1402:" purchase for the game's season when the first episode of the season was released, with the user then entitled to all planned episodes for that season. For digital purchases, this entitlement was handled through the digital storefront. In retail, Telltale published complete seasons after the season's digital release was over, but also adopted a model where they could publish, at the same time as the digital release, a retail disc that contains the first episode. The disc included a "season pass" entitlement to the remaining episodes to be digitally downloaded, tied to the disc itself rather than the user. This allowed for trading or resale of the retail product that can be played by others, which according to Stauffer, makes for a "nice in-between" market model that satisfies players, retailers, and themselves. For some of their games, Telltale developed additional
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rewrites of materials, with most games having between 60 and 90 percent of the content reworked after executive review. Bruner and management created a "culture of fear" of demotion or firing among developers. Some of these rewrites had come days prior to an episode's submission date for certification, creating hasty rewrites that filtered through the entire production process. This rush created some of the apparent "bugs" in the
Telltale Tool which Buck stated were more often a result of the inability to smooth out hastily reworked animations as well as perpetuating the crunch time culture within the company. Other cases of narrative rewrites were a result of different expectations by some of the executive management. Buck stated that they had originally been driven by management to make
1387:. It is seen by production studios and other content producers to take a more realistic approach to movie tie-in games rather than the difficult "see the movie, play the game" model, and also collaborates with studios and screenwriters to create a strong experience that pays homage to the original film or franchise. In a September 2017 interview, Job Stauffer called Telltale's role as "an interactive TV network and a studio", able to produce content across a wide range of genres on a regular basis. He considered their studio something between a video game developer and a cable or streaming network with production capabilities like
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that the company had a continued source of income. This particularly affected the
Telltale Tool, the game engine used since the company's inception, which caused numerous bugs in released episodes that Telltale became infamously noted for. The anonymous QC tester stated that their department was nearly always under crunch time, working from 48 to 60 hours a week on testing at least two-game series across multiple platforms simultaneously, and were understaffed, leading to some of the quality control issues as well. During this time, the
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447:, as well as laying off many of those developers. Bruner, Connors and Molander were not among the layoffs, but felt that the change of direction at LucasArts was not favorable, and departed the company later that year to found Telltale Games July 2004. The studio opening was announced on October 4. The name "Telltale" was selected by Bruner as the three envisioned themselves creating more adventure games but de-emphasizing puzzle elements in favor of narrative aspects, telling a tale to the user. Technology attorney
1779:" mechanic as part of its gameplay. Four former employees who had left before the studio's closure—Michael Choung (who had briefly spent time at Night School Studio), Dennis Lenart, Nick Herman, and Pierre Shorette—formed AdHoc Studio with the intent to develop live-action interactive video games, following in Telltale's footsteps. AdHoc has since become involved with the new Telltale Games by LCG to help with the narrative and cinematic elements of
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impact on the game's overall narrative and structure, it provides a more personalized story around what decisions the player had made. This format proved highly successful: the game sold one million copies in 20 days, exceeded 8.5 million episode purchases by 2013, and an estimated $ 40 million in revenue. The success led to two additional 5-episode seasons, a 3-episode mini-season and a final 4-episode season.
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884:(CEO) Dan Connors resigning and being replaced by co-founder Kevin Bruner, who was also the firm's president. Connors noted that with the studio's continued growth, it had begun experiencing growth-specific challenges. Connors stated that Bruner's ascension to CEO would best enable Telltale Games to act on future expansion opportunities. Connors remained on the
369:, brought in to fix Telltale's problems. Internal restructuring led to a layoff of 25% of the company's staff in November 2017, along with an emphasis to slow down game production to improve production quality, retire the Telltale Tool for a more standard game engine, and seek other lucrative properties to develop for. This resulted in an early 2018 deal with
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736:(VP) of marketing, called in 2011 their "most successful franchise to date". Allison stated that for most of their games, they only need to sell 100,000 copies to break even, but many of their recent releases have seen twice that number or more. The studio expanded from 90 to 140 employees. They had obtained a license in 2011 to develop a
1612:, significantly extending time to develop art assets. The aged feature set of the Telltale Tool led to a perception that many of Telltale's games had an abnormally high rate of bugs and other technical flaws, pervasive enough to pose a significant risk of impeding players' ability to progress through a given game. A 2015 article by
1055:, was announced as the new CEO, with Connors remaining on its Board and acting in an advisory role. Rather than other corporate "fixers" who take control of a company for a temporary period to help it regain its financial footing, Hawley had committed to staying with Telltale after helping the company to get past these problems.
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closure decision. The suddenness of the closure, along with the lack of post-layoff support for the employees, led to renewed discussions about the need for video game developers to unionize, with the Game
Workers Unite grassroots movement calling the treatment of the Telltale employees "exploitative". On September 24, 2018, a
1353:. The new Telltale was expected to start small for the first six months to regain distribution channels, and the company has offered former staff of the old Telltale freelance roles within the company with the potential for full-time positions at a later point in time. Partners in the new Telltale include publisher
1122:. According to Dan Connors, the studio had been ready to close another round of financing when their last major investor pulled out. The company executives had to make the decision to end all production as soon as possible without this investment. While Connors did not specify which investor pulled out,
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all remaining assets; the company remains in assignment as of April 2019. Various digital storefronts started removing
Telltale products from their marketplaces by that November. For some of these removed games, after rights were returned, the original company was able to rerelease the titles through
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reported that he had been voted out of this position by the board of directors. Bruner turned the day-to-day operations to
Connors, while still remaining on the board of directors. Bruner said "The time has come to pass the reins to someone that can better drive Telltale to the next level and realize
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in 2017. This limited the amount of time that the creators and developers could spend on content in order to maintain a consistent flow of episodes to consumers but impacted the quality of games. There was a perpetual drive to release new episodes on a regular basis, whether they were good or not, so
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games, said that the news came in the middle of a recording session which they had to immediately end. On
September 24, the former staff were allowed to return to the office within a three-hour timeframe to gather any belongings they did not manage to collect in the 30 minutes following the majority
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In June 2018, Bruner filed a lawsuit against
Telltale in relation to his departure, citing financial damages as he had been seemingly removed from the Board of Directors, and thus could not gain information related to Telltale's financial status in anticipation of selling off a portion of his shares
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In
November 2017, a restructuring of the company cut about 90 positions, about a quarter of their staff, which was not expected to affect the release of any existing projects. Hawley said that the restructuring was for "reorienting our organization with a focus on delivering fewer, better games with
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has often been criticized, with choices ultimately having little effect on a game's overall narration, often being summarized as "choices don't matter"; players may make choices to save a character from death early in a game, but only to have that character die later for the game to have a cohesive
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noted that "their games, wonderful in many ways as they may be, have been accompanied by an undercurrent of fan anger" over widespread bugs and glitches. The article concluded that
Telltale's support forums "paint a portrait of a publisher that is constantly releasing buggy and even outright broken
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Former employees of the original
Telltale were skeptical of LCG's approach to the relaunch of Telltale, considering that offering only freelance work while in San Francisco, which has one of the highest costs-of-living in the country, is risky. Others have urged LCG to pay off its existing Telltale
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It's been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to
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or through quick time events, that would create "determinants" that would feed into latter parts of the episode and into future episodes; one example would be deciding which of one of two characters to save from a zombie attack at the spur of the moment. While these decisions do not have a direct
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games with assistance from other members of the original development team. In 2021, Telltale co-founder Kevin Bruner created a new studio Dramatic Labs with more than twenty former Telltale employees, including former lead writer and creative director Andrew Grant, former lead writer Dan Martin,
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On September 21, 2018, CEO Pete Hawley announced that Telltale was undergoing a "majority studio closure", with around 90% of its present workforce (225 to 250 employees) let go that day. A core team of about 25 employees remained to "fulfill the company's obligations to its board and partners",
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announced an investment within Telltale Games to produce a number of "Super Shows", a hybrid interactive work combining television and video game elements, which would be distributed through non-traditional channels such as through streaming services. The first Super Show planned was an original
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presented, making decisions that prevented developers from looking at alternative formats or variations from this formula, stifling creativity and leading to several staff departures prior to the 2017 layoffs. According to narrative designer Emily Grace Buck, management would frequently demand
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gave the player the ability to make choices that could affect how future events in the game or its sequels played out, effectively allowing players to craft their own personalized take on the offered story. Nearly all of Telltale's adventure games afterwards featured this player choice-driven
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Telltale relocated to a larger space and expanded from 125 to 160 in mid-2013. Around 2015, the company had grown to 200 to 250 employees. The company continued to grow, at its peak having about 400 employees in mid-2017. In the midst of this growth, in 2014–2015, the management of Telltale
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and blending, and dynamic lighting and shadows. The changes also helped automate and integrate a game's development across all departments within Telltale, and specifically helped to reduce memory use in some scenes, which had been identified as causing bugs in some consoles' versions.
