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Talk:Battletoads Arcade/GA1

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761:, thanks for the review! I think I've addressed everything, if you'll take a look. Footnotes in the infobox for stuff that doesn't fit in the prose should be okay, no? I went with "local multiplayer" per the discussion on the infobox talk page—I think that should be okay too. I'm not sure why it'd be preferable to put that sentence in passive voice? I didn't specify the 1994 game because it was used throughout the series, but I linked it anyway. I don't think there's enough reviewer consensus to make some kind of generalized statement (RG is more of a retrospective review than AG). Thought it was better to specify who said what in this case. I tend to report control schemes on older games because the secondary sources do as well—it was important enough for them to mention. (Though I get that modern sources don't specify how to strafe in CoD, etc.) I thought DD and SFII were important contextual mentions—it makes it clear that the game's style was established in its forebears. Yep, multiple boss fights in the source. By Setting, do you mean the plot? I think the first sentence covers all there is to know—that's all the sources said about it. I thought the 841: 702: 682: 642: 617: 594: 578: 553: 537: 521: 490: 722: 454: 738: 42: 773:
used the software before Rare's games that were famous for using the software. Re: Destructoid—it was not his one favorite, but just one favorite. I thought "surprised" in quotes was appropriate to show that it's his direct language rather than my turn of phrase (for neutrality). I think the blur of
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Why boss fights are counted as a "theme". I do not think "super-sized" should be used here, since the source sounds like promotional materials. Shouldn't it be a final boss fight instead of final boss fights? There is multiple final boss fights in this
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I still think "multiplayer" is better, as the template guideline has not been changed. There is also one more problem. Andreas said the game sold well, and then "Sales were mediocre" in the next section. This may need some clarification.
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Article is well-written and verifiable, and I only see some minor issues that can be fixed very easily. I sometimes unintentionally make from stupid comments, so feel free to ask me if you have any question regarding this review.
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An AllGame reviewer found that the game was true to the original's style and had better graphics but was still a let down. Retro Gamer has stated that the game is obscure now but had all the hallmarks of a Rare
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as a sequel and why it was even considered as a project. I kept "Maya" because it's important to show that they used a precursor to very famous 3D modeling software. It was also notable that
284:- Rephrase it to "Players gain access to different equipment throughout the game, such as jetpacks and vehicles, which can only be used in certain levels." or something similar? 774:
12th to 18th place is more appropriate than saying it was ranked X of 30. Refs out of order should be fine as long as it's for a reason— is more relevant than in this case. –
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Battletoads Arcade showed gore and decapitation when the original NES Battletoads (for the Nintendo Entertainment System) did not even show blood.
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Rare's Chris Tilson said that the company's post-Battletoads Arcade arcade expectations were low after the game "bombed badly in the arcades".
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Battletoads Arcade also served as an inspiration for the co-operative play mode in the 2011 Ratchet & Clank: All 4 One.
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It was Rare's first game to use the 3D graphics technology that was implemented in Donkey Kong Country and Killer Instinct
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Players wear jetpacks and descend a tunnel in one level, and players shoot enemies from a vehicle in the final level.
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Although the game playtested well and appeared financially viable, the publisher hesitated to release the game.
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Things like "Double Dragon-style" or "Street Fighter II-style" are not really helpful for normal readers.
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Rare had begun to experiment with 3D graphics around this time, and went with PowerAnimator (later Maya)
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Chris Carter (Destructoid) wrote that the game was an unexpected favorite in his Rare Replay review
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Players control their characters with eight-directional joysticks and two buttons (attack and jump)
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is not mentioned in this paragraph? Something more general instead of this specific.
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Kollar ranked the game in the near the middle of the Rare Replay collection.
256:- This sentence is probably not needed. Control scheme is not that helpful. 405:
As of 2011, Battletoads Arcade remains the last Battletoads game released.
319:- Dark Queen is not a new character. So, was she designed, or re-designed? 250:
game to introduce three-player co-operative multiplayer" may sound better.
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Arcade was the first Battletoads game to let three players play together
214:- I do not think "a flop" sounds very formal. Failure may sound better 212:
A Rare employee reported that the game was a flop in the arcades.
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Infobox should not have any citation. It is also part of the lead
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is already enough, and I do not think we really need to mention
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Battletoads Arcade was the first Rare game to use PowerAnimator
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Philip Kollar (Polygon) was also "surprised" by the game,
278:- I do not think normal readers will understand this one. 410:
Can "Teenage Mutant Ninja Turtles reboot" be wikilinked?
