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Snowboard Kids

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334:: Slash, Nancy, Jam, Linda, Tommy, and Shinobin, the last being the only unlockable character in the game, becoming available after the player completes all nine tracks. The characters have three aspects which affect their racing style: speed, which determines the straight line speed of the character; corner, which determines how quickly the character is able to turn; and trick, which determines the hangtime characters get while jumping, allowing for tricks to be executed to earn the player coins. 2004: 506: 501: 402: 397: 392: 496: 491: 486: 387: 382: 638:
commented that the game lacks longevity and that many gamers would not have the stomach to endure its "stifling kiddie atmosphere", but found that the game offers enough underlying depth and fun, especially in multiplayer mode, to be an outstanding experience for the right players. They recommended
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from being a great game, it is still a good one. Some of the more common praises were that the controls are smooth and effectively communicate the sensation of snowboarding, the course designs are inventive and pleasing, and the variety of modes and minigames offer a good deal of depth and replay
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There are two item slots, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Players are required to pay 100 gold in order to collect an item during a race. Gold can be obtained either through performing tricks or collecting coins
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lacks originality, his co-reviewer Dan Hsu commented, "This Mario-Kart-on-the-snowy-slopes sleeper hit has just about everything going for it: solid controls, great graphics and semiradical action. This is more than just a Mario Kart wanna-be - a few new features make it stand out over its
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is worthy of a place in anyone’s collection. Atlus’s first foray into the world of snowboarding on the Nintendo 64 may not present a particularly lengthy challenge or deep experience, but it can always be relied upon to provide a quick blast of fun now and then, alone or with friends."
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referred to the game as "a solid title that incorporates the graphic and gameplay styles of Mario Kart into a snowboarding environment. The result is a satisfyingly cute snow racer that's sure to please gamers more interested in a simplistic shreddin' experience than a realistic one."
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scattered across the course. All courses also require players to race down the hill for multiple laps. At the bottom of the hill, the player needs to pass through the lift gate to be transported back to the top of the hill, and cannot be attacked by other players in this transition.
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The game has nine main courses. Although many of the courses are snowy mountains, some are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the
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is an entertaining title that, despite its lack of originality, does most things right. Considering the infrequency of truly compelling N64 titles, gamers could do worse than spending some time on the slopes with
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review team were more unreservedly enthusiastic. Crispin Boyer was particularly pleased with the way power-ups are purchased rather than merely collected and how, similarly to
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The game was generally well received by critics. The most common criticism made against it was lack of originality, with most reviews characterizing it as a
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adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both.
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Modes of play include a single-player adventure game, head-to-head racing between up to four players, and time trials.
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concluded that "With bold, colourful graphics, tons of charm, memorable tunes and, most importantly, tight gameplay,
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4.0/5 for fun factor, 4.0/5 for graphics, 4.0/5 for control, and 3.0/5 for sound.
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enthusiasts. However, most concluded that while the lack of innovation prevents
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Boyer, Crispin; Ricclardi, John; Smith, Shawn; Hsu, Dan (March 1998).
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to always be a close contest. Contradicting the usual assessment that
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Air Hendrix (April 1998). "Nintendo 64 ProReview: Snowboard Kids".