1608:, meaning that if a scene required an object to fall, this had to be animated by hand, taking time from other more productive activities. This also prevented them from using elements like dynamic lighting, and required them to develop lighting models using 3D modeling tools like
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While the Telltale Tool has been updated over the years to support newer consoles and computers, it lacked features that made it more difficult to develop for as the company took on more projects, rushing the development schedules. Until 2016, Telltale Tool did not have a
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started out as a pilot program game that was known internally as the "zombie prototype". In general, few of these games brought in large revenues, and until 2010, the founders feared that investors would suddenly pull out of the company and would force its closure.
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The Telltale Tool has been used for every game developed by Telltale Games, and continued to receive improvements since the initial version, such as compatibility to new systems and better graphics capabilities. The only third-party game to use the Telltale Tool,
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as scheduled on September 25, 2018, and stated that it had been contacted by "multiple potential partners" to help bring the last two episodes of the series to completion in some manner. While some fans of the series were happy about the news, others, including
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game, the storywriters had written a story they felt more true to the humor and wit of the source material, but were told by management to make a darker story. Further, anonymous sources from Telltale stated that very few of the games were profitable, with only
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To supplement their normal episodic games, Telltale created a pilot program in early 2010 to explore one-off games that would explore other gameplay and storytelling approaches that could eventually be incorporated into their episodic games. The first game,
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in the company. Telltale stated the claims were "meritless". In its response to Bruner's lawsuit, Telltale stated that the company "is now working to turn around the decline that it experienced under 's stewardship". Kent Mudle, the creative director for
568:; though these games were also developed as episodes, they were each released in single packages. Outside of Ubisoft, few other publishers were interested in distributing Telltale's early games, forcing them to turn to their own distribution system.
394:, the company was forced to initiate a "majority studio closure" after their last investor had pulled out of funding. Telltale announced on September 21, 2018, that it had let go of all but 25 of its staff as part of this closure, with the remaining
1357:, which will handle distribution, and financial contributors Chris Kingsley, Lyle Hall and Tobias Sjögren. None of the newly involved parties had previously worked with the old Telltale. The first game under this new company was a re-release of
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in 2017 for them to make a first-person, narrative driven game that would have led into Telltale's game. However, Night School reported difficulty in cooperating with Telltale over 2018 and were also surprised by the studio's sudden closure.
1785:. Telltale co-founder Dan Connors created a new studio in 2019, Skunkape Games, made up of himself and former Telltale employees Jake Rodkin, Randy Tudor, and Jonathan Sgro. Between 2020 and 2024, the studio released remasters of Telltale's
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By 2016, Bruner said that the Telltale studio had established an environment to be able to work on four major titles simultaneously with room for various side projects. However, this approach to development had created a perpetual state of
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had a small but dedicated audience allowing them to develop a title that would be successful in reaching out to this group and not requiring them to seek out a bigger license that would have incurred more development costs. Developing a
435:. In March 2004, LucasArts recognized that there were "current market place realities and underlying economic considerations" that made adventure games too risky to release, and canceled work on two sequels of previous adventure games,
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Following negotiations with Sherwood Partners starting in February 2019, LCG Entertainment acquired several key Telltale assets and on August 28, 2019, announced that it was re-launching the company by assuming "Telltale Games" as its
609:, to continue the episodic adventure game format. When Darrell Rodriguez became CEO of LucasArts in 2008, he wanted to see the old LucasArts adventure properties flourish, leading to a license for Telltale to create a new game in the
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that they had known the company was in financial trouble in the months leading up to the closure and was further hurt by leaks of news related to the Netflix deal, which management wanted to use as a lure for speculative investors.
1071:, stated that the new management had shown a great deal of effort to turn the studio around from the previous uses, with the executives staying more hands-off and reducing the amount of micromanagement of the creative teams.
1148:, a Korean mobile games publisher, were looking to invest in Telltale, but both pulled out the day before Telltale's closure announcement. Dan Murray, president of Skybound Interactive which was working with Telltale for
872:, moving the company from a risk-taker to seeking risk aversion strategies. This was also propagated by the weight of the licensed properties: they had taken more conservative approaches to deliver a game that mirrored
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Having established themselves as working with comedy franchises, Telltale chose to work with dramatic franchises as well as comedy series. In June 2010, Telltale announced that they had secured licenses with
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comic book series to test the episodic format. Though initially planned for a five-episode series, Telltale only released two episodes in 2005 and 2006 and the remaining episode had been canceled. Alongside
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project, but laid-off employees alleged that teams working on these games had all been let go. On September 24, Netflix announced that it is "in the process of evaluating other options for bringing the
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debt to its former employees, while others have called for a boycott of any game from the new Telltale. As of 2022, roughly 50 percent of the company's staff is made up of former Telltale employees.
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was considered a success for the company, and considered one of the first successful demonstration of an episodic release in video games. The success led to additional funding through two rounds of
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stated that most were part of the management structure that led to these problems; coupled with Hawley's appointment as CEO, this was expected to be a turning point to help revitalize Telltale.
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developed by Telltale. Telltale commenced development on the engine shortly after its founding, initially referring to the engine as the "Telltale Engine and Toolset". A casual poker game,
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clarified that Telltale was trying to convince potential development partners to hire the staff Telltale had laid off, so that the staff could remotely finish the two remaining episodes of
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On October 4, 2018, narrative designer Rachel Noel stated that her team within the skeleton crew was also laid off, and that there were "not many" people left at the company. Telltale saw
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and time-limited choices which would become a core gameplay element in their future adventure games. Telltale obtained the license from NBC Universal to develop episodic series around the
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emerged, and while the Telltale Tool was ported to these platforms, it showed its age in graphics quality, which also diminished Telltale's products. There was also a new trend of major
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1694:. During the company's restructuring in 2017, the publishing branch of Telltale had been put on hiatus but was expected to be reused once the company regained its financial stability.
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1542:. Stauffer stated that there were no restrictions on what games they can bring to the Switch due to content, but they were focusing on their more recent, family-friendly games like
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Until they could get to that point, the studio developed other games to bring in revenue and keep the studio afloat. On February 11, 2005, the company released their first game,
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games, said "We knew some of the challenges Telltale was facing, but when the news hits so suddenly everyone was taken off guard", while anonymous Telltale employees stated to
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The company was also hobbled by working with established IP, and inconsistencies in the reviewing process with management that led to last-minute reworking of some episodes.
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first aired in mid-2016, but Telltale's management at the time, including Bruner, rejected the idea. The Netflix partnership solidified after Hawley took over as CEO. The
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575:, Telltale set about to making this game with an episodic approach, with episodes planned to be released on a tight monthly basis through their partner, GameTap.
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games, but their publishing arrangements have been chiefly made after the games were already completed and had already been sold via digital distribution.
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By 2010, Telltale had proven itself successful, with yearly revenues of $ 10 million, 90% greater than the previous year. Part of this was attributed to
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was filed by former Telltale employee Vernie Roberts, representing about a total of 275 Telltale employees, alleging that Telltale violated the federal
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While mainly a developer, Telltale also verified its self-publishing ethos; the only classic developer-publisher relationship was with Ubisoft for the
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game would have been used to bridge the show's story between its second and third season. In addition to this game, Telltale had started working with
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Those who were let go reported they were given no warning, had to leave the office building within 30 minutes of the company's decision, received no
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and most of their subsequently released episodic adventure games, Telltale added a "Crowd Play" feature that can be used by those that stream their
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621:. Telltale was also able to expand their release platforms beyond personal computers, with releases of these games on various consoles at the time.
