Knowledge (XXG)

Talk:Action-adventure game

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subgenres of platformers on that page. If platformers and action-adventures are on the same level of the taxonomy-tree this should not be possible. We have to decide what main genre they belong too. I'd say the "Isometric platform game" is actually two genres. "Isometric platformers" and "Isometric Action-Adventure". An example of the former would be "Whizz", an example of the latter "Head over Heels" or "Solstice".. One is a subgenre of platformers, one a subgenre of action-adventures. Platform-adventure games (aka Metroidvania/Castleroid) are difficult to nail down but I'd tend to put them into platformers. It's a similar case to the Puzzle Platformer. Like them platform-adventure games have the underlying structure of a platformers but with a slower pace, more exploration and usually a more substantial narrative. Actually, I think there might be a good argument to split this genre up to. To me Metroid is completely different to Prince of Persia. Maybe divide them into platform-adventure and "cinematic platformer".
1848:"used 3D graphics, which would later be popularized by Resident Evil and Tomb Raider" ..uh... the way this is written suggests that these two were the pioneers and sole games to popularize 3D graphics, which just isn't true. They were innovative in the scope of 3D, but it's not as if they were the first. Tomb Raider is especially odd considering that other than being in the broad genre of 'action adventure' this article is writing about, it's in no way relevant to Alone in the Dark. It should be written "Alone in the Dark used 3D graphics in combination with pre-rendered backgrounds, which would later be popularized by Resident Evil" --that technique is very specific to Alone in the Dark and Resident Evil, and the latter DID popularize the use of that and would lead to several other games using pre-rendered backgrounds/3D graphics during the playstation era. 1698:
something into a genre. For instance, The Legend of Zelda is certainly not a sandbox game. It does contain adventure elements coupled some some action, and a few RPG elements. You can purchase items and "talk" to characters in different places. However, there is no level-up system, no gaining new moves (aside from power-ups), and no party concept. Metroid has adventure elements, action elements, and platform elements, but most people, in my experience, wouldn't classify it as a platformer, because that term is far too narrow to describe such a game.
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This point may be true, but I'd caution the sources. says that males prefer action-adventure programming, not action-adventure games; As the article stands now, it specifies that they are not related. says outright the males prefer action-adventure games (along with violent action games), but only
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Arguably much of the innovation in this genre took place in Europe (specifically in the UK), from Jet Set Willy (1984) and Knight Lore (1984) and Fairlight (1985) to later games like Another World (1991). Indeed, if there's any one genre that we could claim was pioneered in Europe it would be action
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The definition should explain that it is a cross genre and briefly describe those two genres. This is already done in the lead, but needs to be further explained in the article. A "Difficulties in definition" may be a good subsection as the current section ("Definition and confusion") mainly focuses
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Secondly, "Resident Evil in particular created the survival horror subgenre" is just blatantly incorrect. If you go to the article hyperlinked, it lists 'Sweet Home' and 'Alone in the Dark' as predecessors to it and those games are now commonly referred to as survival horror. It should be rewritten
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While it does use FF9, Knowledge (XXG) does not classify games. So unless we have a lot of sources claiming that it clearly cannot fit into action-adventure and rpg at the same time, the study is still valid, although we should probably use less direct sources than the case study themsevles as they
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I don't believe so; M/Cs are still action-adventure games, with the specific context that the world, while fully explorable in the end, usually has artificial constructs that can be cleared through power-ups and abilities gained in the game. That's the primary distinction of a M/C game. It can have
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I don't agree with your reasoning, many sandbox games still have storylines. However, most Zelda games are not sandbox games, and most aren't even particularly non-linear, so I agree, the "sandbox" term is very misleading. As for what they are, they are structured like RPG games... and a number of
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I think Metroidvania/Castletroid genre requires its own article. With more detailed explaination of the term, examples from Metroid and Castlevania, and other games which have been said to fit the genre, such as Chibi-robo. What oher games are there in the genre? Where did the term come from? etc.
