24, 1963 episode (audio only)
UCLA Archive: Seven Keys

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