Knowledge (XXG)

Talk:Stratagus

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This article has been tagged for deletion. We need to improve the references on this article. I know that the cease-and-decist letter was scanned and posted online somewhere; we need to find out where it is. We also need more references. Also, that Blizzard took the effort to send a
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4. Ponsen, M. J. V., Lee-Urban, S., Muoz-Avila, H., Aha, D. W., & Molineaux, M. Stratagus: An open-source game engine for research in real-time strategy games. Technical Report AIC-05-127, Naval Research Laboratory, Navy Center for Applied Research in Artificial Intelligence. 2005.
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6. Molineaux, M., Aha, D.W., & Ponsen, M.J.V. Defeating novel opponents in a real-time strategy game. Reasoning, Representation, and Learning in Computer Games: Papers from the IJCAI Workshop (Technical Report AIC-05-127). 2005.
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7. Chan, H., Fern, A., Ray, S., Wilson, N., & Ventura, C. Extending Online Planning for Resource Production in Real-Time Strategy Games with Search. Proceedings of the ICAPS Workshop on Planning in Games. 2007.
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8. Marthi, B., Russell, S., & Latham, D. Writing Stratagus-Playing Agents in Concurrent ALisp. Proceedings of IJCAI-05 Workshop on Reasoning, Representation, and Learning in Computer Games. 2005.
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18. Ponsen, M.J.V., Spronck, P., & Tuyls, K. Hierarchical Reinforcement Learning with Deictic Representation in a Computer Game. 18th Benelux Conference on Artificial Intelligence (BNAIC). 2006.
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I think it has notability because Stratagus is one of the leading games that is made for anyone else to base theirs off of. When people search for "Build your own RTS", Stratagus always comes up.
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13:18, 12 March 2007 (UTC) it is written in neither c nor c++, it is written in python. i accidentally downloaded its source code once which revealed it to be written in python.
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5. Ponsen, M., Muñoz-Avila, H., Spronck, P., & Aha, D. W. Automatically Generating Game Tactics with Evolutionary Learning. AI Magazine. 2006, Vol. 27, 3.
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Yes it has or is currently being rewritten in C++. The current 2.1 release was written in C thou. The developers plan to release 2.2-BETA soon....hopefully--
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A: We strongly recommend that you help an existing game instead of creating yet another one. There are way to many wannabe games and none finished.
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It's much more notable for the cease-and-desist, to be honest. But that's still probably enough to escape an AfD.
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topics on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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it is listed in the article as completed, which is incorrect. only thing i found was a beta or something.
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This is a useful article for the cease and desist and as an open source project. Please do not delete.
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on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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on Knowledge (XXG). If you would like to participate, please visit the project page, where you can join
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Stratagus is used in research. Here are some papers that use Stratagus (And the wargus subgame).
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Stratagus has also been the leading Open source example of good idea open to the public.
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Ironic how it comes up often for "Build your own RTS" since the FAQ states, verbatim:
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Copy pasted from the bibliography of a literature review I'm compiling.
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Indeed the homepage says so. I wonder when they release the next version.
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cease-and-decist letter should qualify it for notability. —
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Update the site to reflect the new Alpha Release of 2.2.
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