Knowledge (XXG)

Slouching Towards Bedlam

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D), or by having the player character kill any characters he interacts with then waiting (Ending E). The virus's end is explained in the endgame for Ending E: the player character goes home and cuts out his own tongue – and asks all his written works to be destroyed, afraid that the Logos will reproduce by writing. There are two endings in which the virus spreads: the player character can willfully transmit the virus over a wireless broadcast (Ending C), quickly spreading it across the world, or the player character can simply infect several other people who will slowly spread the virus (Ending B). Each ending comes with an appendix that provides additional information on it.
218:. Ravipinto works professionally as a computer programmer. Co-author Star Foster was a newcomer to writing Interactive Fiction. Foster worked professionally in marketing. She died in December 2006. The two both lived in Philadelphia and met there. They collaborated on design and development. Actual programming was entirely done by Ravipinto. 29: 199:
has access to some ability to control time, as represented by the normally meta-game commands "undo", "save", "restore", and "restart". Throughout the game the player is given cryptic messages that come from the Logos. Investigation can optionally reveal that a secret society accidentally released the Logos while experimenting with magic.
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The game has five distinct endings. There are three endings in which the virus is stopped; either by having the player character commit suicide before interacting with any other people (Ending A), by having the player character kill any characters he interacted with before committing suicide (Ending
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babble uttered by the vector. The patient tried to stop the spread of the virus by not speaking to others, not realizing that the player character (in the back-plot) had been secretly listening in on the patient. Part of the result of being infected with the virus is that the character recognizes and
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Asylum. From context it appears that the character is Doctor Xavier, a doctor at the Asylum. The Doctor, however, has no memory of his past. After investigation, it becomes clear that a now deceased patient, Cleve Anderson, has infected the player character with a mental virus known as the
479: 484: 159: 469: 135: 474: 28: 151: 411: 346: 280: 255: 155: 464: 147: 170: 317: 186: 46: 36: 131: 103: 56: 448: 78: 389: 98: 421: 107: 458: 166: 117: 143: 138:. It is a collaboration between American authors Daniel Ravipinto and Star Foster. 437: 305: 195: 174: 162:(for the protagonist's cybernetic assistant, Triage). The game takes place in a 66: 442: 370: 259: 415: 284: 163: 83: 71: 427: 445:
includes an interview with Foster and Ravipinto, and a review of the game
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Brass Lantern Magic Words: Dan Ravipinto and Star Foster Interview
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was Daniel Ravipinto's second publicly released game after 1996's
191: 433: 194:". The virus spreads by spoken language, taking the form of a 436:
at Baf's Guide to the IF Archive. Includes a mini-review by
235:"Results of the 9th Annual Interactive Fiction Competition" 388:
Genzano, Jim; Jillian Ashley Blair Ivey (2006-12-10).
