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2288:. The fashion article discusses the definition of fashion, the history of fashion, the fashion industry, etc. A games article should have analogous content. Fashion design, in contrast, details the history of fashion design, the different types of fashion design, how it occurs in the fashion industry, terminology used in fashion design, educational institutions that offer programs in fashion design, etc. Similar analogous content should exist in an article on game design.
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1972:. The same is true to a lesser extent at the "Role-playing games" subsection where the word "design" isn't even used once. There is certainly discussion of GNS Theory but because no explicit connection between game design and RPG Theory has been given it is not clear that it is about RPG design. I'll try to clean this up a bit myself, but I'd ask that the cleanup tags remain until the problems are actually addressed. -
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Hmm, I think I actually agree with you here. There isn't very much to say about the design of games in general, because of the huge variation of games. You can't compare a casino game and a role-playing game and easily point out what they should or may have in common.Perhaps this page would do better
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I could see some of this content being split out some day, but at this point in the articles development it might make a really good subsection, instead of a low quality stub. For the time being I think we should focus on keeping content in this article and organizing it better. It looks like it has
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Whatever non-duplicate content in this taxonomy should be merged into the general article on games. It should then be replaced with: A) History of game design B) Common issues in game design C) The process of game design (prototypes, testing, revision, blind-testing, etc.). D) How game design occurs
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Another thing we might consider is making better use of our images. Currently they serve nothing more than decorative purposes. I realize it's difficult to illustrate game design with free images available at the WikiMedia
Commons. It's a pretty complex topic. But it seems pointless to throw up a
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Problems still persist in several of the subsections. For example in the subsection on "Dice games" we have a brief description of them, describing them as old and associated with gambling. Then we give examples of dice games and then explain how they are confusingly similar to board games. At no
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I absolutely love Errant Signal - it might just be my favorite
Youtube channel - but self-published Youtube videos aren't reliable sources to Knowledge (XXG). I'm afraid you can't use it. Same goes for the guy's blog, it has great, high-quality stuff, but it is not considered reliable because he
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While some of this page's content is general and applicable to both sports and tabletop games (for example, Tools), much of the other content seems specific to tabletop games. Should this page eventually be split into Game Design and
Tabletop Game Design, so that the specifics of Tabletop Game
1968:". That's not good enough. All games were designed some time in history but this article isn't intended to document the mere existence of all games. This article is about the design of games. We can talk about different kinds of games of course but only as it relates to their
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Currently, the Game
Studies section is mostly a summary of the Game Studies main article, instead of being about aspects of Game Studies relevant to game design. I propose eliminating the middle two paragraphs and linking the last paragraph to the first.
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The current content of this page simply doesn't match its title. Essentially, this page's current content is a *taxonomy* of non-video games and says virtually nothing about the *design* of such games. It needs to be re-written entirely, imo.
2230:, which does not have sections for the various kinds of motor vehicles, but rather handles considerations that are relevant to many classes of those machines. So, if games in general have common design aspects that ought to go beyond what the
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article? I'm sure that would be really easy to fill. However, if we can't fill an article with details on the design of a casino game or a card game, then perhaps an overarching article discussing each of those topics is in fact neccessary.
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seems confusing and potentially unnecessary to me. Is it meant to be about real-world sports, sports simulations, sport-themed video games, or something else entirely? Could it potentially be removed entirely due to it being unnecessary?
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image with an image of a video game prototype so that particular issue is moot, but the same point stands for the other purely decorative images. At least their captions should be tweaked to mention design or some element of design.
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Not sure is this guy is notabLe or not, but in any case it's a great analysis of winstates in gane design - why we do what we do in the game and what propels us to utilize its core mechanics to achieve a goal.
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That was my error, I was moving the content to the
History section but I changed my mind. I flagged it as minor because I thought the only change was splitting the lede into two paragraphs. My apologies.
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Glad I could be of assistance. Must say that that was one of my favorites of the bunch too. The new image looks very good on the article, nice job :) ~
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for a video game and not really a board game). The DarrowPage1.png image is much more appropriate. I'll use that to replace the board game image now. -
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is a video game, and perhaps it's an archetypal one, but we might do better to draw our caption for the image from somewhere game-
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The Game
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cabinet with the caption "Pong is one of the earliest arcade video games" in a subsection about video game design. True
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Yeah those look good. I'm glad I checked here first because I was seconds away from changing the board game image to
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of dice games. I flagged this for cleanup yesterday, but these flags were reverted under the theory that "
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on
Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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on
Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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on
Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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Design and Use of
Serious Games (Intelligent Systems, Control and Automation: Science and Engineering)
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published it himself. Much like how wikis or social media posts generally aren't reliable sources. ~
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article can reasonably handle, the yes this article has a reason to exist. Otherwise, why?
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I'm just grabbing a few here. None of the images currently in seem relevant, honestly. ~
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I am failing to see the reason for a game design article. We don't have articles on
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The following references may be useful when improving this article in the future:
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Some good progress! This page is now starting to become more than a taxonomy.
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Design can be factored out, much as Video Game Design already has been?
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Thanks. I'll try to give the article some more attention later today. -
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Eurogames: The Design, Culture and Play of Modern European Board Games
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as a disambiguation page linking to various specific design articles?
