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Space Invaders Extreme

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to a more enthusiastic female voice. New voice clips included, "Stage Result," "Stage 1-A," "Stage 2-A," "Stage 1-E," "Stage 2-E," "Stage 3-E," "Stage 4-E," "Stage 5-E," "Stage 3-A," "Stage 3-B," "Stage 4-A," "Stage 4-B," "Stage 4-C," "Stage 5-A," "Stage 5-B," "Stage 5-C," "Stage 5-D," "Roulette," "3-2-1 FEVER!" "Total Result," "Great Job!" "Good!" "Excellent!" and "Great!" The default stock number was changed to 5 rather than 3, and is unable to be changed. Some waves were made easier and changed entirely in some stages, due to making an appeal to newcomers as well as casual gamers. Flash Shot was removed, being replaced with a 1,000 point bonus. Features such as "Change to UFO" now only effects the current wave instead of both the current wave and the next wave in other versions. There is no multiplayer in this version of the game, instead, it was replaced with a real-time leaderboard. A visible hitbox for the cannon was added, in which is depicted by four blue squares that spin slowly. Sound effects, voice effects, and music volume can all be adjusted in the settings. Music does not play if the game is paused. Defeating a boss rewards the player with a bonus that decreases as time goes on if the boss is not defeated. The longer the player takes to destroy the boss, the less points are rewarded when the boss is defeated. If the cannon is destroyed, the weapon level drops by one rather than by two. The maximum Rate was increased to 16, as opposed to 10 on the other versions. A wave display has been added to show the player what wave they are on. The border of the playfield flashed to the beat of the music. Rapid fire was added to allow players to keep firing to the beat.
378:; the player loses a life if hit, or if one of the aliens touches the ground (Nagoya Attack); but the formation of the aliens differs greatly, changing from level to level. Sometimes there are only a handful of invaders in a tight formation, sometimes individual invaders advance rapidly down the screen separately from the main formation, and sometimes a boss level will be encountered, often consisting of a very large invader and various guards. The invaders themselves have individual properties, such as firing lasers, splitting into duplicates or charging for the ground after being hit once. Bonuses for higher scores can be obtained by doing as instructed by words that flash up on the background, such as hitting invaders of a particular color or particular type. 382:
such as defeating so many aliens. If the task is completed, the game enters 'Fever Time', awarding the player with an even more powerful up for a short time, allowing the player to get through waves of enemies faster. Getting different combinations of colors can reap different bonuses, such as a roulette UFO that offers bonuses such as Freeze and Extra Player, changing all the aliens to the same color, or turning all enemies turn into UFOs that reap power ups after one hit.
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restart the game from the level they were on. Ranking mode does not feature these options, but allows players to post their scores on the online leaderboards. Stage Mode (Free Play on PC) allows the player to replay any stage they have completed. Once the main game has been cleared once, Extreme Mode is unlocked. Extreme mode is only five stages long with no branching paths, since they are more difficult than the regular stages.
426:, the PSP version features music from a guest group of external composers and DJs. The obvious main difference between the two is the use of the second screen on the DS version. This is used to make certain levels, specifically Bonus Rounds and Boss Battles, vertically larger. When not used for this it contains assorted information on the game currently in play. The Nintendo DS version can also use the 34: 437:, and top scores can also be shared over the internet. Also, single-card download play is available for local multiplayer. The PSP version only supports multiplayer locally in Ad-Hoc mode, and each player must have their own game disc. No Infrastructure modes are supported for online play or high score tables. 452:
The Steam version has higher quality sound effects and music that were used on the DS version of the game. However, the music for Stages 5-B and 5-C were changed. Executor was replaced with Rave Lovers from Outer Space, and Rebel Worm was replaced with Future Extreme 20XX. The announcer was changed
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Multiple player options for the DS version have already been mentioned above, but in gameplay terms both versions are the same, sharing the same levels, attack formations, similar graphics, and power-ups. However, the PSP version has crisper graphics due to the higher resolution implemented on the
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Shooting four invaders of the same color in a row awards one of four power-ups; bomb, broad shot, laser and shield. If a different set of four is shot afterwards, a flashing UFO will appear. Shooting that accesses the Bonus Round, in which a player is given a short time to complete a certain goal,
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was released in Japan on 26 March 2009, 2 October 2009 in Europe and on 20 October 2009 in North America. There is a large amount of new content, such as new stages, boss formations, time attack mode and a 'bingo' system. The announcer voice was changed to an enthusiastic male voice, which sounds
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The main game sees the player go through five stages, and depending on the score achieved at the end of the level 2 and beyond, the player can opt for an easier or harder route, with a total of 11 individual stages. Arcade Mode features a save and retry feature that allows players to continue and
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The player controls a cannon at the bottom of the display (Yellow on DS and PC, Silver on PSP and Purple on Xbox 360) - this can move left or right and fire. To the top of the display formations of invaders appear - these must be shot for points and to avoid them destroying the players' cannon.