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I propose this article be rewritten rather than being deleted. Many persons feel there is not enough information to support this article. However, I believe the article is critical for defining certain types of video games. Unfortunately, there is not always a clear cut decision when categorizing
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I agree, Zelda is in no way a sandbox game. It is, to some extent, an open-world game, but not sandbox. However, not all games with story lines are "completely" linear. Yes, at some point they begin and end, so there is always some sort of pre-defined flow of events. However, there are many games
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that way. To me, that statement sounds like it stating that males prefer the genre over other genres rather than stating that males prefer the genre more than females prefer the genre. Would you have objection to rephrasing the point in the article to explicitly show that it means male preference
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This just can't be true. If we think of genres as a taxonomy (and it seems pretty obvious we do) then the same genre can't be a subgenre of two main genres. In this case, Platform-adventure games and Isometric platform games are mentioned as subgenres of Action-adventure on this page but also as
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I believe the article would be best served with a disclaimer stating that a definitive answer to what an action-adventure game is, is hard to come by. Therefore, the contents of the article are written with the belief that it is a "general consensus" of gamers and developers.
1112:. I have found other discussions of the topic however they come straight off archived message boards which, I don't think would we can cite as a referal, I'm not even sure if the two links and referals I have put in are even good enough for this article but it's a start. 1778:
was merged into this article a few years ago, but there's no mention of the genre now and the article is entirely US/Japan-centric, excluding the European games that I'd usually think of as being arcade adventures. Perhaps it'd be better to split the article out again.
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As for the preference, at the very least it 3 and 7 show the male preference over female preference of the sub-genre. How strongly we don't have to state, but not stating it when more than 1 study shows that and nothing contradicts it would clearly be biasing the
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Information on the demographics and reception would ideally need it's own section. But if the information is sparse, then it should probably be integrated into the "History" section. Depending on the demographic info, "Definition" may be a better
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a sandbox game. It does have linear gameplay. A story line is always linear. I hate seeing anything with a storyline defined as a non-linear game, especially if the storyline is not hidden in any way. --CrusaderDeleters 5:43 PM, 19 March 2012
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the entries are still defined by Nintendo as RPG games. I'm not wholly sure why they get lumped into the action-adventure category while games like Secret of Mana remain defined as RPGs, despite having very similar gameplay and structure.
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I'm sorry to comment again on the sources because I appreciate that these links are mostly not blocked at my work like many video game sites. I just want to point out that caution should also be used with and as they used
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which have multiple endings, multiple choices, and multiple paths the player can take to reach various ends. I suppose it really depends on how narrow of a definition of "linear" and "non-linear" you use.
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I have found two prominent articles based on the adventure genre and it's spawning of the action-adventure genre plus its difficulties to define and it's difficulties to categorise they can be found here:
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I get you're point. I wasn't thinking that since says males prefer the the genre and females prefer other genres that it implies males like the genre more that females (as says). However, I don't read
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is an attempt to describe this genre, I propose it be deleted (the expression is much too general, covers all non-linear games really) and relevant material merged to this one. Please take a look at it.
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The main sections should be "Definition", "Gameplay", and "History", and information should be grouped in one of these three categories with subsections as necessary.
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Overall, considering 3 independent scholarly reviews come to the conclusion that males prefer action-adventure games, I think that's important enough to mention.
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The gameplay should of course encompass "Common features". Maybe parallel the previous definition section by explaining which elements belong to which genre.
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says that they generally like the genre more than females do. I'm not sure which point you want to make, but there is a distinction between the two. —
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used to have its own page, and it was a pretty thorough one. I'm disappointed that it now points to this generic and less informative page.
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Page x (Forward) Claims "Adventure" for the Atari was the first action-adventure game and set basic standards for all such games to follow.
