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Takaya Imamura

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1652: 1380: 596:, Imamura retired from Nintendo after 32 years in the company working under Miyamoto. He stated that the company being empty made cleaning out his desk "a lot easier", but regretted he could not say goodbye to Miyamoto in person, and was invited to meet with him after the pandemic. Following his tenure at Nintendo, Imamura was hired as a teacher at the International Professional University of Technology in 334:
manual in order to add backstory to the title. This comic was approved by Nintendo and ultimately influenced the look and style of subsequent series entries, despite Falcon himself not featuring in the original game. Afterwards, Imamura assisted the development of
288:, despite the fact that Miyamoto did not develop it. Nevertheless, Miyamoto was impressed by his work and gave him the job. He joined Nintendo in 1989, when Japan's economic bubble was at its peak, and after Nintendo had revitalized the industry following the 317:(1990), where he reworked and edited sci-fi racing vehicle concepts created by director Kazunobu Shimizu. While they initially had wheels, they were made to hover in order to save on animation frames, and drew inspiration from Tim Burton's 323:(1989), a seminal film that established the format for modern comic book movies. Additionally, he drew animation patterns and characters, as well as designing the game's courses, due to the small team size of less than 10 people. 380:
translating for them in "broken English". Miyamoto suggested a cast of animal characters for the game, so Imamura drew inspiration from Japanese folktales in designing them. They were also based on Nintendo employees, with
570:. Imamura remained active as a developer until his final day at the company, though not all of his projects reached store shelves. The last time he and Miyamoto worked together was during the development of 345:, its map design, and helped design its mechanics alongside one of the programmers. Despite this, he was credited as an "object designer", a term Nintendo uses to describe a game's 1070: 2142: 983: 330:. While he was initially intended as a mascot for the Super Famicom itself, Imamura proposed including Falcon in an American-style comic strip included in the 2380: 2391: 1124: 2262: 2147: 513:
series largely went on hiatus, despite Imamura's efforts to bring it back. He stated the series would require a "grand idea" to revive, saying that
307:, working under Miyamoto himself, and was surprised to learn he would be developing Super Famicom games, despite the fact that he had never used a 657: 337: 401:(1997) would be developed instead, which Imamura called the "game of my life" due to how hard he worked on it. While he was credited only as its 2438: 1994: 1561: 741: 414: 363: 183: 2178: 1868: 420: 2023: 470: 2134: 1690: 1418: 304: 2228: 501:, Sega's development studio, where he saw the arcade cabinets they were working on. He went on to later call the critically praised 949: 1193: 418:(2000), a game which was notorious for its one-year development time. His job was to make it look distinct from its predecessor, 1013: 2433: 376:. While they could only speak English and Imamura, only Japanese, they nevertheless became "friends for life", with director 2237: 2171: 699: 2257: 2045: 2040: 2035: 1437: 1343: 391:
was completed in 1995, that went unreleased until 2017 due to its release timing being seen as awkward in light of the
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during his break time, which was initially published in France. He confirmed an upcoming video game adaptation,
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and instruction booklets, wanting to join the video game industry in any way possible. He had also applied to
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Imamura applied for a job at Nintendo because he thought he could help illustrate
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Contributing to the design of major Nintendo games, designing the characters of
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series of video games. He also played a role in designing games in the
75: 474:(2002), stated to be the reason Tingle appeared so often in the game. 1629: 1355: 1202: 950:"The Man Who Invented Majora's Mask Reflects on 30 Years at Nintendo" 526:
Other projects worked on by Imamura while he was at Nintendo include
448:. He also created the game's "creepy" falling moon and the character 257: 161: 106: 1583: 597: 577: 457: 269: 221: 206: 1171: 297: 1672: 1400: 1175: 954: 235:, his childhood dream. He considered video games developed by 1014:"Nintendo artist (and Tingle creator) Takaya Imamura retires" 1668: 1396: 311:. Learning how to use one, the first game he worked on was 280:. When asked about his favorite Nintendo game, he answered 239:
and did not envision the role of an artist in making them.
