Knowledge (XXG)

Speculative design

Source 📝

469:
proposals to challenge narrow assumptions, preconceptions, and givens about the role products play in everyday life”. Critical design is a form of design that uses design tools and process not to solve a problem but to rethink the borders and parameters of a problem from a critical point of view Dunne and Raby explained the term further in their book ‘Design Noir: The Secret Life of Electronic Objects,’ as “Instead of thinking about appearance, user-friendliness or corporate identity, industrial designers could develop design proposals that challenge conventional values”.
412:. The aim is not to present commercially-driven design proposals but to design proposals that identify and debate crucial issues that might happen in the future. Speculative design is concerned with future consequences and implications of the relationship between science, technology, and humans. It problematizes this relation by proposing provocative future design scenarios where technology and design implications are accentuated. These design proposals are meant to trigger debates about the future rather than marketing products. 89: 553:
and ethical implications to interrogate them. It questions the role of industrial and product design in delivering new science and technology. Speculative design as a subsidiary of critical design is built on the fundamentals Frankfurt school of criticism. Therefore, critical thinking is an essential aspect of speculative design. Critiquing norms, values and why we design is what motivates speculative designers.
25: 549:
future that has no direct relevance with today’s perspective of how the future should be and this raises the awareness for society on how they could influence their choices for the future; the logic of the ‘laws’ of future implies that if we strive for something, we can eventually turn it into reality, even if it seems incredible now.
552:
Speculative design triggers the debate about the actions we take today (in the present) that build future events. It encourages the users to be the change of today. It questions technology at early stages; it is concerned with the domestication of technology and upstream engagement. It poses societal
472:
The relationship between speculative design and critical design can be seen from Matt Malpass identification of the current contemporary design practices into three classifications; the first is associative design, the second is speculative design, and the third is critical design. Speculative design
447:
Speculative designers develop alternative presents to ask why things are the way they are so that they can project the future. James Auger explains that these alternative presents can make radical interventions to the current practices and evolving technologies by applying different ideologies and
844:
Another criticism for speculative design is dissemination and reflection. The format and venues of presenting speculative design proposals do not imply a methodological approach for engaging with the audience and broader society. This is what Bruce and Stephanie Tharp call (a message in a bottle).
828:
The most significant criticism for critical and speculative design would be based on the understanding that design is not functional or useful, so it cannot be considered as design. The grounds for criticism are built on the basic understanding of design as a problem-solving activity. In contrast,
556:
Design is a future-oriented practice by nature. However, the issue lies in the fact that vast majority of designers tend to abide by technological advancements without interrogating them or questioning the implications of such technology. An example of this is the wide adoption of social media and
533:
Speculative design relies on speculation and proposition; its value comes from speculating about future scenarios where design is used in a particular context to showcase a notion or an idea of debate. The most significant aim of speculative design is to enact change rather than conforming to the
496:
Speculative designers' motivation is to take a position or an attitude towards the current design practice and propose alternatives. Designers might have different points of view about how they would present a design idea or focal issue. Bruce and Stephanie Tharp identify the different positions
548:
Speculative designers do not suggest what a preferable future is; they let society decide what is a preferable future for them, whereas affirmative design, government, and industries actually decide on their preferable future and create it. It encourages the audience to suggest their preferable
468:
could be considered as ancestors of speculative design. However, the format of speculative design as we know it today is derived from the critical design practice. Both are connected and use similar approaches. Dunne and Raby described critical design as a practice that “uses speculative design
564:
Designers, in this case, do not attempt to change the future, but rather they tend to adapt their design towards what they can see as a probable future. In this sense, they see it as something that they cannot change. In this context, speculative design aims to influence change by raising
451:
Speculative design emphasizes the “philosophical inquiry into technological application”; it tends to take the discussion on technology beyond the experts to a broad population of the audience. The resulting artifacts often appear subversive and irreverent in nature; they look different to the
488:
Speculative design aims to defy capitalist-driven design directions and showcase their negative impacts on design practice. Dunne and Raby note that hyper-commercialization of design during the 1980s drove this practice. Designers struggled to find a social model to align with outside of the
832:
Other criticism would be directed towards speculative design as it does sometimes present dystopian futures that do resemble the lives of other parts of the world. It can sometimes be considered as a niche practice that is only presented in highly intellectual venues such as
1394: 455:
Speculative design can be distinguished from design that operates within commercial borders where the aim of designing is profitability. Speculative design is an exploratory design genre and a Research through Design (RtD) approach.
