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Spirit Hunter: NG

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449:, the player makes use of items they have found during their investigation; item descriptions and entries in the protagonist's journal are used to determine what to do. The battle has different possible outcomes: if the player purifies the spirit, their partner is freed from spiritual shackles, whereas if they destroy the spirit, the spirit's curse is moved onto the player's partner, killing them. The player forms bonds with the protagonist's partners by talking to them, and by reacting to things they say through the "judging" mechanic. 415:
Hajime Chikami, and designed by Yuuki Miura and Tomohiro Kokubu, and was developed to contrast with the previous game in the series in terms of its writing and protagonist, with gradually introduced horror and a hot-blooded player character. Critics praised the game for its story, characterization, and visuals, and considered it a good game for fans of Asian horror.
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manner. At certain points, the player goes through "crisis choice" segments, where they must make a series of correct decisions with a set amount of time to escape from a pursuer; if they fail, they are taken back to the beginning of the segment and given the chance to retry it. At other times, they
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In trying to get the right mood for the game, the developers looked through tens of thousands of pieces of concept art when looking for artists to recruit to the team, and played through each chapter multiple times, re-creating them from scratch when they did not match their vision. In contrast to
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was developed by Experience, and was directed by Motoya Ataka, produced by Hajime Chikami, and designed by Yuuki Miura and Tomohiro Kokubu. It was written by Kunimitsu Kobayashi, Satoru Okano, Makoto Obara, Kyo Yahagi, and Ryoko Seki, with character designs by Fumiya Sumio, spirit designs by Kera,
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was written with a hot-blooded student protagonist who acts impulsively, and with a situation that is gradually introduced and worsens. The game was designed to depict horror in every-day life, which was reflected in the type of locations the player visits, compared to the previous game's psychic
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In the game, the player investigates haunted locations, searching for clues relating to spirits, aiming to purify or destroy the spirit. The investigations are carried out together with partner characters, who the protagonist can form bonds with. The game was directed by Motoya Ataka, produced by
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Critics liked the game's writing and characterization; the characters were considered impactful, likable, interesting and distinct, with relatable issues, and the sympathy shown for the spirits, with the player having to get to know them, was well received.
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can gain information through the use the protagonist's "bloodmetry" ability, where they touch bloodstains to receive visions of events relating to the person the blood is from. During investigations, the player also has access to an optional series of
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found the game too forgiving. The new "judging" gameplay mechanic, which lets the player react to other characters, was appreciated for how it lets the player form bonds with the cast.
1083: 698:'s weekly Japanese top 20 sales charts during their debut weeks, meaning they sold less than 3,569 and 2,724 physical copies each, respectively, during that time period. 672:
found certain scenes too hard to fully understand, forcing them into brute-forcing their way through them by trying every action they have available; on the other hand,
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calling the game a "visual masterpiece", although with "minimal" animation. Praise was aimed at the environments and atmosphere, and the character and monster designs;
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appreciated the gradual introduction of the horror, which drew them into the story, but found the story's pacing to be dissatisfying at times.
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The gameplay mechanics and user interface were considered accessible and convenient, and a step up from the previous game, although
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was well received, and was considered a step up from the previous entry in the series by critics. The game was featured as one of
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in which the player, in hunting spirits, investigates haunted locations, searching for clues related to their current case in a
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recommended horror games to play during Halloween, specifically recommending it to fans of Asian horror stories like
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the previous game's amnesiac, middle-aged protagonist who suddenly gets thrown into a dangerous situation,
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particularly considered the death scenes impactful and a highlight. The audio was criticized by
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released the game internationally on October 10, 2019, for the PlayStation Vita, PlayStation 4,