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The Dark Queen was also designed to be more lascivious
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Players can knock enemies offscreen towards the player
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I don't understand what "paid well in arcades" mean.
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A separate "setting" section would be very helpful.
832:The article looks great now. Thank you very much. 347:and that he was never sure why it was unsuccessful 259:Players or the player, pick one for consistency. 401:- This should be in the legacy section instead 8: 737: 194:- "was" playtested, should be passive voice. 765:background would be useful for introducing 691:B. Images are provided if possible and are 276:letting players crouch beneath projectiles. 407:- Source 3 goes before source 2 looks odd. 30: 221:- Can this be summarized in a way that 61: 33: 349:- Who thought it was unsuccessful? EA? 377:Konami and Sega need to be wikilinked 301:is, well, perhaps a bit too in-depth? 7: 840: 389:- Quotation marks are not necessary. 265:- too much "player" in this sentence 372:Christopher Michael Baker (AllGame) 614:Fair representation without bias: 451:, or spelling and grammar errors: 24: 305:Rare could take greater liberties 839: 736: 720: 700: 680: 640: 615: 592: 576: 551: 535: 530:B. Citation to reliable sources 519: 488: 452: 383:- was "his" unexpected favourite 353:the ability to "rewind" gameplay 721: 453: 325:- "(later Maya)" is not needed. 313:- "even" does not sound formal. 1: 516:appropriate reference section 297:Tracing back to the original 701: 681: 641: 616: 593: 577: 552: 536: 520: 489: 179:Template:Infobox video games 854:05:55, 27 August 2015 (UTC) 828:05:53, 27 August 2015 (UTC) 809:05:28, 27 August 2015 (UTC) 783:05:11, 27 August 2015 (UTC) 750:04:20, 27 August 2015 (UTC) 161:14:36, 26 August 2015 (UTC) 876: 673:valid fair use rationales 660:to illustrate the topic? 695:to the topic, and have 434:reasonably well written 18:Talk:Battletoads Arcade 208:instead of the series. 566:broad in its coverage 548:No original research 368:- too much "arcade". 844:. Congratulations. 334:Donkey Kong Country 835:Battletoads Arcade 503:factually accurate 242:- Rephrase it to " 697:suitable captions 675:are provided for 187:local multiplayer 89: 88: 867: 843: 842: 825: 818: 797: 780: 760: 740: 739: 724: 723: 704: 703: 684: 683: 677:non-free content 669:copyright status 644: 643: 619: 618: 596: 595: 580: 579: 555: 554: 539: 538: 523: 522: 492: 491: 456: 455: 406: 400: 394: 388: 382: 373: 367: 360:Reception/Legacy 354: 348: 331: 324: 318: 312: 306: 283: 277: 264: 255: 241: 220: 213: 199: 193: 139: 130: 111: 43:Copyvio detector 31: 875: 874: 870: 869: 868: 866: 865: 864: 821: 813: 791: 776: 755: 532:where necessary 467:compliance for 417: 362: 338:Killer Instinct 294: 236: 206:1994 video game 202:Killer Instinct 171: 120: 97: 91: 85: 57: 29: 22: 21: 20: 12: 11: 5: 873: 871: 863: 862: 861: 860: 859: 858: 857: 856: 786: 785: 732: 731: 730: 729: 728: 727: 719:Pass or Fail: 711: 710: 709: 708: 707: 689: 688: 687: 663:A. Images are 651: 650: 649: 648: 647: 626: 625: 624: 623: 622: 603: 602: 601: 600: 599: 585: 584: 583: 562: 561: 560: 559: 558: 544: 543: 542: 528: 527: 526: 499: 498: 497: 496: 495: 477:words to watch 461: 460: 459: 416: 415:Overall review 413: 412: 411: 408: 402: 396: 390: 384: 378: 375: 369: 361: 358: 357: 356: 350: 344: 341: 326: 320: 314: 308: 