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It seem like there is confusion if Immersive Sims are action adventure or pure adventure. Can we get some proper sources on this please?
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Many sources on the list are invalid and pure POV, there is NO professional definition about the "genre", there is no definition at all
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advenutres. Mikami, Kojima and Ueda have even said on the record that Another World was a major influence on their work.
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looking at the platform page again it does actually distinguish between cinematic platformers and platform-adventures --
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series instead of here, since it's used to describe specific games in that series rather than the A/Av genre? -
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on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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to say that it popularized or invented the term survival horror, saying it created it is misleading.
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A "History" section would be needed to give more details about the evolution of the genre.
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Page xiii (Forward) describes the basics elements that were combined to create the genre
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JustAdventure was added to the list after finding numerous sources citing their site.
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Tomb Raider does seem to be classed that way I don't see why it shouldn't go there.
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Studies have found that males tend to prefer action-adventure games, among others.
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series (beginning 1996) should be included rather than the most reason TR game --
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Okay, so I added some initial text to the History section. The reference I used,
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How come two subgenres of action-adventure link to the platform genre main page?
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That sounds fine. If I find more sources we can come back to the exact wording.
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as the game in the study. This game is more commonly classified as an RPG.—
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See my statements below for a full response to classification of games.
1305:- Pg3 again backs up the claim that males prefer action-adventure games. 815: 289: 1799:
I have 2 major problems with how this part of the article is written:
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How come there is no mention of Arcade Adventure in the article?
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its own subsection here, but its own page would be excessive. --
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Subgenres should probably be covered in the definition as well.
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I believe most genre articles should follow the format used in
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http://www.justadventure.com/articles/ActionAdventures/AA.shtm
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Sources on whether Immersive are Sims action adventure games
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http://www.geocities.com/TimesSquare/Arena/8461/advfrm.html
1310:- another case study dealing with action adventure games 1936:
Knowledge (XXG) level-5 vital articles in Everyday life