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claimed that the name was instead based on the 1995 film
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Japanese video game designer and illustrator (born 1966)
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When Imamura was in college, he was an enthusiastic
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International Professional University of Technology
92: 84: 58: 33: 21: 341:(1991), and designed the game's logo, most of its 477:In 2003, Nintendo partnered with Sega to develop 169:, and most of the supporting characters from the 159:, where he designed the characters and story of 142: 412:, Imamura played a crucial role in developing 136: 1684: 1412: 1187: 8: 366:, who had previously made a 3D game for the 2279: 2013: 1803: 1710: 1691: 1677: 1669: 1419: 1405: 1397: 1194: 1180: 1172: 623: 385:being inspired by Miyamoto himself. While 326:It was at this time that Imamura designed 18: 395:'s upcoming release. It was decided that 358:(1993) in collaboration with programmers 191:, and served as supervising producer for 2143:Entertainment Planning & Development 2392:Symphonic Legends – Music from Nintendo 1098:"Artist Takaya Imamura Leaves Nintendo" 921: 658:The Legend of Zelda: A Link to the Past 338:The Legend of Zelda: A Link to the Past 7: 1037: 1035: 1007: 1005: 977: 975: 973: 971: 943: 941: 939: 937: 935: 933: 931: 929: 927: 925: 264:instruction booklet and mailed in a 608:, is in development, and will be a 471:The Legend of Zelda: The Wind Waker 305:Nintendo Research & Development 292:, but before they had released the 151:is a Japanese video game designer, 742:The Legend of Zelda: Majora's Mask 468:games. Imamura also assisted with 415:The Legend of Zelda: Majora's Mask 184:The Legend of Zelda: Majora's Mask 14: 434:, of which he is a fan. However, 2381:Intellectual property protection 1651: 1650: 1379: 1378: 1096:Hashimoto, Kazuma (2021-01-20). 566:(2016), a stylized third-person 523:'s popularity as a racing game. 2148:Platform Technology Development 272:-based company in person for a 732:Chief designer, course design 532:(2002), in collaboration with 509:". Following its release, the 300:was its sole main competitor. 231:, but he still wanted to be a 1: 2439:Japanese video game designers 2172:Nintendo La Rivista Ufficiale 1123:Robinson, Andy (2022-11-27). 1042:Robinson, Andy (2023-07-03). 801:Supervisor, character design 550:(2018). He also directed the 456:man who dreams of becoming a 2258:Nintendo World Championships 1344:Nintendo Software Technology 1012:Good, Owen S. (2021-01-20). 592:In January 2021, during the 491:. Imamura, who was a fan of 1069:Doolan, Liam (2023-07-04). 948:Krabbe, Esra (2021-04-16). 352:Imamura went on to work on 143: 2460: 2207:Official Nintendo Magazine 1637:Starlink: Battle for Atlas 982:Lane, Gavin (2021-12-25). 