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Weapons and armor can also be enchanted, giving them an extra effect. It is important to note that a player must become familiar with a piece of equipment to know its upgrade level. Some pieces of equipment may even be cursed, making them harm the player instead of helping them. The player has a range of items at their disposal. The player can find and use potions and scrolls, but they start off unknown to the player. For example, a player may not know the effect of an "orange potion" until they identify it.
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The player levels up by gaining experience points from killing enemies. This increases their max health and effectiveness in combat. Enemies often sometimes drop equipment or money. The money can be used in shops that are on the floor below every boss level. Another mechanic is hunger. The player
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The player can attack enemies with an equipped melee weapon, or use wands/ranged weapons from their inventory. Armor can be equipped which provides absorption against melee attacks. Rings can be equipped which provide bonuses to the player. Equipment can be upgraded, which enhances their stats.
343:'s Andrew Koziara thought that it struck a good balance between approachability and the unforgiving difficulty of roguelikes by streamlining their mechanics, but found that the purpose of many items remained unclear. Koziara and John Walker of
425:'s Campbell Bird praised the game's variety—there are 50 enemies and hundreds of items—but found that, depending on the procedurally generated elements, it can feel like either one of the most satisfying or most demoralizing
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for several months, but it took seven years of continuous updates for
Version 1.0 to come out in August 2021, coinciding with the iOS release. It is currently Debenham's primary project and main source of income.
220:. While it received little attention from game critics, the few who reviewed it found the gameplay addictive, striking a balance between approachability and roguelikes's defining difficulty.
435:'s Margaret David conceded "it's not the swankiest Roguelike", but is a great game to pass the time and can run on almost every platform, while the Indonesian website
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enjoyed exploring the dungeon and learning the details over time. The few critics who reviewed the game found it addictive despite the difficulty.
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filled with monsters. Like other roguelikes, death is permanent and requires the player to start from the very beginning with a new game.
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The player descends through maze-like floors such as sewers, abandoned prisons and buried
Dwarven cities. New floor layouts are
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815:[Shattered Pixel Dungeon Review – A Small Overhaul Of Pixel Dungeon To Keep You Dying Over and Over This Week].
86:
429:. Sometimes, Bird could intuit whether he could successfully continue the run based on the items he had at that point.
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813:"Review Shattered Pixel Dungeon – Perombakan Kecil Dari Pixel Dungeon Untuk Membuatmu Mati Berulang-Ulang Minggu Ini"
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as "a finely honed version of with even more content and a much more approachable feel". In a four-star review,
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went open-source and he released it for
Android. Debenham intended to work on balance out item benefits in
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moves or uses an item counts as at least one turn; in-game time progresses and enemies move every turn.
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474:. These games all have the same base mechanics, something Bo Thompson tried to avoid when developing
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551:"Pixel Dungeon is a completely free and completely addictive roguelike adventure for Android"
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204:, it expanded to iOS and PC platforms. Dolya stopped updating the game in 2015. Since it is
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Evan
Debenham, a novice Canadian developer known as Shattered Pixel, started working on
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in July 2015, but shortly after stopped working on the game, considering it complete.
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has since become considered one of the best open-source video games of all time. In
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Picks, praising the "beautiful" 8-bit graphics and music and "addictive" gameplay.
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for the game, which
Koziara recommended for confused players. In 2014, Dolya made
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every game. There are 25 levels, with shops and a boss fight every five levels.
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Before every game, the player must choose a character class to play as: the
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must find and eat food, or they will starve and take damage every turn.
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Warrior; the wand-wielding Mage; the evasive Rogue; and the ranged,
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Oleg "Watabou" Dolya, who was inspired by another roguelike titled
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graphics. Players are tasked with obtaining the immortality-giving
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was highly praised by players upon release. In a 4.5-star review,
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included it on their list of the best
Android games in 2022.
318:(2009). By July 2014, it had over one million downloads on
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found it was enjoyable but did not meaningfully expand on
654:"TouchArcade Game of the Week: 'Shattered Pixel Dungeon'"
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can appear and give players quests in exchange for items.
516:"'Pixel Dungeon' Review – Simple Name, Legendary Game"
192:
gameplay, the player must descend and battle through
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372:attracted a small community of fans who started a
811:oleh Rizqi Maulana, Ditulis (27 September 2014).