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Neither of the PlayStation Vita and PlayStation 4 versions appeared on
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for having several reused tracks from the previous game in the series.
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and concept art by Kazuhiro Oya, and with audio by Naoaki Jimbo.
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on September 13, 2018 following a delay from August 9, with a
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developed by Experience. It is the second entry in their
1230: 1228: 1226: 1224: 1137:"Spirit Hunter: NG Horror Game Launches on October 10" 882: 880: 823: 821: 819: 878: 876: 874: 872: 870: 868: 866: 864: 862: 860: 351: 332: 223: 190: 180: 170: 142: 120: 101: 91: 81: 48: 38: 21: 1176:(in Japanese). Kadokawa Game Linkage. 2020-02-25. 952:(in Japanese). Kadokawa Game Linkage. 2018-06-20. 757: 755: 679:The graphics and visuals were well received, with 479:, and was released in Japan by Experience for the 753: 751: 749: 747: 745: 743: 741: 739: 737: 735: 1282:"Review: Spirit Hunter: NG (Nintendo Switch)" 473:The game was announced in April 2018 through 8: 589: 536: 395:. The game was originally released for the 535: 510: 27: 18: 915: 913: 445:When confronting the current spirit in a 1406:"Media Create Sales: 2/18/19 – 2/24/19" 1376:"Media Create Sales: 9/10/18 – 9/16/18" 731: 707: 634:SwitchArcade Highlights, and as one of 233: 33:Cover art for the international release 1199:"Spirit Hunter: NG for Switch Reviews" 1113:(in Japanese). Kadokawa Game Linkage. 771:(in Japanese). Kadokawa Game Linkage. 487:port following on February 21, 2019. 7: 976:"Spirit Hunter: NG Out Today on PS4" 540: 515: 506: 399:, and has since been ported to the 14: 591: 308: 292: 276: 251: 67: 610: 605: 600: 595: 590: 1416:from the original on 2019-12-16 1386:from the original on 2020-01-01 1356:from the original on 2020-01-01 1292:from the original on 2019-10-14 1247:from the original on 2019-10-28 1180:from the original on 2020-03-21 1149:from the original on 2019-12-04 1117:from the original on 2020-01-01 1086:from the original on 2020-01-01 1053:from the original on 2020-01-01 1016:from the original on 2020-06-28 990:from the original on 2020-01-01 956:from the original on 2020-01-01 944:"心霊ホラーシリーズ第2弾『NG』の発売日が9月13日に変更" 899:from the original on 2020-01-01 846:from the original on 2019-10-11 805:from the original on 2019-12-16 775:from the original on 2020-01-01 1506:Video games developed in Japan 1280:Sainsbury, Matt (2019-10-09). 1008:Chikami, Hajime (2020-06-28). 984:Sony Interactive Entertainment 828:Musgrave, Shaun (2019-10-10). 1: 1338:Peele, Britton (2019-10-19). 974:Meyers, Bailey (2019-10-10). 389:, and is followed in turn by 1235:Baldwin, Jake (2019-10-23). 887:Mendoza, Tris (2019-10-10). 714:Released in Japan as simply 392:Spirit Hunter: Death Mark II 1010:"千頭@(乂'ω')えくすぺ! on Twitter" 1542: 1404:Romano, Sal (2019-02-27). 1374:Romano, Sal (2018-09-19). 1237:"Spirit Hunter: NG Review" 1135:Mateo, Alex (2019-08-13). 793:Romano, Sal (2018-04-24). 1496:Single-player video games 1451:The Visual Novel Database 920:Experience (2019-10-10). 763:"NG レビュー・評価・感想 (PS Vita)" 544: 541: 519: 516: 435:point-and-click adventure 386:Spirit Hunter: Death Mark 383:series, following 2017's 26: 1516:Video games set in Japan 1501:Video games about curses 1476:2010s horror video games 1511:Video games set in 1999 1345:The Dallas Morning News 637:The Dallas Morning News 1491:PlayStation Vita games 1310:daFrans (2019-12-30). 1481:Nintendo Switch games 1105:"NG レビュー・評価・感想 (PS4)" 1320:(in French). Webedia 1286:Digitally Downloaded 681:Digitally Downloaded 585:Digitally Downloaded 1486:PlayStation 4 games 1071:Sato (2018-06-20). 1038:Sato (2018-04-24). 889:"Spirit Hunter: NG" 538: 513: 372:, is a 2018 horror 151:Kunimitsu Kobayashi 1142:Anime News Network 511: 247:September 13, 2018 230:September 13, 2018 1447:Spirit Hunter: NG 932:. Scene: Credits. 926:Microsoft Windows 922:Spirit Hunter: NG 646:Ju-On: The Grudge 623:Spirit Hunter: NG 619: 618: 534: 533: 497:Microsoft Windows 458:Spirit Hunter: NG 424:Spirit Hunter: NG 405:Microsoft Windows 365:Spirit Hunter: NG 361: 360: 286:Microsoft Windows 272:February 21, 2019 210:Microsoft Windows 22:Spirit Hunter: NG 1533: 1466:2018 video games 1443: 1442: 1440:Official website 1425: 1424: 1422: 1421: 1401: 1395: 1394: 1392: 1391: 1371: 1365: 1364: 1362: 1361: 1335: 1329: 1328: 1326: 1325: 1307: 1301: 1300: 1298: 1297: 1277: 1256: 1255: 1253: 1252: 1232: 1219: 1218: 1216: 1215: 1195: 1189: 1188: 1186: 1185: 1164: 1158: 1157: 1155: 1154: 1132: 1126: 1125: 1123: 1122: 1101: 1095: 1094: 1092: 1091: 1068: 1062: 1061: 1059: 1058: 1035: 1029: 1028: 1022: 1021: 1005: 999: 998: 996: 995: 980:PlayStation.Blog 971: 965: 964: 962: 961: 940: 934: 933: 917: 908: 907: 905: 904: 884: 855: 854: 852: 851: 825: 814: 813: 811: 810: 790: 784: 783: 781: 780: 759: 719: 712: 642: 633: 615: 614: 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Index

The cover art shows a group of people standing together, with a spirit pushing a stroller behind them.
Developer(s)
Publisher(s)
JP
Aksys Games
Director(s)
Producer(s)
Designer(s)
Artist(s)
Writer(s)
Composer(s)
Platform(s)
PlayStation Vita
PlayStation 4
Microsoft Windows
Nintendo Switch
JP
JP
JP
Genre(s)
Horror
Adventure
visual novel
Single-player
visual novel
adventure game
Spirit Hunter: Death Mark
Spirit Hunter: Death Mark II
PlayStation Vita
PlayStation 4

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