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video game presented an alteration of Telltale's approach, as rather than a traditional adventure game where players would need to solve puzzles,
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into Telltale. The "Super Show" concept never got out of pre-production, due to issues that arose with the studio in 2016 and 2017, according to
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intellectual property (IP) developed by Telltale that would be able to take advantage of this format. Telltale also announced that Lionsgate CEO
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game required both development of tools to produce the game, and the license to make it. At the time of the studio's founding, the license for
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or improvements on the Telltale Tool. A management shakeup occurred in early 2017, with CEO Bruner stepping down, and Pete Hawley, formerly of
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Telltale helped other developers to publish their games. Under the moniker Telltale Publishing, Telltale entered into a publishing deal with
1371:. The sequel is being made in partnership with Ad hoc Studios, a company composed of former Telltale employees who worked on the first game.
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also found some of the employees they spoke to had stated that top-level executives, including Bruner, had become fixated on the format that
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into an interactive program for the streaming service, and Netflix licensing the rights to Telltale for an adventure game based on its show
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1200:(WARN Act) and the more stringent requirements set by California of requiring at least 60 days notification before issuing mass layoffs.
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as part of its business in August 2019, retaining many of the company's previous licenses and offering former staff freelance positions.
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card game simulator which was intended primarily to test the Telltale Tool, their in-house game engine. They used the license around
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former creative director Kent Mudle, and former executive producer and creative director Brett Tosti. Dramatic Labs' first game,
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Telltale aimed to present itself on as many digital platforms and avenues as possible. It has released games through GameTap; on
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third-party support at the PlayStation Meeting 2013. Telltale had also committed to developing and re-releasing seasons for the
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was critically praised and considered to have revitalized the adventure game genre since LucasArts' departure from it in 2004.
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in 2012 is considered to have created a resurgence in the adventure game genre, which had been languishing since about 2000.
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sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry.
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Telltale continued to expand with new licensing deals for episodic adventure games over the next few years, including for
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Former employees of Telltale Games have gone on to adapt the narrative aspects of these games into their own products.
1727:, and it has allowed them to release supplementary stories within the series in smaller pieces. Telltale's approach to
1361:, adding in a new noir-style shader among other fixes, which was released in December 2019. The company also announced
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3422:"Sources: Telltale Games Shutting Down, The Wolf Among Us 2 and Stranger Things Canceled [Update, Correction]"
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a smaller team". While Telltale had not stated which positions were let go in the restructuring, sources speaking to
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is considered to have revitalized the waning adventure game genre due to this more emotionally driven focus. Since
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3008:"How The Walking Dead: The Final Season's Creative Director Kept His Vision Alive During Telltale's Demise"
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was more focused on providing a cinematic experience but presenting choices to the player, either through
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were subsequently released on Netflix on November 27, and the remaining two were released that December.
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for Telltale to complete it. Telltale waited out the licensing period until around mid-2005, after which
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Telltale moved to an improved version of their engine around early 2016, partially implemented first in
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With Bruner's placement as CEO in January 2015, Telltale said it was developing a game based on its own
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This article is about the defunct video game company. For the new company that acquired its assets, see
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universe to life in an interactive medium." It also confirmed that it plans to go ahead with releasing
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developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the
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was the first game to break away from the standard adventure game format, including elements like
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reported that Telltale was moving away from the Telltale Tool and instead toward the established
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for the streaming service to provide its games to subscribers, with the first planned game being
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as a more mature game, but eventually reworked this to a family-friendly title, while for their
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recognized the need to restructure to handle more projects and more staff. This led to original
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823:
716:
582:
5387:
1637:
1539:
1507:
1463:
1084:
893:
772:
655:
605:
540:
437:
381:
289:
902:
after the firm's closure called this transition "the beginning of the end" for Telltale.
738:
406:
in October 2018. Many assets were later acquired by LCG Entertainment, which revived the
4332:"Vanbrio Releases Jeff Smith's Bone: Out from Boneville Now Available for the Macintosh"
1043:, released in 2016 was said to be one of the worst commercial failures for the company.
5289:
4141:
3868:"Two People Who Didn't Work At Telltale Games Say They're Bringing Back Telltale Games"
3527:"Final Season Of Telltale's The Walking Dead Might Continue, But Many Questions Remain"
2279:
1605:
1577:
1271:
1255:
918:
733:
671:
632:
586:
470:, Daniel Farjam Herrera, Doug Tabacco and Emily Morganti, as well as a demo version of
448:
257:
253:
4443:
2426:"Exclusive: How a Culture of Crunch Brought Telltale From Critical Darling to Layoffs"
1203:
Telltale did not officially comment on the status of its in-progress games, including
5542:
5436:
4829:
4336:
3977:
3157:
2695:
2517:
1904:
1776:
1674:
1665:
1609:
1597:
1535:
1521:
1517:
1483:
1092:, there had been suggestions of teaming with Netflix for collaboration shortly after
865:
705:
694:
611:
502:
497:
was still held by LucasArts, who refused to negotiate a deal nor license the work on
395:
307:
4359:
4200:
4170:"Telltale's multiplayer Crowd Play feature will support up to 20,000 people at once"
3798:"Tales From The Borderlands Returns To Digital Stores Next Week With One Key Change"
3737:"The Wolf Among Us, Batman, and the Rest of Telltale's Catalog Leaves GOG Next Week"
3326:"Telltale's 'The Walking Dead' Star Melissa Hutchison: Cancellation Was "Traumatic""
1732:
plot and making the player's effort to save the character meaningless, for example.
1341:
have since reverted to their original owners, the new Telltale retains licenses for
5282:
4918:
4742:
3921:
3555:"Fans And Developers Are Torn About Whether The Walking Dead Games Should Continue"
3302:
1960:"Telltale Games, A New Game Development Studio, Opens Doors In Northern California"
1736:
1426:
1354:
1135:
1046:
On March 15, 2017, Bruner announced he had stepped down as CEO of Telltale, though
661:
295:
17:
5301:
4137:"Telltale on its 'wildly successful' season pass discs and what's next for Switch"
4103:
3125:"Telltale, Acclaimed Maker of Story-Based Video Games, Lays Off Most of Its Staff"
2663:"Telltale Games CEO Kevin Bruner discusses new venture The Super Show – exclusive"
2485:"Minecraft is getting a story-driven game from the studio behind The Walking Dead"
277:
3036:"Exclusive: Netflix to add games to its service, including Minecraft: Story Mode"
2061:
1433:. Through Crowd Play, viewers can vote for an option for the streamer to select.
876:, a well-known product, rather than take risks and potentially lose the license.
3851:
3186:"'The Walking Dead' Game Developer Hit With 90% Staff Layoffs as 225 Are Let Go"
2772:"Netflix, Telltale and 'Stranger Things': Why the Deal Took Two Years to Happen"
1740:
1567:
1237:
795:
764:
Telltale's breakthrough success came with the licenses of the comic book series
463:
265:
3214:"AMC, Smilegate Backed Out of Funding Talks With Telltale a Day Before Closure"
1682:, this publishing deal was as financially successful for Telltale as the first
810:
Telltale has had several other licensing details from popular works, including
4052:
1762:
1633:
1314:
960:
747:
233:
55:
3945:"Telltale Games employees speak out about the studio's controversial revival"
1619:
games", seemingly lacking the resources to fix or even monitor most of them.