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version has many of the networking features of the DS version with the addition of a co-op mode where up to four players can play the arcade mode. It also uses background visualizers as created by Llamasoft's
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In addition to the peripheral support, the DS version features many modes of online play not available to its PSP counterpart; the game can be played against random players and friends over the
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The Xbox Live Arcade version of the game is the first version to include four-player co-op and versus multiplayer modes. Players can compete both locally and online over Xbox Live.
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on June 17th, due on the 18th of the same month. It includes three new stages, with new enemies and bosses, and two emulators, allowing the play of the original arcade versions of
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claiming the game " energetic and addictive, and does an absolutely fantastic job retaining the old-school charm of the original 1978 classic"; however,
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A boss fight from the DS version. The Nintendo DS version uses both screens during boss battles and bonus levels to have a tall screen.
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also awarded the DS version as having the best artistic design and best original score, as well as being best shooter for the DS.
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which was originally designed for Arkanoid on the DS, or the DS Rumble Pack, adding force feedback to the game's music.
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PSP. Also, while the DS version has a soundtrack composed and performed entirely by Taito's in-house sound team
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The game has enjoyed critical praise since its release. The game is noted for its fast-paced gameplay with
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was released in Japan on 26 March 2009, in Europe on 2 October 2009, and North America on 20 October 2009.
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later concludes that "Space Invaders Extreme is a very good example of how to update a classic game".
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scored the PSP version of the game slightly lower due to its lack of online play and score sharing.
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for Xbox Live Arcade with new four-player multiplayer modes and visualizer backgrounds by
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Sometimes a UFO will traverse the top of the screen. This is the same basic design as
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On the DS, two players can compete against each other using either the
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were listed as the best shooter game for their respective consoles by
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in North America on 12 February 2018 to mark the 40th anniversary of
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stated that "the gameplay has been improved" over the original.
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A screenshot from an earlier build of the PSP version.
