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Space Quest III

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614:, John Scott called this program "Brilliant! The graphics are super." He also thought the musical soundtrack was "the best I have yet encountered in any computer game." He noted the streak of humour running through the game, saying, "sometimes it's warped, sometimes cruel, but it's always funny." He did criticize the long loading times for each screen, and the computer's habit of prompting a disk change before the save sequence was finished. Nevertheless, he gave both the gameplay and graphics an excellent rating of 9, saying, "I think you'll like this. I did. A lot." 601: 136: 580: 22: 392:
learns the programmers need rescuing, as ScumSoft intends to use them to design awful games to flood the galaxy. Deciding to rescue them, he visits a lava moon orbiting the planet Pestulon to neutralize a shield generator. Heading to the planet's surface, Roger uses his invisibility belt to infiltrate the base, and secures a disguise in the form of janitor overalls.
420:. Mouse movement was still in a primitive state at the time of the game's release, so Roger is unable to automatically find his way around obstacles in the game world, instead stopping if he encounters a barrier. Computer mice were relatively new at the time, and Sierra's mouse movement would greatly improve in subsequent games. 575:
gave the game a positive review, noting improvements in the presentation and action sequences over its predecessors. In 1989 the magazine gave it a Special Award for Achievement in Sound, and in 1996 listed the player's body parts being sold at a butcher shop as #2 on its list of "the 15 best ways to
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game). Roger overcomes Elmo, defeating him and escapes with the Two Guys. After fighting off several ScumSoft space ships, the trio realize that the warp drive is broken. After tinkering with it, and with no warp course set in, the trio are warped into a parallel dimension via a black hole, ending up
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series. Players assume the role of Roger Wilco, a lowly space janitor, who becomes involved in rescuing a pair of computer programmers from a sinister video game company. The game received positive reviews from critics, and contributed further to the series' commercial success for Sierra. A sequel,
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At an orbital Monolith Burger station, Roger comes across a hidden message in an arcade game he plays, stating that its programmers (known as Two Guys) were abducted by ScumSoft, a sinister video game company on the Planet Pestulon - owned by Elmo Pug, leader of the "Pirates of Pestulon". Roger
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sound card. Sound effects include digitized audio sampling, such as the voice of Roger saying "Where am I?" during the introduction. The digitized effects can be heard in the Tandy, Amiga and Macintosh versions of the game. Though
380:, lowly janitor Roger Wilco is in cryogenic sleep, while his escape pod drifts through space. An automated garbage freighter brings it aboard, where Roger awakens. Forced to find a way out, he discovers a derelict spaceship, the 334: 478:
engine. Unlike the series' previous installments, the player is no longer able to choose the protagonist's name. From this game onward, the character is known as Roger Wilco, the name that had previously been the default.
506:, and director of operations, Rick Cavin, are depicted as overseers cracking whips over software developers in cubicles. Murphy designed this scene to satirize the negative trends he observed at Sierra at the time. 1468: 1454: 447:, with the exception that the chicken rebounds unharmed if it strikes the trampoline too forcefully. Achieving a high score reveals a hidden distress message left by the Two Guys from Andromeda. The 499:
was designed to utilize the Sound Blaster's ability to play digital samples, the inclusion of an incorrect audio driver left the effects unavailable to IBM PC users with the Sound Blaster card.
1618: 1963: 1447: 2249: 388:-like android terminator, who was sent to deal with him for failing to pay for a whistle in the previous game. However, Roger outwits him and obtains his invisibility belt. 384:, in the freighter's garbage hold. After repairing the ship, Roger pilots it out of the freighter. Visiting the desert planet of Phleebhut, he find himself confronted by an 1853: 719:
Sadly, the game did not receive a VGA remake or a fan remake. There were several attempts by the fans to make a Space Quest III remake, but they never came to fruition.
2214: 1226: 1846: 2254: 1097: 1504: 1475: 1611: 1554: 1015: 2219: 1792: 1245: 1575: 1219: 776: 374:. The game continues the story of Roger Wilco, a simple janitor who has saved his homeworld twice from disaster. Following the events of 2229: 1970: 1604: 811: 528: 2234: 2184: 2093: 1482: 1181: 979: 589: 515:
Several fan remake attempts were cancelled over the years. On 2003, a non playing VGA demo was released. In 2023, a fan remake titled
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Exploring the company, Roger tracks down the Two Guys, but is trapped by Elmo, who forces him into an arena battle using giant
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gave the game 4 out of 5 stars. The Macintosh & PC/MS-DOS versions of the game were also given 4 out of 5 stars.
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reloading, the magazine described it as "not-too-difficult" and suitable for those new to adventure games.
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Close up of the Plaque of the Game Player's award for Best PC EGA Graphics -1989. Presented to Mark Crowe
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before the planet Earth. Roger delivers the two game designers to Sierra On-Line's president,
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Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (September 1989). "The Role of Computers".
455:, a traditional folk song best known for its use in animated cartoons. Sierra released the 408:, before departing the planet to return home after being turned down for a janitorial job. 2143: 2026: 1544: 841:
Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (December 1991). "The Role of Computers".
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their 1989 "Best PC Adventure Role-Playing Game" and "Best PC EGA Graphics" awards.
