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596:, Imamura retired from Nintendo after 32 years in the company working under Miyamoto. He stated that the company being empty made cleaning out his desk "a lot easier", but regretted he could not say goodbye to Miyamoto in person, and was invited to meet with him after the pandemic. Following his tenure at Nintendo, Imamura was hired as a teacher at the International Professional University of Technology in
334:
manual in order to add backstory to the title. This comic was approved by
Nintendo and ultimately influenced the look and style of subsequent series entries, despite Falcon himself not featuring in the original game. Afterwards, Imamura assisted the development of
288:, despite the fact that Miyamoto did not develop it. Nevertheless, Miyamoto was impressed by his work and gave him the job. He joined Nintendo in 1989, when Japan's economic bubble was at its peak, and after Nintendo had revitalized the industry following the
317:(1990), where he reworked and edited sci-fi racing vehicle concepts created by director Kazunobu Shimizu. While they initially had wheels, they were made to hover in order to save on animation frames, and drew inspiration from Tim Burton's
323:(1989), a seminal film that established the format for modern comic book movies. Additionally, he drew animation patterns and characters, as well as designing the game's courses, due to the small team size of less than 10 people.
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translating for them in "broken
English". Miyamoto suggested a cast of animal characters for the game, so Imamura drew inspiration from Japanese folktales in designing them. They were also based on Nintendo employees, with
570:. Imamura remained active as a developer until his final day at the company, though not all of his projects reached store shelves. The last time he and Miyamoto worked together was during the development of
345:, its map design, and helped design its mechanics alongside one of the programmers. Despite this, he was credited as an "object designer", a term Nintendo uses to describe a game's
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series largely went on hiatus, despite
Imamura's efforts to bring it back. He stated the series would require a "grand idea" to revive, saying that
307:, working under Miyamoto himself, and was surprised to learn he would be developing Super Famicom games, despite the fact that he had never used a
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401:(1997) would be developed instead, which Imamura called the "game of my life" due to how hard he worked on it. While he was credited only as its
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418:(2000), a game which was notorious for its one-year development time. His job was to make it look distinct from its predecessor,
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was completed in 1995, that went unreleased until 2017 due to its release timing being seen as awkward in light of the
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during his break time, which was initially published in France. He confirmed an upcoming video game adaptation,
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and instruction booklets, wanting to join the video game industry in any way possible. He had also applied to
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1071:"Takaya Imamura: F-Zero Hasn't Been Revived Because Mario Kart Is Nintendo's "Most Popular Racing Game""
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576:(2016), where he supervised the project and wrote the scenario and storyboard for the game's tie-in
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Contributing to the design of major
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Other projects worked on by
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and did not envision the role of an artist in making them.
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claimed that the name was instead based on the 1995 film
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Japanese video game designer and illustrator (born 1966)
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When
Imamura was in college, he was an enthusiastic
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341:(1991), and designed the game's logo, most of its
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358:(1993) in collaboration with programmers
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2143:Entertainment Planning & Development
2392:Symphonic Legends – Music from Nintendo
1098:"Artist Takaya Imamura Leaves Nintendo"
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566:(2016), a stylized third-person
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532:(2002), in collaboration with
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300:was its sole main competitor.
231:, but he still wanted to be a
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1123:Robinson, Andy (2022-11-27).
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550:(2018). He also directed the
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1012:Good, Owen S. (2021-01-20).
592:In January 2021, during the
491:. Imamura, who was a fan of
1069:Doolan, Liam (2023-07-04).
948:Krabbe, Esra (2021-04-16).