547:Starlink: Battle for Atlas 2243:Nintendo Campus Challenge 2106:Nintendo Network Services 1646: 1374: 1212: 887: 877: 835: 776: 766: 692: 682: 632: 629: 626: 187:, invented the character 137: 28: 2179:Nintendo Magazine System 1154:Takaya Imamura's profile 540:projects, including the 290:video game crash of 1983 2186:Nintendo Player's Guide 2067:Nintendo Tumbler Puzzle 464:and starred in his own 209:who had played several 2253:Nintendo PowerFest '94 2125:Nintendo Switch Online 606:Omega 6 The Video Game 600:and created the manga 517:'s absence was due to 303:Imamura was placed in 284:due to being a fan of 149:, born April 10, 1966) 2434:Japanese illustrators 2238:Iwata Asks interviews 868:Steel Diver: Sub Wars 544:crossover content of 536:, and numerous other 2374:Nintendo Space World 2300:Super Nintendo World 1929:Hidemaro Fujibayashi 588:Post-Nintendo career 558:submarine simulation 237:computer programmers 1761:Nintendo of America 757:Star Fox Adventures 529:Star Fox Adventures 408:Beyond his work on 228:Super Mario Bros. 3 66:Video game designer 2233:World Championship 2135:Software divisions 1714:Nintendo Co., Ltd. 2401: 2400: 2340: 2339: 2316:Nintendo MĂ©gadĂ´me 2290:Nintendo New York 2165:Nintendo Fun Club 2085: 2084: 2003: 2002: 1985:Hirokazu Yasuhara 1834:Yasuhisa Yamamura 1795: 1794: 1774:Tatsumi Kimishima 1751:Shuntaro Furukawa 1745:Tatsumi Kimishima 1721:Fusajiro Yamauchi 1666: 1665: 1616:Super Smash Bros. 1394: 1393: 1303:Super Smash Bros. 913: 912: 784:F-Zero: GP Legend 594:COVID-19 pandemic 309:computer keyboard 268:. He went to the 262:Super Mario Bros. 213:titles including 129: 128: 85:Years active 51:Takarazuka, Hyogo 2451: 2369:Nintendo Selects 2280: 2115:Nintendo Account 2102:Nintendo Network 2014: 1884:Yoshiaki Koizumi 1829:Tadashi Sugiyama 1814:Shigeru Miyamoto 1804: 1780:Reggie Fils-AimĂ© 1733:Hiroshi Yamauchi 1711: 1693: 1686: 1679: 1670: 1654: 1653: 1557:Shigeru Miyamoto 1421: 1414: 1407: 1398: 1382: 1381: 1361:Amusement Vision 1244:Maximum Velocity 1196: 1189: 1182: 1173: 1141: 1140: 1138: 1137: 1120: 1114: 1113: 1111: 1110: 1093: 1087: 1086: 1084: 1083: 1066: 1060: 1059: 1057: 1056: 1039: 1030: 1029: 1027: 1026: 1009: 1000: 999: 997: 996: 979: 966: 965: 963: 962: 945: 826:Star Fox Command 811:Star Fox Assault 624: 568:tank combat game 499:Amusement Vision 438:series director 296:. 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Retrieved 953: 902: 893: 881: 866: 851: 839: 824: 816:Co-producer 809: 794: 782: 770: 755: 740: 725: 710: 698: 686: 671: 656: 641: 605: 601: 591: 582:Satoru Iwata 571: 561: 551: 545: 541: 537: 527: 525: 518: 514: 510: 506: 502: 492: 483: 479: 476: 469: 443: 435: 429: 425: 419: 413: 409: 407: 403:art director 396: 386: 372: 354: 351: 336: 331: 325: 319: 312: 302: 281: 261: 251: 233:manga artist 226: 220: 215: 204: 192: 182: 176: 170: 165:, including 160: 153:manga artist 144: 131: 130: 121: 111: 105: 88:1989–present 2414:1966 births 2264:NES Edition 2224:Camp Hyrule 2120:My Nintendo 2062:Love Tester 2041:Controllers 2024:Video games 2017:Video games 1934:Bill Trinen 1924:Aya Kyogoku 1919:Risa Tabata 1889:Eiji Aonuma 1786:Doug Bowser 1782:(2006–2019) 1776:(2002–2006) 1770:(1980–2002) 1747:(2015–2018) 1741:(2002–2015) 1735:(1949–2002) 1729:(1929–1949) 