973:" within Telltale, according to several current and former staff speaking to
929:
joined Telltale's board of directors. Alongside this, Lionsgate had invested
256:
genre. Telltale established itself to focus on adventure games using a novel
4773:
4650:
4622:
4594:
4540:
4228:
4195:
3274:
3101:
3068:
3040:
2984:
2925:
2897:
2807:
2611:
2582:
2489:
2360:
2117:
2019:
1757:
1282:
1266:
had completed negotiations with Telltale to finish the last two episodes of
1145:
1127:
981:
913:
898:
855:
844:
428:
249:
46:
2304:"Narrative games aren't oversaturated, but they're in danger of stagnating"
4858:"Remembering the only choice that mattered in Telltale's The Walking Dead"
4797:"Narrative choice is one of the most misunderstood promises of the decade"
4472:"Impressions: Sam & Max: The Devil's Playhouse – The Penal Zone (PS3)"
3473:"What Happened With Telltale Games? Here's A Timeline Of Important Events"
1721:
found the episodic approach to storytelling to be an ideal way to present
4801:
4738:"Life Is Strange: episodic video games prove as addictive as episodic TV"
4709:
4309:
4252:"Joystiq interview: Telltale's Dan Connors on XBLA, Wallace & Gromit"
4014:
3889:"Batman: The Telltale Series relaunched with 'noir' makeover and new DLC"
3802:
3774:
3713:
3608:"Deal reached to finish The Walking Dead: The Final Season, company says"
3531:
3447:"Netflix to still produce Stranger Things game despite Telltale collapse"
3242:"Telltale's 'The Walking Dead': Kirkman's Skybound Discusses What's Next"
2953:
2639:
2308:
1771:
1534:
by Vanbrio. Telltale was one of the companies who Sony confirmed pledged
1475:
1051:
all the potential that is here." Pete Hawley, the former VP for Games at
4991:"Telltale veterans form Dramatic Labs, working on Star Trek: Resurgence"
4886:"Former Telltale Devs Form AdHoc Studio, Continue Adventure Game Legacy"
4618:"Telltale to publish open-world survival game 7 Days to Die on consoles"
2803:"TOXIC MANAGEMENT COST AN AWARD-WINNING GAME STUDIO ITS BEST DEVELOPERS"
1554:
only due to ease of porting these to the Switch, while older games like
484:
game in an episodic format. Grossman said that Telltale identified that
4968:"Why a Group of Ex-Telltale Developers Are Bringing Back Sam & Max"
4476:
4047:
3741:
3012:
2727:"How Masterful Narrative Game Makers Telltale Suddenly Lost Everything"
2430:
2186:"Telltale Signs That Videogames Will Be Downloaded, Not Sold at Retail"
2146:
1844:
1471:
1444:
1392:
1286:
a new publisher; for example, Skybound republished all four seasons of
1179:, and only had a limited amount of time on their health care benefits.
1119:
1075:
975:
370:
2054:"Telltale Games Kicks Off New Game Pilot Program to Foster Innovation"
3872:
3591:
3583:"Telltale Is Looking For Another Company To Hire Its Staff To Finish
3559:
3298:"Telltale Games begins wave of layoffs, cancels Stranger Things game"
2869:
1614:
1531:
1499:
1491:
1242:
839:
427:, by Kevin Bruner, Dan Connors and Troy Molander, a group of former
4536:"Telltale's move to PBS : shifting technologies and practices"
3366:"Telltale's treatment of staff "a problem endemic in the industry""
3153:"Narrative Adventure Studio Telltale Games Essentially Closes Down"
1418:
Season 1, which must be purchased separately from the season pass.
2893:"Former Zynga VP of games Pete Hawley named CEO of Telltale Games"
2607:"Kevin Bruner takes Telltale CEO reins, as Dan Connors steps back"
1510:. Though Telltale normally port their own games to other systems,
1052:
522:
453:
366:
5099:
4646:"The Mr. Robot mobile game feels like a miniature conspiracy ARG"
3770:"The Walking Dead: The Telltale Definitive Series is coming soon"
3064:"A secret Stranger Things game died before it was even announced"
1656:
game was expected to be the first to use the Unity-based engine.
961:
NoClip documentary "Telltale: The Human Stories Behind the Games"
3394:"Telltale hit with class-action lawsuit for breaking labor laws"
1991:
1495:
1459:
1281:
begin on October 11, 2018, working through Sherwood Partners to
5103:
4942:"Sam & Max Save the World Remastered is coming in December"
2457:"How Telltale teamed up with 'Game of Thrones' and Borderlands"
1274:
division and with the original development team from Telltale.
4076:"More companies will move into episodic games – Telltale"
3503:
2219:"Back to the Future is Telltale's 'most successful' franchise"
2015:"Telltale Tells All (Pt. 1) – An Interview with Dave Grossman"
1467:
1388:
750:
took back the rights in 2013, which were subsequently used by
538:, Telltale developed a series of games for Ubisoft around the
191:
3709:"Telltale Games Is Closing, Bankruptcy Proceedings Beginning"
2384:"The Walking Dead sold over 8.5 million copies since release"
2720:
2718:
2691:"Lionsgate Makes 'Significant Investment' In Telltale Games"
3662:"Report: Telltale Games lays off remaining 'skeleton crew'"
2245:"Telltale Confirms 'King's Quest' Reboot And 'Fables' Game"
2041:
Telltale Games: Downloadable games lure exuberant investors
1006:, which Telltale would not easily be able to compete with.
451:
negotiated publishing and licensing deals for the company.
3636:"Telltale reportedly lays off more of its staff (updated)"
1761:, a critically praised narrative-driven exploration game.
4224:"Interview: Telltale's Connors On Episodic Gaming's Bite"
1231:
Telltale released the second of four planned episodes of
1198:
Worker Adjustment and Retraining Notification Act of 1988
5046:
4564:"A Chronicle Of Buggy, Broken Telltale Games, 2012–2015"
4529:
4527:
4525:
4523:
2858:
2856:
1632:. The updated Telltale Tool provided direct support for
784:
series could be a $ 20 to $ 30 million franchise. Their
585:, including Matthew Le Merle and members of angel group
512:
s creator, immediately offered the license to Telltale.
458:
The team of Telltale Games in 2007. From left to right:
218:
4825:"Opinion – Your Choices Don't Matter In Telltale Games"
3688:"Telltale Begins Liquidation, Pulling Games From Steam"
1294:, in September 2019, while Gearbox Software rereleased
675:, in 2011. In 2013, Telltale continued the series with
398:
completing specific obligations, such as finishing the
5579:
Software companies based in the San Francisco Bay Area
4674:"The Walking Dead's Season Finale Is Coming Next Week"
3973:"The Resurrection & Reinvention Of Telltale Games"
3499:"Telltale's Minecraft: Story Mode Launches On Netflix"
2949:"Telltale's quest to end 'The Walking Dead' on a high"
1398:
In general, Telltale offered its games as a one-time "
5619:
Defunct companies based in the San Francisco Bay Area
5564:
Companies that filed for Chapter 7 bankruptcy in 2018
5053:
1672:
to retail markets, and with The Fun Pimps to publish
402:
project porting to Netflix. Telltale Games filed for
4914:"Telltale confirms it will make The Wolf Among Us 2"
3917:"Telltale confirms it will make The Wolf Among Us 2"
3847:"LCG Entertainment game veterans buy Telltale Games"
2179:
2177:
2175:
2173:
2171:
2169:
1466:
and similar services, plus its own online store, on
1074:
In June 2018, Telltale announced a partnership with
5446:
5414:
5385:
5335:
5299:
5272:
5245:
5204:
5177:
5150:
4590:"Telltale signs publishing deal with Jackbox Games"
3097:"The Walking Dead studio Telltale hit with layoffs"
2765:
2763:
2761:
2759:
2757:
2755:
2753:
2751:
2749:
2113:"'Back to Future,' 'Jurassic Park' to become games"
949:
311:. Telltale's critical breakout game came in 2012's
213:
178:
162:
151:
141:
123:
103:
85:
75:
65:
53:
5569:Companies that have filed for Chapter 7 bankruptcy
2796:
2794:
2635:"Telltale Games has an 'original IP' in the works"
2513:"Telltale Games Inks Deal To Produce Marvel Games"
2331:"Telltale Games' The Walking Dead Sells a Million"
2084:"Telltale on Weird Experiments, Revisiting Comedy"
1987:"TorrentSpy lawyer battling 'copyright extremism'"
1833:
1831:
1829:
1325:. Under the leadership of founders Jamie Ottilie (
1000:focusing more on emotional story-telling, such as
665:, was released late in 2010. Telltale followed up
5604:Defunct video game companies of the United States
2572:
2570:
2568:
2566:
1827:
1825:
1823:
1821:
1819:
1817:
1815:
1813:
1811:
1809:
271:Telltale's initial successes were on games using
248:. The company was founded in July 2004 by former
4762:
4760:
4388:"Telltale & AG open shop, band on character"
3090:
3088:
3086:
2973:
2971:
1292:The Walking Dead: The Telltale Definitive Series
480:The company's initial goal was to develop a new
4130:
4128:
4126:
4124:
2980:"Former CEO and co-founder sues Telltale Games"
1686:season. On August 18, 2016, Telltale published
1443:. They have struck financial arrangements with
1302:Relaunch under LCG Entertainment (2018–present)
1162:
2356:"The Walking Dead Tops Xbox Live Arcade Chart"
2142:"Telltale's next project: Law & Order: LA"
631:, a puzzle-solving game in collaboration with
275:with small but dedicated fan bases, including
5115:
4705:"How adventure games came back from the dead"
4277:"The Walking Dead is Out For Kindle Fire HDX"
4168:Frank, allegra; Polo, Susan (July 27, 2016).