352:Imamura went on to work on
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2125:Nintendo Switch Online
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517:'s absence was due to
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284:due to being a fan of
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2300:Super Nintendo World
1929:Hidemaro Fujibayashi
588:Post-Nintendo career
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360:Dylan Cuthbert
328:Captain Falcon
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2157:Publications
2029:mobile games
1989:
1980:Gunpei Yokoi
1975:Satoru Okada
1955:Genyo Takeda
1854:Hideki Konno
1739:Satoru Iwata
1656:
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1134:. Retrieved
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165:, including
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153:manga artist
144:
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105:
88:1989–present
2414:1966 births
2264:NES Edition
2224:Camp Hyrule
2120:My Nintendo
2062:Love Tester
2041:Controllers
2024:Video games
2017:Video games
1934:Bill Trinen
1924:Aya Kyogoku
1919:Risa Tabata
1889:Eiji Aonuma
1786:Doug Bowser
1782:(2006–2019)
1776:(2002–2006)
1770:(1980–2002)
1747:(2015–2018)
1741:(2002–2015)
1735:(1949–2002)
1729:(1929–1949)
1723:(1889–1929)
1526:Fox McCloud
1454:Star Fox 64
1296:Zero Racers
888:Supervisor
858:Supervisor
841:Steel Diver
777:Supervisor
712:Star Fox 64
700:Donkey Kong
553:Steel Diver
494:Daytona USA
454:middle-aged
440:Eiji Aonuma
398:Star Fox 64
393:Nintendo 64
383:Fox McCloud
71:illustrator
59:Occupations
2408:Categories
2295:Shigureden
2072:Ultra Hand
2046:Characters
1819:Koji Kondo
1707:Presidents
1518:Characters
1507:Star Fox 2
1470:Adventures
1136:2023-10-28
1109:2023-10-28
1103:Siliconera
1082:2023-10-28
1055:2023-10-28
1025:2023-10-28
995:2023-10-28
961:2023-10-28
916:References
693:CG design
560:games and
556:series of
520:Mario Kart
388:Star Fox 2
201:Early life
40:1966-04-10
2364:Marketing
2357:Data leak
2283:Operating
2276:Locations
1623:Red Alarm
1545:Companies
1264:GP Legend
1158:MobyGames
909:Director
873:Director
846:Director
831:Producer
772:F-Zero GX
480:F-Zero AX
349:artwork.
194:F-Zero GX
2429:Star Fox
2386:Bergsala
2325:Upcoming
2229:Classic
2090:Services
2036:Consoles
2009:Products
1700:Nintendo
1657:Category
1610:Super FX
1552:Nintendo
1447:Star Fox
1429:Star Fox
1385:Category
1334:Nintendo
1327:See also
727:F-Zero X
673:Star Fox
612:-styled
542:Star Fox
538:Star Fox
489:GameCube
466:spin-off
410:Star Fox
368:Game Boy
355:Star Fox
172:Star Fox
157:Nintendo
113:Star Fox
93:Employer
2352:History
2345:Related
2309:Defunct
1603:Related
1589:Q-Games
1484:Command
1477:Assault
1288:Related
1019:Polygon
602:Omega 6
445:Jumanji
282:Metroid
254:box art
216:Metroid
211:Famicom
76:teacher
53:, Japan
2444:F-Zero
2231:Tetris
2217:Events
1948:Former
1807:Active
1800:People
1630:Star X
1356:NDcube
1271:Climax
1230:F-Zero
1206:series
1204:F-Zero
643:F-Zero
630:Title
515:F-Zero
511:F-Zero
507:F-Zero
450:Tingle
426:Majura
347:sprite
343:bosses
332:F-Zero
320:Batman
314:F-Zero
258:Konami
243:Career
189:Tingle
162:F-Zero
118:Tingle
107:F-Zero
1584:Namco
1498:Guard
1438:Games
1366:Suzak
1222:Games
878:2016
863:2014
836:2011
821:2006
806:2005
791:2004
767:2003
752:2002
737:2000
722:1998
707:1997
683:1994
668:1993
653:1991
638:1990
633:Role
627:Year
620:Works
610:retro
598:Osaka
578:anime
458:fairy
436:Zelda
276:from
270:Kyoto
222:Zanac
207:gamer
138:今村 ĺťçź˘
123:Zelda
120:from
29:今村 ĺťçź˘
2055:Toys
1579:Rare
1491:Zero
1167:IMDb
534:Rare
482:and
362:and
298:Sega
225:and
110:and
34:Born
1165:at
1156:at
1130:VGC
1049:VGC
955:IGN
2410::
1461:3D
1278:99
1257:AX
1254:/
1251:GX
1127:.
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1034:^
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503:GX
484:GX
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373:X
135:(
38:(
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