568:
To highlight the differences between affirmative design and speculative design, Dunne and Raby introduced the A/B Manifesto to contrast their meanings and to highlight what does it mean to be critical or speculative in design.
493:, the interest in finding other alternatives to the current design models was triggered. In this sense, the role of design is to be a catalyst in producing alternative visions rather than being the source of vision itself. 480:
worked on “The planet as a festival” in 1973. Speculative design is inspired by the attitude and position of the Italian radical design, yet does not necessarily imitate its format and motivations.
427:“an activity where conjecture is as good as knowledge, where futuristic and alternative scenarios convey ideas, and where the goal is to emphasize implications of “mindless” decisions for mankind.” 565:
questions and provoking debates by implementing designed objects. Speculative design uses objects or prototypes that do imply implicit meanings about complex social and technological issues.
521:
Generating a better understanding of the potential implications of a specific (disruptive) technology in various contexts and on multiple scales – with a particular focus on everyday life.
771:
Tactics, methods, and strategies for speculative design have wide variation. It depends on the designer’s intention and the careful management of the outcome of the design project.
507:
apply alternative plans, motivations, or ideologies to those currently driving technological development in order to facilitate new arrangements of existing elements, and
1034:
Coulton, Paul; Burnett, Dan; Gradinar, Adrian (2016-06-17). "Games as Speculative Design: Allowing Players to Consider Alternate Presents and Plausible Features".
1357: 1015: 945: 829:
speculative design is concerned with problem finding. It does not create functional objects at the end but rather problematizes an issue or social implication.
524:
Moving design ‘upstream’ – to not simply package technology at the end of the technological journey but to impact and influence that journey from its genesis."
440:
James Auger claims speculative design "combines informed, hypothetical extrapolations of an emerging technology’s development with a deep consideration of the
774:
Speculative design needs a “perceptual bridge” between what the audience identifies as their reality and the fictional elements in the speculative concept.
437:
Speculative design is used to challenge preconceptions, raise questions and to provoke debate. It opens the door for designers to imagine possible futures.
384: 1602: 1542: 1333: 991: 921: 1375: 35: 46: 333: 473:
is a form of critical design that is concerned with future proposals. It examines future scenarios to ask the question of “what if?”.
1577: 1177: 1088: 1053: 64: 1647: 497:
designers could take towards their projects; these could be: declarative, suggestive, inquisitive, facilitative, and disruptive.
148: 1519: 1702: 1035: 343: 275: 250: 143: 534:
status quo. According to Johannessen, Keitsch and Pettersen the change aspects can be segmented into three elements:
1707: 838: 377: 353: 96: 1451: 190: 504:" Arrange emerging (not yet available) technological ‘elements’ to hypothesise future products and artefacts, or 1697: 370: 115: 400:
is a design practice concerned with future design proposals of a critical nature. The term was popularised by
500:
Auger extends this discussion on explaining what speculative design should do by mentioning aspects for it:
465: 328: 218: 138: 309: 155: 768:
Speculative design can be seen as an attitude, stance, or position instead of a process or methodology.
1470: 305: 233: 128: 39:
that states a Knowledge (XXG) editor's personal feelings or presents an original argument about a topic.
1673: 834: 781: 476:
Some attempts of the Italian radical design can be considered as speculative design. For instance,
358: 105: 1622: 1548: 1432: 1351: 1226: 1148: 1059: 1009: 939: 558: 441: 338: 228: 223: 204: 185: 133: 88: 1583: 1573: 1538: 1424: 1339: 1329: 1274: 1218: 1183: 1173: 1140: 1094: 1084: 1049: 997: 987: 927: 917: 280: 1614: 1530: 1414: 1406: 1264: 1210: 1132: 1041: 285: 270: 243: 195: 180: 110: 1482: 859: 854: 813: 490: 477: 409: 318: 265: 165: 160: 123: 80: 869: 444:
into which it might be deployed, to speculate on future products, systems and services”.
