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Sonic Robo Blast 2

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265:. Each zone, divided into two acts, requires the player to run and jump through obstacles, making use of the terrain and one's own momentum to reach the signpost at the end of the act. Each character has unique abilities that allow them to fight Eggman's robots, and in contrast to contemporary 3D Sonic games, the design of each level encourages open-ended exploration and discovery. 210: 367:
community, some members of which would end up joining Sonic Team Junior. Among them was character animator Chrispy Pixels, who described the development process in 2007 as "cursed and rushed", though he continues to work on the game ever since, arguing that " represents an alternate path the Sonic
506:. The game was covered most frequently as a novelty during its early stages of development, though it drew additional attention after the release of 2.2 in 2019. The update was recognized by Doomworld with an award for the "released project with the longest "development time"". 368:
series could've taken when transitioning to 3D that's more true to the classic Sonic formula." Wallbank would eventually step down from the development team in 2002. On July 25, 2009, a major update titled Version 2.0 was released, signifying the end of
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is highly dependent on its community as a consistent source of feedback, and the development team of Sonic Team Junior is formed entirely from volunteers, many of whom were at one point part of the fanbase. Members of the development team have hosted
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competitions, titled the "Official Level Design Contest", annually since 2003, with a break from 2015 to 2020; after this break, the title was changed from "contest" to "collab" to emphasize the collaborative aspect of the event.
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include a full single player grand prix campaign, the addition of new characters, stages, and items, and game mechanics, notably "trick pads" that allow for the use of different boosts and rings as a currency used for boosts.
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calling it "A real slow-burning labour of love". The slow, over 20-year development period has allowed for the growth of a community that has been described as "utopic", compared to those of other online gaming forums.
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releases. The release marked the official departure of Freda from the development team, though work on subsequent releases would be continued by the rest of Sonic Team Junior's staff.
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were developed by Wallbank in April 1998 using The Games Factory, which was quickly determined to be inadequate. Several years prior in 1996, Jeff Read, a Doom modder, had released
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started development later on in 1998, and has received updates since then, culminating in the release of version 2.2 in 2019. As of September 2024, its development is ongoing.
1507: 1308: 213: 1207: 1123: 894: 1301: 747: 1324: 614: 1104: 1492: 449:, formerly known as "Version 2.0", was released on April 24, 2024. Treated as a separate game, it was positively received, though the game's lengthy 1064: 1497: 600: 1233: 684: 809: 1462: 254: 250: 999: 182:
game created. The game has received consistent support throughout its development of over 20 years, which has been attributed to a large
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that makes use of the Doom Legacy engine's ability to implement floors over other floors, a feature not present in several contemporary
783: 578: 1146:"The wildest kart racer I've ever played might just be this Sonic fan game so mechanically dense it opens with a 45-minute tutorial" 968: 178:
fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", and was the first fan-made 3D
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has been the subject of multiple short-form reviews and received positive reception in various video game publications, including
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due to the style of the 3D platformer and the time frame of the demo's release, which was shortly after the launch of the
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with Sonic. Artist and programmer AJ "SSNTails" Freda would develop a modification building upon Read's release with
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In 2018, a group of developers collaborating through the SRB2 Message Boards known as Kart Krew Dev released
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engine, the first of which was released in October 1999. Parallels were drawn to the cancelled game
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or Internet connection, with players either racing to the end of a stage or battling in a
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franchises. Additionally, players can create their own characters, maps and gametypes.
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The game has been noted most prominently for its longevity, with Dominic Tarason of
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Demo releases continued steadily throughout the 2000s, encouraged by an active
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2 showing Sonic running in the first level of the game, Greenflower Zone Act 1.
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developed by Johnny “Sonikku” Wallbank in 1998. It was initially created in