2827:
2825:
2060:(Press release). May 10, 2010. Archived from
1893:
1891:
1889:
1887:
832:, based on the HBO television show adaption,
8:
5574:Privately held companies based in California
5511:Guardians of the Galaxy: The Telltale Series
5455:Strong Bad's Cool Game for Attractive People
2043:San Francisco Business Times, March 12, 2006
1885:
1883:
1881:
1879:
1877:
1875:
1873:
1871:
1869:
1867:
1109:Majority studio closure and aftermath (2018)
861:Guardians of the Galaxy: The Telltale Series
39:
5599:Video game companies disestablished in 2018
4191:"Telltale CEO Dan Connors on Sam & Max"
2450:
2448:
1349:, as well as the intellectual property for
5122:
5108:
5100:
3351:"The Latest on the Telltale Games Closure"
3095:Farokhmanesh, Megan (September 21, 2018).
2419:
2417:
2415:
2413:
2411:
2409:
2407:
2405:
1636:features, including physics-based models,
1447:for the first two seasons of the rebooted
1262:comic, stated that his production company
45:
38:
5559:Companies based in San Rafael, California
3364:Handradan, Matthew (September 24, 2018).
589:. The studio created a second season for
419:Foundation and initial growth (2004–2010)
5594:Video game companies established in 2004
5589:Video game companies based in California
4250:Grant, Christopher (February 10, 2009).
2661:Dornbush, Jonathan (February 24, 2015).
2455:Corriea, Alexa Ray (December 23, 2013).
1224:as planned. The first three episodes of
994:eighth generation of video game consoles
697:to develop two episodic series based on
688:Major franchise acquisitions (2010–2016)
357:, but the rate of production created a "
5462:Wallace & Gromit's Grand Adventures
5060:
5017:"Star Trek: Resurgence launches in May"
5015:Newcome-Beill, Alice (April 26, 2023).
4135:Byrne, Katharine (September 28, 2017).
3324:Bonomolo, Cameron (December 17, 2018).
3268:Farokhmanesh, Megan (October 4, 2018).
1805:
1383:Telltale Games released video games in
909:as a result of this leadership change.
4989:Batchelor, James (December 10, 2021).
4795:Hetfeld, Malindy (December 16, 2019).
4767:Webster, Andrew (September 24, 2018).
3212:Crecente, Brian (September 26, 2018).
3062:Farokhmanesh, Megan (April 23, 2019).
2921:"Telltale Games lays off 90 employees"
2891:McAloon, Alissa (September 14, 2017).
2801:Farokhmanesh, Megan (March 20, 2018).
2725:Crecente, Brian (September 24, 2018).
2545:"Telltale Games plans major expansion"
1600:and also published by Telltale Games.
946:
778:Warner Bros. Interactive Entertainment
319:the comic book series of the same name
4940:Sheridan, Connor (November 9, 2020).
4912:Takahashi, Dean (December 12, 2019).
4684:from the original on January 14, 2013
4672:Rosenberg, Adam (November 15, 2012).
3915:Takahashi, Dean (December 12, 2019).
3686:Crecente, Brian (November 14, 2018).
3634:Locklear, Mallory (October 4, 2018).
3296:Mackovech, Sam (September 21, 2018).
3123:Bailey, Justin (September 24, 2018).
2978:Farokhmanesh, Megan (June 15, 2018).
2483:Webster, Andrew (December 18, 2014).
2111:Lang, Derrek J. (February 11, 2011).
1933:"Sam and Max team form new developer"
1900:"The Rise And Fall Of Telltale Games"
1840:"The Rise and Fall of Telltale Games"
1838:Williams, Mike (September 25, 2018).
742:adventure game based on the original
645:poker game featuring characters from
431:employees who worked on the studio's
27:Defunct American video game developer
7:
5554:2018 disestablishments in California
4966:Klepek, Patrick (November 9, 2020).
4884:Futter, Michael (February 8, 2019).
4562:Hamilton, Kirk (February 16, 2015).
4305:"CSI: 3 Dimensions of Murder Review"
4004:Sinclair, Brendan (April 10, 2008).
3887:Robinson, Andy (December 12, 2019).
3525:Makuch, Eddie (September 24, 2018).
3497:Stevens, Colin (November 27, 2018).
3392:Sarkar, Samit (September 25, 2018).
3240:Crecente, Brian (October 10, 2018).
2919:McAloon, Alissa (November 7, 2017).
2633:Prescott, Shaun (January 12, 2015).
2605:Nutt, Christian (January 12, 2015).
2184:Duryee, Tricia (February 17, 2011).
1765:, a writer for Telltale, co-founded
1743:, co-writers of the first season of
571:Once they had secured the rights to
4041:Kollar, Philip (October 17, 2007).
3943:Campbell, Colin (August 29, 2019).
3866:Schreier, Jason (August 28, 2019).
3845:Takahashi, Dean (August 28, 2019).
3796:Makuch, Eddie (February 10, 2021).
3768:Brown, Fraser (February 10, 2021).
3707:Makuch, Eddie (November 14, 2018).
3660:Francis, Bryant (October 4, 2018).
2217:Hinkle, David (February 18, 2011).
1713:The release of the first season of
1566:The Telltale Tool is a proprietary
1414:, or three additional episodes for
1160:In a press release, Hawley stated:
635:, was released in June 2010, while
5530:List of Telltale Games video games
4856:Baines, Tom (September 20, 2018).
4717:from the original on July 21, 2016
4644:Robertson, Adi (August 18, 2016).
4616:Matulef, Jeffrey (April 7, 2016).
3824:Campell, Colin (August 28, 2019).
3553:Gach, Ethan (September 25, 2018).
3270:"The Tragic End of Telltale Games"
3184:Lanier, Liz (September 21, 2018).
3151:Khan, Imran (September 21, 2018).
2865:"Sources: Telltale CEO Steps Down"
2863:Schreier, Jason (March 16, 2017).
2832:Taylor, Hadyn (October 18, 2018).
2689:Futter, Mike (February 24, 2015).
1704:List of Telltale Games video games
1248:The Walking Dead: The Final Season
1233:The Walking Dead: The Final Season
1126:suggested that this may have been
1069:The Walking Dead: The Final Season
1029:The Walking Dead: The First Season
780:in 2011. Allison anticipated that
732:, which Steve Allison, the senior
391:The Walking Dead: The Final Season
373:in which Telltale would adapt its
25:
5549:2004 establishments in California
4823:Favis, Elise (February 3, 2015).
4534:Noor, Fahran (December 1, 2017).
4043:"Why is Episodic Gaming So Hard?"
3826:"Telltale Games is being revived"
3606:Good, Owen S. (October 6, 2018).
2834:"A post-mortem of Telltale Games"
2770:Futter, Michael (June 26, 2018).
2511:Helgeson, Matt (April 23, 2015).
2302:Purslow, Matt (August 24, 2017).