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takes place in a universe which parodies notable science-fiction franchises such as
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The game features a scene at ScumSoft where parody versions of Sierra's president,
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Game Player's award for Best PC EGA Graphics -1989. Presented to Mark Crowe
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PC versions of the game support mouse movement and a new, heavily improved
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also praised the ST version's graphics and sound. While warning that
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Plotkin, David; Reese, Andrew; Cushman, Carolyn (January 1990).
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a score of 83%, calling it "enjoyable and addictive". In 1989,
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series surpassed 1.2 million units by the end of March 1996.
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III: Passionate Patti in Pursuit of the Pulsating Pectorals
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A scene from the garbage freighter, showing some typical
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audio, stating that they were the best of the series.
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The Bizarre Adventures of Woodruff and the Schnibble
490:, and was one of the first games to support the new 2071: 1948: 1917: 1890: 1863: 1836: 1809: 1770: 1763: 1734: 1707: 1664: 1637: 1628: 1592: 1542: 1492: 1435: 1378: 1307: 1243: 1169: 1116: 617:According to Sierra On-Line, combined sales of the 289: 277: 269: 245: 235: 223: 211: 199: 183: 167: 157: 145: 126: 46:. Unsourced material may be challenged and removed. 1469:5: Passionate Patti Does a Little Undercover Work 474:was developed using an early version of Sierra's 683:"Clearing Up Space Quest's 25 Year Old Mystery" 1022:. March 31, 1996. pp. 7–9. Archived from 1220: 1091: 1069:can be played for free in the browser at the 8: 945:"The 15 Best Ways To Die In Computer Gaming" 1619:3: Blood of the Sacred, Blood of the Damned 2250:Video games developed in the United States 1767: 1634: 1455:Looking for Love (in Several Wrong Places) 1227: 1213: 1205: 1098: 1084: 1076: 134: 123: 106:Learn how and when to remove this message 1793:Winnie the Pooh in the Hundred Acre Wood 1047:point-and-click 3D fan remake made with 906:Lombardi, Chris (August 1989). "Review: 860:Space Quest III: The Pirates of Pestulon 561:was "essentially a text adventure" with 303:Space Quest III: The Pirates of Pestulon 2215:Games commercially released with DOSBox 630: 341:science fiction allusions: wrecks of a 1160:6: Roger Wilco in The Spinal Frontier 977:s First Annual PC Game Awards 1989". 732:"Space Quest 3 VGA Non-Playable Demo" 7: 2255:Video games set on fictional planets 1146:IV: Roger Wilco and The Time Rippers 998:Scott, John (May 1990). "Drakkhen". 44:adding citations to reliable sources 1971:Freddy Pharkas: Frontier Pharmacist 805:Campbell, Keith (September 1989). " 1153:V: Roger Wilco - The Next Mutation 14: 1125:Space Quest: The Sarien Encounter 527:In the September 1989 edition of 547:praised the game's graphics and 512:was released on March 24, 1989. 20: 2220:Point-and-click adventure games 1750:Slater & Charlie Go Camping 980:Game Player's PC Strategy Guide 889:"Strange New Worlds to Conquer" 590:Game Player's PC Strategy Guide 31:needs additional citations for 987:(2): 11, 12. March–April 1990. 916:. No. 62. pp. 36–37. 681:Kosta Andreadis (2014-08-31). 482:It features music composed by 459:minigame as a demo to promote 451:theme music is a variation on 1: 1725:Lost Secret of the Rainforest 1505:In Pursuit of the Death Angel 1284:Ulysses and the Golden Fleece 1235:Adventure games developed by 856:Guerra, Bob (November 1989). 775:Yarwood, Jack (5 June 2023). 1139:III: The Pirates of Pestulon 951:. November 1996. p. 107 314:, and the third game in the 1743:Pepper's Adventures in Time 927:"Game of the Year Awards". 608:In the May 1990 edition of 2271: 2230:Sierra Entertainment games 1999:Lighthouse: The Dark Being 1698:The Time Warp of Dr. Brain 1691:The Lost Mind of Dr. Brain 1448:Land of the Lounge Lizards 1004:. No. 14. p. 46. 933:. October 1989. p. 8. 895:. Vol. 4, no. 6. 815:. No. 94. p. 68. 659:Kirk Green (Spring 1989). 2235:Single-player video games 2185:1980s interactive fiction 576:die in computer gaming". 133: 1854:Conquests of the Longbow 1786:Mickey's Space Adventure 1779:Donald Duck's Playground 1555:So You Want to Be a Hero 1476:6: Shape Up or Slip Out! 1016:Sierra On-Line Form 10-K 812:Computer and Video Games 401:Rock 'Em Sock 'Em Robots 325:, was released in 1991. 2225:ScummVM-supported games 1684:The Island of Dr. Brain 1630:Sierra Discovery Series 1270:Wizard and the Princess 129:The Pirates of Pestulon 663:. 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Developer(s)
Sierra On-Line
Publisher(s)
Designer(s)
Mark Crowe
Scott Murphy
Programmer(s)
Writer(s)
Composer(s)
Bob Siebenberg
Space Quest
Engine
Platform(s)
DOS
Macintosh
Amiga
Atari ST
Genre(s)

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