897:"10 best roguelike dungeon crawlers for Android"
683:Horti, Samuel; Mercante, Alyssa (1 July 2022).
455:, Graham Morris included the PC version on his
243:by descending down the floors of a dangerous
8:
30:
738:"Even Debenham: Paver of Real Life Fantasy"
417:'s John Nelson praised the full release of
208:, the game's small community have created
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36:
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395:and their own games based on its code.
283:
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785:"The Best Traditional Roguelike Games"
288:A screenshot of the game Pixel Dungeon
216:'s code, the most notable of which is
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736:Debenham, Evan (December 30, 2020).
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387:. The community has since developed
840:Nachwalter, Jack (March 12, 2024).
783:Davis, Margaret (January 9, 2024).
757:Bird, Campbell (August 31, 2021).
25:
842:"10 Best Open-Source Video Games"
652:Nelson, Jared (August 20, 2021).
119:Android, iOS, Windows, Mac, Linux
970:Android (operating system) games
759:"Shattered Pixel Dungeon review"
586:"Hobbying Around: Pixel Odyssey"
514:Koziara, Andrew (July 3, 2015).
866:Morrison, Graham (March 2019).
708:Sage, Simon (August 13, 2020).
462:Other popular variants include
188:created by Oleg Dolya. Through
584:Thompson, Bo (July 14, 2015).
322:. Dolya released the game for
1:
549:Brown, Mark (July 31, 2014).
619:"Wot I Think: Pixel Dungeon"
617:Walker, John (1 June 2015).
472:Remixed Dungeon: Pixel Rogue
990:Dungeon crawler video games
746:. No. 8. pp. 2–5.
743:The Oracle: Online Inquirer
1006:
895:Hindy, Joe (May 7, 2023).
200:. Initially developed for
76:1.9.2 / 1 December 2015
955:Single-player video games
468:Yet Another Pixel Dungeon
81:
65:
35:
960:Open-source video games
710:"The Best Android RPGs"
685:"70 best Android games"
447:Shattered Pixel Dungeon
419:Shattered Pixel Dungeon
400:Shattered Pixel Dungeon
218:Shattered Pixel Dungeon
18:Shattered Pixel Dungeon
868:"FOSSPicks: Roguelike"
464:Skillful Pixel Dungeon
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275:procedurally generated
258:Huntress. Gameplay is
945:Roguelike video games
310:independent developer
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985:Fantasy video games
212:and games based on
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624:Rock Paper Shotgun
346:Rock Paper Shotgun
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901:Android Authority
266:. Every time the
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16:(Redirected from
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940:2012 video games
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697:on July 3, 2022.
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268:player character
241:Amulet of Yendor
235:video game with
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402:shortly after
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31:Pixel Dungeon
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818:Tech in Asia
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695:the original
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556:Pocket Gamer
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159:pixeldungeon
124:Available in
49:Developer(s)
42:Title screen
980:Linux games
950:Indie games
790:Den of Geek
690:GamesRadar+
659:TouchArcade
521:TouchArcade
432:Den of Geek
415:TouchArcade
385:open-source
358:GamesRadar+
340:TouchArcade
320:Google Play
206:open source
934:Categories
482:References
301:Background
264:tile-based
260:turn-based
256:unlockable
190:turn-based
186:indie game
181:is a 2012
106:Written in
87:Repository
975:IOS games
906:March 26,
880:March 27,
851:March 26,
825:March 26,
796:March 26,
768:March 26,
721:March 27,
665:March 26,
597:March 26,
562:March 26,
445:'s core.
374:subreddit
330:Reception
237:pixel art
233:roguelike
183:roguelike
137:Roguelike
61:late 2012
846:TheGamer
224:Gameplay
161:.watabou
115:Platform
97:/watabou
763:148Apps
630:10 June
527:June 5,
423:148Apps
245:dungeon
202:Android
154:Website
143:License
127:English
53:Watabou
470:, and
315:Brogue
93:github
378:Wikia
252:melee
148:GPLv3
908:2024
882:2024
853:2024
827:2024
798:2024
770:2024
723:2024
667:2024
632:2023
599:2024
564:2024
529:2023
457:FOSS
391:for
389:mods
376:and
355:and
279:NPCs
262:and
210:mods
133:Type
109:Java
95:.com
324:iOS
163:.ru
936::
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.