2243:Clark, Matt (February 18, 2011).
2140:Davidson, Pete (April 18, 2011).
1668:to bring the console versions of
1628:and completed for the release of
5609:Video game development companies
5087:
5075:
5063:
4703:Manuel, Rob (February 5, 2013).
4588:Kerr, Chris (November 3, 2015).
4104:"Are Episodic Games the Future?"
4074:Elliott, Phil (March 16, 2009).
3420:Kim, Matt (September 21, 2018).
2013:Cifaldi, Frank (July 26, 2006).
1985:Sandoval, Greg (July 31, 2007).
1769:in 2014, subsequently releasing
955:
4736:Marsh, Calum (April 26, 2015).
4505:The International House of Mojo
4365:The International House of Mojo
4282:The International House of Mojo
4102:Geddes, Ryan (March 16, 2009).
3981:. Game Informer. Archived from
3735:Van Hall, Eric (May 23, 2019).
3581:Gach, Ethan (October 3, 2018).
2424:Kim, Matt (November 14, 2017).
1035:, and revenues from publishing
499:Sam & Max: Freelance Police
444:Sam & Max: Freelance Police
5624:Spike Video Game Award winners
5518:The Expanse: A Telltale Series
4189:Remo, Chris (March 19, 2007).
2947:Summer, Nick (June 15, 2018).
1931:Fahey, Rob (October 4, 2004).
1898:Favis, Elise (April 9, 2019).
1558:required more effort to port.
1118:interactive media project for
1114:which includes completing the
423:Telltale Games was founded in
1:
4444:"A profile of Telltale Games"
4006:"Q&A: Telltale tells why
3006:Oxford, Nadia (May 3, 2019).
1747:, decided to leave to pursue
1321:, with a satellite studio in
1308:Telltale Games (2018–present)
1205:The Wolf Among Us: Season Two
593:, and found additional niche
544:television series, including
32:Telltale Games (2018–present)
5476:Back to the Future: The Game
5430:Poker Night at the Inventory
4769:"Remembering Telltale Games"
3034:Pino, Nick (June 13, 2018).
1796:, was released in May 2023.
1749:independent game development
1170:Pete Hawley, CEO of Telltale
730:Back to the Future: The Game
638:Poker Night at the Inventory
628:Nelson Tethers: Puzzle Agent
473:Sam & Max Save the World
5161:Batman: The Telltale Series
4222:Remo, Chris (May 6, 2009).
2578:"My Time at Telltale Games"
1678:for consoles; according to
1630:Batman: The Telltale Series
1513:CSI: 3 Dimensions of Murder
1423:Batman: The Telltale Series
1359:Batman: The Telltale Series
1209:Game of Thrones: Season Two
1138:, which owns the rights to
1041:Batman: The Telltale Series
547:CSI: 3 Dimensions of Murder
91:; 20 years ago
5640:
5497:Tales from the Borderlands
2549:North Bay Business Journal
1701:
1688:Mr. Robot:1.51exfiltrati0n
1625:The Walking Dead: Michonne
1305:
1296:Tales from the Borderlands
813:Tales from the Borderlands
388:In the midst of releasing
29:
5527:
5490:Law & Order: Legacies
5137:
4360:"Two Tantalizing Tidbits"
954:
943:Restructuring (2017–2018)
896:(QC) employee writing in
725:franchise in April 2011.
578:Sam & Max: Season One
258:episodic release schedule
44:
1593:Hector: Badge of Carnage
1583:Bone: Out from Boneville
1527:Bone: Out from Boneville
1323:Corte Madera, California
5483:Jurassic Park: The Game
1552:Guardians of the Galaxy
1327:chief executive officer
1144:television series, and
1024:Guardians of the Galaxy
888:, and also served as a
882:chief executive officer
712:Jurassic Park: The Game
348:Guardians of the Galaxy
273:intellectual properties
5469:Tales of Monkey Island
5423:Telltale Texas Hold'em
5215:3 Dimensions of Murder
4500:"Straandlooper Speaks"
4416:"A Telltale Afternoon"
1775:which heavily used a "
1755:in 2013 and releasing
1670:The Jackbox Party Pack
1573:Telltale Texas Hold'em
1279:assignment proceedings
1264:Skybound Entertainment
1183:, the voice actor for
1173:
709:. Notably, Telltale's
618:Tales of Monkey Island
518:Telltale Texas Hold'em
477:
425:San Rafael, California
246:San Rafael, California
168:San Rafael, California
5614:Video game publishers
5326:The Devil's Playhouse
5319:Beyond Time and Space
5256:Minecraft: Story Mode
5247:Minecraft: Story Mode
3894:Video Games Chronicle
3165:on September 22, 2018
1852:on September 26, 2018
1793:Star Trek: Resurgence
1719:Dontnod Entertainment
1544:Minecraft: Story Mode
1416:Minecraft: Story Mode
1385:episodic installments
1331:chief revenue officer
1226:Minecraft: Story Mode
1222:Minecraft: Story Mode
1116:Minecraft: Story Mode
1080:Minecraft: Story Mode
1033:Minecraft: Story Mode
1020:Minecraft: Story Mode
907:intellectual property
835:Minecraft: Story Mode
595:intellectual property
565:CSI: Fatal Conspiracy
457:
400:Minecraft: Story Mode
376:Minecraft: Story Mode
230:Telltale Incorporated
129:; 5 years ago
127:October 11, 2018
40:Telltale Incorporated
5584:Telltale Games games
3453:. September 24, 2018
2703:on February 25, 2015
2668:Entertainment Weekly
2255:on February 19, 2011
2198:on November 18, 2012
1441:video game franchise
1404:downloadable content
1369:The Game Awards 2019
1329:) and Brian Waddle (
1194:class-action lawsuit
776:in association with
600:Wallace & Gromit
284:Wallace & Gromit
262:digital distribution
242:video game developer
5405:The Wolf Among Us 2
4837:on February 7, 2015
4368:. February 24, 2013
4055:on November 4, 2012
3985:on January 17, 2022
2551:. November 19, 2012
1782:The Wolf Among Us 2
1767:Night School Studio
1692:Night School Studio
1660:Telltale Publishing
1596:, was developed by
1488:PlayStation Network
1364:The Wolf Among Us 2
1317:, operating out of
1290:as one collection,
1211:, and the untitled
1134:also reported that
1102:Night School Studio
890:creative consultant
659:, and the webcomic
408:Telltale Games name
264:, creating its own
41:
18:Telltale Publishing
5195:The Great Cow Race
5188:Out from Boneville
4396:. February 7, 2005
4340:. October 13, 2006
4149:on October 3, 2017
4022:on January 2, 2013
3130:The New York Times
2586:. November 9, 2018
2191:All Things Digital
2121:. Associated Press
2089:Rock Paper Shotgun
1644:In mid-June 2018,
1516:was ported to the
1319:Malibu, California
1298:in February 2021.
1252:New York Comic Con
1250:. During the 2018
1039:turning a profit.
923:Unity Technologies
912:In February 2015,
886:board of directors
700:Back to the Future
559:CSI: Deadly Intent
553:CSI: Hard Evidence
478:
302:Back to the Future
240:) was an American
146:General assignment
5536:
5535:
5398:The Wolf Among Us
5388:The Wolf Among Us
4995:GamesIndustry.biz
4452:. October 4, 2004
4285:. January 6, 2013
4081:GamesIndustry.biz
3971:LeBlanc, Wesley.