113: 97: 89: 77: 65: 55: 45: 35: 21: 414:- The original competition release. Requires a 365: 363: 169:setting. Its title is inspired by a line from " 412:Z-Code executable for Slouching Towards Bedlam 185:The player character awakens in an office in 8: 480:Video games developed in the United States 134:game that won the first place in the 2003 27: 18: 485:Video games set in psychiatric hospitals 256:"XYZZYnews: 2003 XYZZY Award Finalists" 226: 281:"XYZZY Awards: Winning Games of 2003" 7: 14: 451:by Andrew Vestal and Nich Maragos 424:(walkthrough) by Michael Martin 349:from the original on 2009-01-26 320:from the original on 2009-04-16 136:Interactive Fiction Competition 430:- Play online in a Java applet 1: 314:Baf's Guide to the IF Archive 61:Daniel Ravipinto, Star Foster 41:Daniel Ravipinto, Star Foster 142:was finalist for eight 2003 501: 339:"Slouching Towards Bedlam" 310:"Slouching Towards Bedlam" 470:2000s interactive fiction 26: 434:Slouching Towards Bedlam 428:Slouching Towards Bedlam 212:Slouching Towards Bedlam 140:Slouching Towards Bedlam 127:Slouching Towards Bedlam 22:Slouching Towards Bedlam 283:. 2003. Archived from 258:. 2003. Archived from 475:Steampunk video games 146:, winning four: Best 371:"The SPAG Interview" 343:Peccable Productions 316:. Carl Muckenhoupt. 418:interpreter to use. 132:interactive fiction 104:Interactive fiction 422:Complete solution 171:The Second Coming 123: 122: 492: 465:2003 video games 400: 399: 397: 396: 385: 379: 378: 367: 358: 357: 355: 354: 335: 329: 328: 326: 325: 302: 296: 295: 293: 292: 277: 271: 270: 268: 267: 252: 246: 245: 243: 242: 231: 31: 19: 500: 499: 495: 494: 493: 491: 490: 489: 455: 454: 408: 403: 394: 392: 387: 386: 382: 369: 368: 361: 352: 350: 337: 336: 332: 323: 321: 304: 303: 299: 290: 288: 279: 278: 274: 265: 263: 254: 253: 249: 240: 238: 233: 232: 228: 224: 209: 183: 17: 16:2003 video game 12: 11: 5: 498: 496: 488: 487: 482: 477: 472: 467: 457: 456: 453: 452: 446: 440: 431: 425: 419: 407: 406:External links 404: 402: 401: 380: 359: 330: 308:(2003-11-25). 297: 272: 247: 225: 223: 220: 208: 205: 182: 179: 160:Individual NPC 121: 120: 115: 111: 110: 101: 95: 94: 91: 87: 86: 81: 75: 74: 69: 63: 62: 59: 53: 52: 51:Self-published 49: 43: 42: 39: 33: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 497: 486: 483: 481: 478: 476: 473: 471: 468: 466: 463: 462: 460: 450: 447: 444: 441: 439: 435: 432: 429: 426: 423: 420: 417: 413: 410: 409: 405: 391: 384: 381: 376: 372: 366: 364: 360: 348: 344: 340: 334: 331: 319: 315: 311: 307: 301: 298: 287:on 2009-02-12 286: 282: 276: 273: 262:on 2013-02-09 261: 257: 251: 248: 236: 230: 227: 221: 219: 217: 213: 206: 204: 200: 197: 193: 188: 180: 178: 176: 173:", a poem by 172: 168: 167:Victorian era 165: 161: 157: 153: 149: 145: 141: 137: 133: 129: 128: 119: 118:Single player 116: 112: 109: 105: 102: 100: 96: 92: 88: 85: 82: 80: 76: 73: 70: 68: 64: 60: 58: 54: 50: 48: 44: 40: 38: 34: 30: 25: 20: 393:. Retrieved 383: 374: 351:. Retrieved 342: 333: 322:. Retrieved 313: 306:Short, Emily 300: 289:. Retrieved 285:the original 275: 264:. Retrieved 260:the original 250: 239:. Retrieved 229: 215: 211: 210: 201: 184: 144:XYZZY Awards 139: 126: 125: 124: 47:Publisher(s) 37:Developer(s) 438:Emily Short 196:glossolalic 175:W. B. Yeats 79:Platform(s) 57:Designer(s) 459:Categories 395:2006-12-22 390:"Sad News" 353:2009-01-19 324:2009-01-19 291:2006-12-22 266:2006-12-22 241:2006-12-22 222:References 416:Z-machine 164:steampunk 108:adventure 84:Z-machine 72:Z-machine 443:SPAG #35 375:SPAG #35 347:Archived 318:Archived 216:Tapestry 99:Genre(s) 207:Authors 181:Summary 152:Setting 114:Mode(s) 90:Release 237:. 2003 187:Bedlam 158:, and 130:is an 67:Engine 192:Logos 156:Story 148:Game 93:2003 461:: 373:. 362:^ 345:. 341:. 312:. 177:. 154:, 150:, 106:, 398:. 377:. 356:. 327:. 294:. 269:. 244:. 190:"

Index


Developer(s)
Publisher(s)
Designer(s)
Engine
Z-machine
Platform(s)
Z-machine
Genre(s)
Interactive fiction
adventure
Single player
interactive fiction
Interactive Fiction Competition
XYZZY Awards
Game
Setting
Story
Individual NPC
steampunk
Victorian era
The Second Coming
W. B. Yeats
Bedlam
Logos
glossolalic
"Results of the 9th Annual Interactive Fiction Competition"
"XYZZYnews: 2003 XYZZY Award Finalists"
the original
"XYZZY Awards: Winning Games of 2003"

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