420: 1293: 1393:
Johannessen, Leon Karlsen; Keitsch, Martina Maria; Pettersen, Ida Nilstad (July 2019).
864: 817: 323: 295: 170: 1618: 1691: 1626: 1552: 1500: 1436: 452:
public, and this is the key behind triggering discussions and stimulating questions.
401: 290: 260: 238: 1080:
Hertzian tales : electronic products, aesthetic experience, and critical design
1063: 1152: 255: 1269: 1252: 1399:
Proceedings of the Design Society: International Conference on Engineering Design
1136: 213: 1120: 1343: 405: 1428: 1278: 1222: 1144: 1001: 931: 1534: 1187: 1098: 1323: 1603:"Politics of Designing Visions of the Future * Journal of Futures Studies" 981: 911: 423:, the researchers who coined the term speculative design, describe it as: 1419: 1410: 1167: 1078: 1045: 820:. They share similar motivations but different purposes or target areas. 175: 1587: 1230: 1202: 796:
and the outcome of speculative design can be a project in the form of:
1501:"Introduction to Speculative Design Practice – Eutropia, a Case Study" 1325:
Discursive design : critical, speculative, and alternative things
1567: 1395:"Speculative and Critical Design — Features, Methods, and Practices" 1214: 1505:
Croatian Designers Association, Arts Academy / University of Split
913:
Speculative everything : design, fiction, and social dreaming
1452:"A Primer on Futures Studies, Foresight and the Use of Scenarios" 983:
Critical design in context : history, theory, and practices
1648:"Questioning the "Critical" in Speculative and Critical Design" 18: 1527:
11th EAD Conference Proceedings: The Value of Design Research
1294:"DIFFICULT FORMS: Critical practices of design and research" 36:
personal reflection, personal essay, or argumentative essay
812:
Speculative design has many adjacent practices including
16:
Design practice critically concerned with future designs
42: 1172:. Royal College of Art. London: Royal College of Art. 841:, as pointed out by Prado & Oliveira in 2014. 1376:"WHY HEART ATTACKS COULD BE A THING OF THE PAST" 518:" Asking ‘what is a better future (or present)?’ 425: 1253:"Critical design as approach to next thinking" 1121:"Speculative design: crafting the speculation" 777:Tactics and strategies of speculative design: 1646:Prado de O. Martins, Luiza (31 August 2017). 1328:. Stephanie Tharp. Cambridge, Massachusetts. 378: 8: 1520:"A Pragmatics Framework for Design Fiction" 1356:: CS1 maint: location missing publisher ( 1083:( ed.). Cambridge, Mass.: MIT Press. 1014:: CS1 maint: location missing publisher ( 944:: CS1 maint: location missing publisher ( 385: 371: 76: 1418: 1268: 510:develop new perspectives on big systems." 65:Learn how and when to remove this message 916:. Fiona Raby. Cambridge, Massachusetts. 571: 557:how this affected society (for example, 541:Product value and user experience change 1674:"Design Fictions About Critical Design" 881: 489:capitalist economy. However, after the 303: 203: 95: 79: 1478: 1468: 1349: 1007: 937: 1494: 1492: 1369: 1367: 1317: 1315: 1313: 1311: 1292:MazĂ©, Ramia; Redström, Johan (2009). 