3371:GamesIndustry.biz
2839:GamesIndustry.biz
2525:on April 25, 2015
2390:. January 7, 2013
1966:. October 4, 2004
1938:GamesIndustry.biz
1912:on April 10, 2019
1729:branching stories
1652:game engine. The
1456:Microsoft Windows
1429:on services like
1379:Development model
1343:The Wolf Among Us
1258:, the creator of
1181:Melissa Hutchison
966:
965:
752:The Odd Gentlemen
717:quick time events
597:areas, including
227:
226:
16:(Redirected from
5631:
5376:The Final Season
5348:The Walking Dead
5338:The Walking Dead
5236:Fatal Conspiracy
5168:The Enemy Within
5124:
5117:
5110:
5101:
5092:
5091:
5090:
5080:
5079:
5078:
5068:
5067:
5066:
5059:
5050:
5049:
5047:Official website
5032:
5031:
5029:
5027:
5012:
5006:
5005:
5003:
5001:
4986:
4980:
4979:
4977:
4975:
4963:
4957:
4956:
4954:
4952:
4937:
4931:
4930:
4928:
4926:
4909:
4903:
4902:
4900:
4898:
4881:
4875:
4874:
4872:
4870:
4853:
4847:
4846:
4844:
4842:
4833:. Archived from
4820:
4814:
4813:
4811:
4809:
4792:
4786:
4785:
4783:
4781:
4764:
4755:
4754:
4752:
4750:
4733:
4727:
4726:
4724:
4722:
4700:
4694:
4693:
4691:
4689:
4669:
4663:
4662:
4660:
4658:
4641:
4635:
4634:
4632:
4630:
4613:
4607:
4606:
4604:
4602:
4585:
4579:
4578:
4576:
4574:
4559:
4553:
4552:
4550:
4548:
4531:
4518:
4517:
4515:
4513:
4496:
4490:
4489:
4487:
4485:
4480:. March 17, 2010
4468:
4462:
4461:
4459:
4457:
4449:Adventure Gamers
4440:
4434:
4433:
4431:
4429:
4424:. August 7, 2005
4421:Adventure Gamers
4412:
4406:
4405:
4403:
4401:
4393:Adventure Gamers
4384:
4378:
4377:
4375:
4373:
4356:
4350:
4349:
4347:
4345:
4328:
4322:
4321:
4319:
4317:
4301:
4295:
4294:
4292:
4290:
4273:
4267:
4266:
4264:
4262:
4247:
4241:
4240:
4238:
4236:
4219:
4213:
4212:
4210:
4208:
4199:. Archived from
4186:
4180:
4179:
4165:
4159:
4158:
4156:
4154:
4145:. Archived from
4132:
4119:
4118:
4116:
4114:
4099:
4093:
4092:
4090:
4088:
4071:
4065:
4064:
4062:
4060:
4051:. Archived from
4038:
4032:
4031:
4029:
4027:
4018:. Archived from
4001:
3995:
3994:
3992:
3990:
3968:
3962:
3961:
3959:
3957:
3940:
3934:
3933:
3931:
3929:
3912:
3906:
3905:
3903:
3901:
3884:
3878:
3877:
3863:
3857:
3856:
3842:
3836:
3835:
3821:
3815:
3814:
3812:
3810:
3793:
3787:
3786:
3784:
3782:
3765:
3759:
3758:
3756:
3754:
3749:on June 12, 2020
3745:. Archived from
3732:
3726:
3725:
3723:
3721:
3704:
3698:
3697:
3683:
3677:
3676:
3674:
3672:
3657:
3651:
3650:
3648:
3646:
3631:
3625:
3624:
3622:
3620:
3603:
3597:
3596:
3585:The Walking Dead
3578:
3572:
3571:
3569:
3567:
3550:
3544:
3543:
3541:
3539:
3522:
3516:
3515:
3513:
3511:
3494:
3488:
3487:
3485:
3483:
3469:
3463:
3462:
3460:
3458:
3443:
3437:
3436:
3434:
3432:
3417:
3411:
3410:
3408:
3406:
3389:
3383:
3382:
3380:
3378:
3361:
3355:
3354:
3347:
3341:
3340:
3338:
3336:
3321:
3315:
3314:
3312:
3310:
3293:
3287:
3286:
3284:
3282:
3265:
3259:
3258:
3256:
3254:
3237:
3231:
3230:
3228:
3226:
3209:
3203:
3202:
3200:
3198:
3181:
3175:
3174:
3172:
3170:
3161:. Archived from
3148:
3142:
3141:
3139:
3137:
3120:
3114:
3113:
3111:
3109:
3092:
3081:
3080:
3078:
3076:
3059:
3053:
3052:
3050:
3048:
3031:
3025:
3024:
3022:
3020:
3003:
2997:
2996:
2994:
2992:
2975:
2966:
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2944:
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2916:
2910:
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2888:
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2879:
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2860:
2851:
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2848:
2846:
2829:
2820:
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2817:
2815:
2798:
2789:
2788:
2786:
2784:
2767:
2744:
2743:
2741:
2739:
2722:
2713:
2712:
2710:
2708:
2699:. Archived from
2686:
2680:
2679:
2677:
2675:
2658:
2652:
2651:
2649:
2647:
2630:
2624:
2623:
2621:
2619:
2602:
2596:
2595:
2593:
2591:
2574:
2561:
2560:
2558:
2556:
2541:
2535:
2534:
2532:
2530:
2521:. Archived from
2508:
2502:
2501:
2499:
2497:
2480:
2474:
2473:
2471:
2469:
2452:
2443:
2442:
2440:
2438:
2421:
2400:
2399:
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2341:
2327:
2321:
2320:
2318:
2316:
2299:
2293:
2292:
2290:
2288:
2271:
2265:
2264:
2262:
2260:
2251:. Archived from
2240:
2234:
2233:
2231:
2229:
2214:
2208:
2207:
2205:
2203:
2194:. Archived from
2181:
2164:
2163:
2161:
2159:
2150:. Archived from
2137:
2131:
2130:
2128:
2126:
2108:
2102:
2101:
2099:
2097:
2080:
2074:
2073:
2071:
2069:
2064:on March 5, 2012
2050:
2044:
2038:
2032:
2031:
2029:
2027:
2010:
2004:
2003:
2001:
1999:
1982:
1976:
1975:
1973:
1971:
1956:
1950:
1949:
1947:
1945:
1928:
1922:
1921:
1919:
1917:
1908:. Archived from
1895:
1862:
1861:
1859:
1857:
1848:. Archived from
1835:
1745:The Walking Dead
1715:The Walking Dead
1684:The Walking Dead
1556:The Walking Dead
1504:PlayStation Vita
1480:Xbox Live Arcade
1412:The Walking Dead
1335:The Walking Dead
1288:The Walking Dead
1268:The Final Season
1260:The Walking Dead
1189:The Walking Dead
1171:
1150:The Walking Dead
1141:The Walking Dead
1015:The Walking Dead
959:
958:
947:
932:
927:John Riccitiello
874:The Walking Dead
870:The Walking Dead
824:Gearbox Software
805:The Walking Dead
801:The Walking Dead
792:The Walking Dead
787:The Walking Dead
782:The Walking Dead
767:The Walking Dead
754:to create their
681:The Walking Dead
583:angel investment
511:
363:The Walking Dead
328:The Walking Dead
323:The Walking Dead
314:The Walking Dead
223:
220:
206:(CEO; 2017–2018)
200:(CEO; 2015–2017)
137:
135:
130:
99:
97:
92:
49:
42:
21:
5639:
5638:
5634:
5633:
5632:
5630:
5629:
5628:
5539:
5538:
5537:
5532:
5523:
5504:Game of Thrones
5442:
5410:
5381:
5331:
5295:
5268:
5241:
5200:
5173:
5146:
5133:
5128:
5098:
5088:
5086:
5076:
5074:
5064:
5062:
5054:
5045:
5044:
5041:
5036:
5035:
5025:
5023:
5014:
5013:
5009:
4999:
4997:
4988:
4987:
4983:
4973:
4971:
4965:
4964:
4960:
4950:
4948:
4939:
4938:
4934:
4924:
4922:
4911:
4910:
4906:
4896:
4894:
4883:
4882:
4878:
4868:
4866:
4855:
4854:
4850:
4840:
4838:
4822:
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4817:
4807:
4805:
4794:
4793:
4789:
4779:
4777:
4766:
4765:
4758:
4748:
4746:
4735:
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4730:
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4718:
4702:
4701:
4697:
4687:
4685:
4671:
4670:
4666:
4656:
4654:
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4642:
4638:
4628:
4626:
4615:
4614:
4610:
4600:
4598:
4587:
4586:
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4572:
4570:
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4560:
4556:
4546:
4544:
4533:
4532:
4521:
4511:
4509:
4498:
4497:
4493:
4483:
4481:
4470:
4469:
4465:
4455:
4453:
4442:
4441:
4437:
4427:
4425:
4414:
4413:
4409:
4399:
4397:
4386:
4385:
4381:
4371:
4369:
4358:
4357:
4353:
4343:
4341:
4330:
4329:
4325:
4315:
4313:
4303:
4302:
4298:
4288:
4286:
4275:
4274:
4270:
4260:
4258:
4249:
4248:
4244:
4234:
4232:
4221:
4220:
4216:
4206:
4204:
4203:on June 9, 2012
4188:
4187:
4183:
4167:
4166:
4162:
4152:
4150:
4134:
4133:
4122:
4112:
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4100:
4096:
4086:
4084:
4073:
4072:
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4035:
4025:
4023:
4003:
4002:
3998:
3988:
3986:
3970:
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3965:
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3937:
3927:
3925:
3914:
3913:
3909:
3899:
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3886:
3885:
3881:
3865:
3864:
3860:
3844:
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3839:
3823:
3822:
3818:
3808:
3806:
3795:
3794:
3790:
3780:
3778:
3767:
3766:
3762:
3752:
3750:
3734:
3733:
3729:
3719:
3717:
3706:
3705:
3701:
3685:
3684:
3680:
3670:
3668:
3659:
3658:
3654:
3644:
3642:
3633:
3632:
3628:
3618:
3616:
3605:
3604:
3600:
3580:
3579:
3575:
3565:
3563:
3552:
3551:
3547:
3537:
3535:
3524:
3523:
3519:
3509:
3507:
3496:
3495:
3491:
3481:
3479:
3471:
3470:
3466:
3456:
3454:
3445:
3444:
3440:
3430:
3428:
3419:
3418:
3414:
3404:
3402:
3391:
3390:
3386:
3376:
3374:
3363:
3362:
3358:
3349:
3348:
3344:
3334:
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3323:
3322:
3318:
3308:
3306:
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3294:
3290:
3280:
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3266:
3262:
3252:
3250:
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3234:
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3222:
3211:
3210:
3206:
3196:
3194:
3183:
3182:
3178:
3168:
3166:
3150:
3149:
3145:
3135:
3133:
3122:
3121:
3117:
3107:
3105:
3094:
3093:
3084:
3074:
3072:
3061:
3060:
3056:
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3044:
3033:
3032:
3028:
3018:
3016:
3005:
3004:
3000:
2990:
2988:
2977:
2976:
2969:
2959:
2957:
2946:
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2941:
2931:
2929:
2918:
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2913:
2903:
2901:
2890:
2889:
2885:
2875:
2873:
2862:
2861:
2854:
2844:
2842:
2831:
2830:
2823:
2813:
2811:
2800:
2799:
2792:
2782:
2780:
2769:
2768:
2747:
2737:
2735:
2724:
2723:
2716:
2706:
2704:
2688:
2687:
2683:
2673:
2671:
2660:
2659:
2655:
2645:
2643:
2632:
2631:
2627:
2617:
2615:
2604:
2603:
2599:
2589:
2587:
2576:
2575:
2564:
2554:
2552:
2543:
2542:
2538:
2528:
2526:
2510:
2509:
2505:
2495:
2493:
2482:
2481:
2477:
2467:
2465:
2454:
2453:
2446:
2436:
2434:
2423:
2422:
2403:
2393:
2391:
2382:
2381:
2377:
2367:
2365:
2354:
2353:
2349:
2339:
2337:
2329:
2328:
2324:
2314:
2312:
2301:
2300:
2296:
2286:
2284:
2283:. April 3, 2013
2273:
2272:
2268:
2258:
2256:
2242:
2241:
2237:
2227:
2225:
2216:
2215:
2211:
2201:
2199:
2183:
2182:
2167:
2157:
2155:
2139:
2138:
2134:
2124:
2122:
2110:
2109:
2105:
2095:
2093:
2082:
2081:
2077:
2067:
2065:
2052:
2051:
2047:
2039:
2035:
2025:
2023:
2012:
2011:
2007:
1997:
1995:
1984:
1983:
1979:
1969:
1967:
1958:
1957:
1953:
1943:
1941:
1930:
1929:
1925:
1915:
1913:
1897:
1896:
1865:
1855:
1853:
1837:
1836:
1807:
1802:
1724:Life Is Strange
1711:
1706:
1700:
1662:
1654:Stranger Things
1638:texture mapping
1564:
1540:Nintendo Switch
1508:Kindle Fire HDX
1381:
1339:Stranger Things
1310:
1304:
1218:Stranger Things
1213:Stranger Things
1172:
1169:
1111:
1098:Stranger Things
1094:Stranger Things
1088:. According to
1085:Stranger Things
956:
950:External videos
945:
930:
894:quality control
829:Game of Thrones
722:Law & Order
690:
669:with a sequel,
656:Team Fortress 2
651:Homestar Runner
606:Homestar Runner
509:
438:Full Throttle 2
433:adventure games
421:
416:
382:Stranger Things
342:Game of Thrones
290:Homestar Runner
217:
209:
181:
174:
170:
133:
131:
128:
119:
95:
93:
90:
58:
35:
28:
23:
22:
15:
12:
11:
5:
5637:
5635:
5627:
5626:
5621:
5616:
5611:
5606:
5601:
5596:
5591:
5586:
5581:
5576:
5571:
5566:
5561:
5556:
5551:
5541:
5540:
5534:
5533:
5528:
5525:
5524:
5522:
5521:
5514:
5507:
5500:
5493:
5486:
5479:
5472:
5465:
5458:
5450:
5448:
5444:
5443:
5441:
5440:
5433:
5426:
5418:
5416:
5412:
5411:
5409:
5408:
5401:
5393:
5391:
5383:
5382:
5380:
5379:
5372:
5369:A New Frontier
5365:
5358:
5351:
5343:
5341:
5333:
5332:
5330:
5329:
5322:
5315:
5312:Save the World
5307:
5305:
5297:
5296:
5294:
5293:
5290:Puzzle Agent 2
5286:
5278:
5276:
5270:
5269:
5267:
5266:
5259:
5251:
5249:
5243:
5242:
5240:
5239:
5232:
5225:
5218:
5210:
5208:
5202:
5201:
5199:
5198:
5191:
5183:
5181:
5175:
5174:
5172:
5171:
5164:
5156:
5154:
5148:
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5131:Telltale Games
5129:
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5119:
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5097:
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5040:
5039:External links
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4508:. June 3, 2011
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3587:, Sources Say"
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2364:. May 11, 2012
2347:
2322:
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2280:Digital Trends
2266:
2235:
2209:
2165:
2154:on May 8, 2011
2132:
2103:
2092:. May 17, 2013
2075:
2058:Telltale Games
2045:
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2005:
1977:
1951:
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1702:Main article:
1699:
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1606:physics engine
1578:adventure game
1563:
1560:
1530:was ported to
1380:
1377:
1306:Main article:
1303:
1300:
1272:Skybound Games
1270:through their
1256:Robert Kirkman
1167:
1110:
1107:
964:
963:
952:
951:
944:
941:
931:US$ 40 million
919:Jon Feltheimer
756:2015 episodic
734:vice-president
689:
686:
672:Puzzle Agent 2
633:Graham Annable
587:Keiretsu Forum
449:Ira P. Rothken
420:
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254:adventure game
238:Telltale Games
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158:(2018–present)
156:Telltale Games
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5222:Hard Evidence
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1675:7 Days to Die
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1536:PlayStation 4
1533:
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1522:Ubisoft Sofia
1519:
1518:PlayStation 2
1515:
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1509:
1505:
1501:
1497:
1493:
1490:and disc, on
1489:
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1484:PlayStation 3
1482:and disc, on
1481:
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1474:and disc, on
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1037:7 Days to Die
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866:Marvel Comics
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838:based on the
837:
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702:
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695:NBC Universal
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503:Steve Purcell
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482:Sam & Max
475:
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468:Dave Grossman
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