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Archived from 461:Downloadable content was announced for the 1536: 1507: 1493: 1485: 753:"Updated Australian Release List - 4/7/08" 523: 492: 399:Single-card download play, Multi-card play 23: 1811:Multiplayer and single-player video games 293:which saw its original arcade release in 1050:"Space Invaders Extreme for PSP Reviews" 1044: 1042: 1212: 1210: 1208: 1122:"Space Invaders Extreme for PC Reviews" 1011:"Space Invaders Extreme for DS Reviews" 1005: 1003: 717: 681: 1276: 1274: 1155: 1153: 1102:from the original on 29 September 2018 1066:from the original on 29 September 2018 1027:from the original on 29 September 2018 780: 778: 844:. News.dengeki.com. 2 February 2009. 7: 1317:"IGN: Space Invaders Extreme Review" 1286:"IGN: Space Invaders Extreme Review" 1229:from the original on 9 December 2008 1186:Bettenhausen, Shane (13 June 2008). 1160:Bettenhausen, Shane (13 June 2008). 982:"IGN: Space Invaders Extreme Review" 962:from the original on 1 November 2013 875:from the original on 1 February 2009 848:from the original on 3 February 2009 732:from the original on 1 November 2013 528: 497: 343:Space Invaders Invincible Collection 1457:from the original on 7 October 2011 1399:"IGN DS: Best Artistic Design 2008" 1138:from the original on 9 October 2018 488: 1425:"IGN DS: Best Original Score 2008" 1373:"IGN PSP: Best Shooting Game 2008" 14: 1806:Video games about alien invasions 1347:"IGN DS: Best Shooting Game 2008" 1327:from the original on 17 June 2008 1296:from the original on 17 June 2008 1259:from the original on 20 June 2008 988:from the original on 17 June 2008 228: 211: 81: 902:from the original on 10 May 2009 332:. It would later be released on 32: 1796:Video games developed in Japan 1315:Harris, Craig (13 June 2008). 1217:Thomas, Aaron (16 June 2008). 751:Anthony Capone (4 July 2008). 309:soundtrack and sound effects. 1: 812:"Space Invaders Extreme Page" 428:Nintendo DS Paddle Controller 1816:Backbone Entertainment games 661:like a game show announcer. 409:Differences between versions 1627:Arkanoid vs. Space Invaders 701: 312:A sequel for the DS titled 1837: 1801:Xbox 360 Live Arcade games 1781:PlayStation Portable games 1523: 702:Supēsu Inbēda Ekusutorīmu 692: 532: 529: 501: 498: 31: 670:Space Invaders Extreme Z 657:Space Invaders Extreme 2 435:Nintendo WiFi Connection 403:Nintendo WiFi Connection 315:Space Invaders Extreme 2 38:North American cover art 1480:Official Taito website 950:Space Invaders Extreme 637:Space Invaders Extreme 478:Space Invaders Part II 467:Space Invaders Extreme 418: 365: 349:Space Invaders Forever 322:Space Invaders Extreme 299:Backbone Entertainment 280:SPACƎ INVADERS EXTRƎME 274:Space Invaders Extreme 54:Backbone Entertainment 27:Space Invaders Extreme 1652:Invincible Collection 416: 363: 457:Downloadable content 142:PlayStation Portable 1684:Invaders from Space 1431:on 19 December 2008 1405:on 19 December 2008 1379:on 19 December 2008 1353:on 19 December 2008 792:on 29 December 2008 526: 495: 1791:Video game remakes 1745:Tomohiro Nishikado 1645:Virtual Collection 1553:Atari 2600 version 763:on 12 January 2009 493: 419: 366: 1776:Nintendo DS games 1758: 1757: 1714: 1713: 1670:Astro Battle 2009 928:. 31 January 2018 693:スペースインベーダーエクストリーム 635:Both versions of 603: 602: 522: 521: 324:was released for 270: 269: 221:Microsoft Windows 112: 100: 58: 1828: 1771:2008 video games 1537: 1509: 1502: 1495: 1486: 1467: 1466: 1464: 1462: 1447: 1441: 1440: 1438: 1436: 1421: 1415: 1414: 1412: 1410: 1395: 1389: 1388: 1386: 1384: 1369: 1363: 1362: 1360: 1358: 1343: 1337: 1336: 1334: 1332: 1312: 1306: 1305: 1303: 1301: 1284:(13 June 2008). 1278: 1269: 1268: 1266: 1264: 1245: 1239: 1238: 1236: 1234: 1214: 1203: 1202: 1200: 1198: 1183: 1177: 1176: 1174: 1172: 1157: 1148: 1147: 1145: 1143: 1118: 1112: 1111: 1109: 1107: 1082: 1076: 1075: 1073: 1071: 1046: 1037: 1036: 1034: 1032: 1007: 998: 997: 995: 993: 978: 972: 971: 969: 967: 944: 938: 937: 935: 933: 918: 912: 911: 909: 907: 891: 885: 884: 882: 880: 864: 858: 857: 855: 853: 838: 832: 831: 829: 827: 818:. 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Index


Developer(s)
Taito
Backbone Entertainment
Publisher(s)
JP
Square Enix
NA
NA
Space Invaders
Platform(s)
Nintendo DS
PlayStation Portable
Xbox 360
PC
JP
NA
EU
AU
Genre(s)
Shooter
Action
Single-player
multiplayer
Space Invaders
1978
Backbone Entertainment
Jeff Minter
electronic
Space Invaders Extreme 2

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