975: 905: 7: 1246: 1244: 1242: 1240: 1114: 1112: 1110: 1108: 1029: 1027: 1025: 973: 971: 969: 967: 965: 963: 961: 959: 957: 955: 903: 901: 899: 897: 895: 893: 891: 889: 887: 885: 14: 1459:Prospect, the Foresight Bulletin 1037:DRS2016: Future-Focused Thinking 87: 23: 1529:. Sheffield Hallam University. 1251:Jakobsone, Liene (2017-07-28). 1569:The sciences of the artificial 1518:Lindley, Joseph (2016-07-05). 1166:Frayling, Christopher (1993). 1: 1619:10.6531/jfs.201903_23(3).0003 1270:10.1080/14606925.2017.1352923 1201:Ettore Sottsass, Jr. (1973). 1672:Tonkinwise, Cameron (2015). 1137:10.1080/14626268.2013.767276 653:Change us to suit the world 650:Change the world to suit us 538:Political and social change, 432:Anthony Dunne and Fiona Raby 1119:Auger, James (2013-03-01). 645:For how the world could be 626:In the service of industry 344:Science fiction prototyping 276:Reference class forecasting 1724: 1607:Journal of Futures Studies 1566:Simon, Herbert A. (1969). 1203:"The Planet as a Festival" 1169:Research in art and design 800:Para-functional prototypes 685:Narratives of consumption 629:In the service of society 460:Origins and early attempts 980:Malpass, Matthew (2017). 816:, discursive design, and 682:Narratives of production 1499:Mitrovic, Ivica (2015). 1322:Tharp, Bruce M. (2018). 116:Global catastrophic risk 1298:Research Design Journal 1077:Dunne, Anthony (2005). 910:Dunne, Anthony (2013). 803:Post-optimal prototypes 491:financial crash of 2008 329:Exploratory engineering 219:Causal layered analysis 1450:Voros, Joseph (2001). 1382:. 35 SPECULARI: 37–59. 610:Design for production 466:Italian radical design 435: 156:Historical materialism 45:by rewriting it in an 1374:Auger, James (2014). 1263:(sup1): S4253–S4262. 642:For how the world is 234:Cross impact analysis 1411:10.1017/dsi.2019.168 1046:10.21606/drs.2016.15 782:Reductio Ad Absurdum 637:Functional fictions 634:Fictional functions 1601:Ramia MazĂ© (2019). 1535:10.7190/ead/2015/69 618:Design as solution 574: 408:as a subsidiary of 359:Technology scouting 106:Accelerating change 1703:Futures techniques 1678:Modes of Criticism 1257:The Design Journal 1125:Digital Creativity 808:Adjacent practices 746:User-friendliness 717:Conceptual design 677:The “unreal” real 613:Design for debate 572: 559:the social dilemma 442:cultural landscape 398:Speculative design 349:Speculative design 229:Consensus forecast 224:Chain-linked model 186:Resource depletion 47:encyclopedic style 34:is written like a 1708:Industrial design 1544:978-1-84387-393-8 1335:978-0-262-03898-0 993:978-1-4725-7517-3 923:978-0-262-31850-1 761: 760: 621:Design as medium 602:Provides answers 395: 394: 281:Scenario planning 144:Space exploration 75: 74: 67: 1715: 1682: 1681: 1669: 1663: 1662: 1660: 1658: 1643: 1637: 1636: 1634: 1633: 1598: 1592: 1591: 1563: 1557: 1556: 1524: 1515: 1509: 1508: 1496: 1487: 1486: 1481:has extra text ( 1480: 1476: 1474: 1466: 1456: 1447: 1441: 1440: 1422: 1405:(1): 1623–1632. 