1723:(1889–1929) 1526:Fox McCloud 1454:Star Fox 64 1296:Zero Racers 888:Supervisor 858:Supervisor 841:Steel Diver 777:Supervisor 712:Star Fox 64 700:Donkey Kong 553:Steel Diver 494:Daytona USA 454:middle-aged 440:Eiji Aonuma 398:Star Fox 64 393:Nintendo 64 383:Fox McCloud 71:illustrator 59:Occupations 2408:Categories 2295:Shigureden 2072:Ultra Hand 2046:Characters 1819:Koji Kondo 1707:Presidents 1518:Characters 1507:Star Fox 2 1470:Adventures 1136:2023-10-28 1109:2023-10-28 1103:Siliconera 1082:2023-10-28 1055:2023-10-28 1025:2023-10-28 995:2023-10-28 961:2023-10-28 916:References 693:CG design 560:games and 556:series of 520:Mario Kart 388:Star Fox 2 201:Early life 40:1966-04-10 2364:Marketing 2357:Data leak 2283:Operating 2276:Locations 1623:Red Alarm 1545:Companies 1264:GP Legend 1158:MobyGames 909:Director 873:Director 846:Director 831:Producer 772:F-Zero GX 480:F-Zero AX 349:artwork. 194:F-Zero GX 2429:Star Fox 2386:Bergsala 2325:Upcoming 2229:Classic 2090:Services 2036:Consoles 2009:Products 1700:Nintendo 1657:Category 1610:Super FX 1552:Nintendo 1447:Star Fox 1429:Star Fox 1385:Category 1334:Nintendo 1327:See also 727:F-Zero X 673:Star Fox 612:-styled 542:Star Fox 538:Star Fox 489:GameCube 466:spin-off 410:Star Fox 368:Game Boy 355:Star Fox 172:Star Fox 157:Nintendo 113:Star Fox 93:Employer 2352:History 2345:Related 2309:Defunct 1603:Related 1589:Q-Games 1484:Command 1477:Assault 1288:Related 1019:Polygon 602:Omega 6 445:Jumanji 282:Metroid 254:box art 216:Metroid 211:Famicom 76:teacher 53:, Japan 2444:F-Zero 2231:Tetris 2217:Events 1948:Former 1807:Active 1800:People 1630:Star X 1356:NDcube 1271:Climax 1230:F-Zero 1206:series 1204:F-Zero 643:F-Zero 630:Title 515:F-Zero 511:F-Zero 507:F-Zero 450:Tingle 426:Majura 347:sprite 343:bosses 332:F-Zero 320:Batman 314:F-Zero 258:Konami 243:Career 189:Tingle 162:F-Zero 118:Tingle 107:F-Zero 1584:Namco 1498:Guard 1438:Games 1366:Suzak 1222:Games 878:2016 863:2014 836:2011 821:2006 806:2005 791:2004 767:2003 752:2002 737:2000 722:1998 707:1997 683:1994 668:1993 653:1991 638:1990 633:Role 627:Year 620:Works 610:retro 598:Osaka 578:anime 458:fairy 436:Zelda 276:from 270:Kyoto 222:Zanac 207:gamer 138:今村 孝矢 123:Zelda 120:from 29:今村 孝矢 2055:Toys 1579:Rare 1491:Zero 1167:IMDb 534:Rare 482:and 362:and 298:Sega 225:and 110:and 34:Born 1165:at 1156:at 1130:VGC 1049:VGC 955:IGN 2410:: 1461:3D 1278:99 1257:AX 1254:/ 1251:GX 1127:. 1100:. 1073:. 1046:. 1034:^ 1016:. 1004:^ 986:. 970:^ 952:. 924:^ 616:. 503:GX 484:GX 370:, 219:, 197:. 141:, 42:) 1692:e 1685:t 1678:v 1420:e 1413:t 1406:v 1237:X 1195:e 1188:t 1181:v 1139:. 1112:. 1085:. 1058:. 1028:. 998:. 964:. 373:X 135:( 38:(

Index

Takarazuka, Hyogo
Video game designer
illustrator
teacher
F-Zero
Star Fox
Tingle
Zelda
manga artist
Nintendo
F-Zero
Captain Falcon
Star Fox
Legend of Zelda
The Legend of Zelda: Majora's Mask
Tingle
F-Zero GX
gamer
Famicom
Metroid
Zanac
Super Mario Bros. 3
manga artist
computer programmers
box art
Konami
job application
Kyoto
job interview
Shigeru Miyamoto

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