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To my knowledge, neither in the original
English edition nor in any German edition were there any illustrations by H.R. Giger. I suppose for the reason that Ben W Bell stated already: much too expensive and not really one of Giger's areas of artistic activity. (Although I have to say that I believe
810:
There have been illustrations by an artist called Geier in many of the later editions of the game (from fifth edition onwards), could it be that you've mistaken his name for Giger? I don't own the really early editions but I've never heard of Giger art having been in it as I'd have thought it would
554:
In the d20 section, there's a statement "Intended to preserve the feeling of the original game, the conversion of the game rules were supposed to make the game easier to play." Easier than what? d20 is rules-heavy, requiring much study and time to master. The d100 Chaosium version is rules-light,
854:
It's a new game using the gumshoe system. I'm not sure what the criteria are for a RPG to be mentionable it's made by Robin D. Laws, a famous RPG author and it's one of the best sellers on Indie Press
Revolution. since the D20 System gets a mention, I figure it might be worth bringing up.
664:
Cthulhu Now is a set of sourcebooks put out by
Chaosium for Cthulhu set in the modern day (or at least 90s when it was released). Pegasus Press are the official German translators and publishers for Call of Cthulhu. It's not another Cthulhu game, it's still Call of Cthulhu.
1058:
I've just unlinked it. Not sure Paul
Fricker will ever meet the notability requirements to get an article that would stay in honesty, though could be wrong. So delinking seemed the right thing to do for now. No prejudice to someone taking an alternative solution.
558:
Intending to make an already-easy-to-play game "easier to play" by converting to d20 just doesn't make sense. I suspect the real intent behind WoTC's conversion to d20 was to enhance revenue by offering a popular non-d20 RPG title to an already-large d20 market.
509:
The primary author of the Call of
Cthulhu RPG is Sandy Peterson, the same person who worked on saveral levels for the video game "Doom" and "Quake" from iD Software. (And although you might not care, Sandy is a Mormon and quite devout it is said.)
35:
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OK, I see what you did, the book is under The CoC. I found that really confusing, and changed it round a little so that people entering CoC, at least can see that there is another article right away. Hope you don't
569:
I clarified the probable intent behind the wording - it does make the game easier for those that already know the D&D rules (hard to argue with this). I agree D&D isn't generally easier than CoC.
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and other media on
Knowledge (XXG). If you would like to participate, you can edit one of the articles mentioned below, or visit the project page, where you can join the project and contribute to the
1105:
630:
There is nearly nothing in the article about the game mechanics. The only thing we learn is that it has no levels and is skill-based. What sort of character creation does it have? Stats?—
938:
this article was linking to noted as much. But that interview was four years before the game was released, and it changed significantly and lost its connection to the RPG along the way.
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Please note that a starter set is not an edition of a game and shouldn't be listed under the editions section, it's just a cut down version of the same rules, not a different ruleset.
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To my knowledge there has never been illustrations by Geiger in any edition of Call of
Cthulhu. At least not in the English ones, but I suppose it's possible in the German ones.
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I just re-added it. You may not think it's related to the RPG, but it's an officially licensed
Chaosium product and carries the Chaosium branding in the credits and box art.
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There is another
Cthulhu based Roleplaying game: "Cthulhu Now" Made by Pegasus Press. Its a German Company and I can't navigate their webpage too well. -Deskjockey
1140:
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Shadows of
Cthulhu is a True20 adaptation by Reality Deviant Publications. While we await that somebody creates pages for these games, yes, they should get a mention.
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Since the title of the page is CoC, and not CoC (RPG), wouldn't it be more appropriate to say something about the book first, since the game is a derivative work?
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Agreed. Whether CoC or D&D, starter sets are a subset sample to get people familiar with the general principles of the game, not a separate edition.
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easy to understand and play. In fact, players of the d100 version can learn "on the fly" without studying the book, which is near impossible with d20.
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I broke out an Editions section, adding a shortlist of the history of the game rules. This needs expansion (what rules has changed between editions?)
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I reworded the phrase about (no) d20 support. I would like to add this link as a note/comment, but do not know how to do so myself:
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I fleshed out the history of CoC a bit more, as no good account of this seems to exist. Much work still needs to be done here.
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the a Canadian retired ice hockey player and replaced with ] or something similar. Reference for the correct Paul Fricker
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from this article because it's unrelated to the RPG. It was originally intended to be somewhat based on the RPG; the
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Really? they were in the edition I had, packed in a box at my father's place. I'll have to see if I can find it.
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I fiddled a bit with wording, as Call of Cthulhu doesn't need to be as lethal as everybody seems to think it is.
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The following references may be useful when improving this article in the future:
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And Trails of Cthulhu is by Ken Hite. Mr Laws originated the game system used.
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http://www.yog-sothoth.com/modules.php?name=News&file=article&sid=82
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be too expensive and not necessarily in keeping with the Cthulhu ethos.
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I'm putting this under the "fairness" heading because it seems to fit.
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I created a new section, because that is where it fits even better :-)
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by an editor with a conflict of interest has now been answered.
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No reason for that here. This is an encyclopedia, not a novel.
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Do they still have these in the latest editions of the game?
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Knowledge (XXG) level-5 vital articles in Everyday life
446:"Outros Sistemas - Call of Cthulhu | Article | RPGGeek"
376:"Pyramid: Pyramid Review: Call of Cthulhu 6th Edition"
191:, a collaborative effort to improve the coverage of
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Removed Dark Corners of the Earth from this article
418:"V6 vs v7, le Grand Comparatif | Article | RPGGeek"
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362:"Pyramid: Review of Call of Cthulhu d20"
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336:#30 (as "L'appel de Cthulhu")(French)
308:(v4, Issue 14 - Mar/Apr 2015)(French)
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199:and see a list of open tasks.
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