1390: 1384: 1383: 1371: 1362: 1361: 1355: 1347: 1319: 1306: 1305: 1289: 1283: 1282: 1272: 1248: 1235: 1234: 1207:Design Quarterly 1198: 1192: 1191: 1163: 1157: 1156: 1116: 1103: 1102: 1074: 1068: 1067: 1031: 1020: 1019: 1013: 1005: 977: 950: 949: 943: 935: 907: 870:Dunne & Raby 674:The “real” real 669:Parallel worlds 658:Science fiction 597:Problem finding 594:Problem solving 575: 464:Anti-design and 433: 387: 380: 373: 286:Systems analysis 271:Horizon scanning 244:Real-time Delphi 181:Population cycle 111:Cashless society 91: 77: 70: 63: 59: 56: 50: 27: 26: 19: 1723: 1722: 1718: 1717: 1716: 1714: 1713: 1712: 1698:Critical design 1688: 1687: 1686: 1685: 1671: 1670: 1666: 1656: 1654: 1645: 1644: 1640: 1631: 1629: 1600: 1599: 1595: 1580: 1565: 1564: 1560: 1545: 1522: 1517: 1516: 1512: 1507:. Edition: 1.0. 1498: 1497: 1490: 1477: 1467: 1454: 1449: 1448: 1444: 1392: 1391: 1387: 1373: 1372: 1365: 1348: 1336: 1321: 1320: 1309: 1291: 1290: 1286: 1250: 1249: 1238: 1215:10.2307/4090787 1200: 1199: 1195: 1180: 1165: 1164: 1160: 1118: 1117: 1106: 1091: 1076: 1075: 1071: 1056: 1040:. Vol. 4. 1033: 1032: 1023: 1006: 994: 979: 978: 953: 936: 924: 909: 908: 883: 878: 860:Critical making 855:Critical design 851: 826: 814:critical design 810: 786:Counterfactuals 766: 733:Makes us think 714:Concept design 661:Social fiction 605:Asks questions 531: 486: 478:Ettore Sottsass 462: 434: 431: 418: 410:critical design 391: 319:Critical design 266:Future workshop 166:Kardashev scale 161:Kondratiev wave 81:Futures studies 71: 60: 54: 51: 43:help improve it 40: 28: 24: 17: 12: 11: 5: 1721: 1719: 1711: 1710: 1705: 1700: 1690: 1689: 1684: 1683: 1664: 1638: 1593: 1578: 1558: 1543: 1510: 1488: 1442: 1385: 1363: 1334: 1307: 1284: 1236: 1193: 1178: 1158: 1104: 1089: 1069: 1054: 1021: 992: 951: 922: 880: 879: 877: 874: 873: 872: 867: 865:Design fiction 862: 857: 850: 847: 839:V&A Museum 825: 822: 818:design fiction 809: 806: 805: 804: 801: 794: 793: 790: 787: 784: 765: 762: 759: 758: 755: 751: 750: 747: 743: 742: 739: 735: 734: 731: 727: 726: 723: 719: 718: 715: 711: 710: 707: 703: 702: 699: 695: 694: 691: 687: 686: 683: 679: 678: 675: 671: 670: 667: 663: 662: 659: 655: 654: 651: 647: 646: 643: 639: 638: 635: 631: 630: 627: 623: 622: 619: 615: 614: 611: 607: 606: 603: 599: 598: 595: 591: 590: 587: 583: 582: 579: 573:A/B Manifesto 546: 545: 542: 539: 530: 527: 526: 525: 522: 519: 512: 511: 508: 505: 485: 482: 461: 458: 429: 421:Dunne and Raby 417: 414: 393: 392: 390: 389: 382: 375: 367: 364: 363: 362: 361: 356: 351: 346: 341: 336: 331: 326: 324:Design fiction 321: 313: 312: 301: 300: 299: 298: 296:Trend analysis 293: 288: 283: 278: 273: 268: 263: 258: 253: 248: 247: 246: 236: 231: 226: 221: 216: 208: 207: 201: 200: 199: 198: 193: 188: 183: 178: 173: 168: 163: 158: 153: 152: 151: 146: 141: 136: 131: 126: 118: 113: 108: 100: 99: 93: 92: 84: 83: 73: 72: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 1720: 1709: 1706: 1704: 1701: 1699: 1696: 1695: 1693: 1679: 1675: 1668: 1665: 1653: 1649: 1642: 1639: 1628: 1624: 1620: 1616: 