302: 293: 290: 289: 288: 285: 279: 273: 270: 266: 260: 257: 251: 246:was the first 235: 232: 231: 230: 215: 209: 195: 189: 175: 170: 167: 165: 140: 87: 86: 84: 83: 78: 73: 67: 64: 63: 59: 58: 56: 55: 53:External links 50: 45: 39: 36: 35: 28: 25: 23: 15: 14: 13: 10: 9: 6: 4: 3: 2: 872: 855: 851: 847: 837: 836: 831: 830: 829: 826: 824: 817: 812: 811: 810: 806: 802: 795: 790: 789: 788: 787: 784: 781: 779: 772: 768: 764: 759: 754: 753: 752: 751: 747: 743: 726: 725: 718: 717: 715: 712: 706: 705: 698: 694: 690: 686: 685: 678: 674: 670: 666: 662: 661: 659: 658: 652: 646: 645: 638: 634: 633: 631: 627: 621: 620: 613: 612: 610: 609: 604: 598: 597: 590: 586: 582: 581: 574: 573:Major aspects 570: 569: 567: 563: 557: 556: 549: 545: 541: 540: 533: 529: 525: 524: 517: 513: 512: 510: 509: 504: 500: 494: 493: 486: 482: 478: 474: 470: 466: 462: 458: 457: 450: 446: 442: 439:A. Prose is " 438: 437: 435: 431: 430: 429: 428: 426: 423:review – see 422: 414: 409: 403: 397: 391: 385: 379: 376: 370: 364: 363: 359: 351: 345: 342: 339: 335: 327: 321: 315: 309: 303: 300: 296: 295: 291: 286: 280: 274: 271: 267: 261: 258: 252: 249: 245: 238: 237: 233: 228: 224: 216: 210: 207: 203: 196: 190: 188: 184: 180: 176: 173: 172: 168: 166: 163: 162: 158: 155: 152: 148: 145: 141: 138: 137: 133: 128: 124: 119: 118: 114: 109: 105: 101: 96: 95: 82: 79: 77: 74: 72: 69: 68: 66: 65: 60: 54: 51: 49: 46: 44: 41: 40: 38: 37: 32: 26: 19: 838:promoted to 833: 822: 777: 770: 766: 762: 733: 713: 654: 629: 606: 565: 506: 502: 433: 427:for criteria 419: 418: 337: 333: 298: 247: 243: 226: 222: 201: 164: 153: 143: 142: 135: 131: 117:Article talk 116: 112: 93: 90: 81:Instructions 846:AdrianGamer 816:AdrianGamer 801:AdrianGamer 763:Battletoads 758:AdrianGamer 742:AdrianGamer 667:with their 447:", without 299:Battletoads 292:Development 248:Battletlads 227:Retro Gamer 183:multiplayer 147:AdrianGamer 104:visual edit 819:, fixed – 514:A. Has an 508:verifiable 48:Authorship 34:GA toolbox 637:edit wars 144:Reviewer: 71:Templates 62:Reviewing 27:GA Review 693:relevant 655:contain 653:Does it 449:copyvios 425:WP:WIAGA 328:I think 234:Gameplay 219:release. 157:contribs 76:Criteria 714:Overall 639:, etc: 608:neutral 589:Focused 481:fiction 445:concise 223:AllGame 204:to the 200:- Link 181:, only 127:history 108:history 94:Article 771:Arcade 767:Arcade 671:, and 665:tagged 657:images 630:stable 628:Is it 605:Is it 564:Is it 501:Is it 483:, and 473:layout 432:Is it 244:Arcade 485:lists 441:clear 269:game? 185:, no 136:Watch 16:< 850:talk 823:czar 805:talk 794:Czar 778:czar 746:talk 505:and 469:lead 443:and 225:and 177:Per 169:Lead 151:talk 123:edit 100:edit 635:No 587:B. 571:A. 546:C. 465:MoS 463:B. 336:or 852:) 807:) 748:) 716:: 699:: 679:: 632:? 611:? 591:: 575:: 568:? 550:: 534:: 518:: 511:? 487:: 479:, 475:, 471:, 436:? 421:GA 159:) 125:| 106:| 102:| 848:( 814:@ 803:( 796:: 792:@ 756:@ 744:( 340:. 154:· 149:( 132:· 129:) 121:( 113:· 110:) 98:(

Index

Talk:Battletoads Arcade
Copyvio detector
Authorship
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Templates
Criteria
Instructions
Article
edit
visual edit
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Article talk
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AdrianGamer
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14:36, 26 August 2015 (UTC)
Template:Infobox video games
multiplayer
local multiplayer
1994 video game
GA
WP:WIAGA
clear
concise
copyvios
MoS
lead

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