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I changed it and cited the other source. — 1926:Knowledge (XXG) vital articles in Everyday life 8: 750:Lego Indiana Jones: The Original Adventures 1774:Indeed - looking at the discussion above, 1756: 1556: 1055:has been given due attention by moving to 159: 58: 1257:Some sources I found for the colaboration 1742:Arcade Adventure - no mention in article 1941:C-Class vital articles in Everyday life 684:Pokémon Sword and Shield Expansion Pass 126:Knowledge (XXG):WikiProject Video games 60: 19: 1921:Knowledge (XXG) level-5 vital articles 1811:, which would later be popularized by 847: 7: 1892:It should be mentioned, methinks. - 513: 499:Five Nights at Freddy's: Help Wanted 106:This article is within the scope of 1833:subgenre, inspiring titles such as 1059:, the merge is no longer proposed. 184: 49:It is of interest to the following 1951:Top-importance video game articles 870:The Legend of Zelda: Majora's Mask 14: 1693:Proposal for rewrite vs. deletion 1507:It would be nice if people could 1375:could be seen as primary sources. 1031:Merge from non-linear exploration 1956:WikiProject Video games articles 859: 846: 512: 440: 238:List of Pokémon special episodes 129:Template:WikiProject Video games 93: 83: 62: 29: 20: 1189:Just some general suggestions- 146:This article has been rated as 1931:C-Class level-5 vital articles 1571:21:47, 17 September 2009 (UTC) 1177:18:25, 18 September 2008 (UTC) 1083:10:35, 11 September 2006 (UTC) 894:Call of Duty 4: Modern Warfare 1: 1737:16:26, 17 February 2015 (UTC) 1465:http://www.justadventure.com/ 1459:Expanding the History section 1143:13:53, 7 September 2007 (UTC) 1132:10:56, 7 September 2007 (UTC) 1122:Metroidvanias or Castletroids 1064:13:09, 21 February 2006 (UTC) 857: 844: 510: 451:List of generation IX Pokémon 438: 432: 393: 231: 177: 120:and see a list of open tasks. 1883:21:34, 2 December 2022 (UTC) 1862:15:50, 4 November 2022 (UTC) 1754:12:00, 4 November 2017 (UTC) 1722:Hopelessly Japan/USA centric 1543:04:18, 9 February 2009 (UTC) 1521:18:53, 6 February 2009 (UTC) 1502:18:35, 6 February 2009 (UTC) 1445:14:40, 5 February 2009 (UTC) 1431:22:35, 4 February 2009 (UTC) 1413:22:31, 4 February 2009 (UTC) 1393:21:29, 4 February 2009 (UTC) 1370:21:12, 4 February 2009 (UTC) 1349:21:02, 4 February 2009 (UTC) 1333:05:56, 4 February 2009 (UTC) 1251:16:28, 4 February 2009 (UTC) 1226:15:41, 4 February 2009 (UTC) 1197:, our only FA genre article. 1160:20:55, 31 October 2007 (UTC) 1117:13:58, 23 October 2006 (UTC) 1093:13:58, 23 October 2006 (UTC) 1047:08:34, 30 January 2006 (UTC) 439:Featured content candidates 1946:C-Class video game articles 854:No did you know nominations 1972: 1829:in particular created the 1717:05:07, 5 August 2013 (UTC) 1688:05:11, 5 August 2013 (UTC) 1652:21:44, 19 March 2012 (UTC) 858:Reviews and reassessments 152:project's importance scale 1888:Where is Assassins Creed? 1789:23:33, 14 June 2024 (UTC) 1669:01:42, 25 July 2012 (UTC) 1403:over female preference? — 1185:Collaboration of the week 933: 511:Good article nominations 431: 230: 175: 158: 145: 78: 57: 1902:09:47, 9 July 2023 (UTC) 1627:Zelda is a sandbox game? 1621:16:11, 9 June 2010 (UTC) 1603:16:08, 9 June 2010 (UTC) 712:The King of Fighters '99 622:Pokémon Sword and Shield 536:Puff-puff (onomatopoeia) 463:Mario Party: The Top 100 1509:check in at this thread 906:A Space for the Unbound 802:The Great Giana Sisters 420:Minecraft – Volume Beta 180:Video games WikiProject 165:Video games WikiProject 109:WikiProject Video games 1916:C-Class vital articles 1053:Non-linear exploration 1037:Non-linear exploration 993:translation from japan 736:Fan-made Pokémon games 316:SuperBot Entertainment 1551:Proposal for deletion 1127:What do you think? -- 937:Articles that need... 43:on Knowledge (XXG)'s 36:level-5 vital article 1631:Zelda is definately 1315:- another case study 574:Shin Megami Tensei V 436:No major discussions 1232:Okay, reorganized. 132:video game articles 1804:"Alone in the Dark 660:Yoshi's New Island 101:Video games portal 45:content assessment 1770: 1761:comment added by 1642:comment added by 1606: 1589:comment added by 1573: 1561:comment added by 1028: 1027: 1024: 1023: 1020: 1019: 1016: 1015: 1012: 1011: 433:Other discussions 394:Merge discussions 1963: 1776:Arcade adventure 1654: 1605: 1583: 1541: 1539: 1534: 1500: 1497: 1491: 1429: 1427: 1422: 1401: 1391: 1389: 1384: 1357:Final Fantasy IX 1331: 1329: 1324: 1249: 1246: 1240: 1221:Hope it helps. 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Index


level-5 vital article
content assessment
WikiProjects
WikiProject icon
Video games
WikiProject icon
Video games portal
WikiProject Video games
video games
the discussion
Top
project's importance scale
Video games WikiProject
Video games WikiProject
view
watch
edit
history
shell
vg talk
alerts
purge
List of Pokémon special episodes
5 participants
Dokibird
0 participants
Butterfree
5 participants
Bidoof

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