1612: 1608: 1604: 1597: 1594: 1589: 1585: 1581: 1579:0-262-19051-6 1575: 1571: 1570: 1562: 1559: 1554: 1550: 1546: 1540: 1536: 1532: 1528: 1521: 1514: 1511: 1506: 1502: 1495: 1493: 1489: 1484: 1479:|volume= 1472: 1464: 1460: 1453: 1446: 1443: 1438: 1434: 1430: 1426: 1421: 1420:11250/2638109 1416: 1412: 1408: 1404: 1400: 1396: 1389: 1386: 1381: 1377: 1370: 1368: 1364: 1359: 1353: 1345: 1341: 1337: 1331: 1327: 1326: 1318: 1316: 1314: 1312: 1308: 1303: 1299: 1295: 1288: 1285: 1280: 1276: 1271: 1266: 1262: 1258: 1254: 1247: 1245: 1243: 1241: 1237: 1232: 1228: 1224: 1220: 1216: 1212: 1208: 1204: 1197: 1194: 1189: 1185: 1181: 1179:1-874175-55-1 1175: 1171: 1170: 1162: 1159: 1154: 1150: 1146: 1142: 1138: 1134: 1130: 1126: 1122: 1115: 1113: 1111: 1109: 1105: 1100: 1096: 1092: 1090:0-262-04232-0 1086: 1082: 1081: 1073: 1070: 1065: 1061: 1057: 1055:9781912294046 1051: 1047: 1043: 1039: 1038: 1030: 1028: 1026: 1022: 1017: 1011: 1003: 999: 995: 989: 985: 984: 976: 974: 972: 970: 968: 966: 964: 962: 960: 958: 956: 952: 947: 941: 933: 929: 925: 919: 915: 914: 906: 904: 902: 900: 898: 896: 894: 892: 890: 888: 886: 882: 875: 871: 868: 866: 863: 861: 858: 856: 853: 852: 848: 846: 842: 840: 836: 830: 823: 821: 819: 815: 807: 802: 799: 798: 797: 791: 788: 785: 783: 780: 779: 778: 775: 772: 769: 763: 756: 753: 752: 748: 745: 744: 740: 737: 736: 732: 730:Makes us buy 729: 728: 724: 721: 720: 716: 713: 712: 708: 705: 704: 700: 697: 696: 693:Implications 692: 690:Applications 689: 688: 684: 681: 680: 676: 673: 672: 668: 665: 664: 660: 657: 656: 652: 649: 648: 644: 641: 640: 636: 633: 632: 628: 625: 624: 620: 617: 616: 612: 609: 608: 604: 601: 600: 596: 593: 592: 588: 585: 584: 580: 577: 576: 570: 566: 562: 560: 554: 550: 543: 540: 537: 536: 535: 528: 523: 520: 517: 516: 515: 509: 506: 503: 502: 501: 498: 494: 492: 483: 481: 479: 474: 470: 467: 459: 457: 453: 449: 445: 443: 438: 428: 424: 422: 415: 413: 411: 407: 403: 402:Anthony Dunne 399: 388: 383: 381: 376: 374: 369: 368: 366: 365: 360: 357: 355: 352: 350: 347: 345: 342: 340: 337: 335: 332: 330: 327: 325: 322: 320: 317: 316: 315: 314: 311: 307: 302: 297: 294: 292: 291:Threatcasting 289: 287: 284: 282: 279: 277: 274: 272: 269: 267: 264: 262: 261:Futures wheel 259: 257: 254: 252: 249: 245: 242: 241: 240: 237: 235: 232: 230: 227: 225: 222: 220: 217: 215: 212: 211: 210: 209: 206: 202: 197: 196:Swanson's law 194: 192: 189: 187: 184: 182: 179: 177: 174: 172: 169: 167: 164: 162: 159: 157: 154: 150: 147: 145: 142: 140: 137: 135: 132: 130: 127: 125: 122: 121: 119: 117: 114: 112: 109: 107: 104: 103: 102: 101: 98: 94: 90: 86: 85: 82: 78: 69: 66: 58: 48: 44: 38: 37: 32:This article 30: 21: 20: 1677: 1667: 1655:. Retrieved 1651: 1641: 1630:. Retrieved 1610: 1606: 1596: 1568: 1561: 1526: 1513: 1504: 1471:cite journal 1462: 1458: 1445: 1402: 1398: 1388: 1379: 1324: 1301: 1297: 1287: 1260: 1256: 1209:(89): 7–16. 1206: 1196: 1168: 1161: 1131:(1): 11–35. 