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1581:, and the age of the question, I recall playing this game frenetically in my youth - and that word sums it up. While, yes, you could look at the other players screen to ascertain where they were, and what they were doing, you really didn't have time. Also, a lot of the rooms looked the saem, making it difficult to guess where your opponent may be.
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perhaps both fake and real traps could be placed, with the other player unable to tell which type was being placed. Or perhaps action on one players screen sometimes demands enough attention to prevent observation of the opponent's screen. Curious to hear how this dynamic worked from someone who has experience playing it.
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I was curious how the tactics worked, but the article was unable to answer my questions. Specifically, since the game is split-screen, isn't it obvious to see when you opponent spy is placing a trap, and therefore easy to defuse it? Or are their factors which counteract that? I was wondering if
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merge proposal. What is the difference? There are often minor variations in conversions; these do not normally justify a separate article. It seems merely unfortunate oversight that two separate articles were created in the first place.
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By far the easiest and sneakiest tactic was to place a door-bomb on the exit to the embassy, let the computer unerringly find all the components for you, and then blow itself up as it tried to leave the building.
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the article does not contain any information on the playstation 2 version. i have that version myself and as such i can confirm its existance. please find a source and add it to the article.
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Maybe there should be just one page covering the entire series. The video game does look to be a port from the small amount of research I have put in, however.
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The game was released on different media formats for different platforms. For example, it was released on cassette for many of the home computers.
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I've added a hatnote for it. It's a completely different game, and was referenced at the top of this page in potential merges.
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on
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I oppose the merge also. This is a seprate section that deserves another article.
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What about the XBOX game? It's mentioned on the comic page, but not on here.
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They are indeed the same basic game. The articles should be merged.
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I seem to remember some comments in some magazine somewhere (likely
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I suggest we merge this with the Spy vs. Spy comic article.
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I oppose the merge. As seen by this video (2005 version):
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Merge proposal (8-bit computer and 8-bit console versions)
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I oppose the merge. These seem to be 2 distinct games.
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If you would like to participate, you can help with the
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about porting the original game to the Acorn
Electron.
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Thanks for that David. I had an Acorn
Electron. :-)
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true; wonder if we can find a source for this... --
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1413:they are two completely different games.--
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1407:http://www.youtube.com/watch?v=Ct7DJhmx7cw
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167:Summary of
156:open tasks:
152:Summary of
112:Video games
103:video games
59:Video games
1653:Categories
1524:an article
1304:Fourohfour
932:assessment
777:River Raid
464:The Sims 4
413:discussion
403:discussion
393:discussion
363:Vector TDx
240:Butterfree
171:open tasks
1518:Making Of
1447:XBOX Game
1035:DC Comics
964:cover art
958:infoboxes
635:Ether One
573:Justin Yu
476:Smash Hit
1369:contribs
1357:unsigned
1266:contribs
1253:unsigned
1148:Related
988:creation
375:relisted
356:relisted
227:Dokibird
1557:Tactics
1499:Formats
1481:wwwwolf
1330:Comment
1299:Support
1275:JavaKid
1135:on the
993:merging
972:(8,818)
952:cleanup
805:Pikachu
266:Neo Geo
201:vg talk
191:history
139:on the
30:C-class
1638:Source
1490:growls
1433:Ubcule
1379:Ubcule
1334:Ubcule
1127:Bottom
1108:Comics
1080:comics
1031:Strips
1026:Comics
976:photos
907:Tetris
253:Bidoof
206:alerts
36:scale.
1486:barks
1237:into
984:(190)
966:(249)
825:start
811:start
797:start
783:start
759:start
745:start
731:start
717:start
693:start
679:start
665:start
641:start
627:start
603:start
589:start
553:Birdo
545:start
531:start
517:start
211:purge
196:shell
181:watch
1628:talk
1613:talk
1593:talk
1568:talk
1547:talk
1532:talk
1509:talk
1457:talk
1437:talk
1429:Note
1419:talk
1397:and
1383:talk
1365:talk
1338:talk
1320:talk
1262:talk
1099:edit
978:(66)
960:(21)
221:AfDs
186:edit
176:view
1268:) .
954:(8)
948:(0)
938:) (
913:rev
900:rev
888:nom
876:nom
864:nom
771:nom
705:nom
653:nom
615:nom
577:nom
567:nom
557:nom
493:nom
481:nom
469:nom
457:nom
445:nom
131:Mid
1655::
1630:)
1615:)
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1534:)
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1492:)
1476:if
1459:)
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1385:)
1367:•
1340:)
1322:)
1264:•
1158:/
1097:,
1033:/
1029::
372:;
353:;
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1087:!
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42::
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