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clone which fails to offer any meaningful innovation to interest
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8.5/10, and John Ricciardi and Dan Hsu both scored it 8.0/10.
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as "very average and not worth more than a few hours play."
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In addition to the usual gameplay of a snowboarding game,
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Town & Country Surf Designs: Wood & Water Rage
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s review, Crispin Boyer and Shawn Smith both scored
1945: 1904: 1494: 1397: 276:. Many reviewers compared its style to that of the 216: 204: 145: 129: 117: 107: 97: 85: 50: 38: 21: 787:Johnny Ballgame (March 1998). "Snowboard Kids". 288:, was released in Japan in January 1999 for the 1769:Pro Kishi Jinsei Simulation: Shōgi no Hanamichi 639:renting it to test out one's taste for it. The 245: 239: 1375: 1305: 8: 483: 379: 1382: 1368: 1360: 1312: 1298: 1290: 357: 27: 18: 2041:Multiplayer and single-player video games 1237: 1235: 1233: 1231: 1160:(in Spanish). No. 72. pp. 74–76 1102:. No. 104. January 1998. p. 97 1068:Donaldson, Andrew (September 30, 2010). 1063: 1061: 1216:(in German). April 1998. pp. 78–79 754: 707: 865: 863: 861: 859: 857: 827: 825: 1188:. No. 49. April 1998. p. 45 1039: 1037: 1035: 1033: 1031: 1029: 901: 899: 897: 895: 7: 956:(in German). No. 53. p. 70 906:Casamassina, Matt (March 16, 1998). 688:, was released for the Nintendo 64. 611:stated that "In the final analysis, 362: 1895:Wizardry: Tale of the Forsaken Land 353: 14: 485: 381: 60: 2003: 2002: 1657:Imadoki no Vampire: Bloody Bride 946:Blendl, Christian (March 1998). 764:"Snowboard Kids In Stores Today" 504: 499: 494: 489: 484: 400: 395: 390: 385: 380: 2076:Video games developed in Japan 342:The game was showcased at the 1: 1131:. No. 66. pp. 36–38 1070:"Snowboard Kids Review (N64)" 1014:. No. 14. pp. 46–51 346:held on September 5–7, 1997. 1265:"SBK: Snowboard Kids Review" 1004:Ashton, James (April 1998). 818:. November 1997. p. 36. 653:dynamically balance the race 651:, the power-ups are used to 2051:PlayStation (console) games 1263:Provo, Frank (2006-02-17). 880:. No. 104. p. 116 663:In a retrospective review, 246: 2092: 1128:Official Nintendo Magazine 1121:Street, Tim (April 1998). 842:. No. 197. p. 73 808:"Tokyo Game Show Report". 540:Official Nintendo Magazine 282:series. An enhanced port, 1998: 1526:Armored Police Metal Jack 1328: 1054:. April 1998. p. 96. 877:Electronic Gaming Monthly 811:Electronic Gaming Monthly 716:Electronic Gaming Monthly 642:Electronic Gaming Monthly 412:Electronic Gaming Monthly 366: 363: 240: 26: 2066:Snowboarding video games 1678:Kartia: The Word of Fate 839:Computer and Video Games 832:Lomas, Ed (April 1998). 762:IGN Staff (1998-03-14). 625:Computer and Video Games 374:Computer and Video Games 33:North American cover art 1505:13 Sentinels: Aegis Rim 985:(in German). p. 76 313:cherry blossom festival 254:snowboarding video game 2071:Video game franchises 2061:Sega Games franchises 694:was released for the 1790:River City Ransom EX 1706:Metaphor: ReFantazio 975:Björn (March 1998). 1973:Sting Entertainment 1860:Tokyo Mono Hara Shi 1776:Purikura Daisakusen 1348:SBK: Snowboard Kids 691:SBK: Snowboard Kids 360: 332:playable characters 323:Playable characters 285:Snowboard Kids Plus 2056:Racing video games 1734:Nijiiro Dodge Ball 1152:"Forfait for Five" 682:In 1999 a sequel, 358: 2046:Nintendo 64 games 2018: 2017: 1946:Related companies 1937:Shigenori Soejima 1927:Toshihiro Nagoshi 1713:My Disney Kitchen 1357: 1356: 580: 579: 230: 229: 162:December 12, 1997 2083: 2031:1997 video games 2006: 2005: 1985:iXIT Corporation 1874:Unicorn Overlord 1825:Spud's Adventure 1783:Radiant Historia 1755:Peak Performance 1720:Naname De Magic! 1587:Dungeon Explorer 1384: 1377: 1370: 1361: 1341:Snowboard Kids 2 1314: 1307: 1300: 1291: 1284: 1283: 1281: 1280: 1271:. Archived from 1260: 1254: 1253: 1248:. No. 115. 1239: 1226: 1225: 1223: 1221: 1208:"Snowboard Kids" 1204: 1198: 1197: 1195: 1193: 1180:"Snowboard Kids" 1176: 1170: 1169: 1167: 1165: 1147: 1141: 1140: 1138: 1136: 1123:"Snowboard Kids" 1118: 1112: 1111: 1109: 1107: 1094:"Snowboard Kids" 1090: 1084: 1083: 1081: 1080: 1065: 1056: 1055: 1041: 1024: 1023: 1021: 1019: 1006:"Snowboard Kids" 1001: 995: 994: 992: 990: 972: 966: 965: 963: 961: 948:"Snowboard Kids" 943: 937: 936: 928: 922: 921: 919: 918: 908:"Snowboard Kids" 903: 890: 889: 887: 885: 872:"Snowboard Kids" 867: 852: 851: 849: 847: 834:"Snowboard Kids" 829: 820: 819: 814:. No. 100. 805: 799: 798: 793:. 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Index


Developer(s)
Racdym
Publisher(s)
Atlus
EU
Nintendo
Director(s)
Producer(s)
Designer(s)
Composer(s)
Platform(s)
Nintendo 64
PlayStation
JP
NA
PAL
JP
Genre(s)
Snowboarding
Single-player
multiplayer
snowboarding video game
Nintendo 64
developed
Racdym
published
Atlus
Mario Kart
PlayStation

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