1128: 1124: 1079: 1072: 1036: 982: 912: 843: 831: 827: 811: 795: 776: 773: 770: 767: 709:Provocation 586:Affirmative 567: 563: 555: 551: 547: 532: 513: 499: 495: 487: 475: 471: 463: 454: 450: 446: 439: 436: 426: 419: 397: 396: 348: 256:Future-proof 61: 52: 33: 764:In practice 757:Authorship 738:Ergonomics 706:Innovation 514:Aiming at: 448:practices. 310:forecasting 304:Technology 214:Backcasting 191:Singularity 171:Moore's law 129:Mathematics 1692:Categories 1632:2021-06-19 1380:Kunstlicht 1344:1029073813 986:. London. 876:References 544:Aesthetics 484:Motivation 416:Definition 406:Fiona Raby 339:Hype cycle 306:assessment 205:Techniques 1627:150775427 1553:146901197 1437:201145881 1429:2220-4342 1352:cite book 1279:1460-6925 1223:0011-9415 1145:1462-6268 1010:cite book 1002:952854981 940:cite book 932:865508664 824:Criticism 789:Ambiguity 741:Rhetoric 722:Consumer 589:Critical 529:In theory 251:Foresight 55:June 2021 1304:: 28–39. 1188:48866129 1099:61115612 1064:53632887 849:See also 754:Process 725:Citizen 666:Futures 430:—  176:Peak oil 149:Universe 97:Concepts 1657:20 June 1231:4090787 1153:8044296 749:Ethics 139:Climate 120:Future 41:Please 1652:Medium 1625:  1586:  1576:  1572:. : . 1551:  1541:  1435:  1427:  1342:  1332:  1277:  1229:  1221:  1186:  1176:  1151:  1143:  1097:  1087:  1062:  1052:  1000:  990:  930:  920:  792:Satire 701:Humor 239:Delphi 1623:S2CID 1613:(3). 1549:S2CID 1523:(PDF) 1455:(PDF) 1433:S2CID 1227:JSTOR 1149:S2CID 1060:S2CID 124:Earth 1659:2023 1588:4087 1584:OCLC 1574:ISBN 1539:ISBN 1483:help 1463:No 6 1425:ISSN 1358:link 1340:OCLC 1330:ISBN 1275:ISSN 1219:ISSN 1184:OCLC 1174:ISBN 1141:ISSN 1095:OCLC 1085:ISBN 1050:ISBN 1016:link 998:OCLC 988:ISBN 946:link 928:OCLC 918:ISBN 837:and 835:MOMA 698:Fun 404:and 308:and 134:Race 1615:doi 1531:doi 1415:hdl 1407:doi 1265:doi 1211:doi 1133:doi 1042:doi 561:). 354:TRL 334:FTA 1694:: 1676:. 1650:. 1621:. 1611:23 1609:. 1605:. 1582:. 1547:. 1537:. 1525:. 1503:. 1491:^ 1475:: 1473:}} 1469:{{ 1461:. 1457:. 1431:. 1423:. 1413:. 1401:. 1397:. 1378:. 1366:^ 1354:}} 1350:{{ 1338:. 1310:^ 1300:. 1296:. 1273:. 1261:20 1259:. 1255:. 1239:^ 1225:. 1217:. 1205:. 1182:. 1147:. 1139:. 1129:24 1127:. 1123:. 1107:^ 1093:. 1058:. 1048:. 1024:^ 1012:}} 1008:{{ 996:. 954:^ 942:}} 938:{{ 926:. 884:^ 581:B 578:A 1680:. 1661:. 1635:. 1617:: 1590:. 1555:. 1533:: 1485:) 1465:. 1439:. 1417:: 1409:: 1403:1 1360:) 1346:. 1302:1 1281:. 1267:: 1233:. 1213:: 1190:. 1155:. 1135:: 1101:. 1066:. 1044:: 1018:) 1004:. 948:) 934:. 386:e 379:t 372:v 68:) 62:( 57:) 53:( 49:.

Index

personal reflection, personal essay, or argumentative essay
help improve it
encyclopedic style
Learn how and when to remove this message
Futures studies

Concepts
Accelerating change
Cashless society
Global catastrophic risk
Earth
Mathematics
Race
Climate
Space exploration
Universe
Historical materialism
Kondratiev wave
Kardashev scale
Moore's law
Peak oil
Population cycle
Resource depletion
Singularity
Swanson's law
Techniques
Backcasting
Causal layered analysis
Chain-linked model
Consensus forecast

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.

↑