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https://commons.wikimedia.org/File:Edge_(video_game)_level_layout.png
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is the only article that exists of the bunch. Why isn't there a
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The Games We Played: The Golden Age of Board & Table Games
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in the games industry E) University programs in game design
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Game Design Theory: A New Philosophy for Understanding Games
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I disagree. A better comparison would be the articles on
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https://commons.wikimedia.org/File:Tiled_example_gui.png
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File:Diamond Trust of London - Paper Prototype zoom.jpg
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Games Studies section has too much off-topic material
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https://commons.wikimedia.org/File:Pog_4_spaces.png
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Homo Ludens: A Study of the Play-Element in Culture
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2064:https://commons.wikimedia.org/File:DarrowPage1.png
239:Knowledge (XXG):WikiProject Board and table games
2185:really been coming along in the last few days.--
1659:, a project which is currently considered to be
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1511:Knowledge (XXG):WikiProject Role-playing games
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1965:dice games were designed sometime in history
1711:on 8 December 2014 for a period of one week.
330:, which collaborates on articles related to
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2253:On the other hand, I did just notice that
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2368:I added a start to the expansion of the
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1866:The Art of Game Design: A book of lenses
1748:. Publisher: A K Peters/CRC Press 2012.
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1879:Rules of Play: Game Design Fundamentals
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2315:I don't understand why did you remove
1958:point does this remotely touch on the
1787:. Princeton Architectural Press 2003.
458:Template:WikiProject Industrial design
388:not associated with a particular field
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2376:Really fascinating video on winstates
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1733:Complete Kobold Guide to Game Design
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933:Five Nights at Freddy's: Help Wanted
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2164:Tabletop Game Design vs Game Design
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344:Knowledge (XXG):WikiProject Systems
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1304:The Legend of Zelda: Majora's Mask
14:
2541:Unassessed field Systems articles
1705:This article was selected as the
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2372:section. I want you to add more
2045:Some images that could be used:
1908:. McFarland 2012. 978-0786467976
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1825:The Design of Everyday Things
1505:and see a list of open tasks.
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2002:Pong#Development and history
1839:The Game Inventor's Handbook
1809:Kankaanranta, Marja Helena.
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390:. Fields are listed on the
347:Template:WikiProject Systems
2561:C-Class video game articles
2443:Sports section is confusing
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1288:No did you know nominations
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1841:. Betterway Books 1993.
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1735:. Open Design LLC 2012.
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90:This article is part of
2018:OK I just replaced the
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1854:. Unreason Press 2012.
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1800:. Beacon Press 1971.
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100:. We need your help!
43:on Knowledge (XXG)'s
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1827:. Basic Books 2002.
1759:Uncertainty in Games
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870:No major discussions
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1868:. CRC Press 2008.
1823:Norman, Donald A.
1774:. MIT Press 2012.
1761:. MIT Press 2013.
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1668:Combat Games
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1631:Combat Games
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1391:reassessment
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815:participants
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763:Ryo Sakazaki
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227:project page
211:
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204:Games portal
145:
91:
51:WikiProjects
34:
2389:1.126.48.90
2311:NickPenguin
2220:Shoe design
1415:screenshots
1132:Async Corp.
956:Donkey Kong
834:Screen Rant
757:participant
612:Summary of
601:open tasks:
597:Summary of
557:Video games
548:video games
504:Video games
219:board games
121:Game theory
112:Add content
98:Game theory
70:Game theory
2470:Categories
1377:assessment
1222:River Raid
909:The Sims 4
858:discussion
848:discussion
838:discussion
808:Vector TDx
698:Butterfree
616:open tasks
231:discussion
1409:cover art
1403:infoboxes
1080:Ether One
1018:Justin Yu
921:Smash Hit
39:is rated
2351:contribs
2201:contribs
1662:inactive
1636:inactive
1591:inactive
1565:inactive
1433:creation
820:relisted
801:relisted
685:Dokibird
116:Weigh in
2343:Penguin
2282:Fashion
2193:Penguin
1535:on the
1438:merging
1417:(8,818)
1397:cleanup
1250:Pikachu
724:Neo Geo
646:vg talk
636:history
584:on the
479:on the
368:on the
341:Systems
332:systems
288:Systems
263:on the
148:on the
104:Join in
41:C-class
2140:Thibbs
2108:Thibbs
2025:Thibbs
2006:Thibbs
1998:design
1974:Thibbs
1970:design
1960:design
1421:photos
1352:Tetris
711:Bidoof
651:alerts
47:scale.
2406:Mable
2321:Diego
2265:Mable
2123:Mable
2083:Mable
1597:Games
1560:Games
1429:(190)
1411:(249)
1270:start
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1034:start
998:Birdo
990:start
976:start
962:start
656:purge
641:shell
626:watch
28:This
2458:talk
2447:The
2434:talk
2412:chat
2393:talk
2338:Nick
2325:talk
2294:talk
2284:and
2271:chat
2240:talk
2232:game
2214:Why?
2188:Nick
2175:talk
2144:talk
2129:chat
2112:talk
2089:chat
2029:talk
2020:Pong
2010:talk
2004:). -
1994:Pong
1990:Pong
1978:talk
1948:talk
1933:talk
1897:ISBN
1883:ISBN
1870:ISBN
1856:ISBN
1843:ISBN
1829:ISBN
1815:ISBN
1802:ISBN
1789:ISBN
1776:ISBN
1763:ISBN
1750:ISBN
1737:ISBN
1423:(66)
1405:(21)
666:AfDs
631:edit
621:view
576:High
334:and
221:and
2222:or
1527:Mid
1399:(8)
1393:(0)
1383:) (
1358:rev
1345:rev
1333:nom
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471:Low
360:Mid
255:Mid
140:Top
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.