33: 1357: 902: 810:"Fan game Sonic Robo Blast 2 gets a new tutorial, various improvements" 679: 499: 487: 1346: 1055:"Free fan-racer Sonic Robo Blast 2 Kart is brilliant knockabout fun" 834: 403: 399: 208: 99: 94: 439: 336:, which inspired the use of a Doom source port as the basis for 1297: 628: 1288: 434:. SRB2Kart has characters, powerups and maps based on 340:. Subsequent demos and releases were built off of the 328:, a mod that replaced the music and main character of 1198:"Modder Superior: The many free descendants of Doom" 1411: 1356: 1335: 139: 127: 113: 80: 68: 53: 43: 26: 453:was criticized. Changes from previous versions of 261:and aim to reach the end of each zone and defeat 1309: 744:"Finally! Sonic Robo Blast hits the streets!" 237:. Players control one of several characters, 8: 742:Johnathon "Sonikku" Wallbank (1998-02-11). 708: 706: 704: 702: 531: 529: 527: 1316: 1302: 1294: 32: 23: 1508:Multiplayer and single-player video games 1122:Evans-Thirlwell, Edwin (April 25, 2024). 1098: 1096: 888: 886: 668: 666: 664: 662: 660: 658: 656: 654: 197:, and was released on February 11, 1998. 1191: 1189: 1087:"Dr. Robotnik's Ring Racers Version 2.0" 932: 930: 928: 776:"Sonic Robo Blast 2 Gets A Major Update" 675:"The Fan-Made Sonic Game That Won't Die" 268:Multiplayer is made possible either via 1139: 1137: 939:"8 Fan-made Sonic Games You Should See" 523: 1053:Tarason, Dominic (November 19, 2018). 803: 801: 1266:from the original on January 23, 2024 1236:from the original on January 23, 2024 1229:Houghton, David (December 10, 2013). 1067:from the original on January 23, 2024 1021: 1019: 1017: 1002:from the original on January 26, 2024 913:from the original on January 24, 2024 871:from the original on January 23, 2024 841:from the original on January 23, 2024 786:from the original on December 8, 2023 713:Hansford, Amelia (December 2, 2021). 639:from the original on January 23, 2024 581:from the original on January 23, 2024 564: 562: 547:from the original on January 14, 2024 7: 1174:from the original on 29 January 2024 971:from the original on 26 January 2024 769: 767: 765: 406:systems. The gameplay is similar to 1210:from the original on August 6, 2023 937:DeWoody, Lucas (December 5, 2008). 774:Moyer, Phillip (December 9, 2019). 1196:Tarason, Dominic (April 1, 2019). 14: 1144:Bailey, Dustin (April 25, 2024). 893:Hogarty, Steve (September 2006). 687:from the original on June 6, 2017 1493:Android (operating system) games 1103:Yarwood, Jack (April 25, 2024). 1026:Henderson, Tim (June 16, 2009). 673:Menegus, Bryan (July 22, 2016). 1256:"2019 Cacowards - Other Awards" 1028:"For the people, by the people" 750:from the original on 2024-02-03 1498:Video games with 2.5D graphics 1164:"Official Level Design Collab" 296:Sonic the Hedgehog Robo-blast! 286:Sonic the Hedgehog Robo-blast! 193:, bears little resemblance to 191:Sonic the Hedgehog Robo-blast! 160:(often abbreviated SRB2) is a 1: 992:"Sonic Doom 2 v4.1 Released!" 571:"SRB2 v2.0 is now available!" 1463:Sonic the Hedgehog fan games 1441:Spark the Electric Jester 2 1402:Sonic Triple Trouble 16-Bit 835:"Sonic Robo Blast 2 Public" 808:Dawe, Liam (8 March 2022). 16:Sonic the Hedgehog fan game 1529: 569:SSNTails (July 25, 2009). 447:Dr. Robotnik's Ring Racers 416:kart racing games such as 1434:Spark the Electric Jester 1034:. No. 65. p. 70 961:"SONIC THE HEDGEHOG DOOM" 31: 990:SSNTails (May 2, 2013). 280:Development and releases 1381:Sonic Dreams Collection 455:Sonic Robo Blast 2 Kart 384:Sonic Robo Blast 2 Kart 377:Sonic Robo Blast 2 Kart 326:Sonic the Hedgehog Doom 1374:Sonic After the Sequel 895:"Tastes Like Hedgehog" 715:"Sonic's Amateur Hour" 320:The first versions of 223: 123:December 7, 2019 (2.2) 117:November 2000 (Demo 1) 949:on February 18, 2009. 431:Mickey's Speedway USA 217: 121:March 15, 2014 (2.1) 861:"THE LEGACY OF DOOM" 837:. January 22, 2024. 274:first-person shooter 247:Knuckles the Echidna 243:Miles "Tails" Prower 189:The game's prequel, 119:July 24, 2009 (2.0) 1170:. 11 January 2024. 967:. October 3, 1996. 617:. December 7, 2019. 537:"Archived Versions" 1395:Sonic Robo Blast 2 1327:Sonic the Hedgehog 1203:Rock Paper Shotgun 1128:Rock Paper Shotgun 1060:Rock Paper Shotgun 511:Rock Paper Shotgun 504:Rock Paper Shotgun 484:Sonic Robo Blast 2 467:Sonic Robo Blast 2 436:Sonic the Hedgehog 392:Sonic Robo Blast 2 338:Sonic Robo Blast 2 322:Sonic Robo Blast 2 315:Sonic Robo Blast 2 308:Sonic Robo Blast 2 292:Sonic Robo Blast 2 270:local area network 239:Sonic the Hedgehog 227:Sonic Robo Blast 2 224: 199:Sonic Robo Blast 2 195:Sonic Robo Blast 2 175:Sonic the Hedgehog 157:Sonic Robo Blast 2 59:Sonic the Hedgehog 27:Sonic Robo Blast 2 1513:Doom engine games 1450: 1449: 1367:Super Smash Flash 603:. March 15, 2014. 419:Diddy Kong Racing 390:built off of the 215: 153: 152: 49:Sonic Team Junior 1520: 1427:Freedom Planet 2 1318: 1311: 1304: 1295: 1289:Official website 1276: 1275: 1273: 1271: 1252: 1246: 1245: 1243: 1241: 1226: 1220: 1219: 1217: 1215: 1193: 1184: 1183: 1181: 1179: 1160: 1154: 1153: 1141: 1132: 1131: 1119: 1113: 1112: 1100: 1091: 1090: 1089:. 24 April 2024. 1083: 1077: 1076: 1074: 1072: 1050: 1044: 1043: 1041: 1039: 1023: 1012: 1011: 1009: 1007: 987: 981: 980: 978: 976: 957: 951: 950: 945:. 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Index


Developer(s)
Sonic the Hedgehog
Engine
Doom Legacy
Platform(s)
Windows
macOS
Linux
Android
Genre(s)
Platformer
Single-player
multiplayer
platform game
id Software
Doom engine
Sonic the Hedgehog
modding
platformer
Doom ports
Sonic the Hedgehog
Miles "Tails" Prower
Knuckles the Echidna
Amy Rose
Fang the Sniper
Metal Sonic
Doctor Eggman
local area network
first-person shooter

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