Knowledge (XXG)

Template:Video game gameplay

Source 📝

483: 591: 259: 37: 607: 30: 498: 451: 244: 56: 179: 70: 446: 415: 287: 189: 85: 466: 174: 403: 398: 367: 239: 194: 329: 346: 116: 297: 209: 139: 436: 388: 264: 164: 106: 75: 383: 234: 441: 324: 292: 219: 214: 121: 80: 502: 393: 362: 184: 169: 131: 111: 601: 512: 461: 456: 254: 249: 149: 420: 224: 90: 302: 269: 319: 229: 199: 154: 46: 341: 159: 477: 334: 314: 307: 204: 144: 540:
will show the template collapsed, i.e. hidden apart from its title bar.
505:), it is hidden apart from its title bar; if not, it is fully visible. 408: 15: 497:, meaning that if there is another collapsible item on the page (a 19: 584: 576: 572: 564:
will show the template expanded, i.e. fully visible.
543: 519: 429: 376: 355: 280: 130: 99: 63: 569:Editors can experiment in this template's sandbox 508:To change this template's initial visibility, the 31: 8: 38: 24: 16: 492:initial visibility currently defaults to 509: 260:Turns, rounds and time-keeping systems 7: 503:table with the collapsible attribute 14: 481: 1: 608:Video game navigational boxes 57:Glossary of video game terms 624: 568: 592:Subpages of this template 54: 288:Destructible environment 486:Template documentation 330:Procedural generation 117:Non-player character 548:Video game gameplay 524:Video game gameplay 356:Movement techniques 140:Collision detection 437:Advance And Secure 475: 474: 452:Last man standing 235:Scripted sequence 615: 588: 580: 563: 562: 558: 555: 552: 549: 546: 539: 538: 534: 531: 528: 525: 522: 511: 510:|state= 495: 490:This template's 487: 485: 484: 467:King of the hill 442:Capture the flag 325:Persistent world 293:Instance dungeon 220:Random encounter 215:Quick time event 122:Player character 81:Experience point 40: 33: 26: 17: 623: 622: 618: 617: 616: 614: 613: 612: 598: 597: 596: 595: 590: 582: 570: 567: 560: 556: 553: 550: 547: 544: 536: 532: 529: 526: 523: 520: 499:navbox, sidebar 493: 488: 482: 480: 476: 471: 425: 372: 351: 276: 126: 95: 59: 50: 44: 12: 11: 5: 621: 619: 611: 610: 600: 599: 581:and testcases 566: 565: 541: 479: 478: 473: 472: 470: 469: 464: 459: 454: 449: 444: 439: 433: 431: 427: 426: 424: 423: 418: 413: 412: 411: 406: 396: 391: 386: 380: 378: 374: 373: 371: 370: 365: 363:Rocket jumping 359: 357: 353: 352: 350: 349: 344: 339: 338: 337: 327: 322: 317: 312: 311: 310: 305: 295: 290: 284: 282: 278: 277: 275: 274: 273: 272: 262: 257: 252: 247: 242: 237: 232: 227: 222: 217: 212: 207: 202: 197: 192: 187: 185:Loading screen 182: 177: 172: 170:Invisible wall 167: 162: 157: 152: 147: 142: 136: 134: 128: 127: 125: 124: 119: 114: 109: 103: 101: 97: 96: 94: 93: 88: 83: 78: 73: 67: 65: 61: 60: 55: 52: 51: 45: 43: 42: 35: 28: 20: 13: 10: 9: 6: 4: 3: 2: 620: 609: 606: 605: 603: 593: 586: 578: 574: 542: 518: 517: 516: 515:may be used: 514: 506: 504: 500: 496: 468: 465: 463: 460: 458: 457:New Game Plus 455: 453: 450: 448: 445: 443: 440: 438: 435: 434: 432: 428: 422: 419: 417: 416:Single-player 414: 410: 407: 405: 402: 401: 400: 397: 395: 392: 390: 387: 385: 382: 381: 379: 377:Forms of play 375: 369: 366: 364: 361: 360: 358: 354: 348: 345: 343: 340: 336: 333: 332: 331: 328: 326: 323: 321: 318: 316: 313: 309: 306: 304: 301: 300: 299: 296: 294: 291: 289: 286: 285: 283: 279: 271: 268: 267: 266: 263: 261: 258: 256: 255:Tank controls 253: 251: 250:Status effect 248: 246: 243: 241: 238: 236: 233: 231: 228: 226: 223: 221: 218: 216: 213: 211: 208: 206: 203: 201: 198: 196: 193: 191: 188: 186: 183: 181: 180:Line of sight 178: 176: 173: 171: 168: 166: 163: 161: 158: 156: 153: 151: 150:Dialogue tree 148: 146: 143: 141: 138: 137: 135: 133: 129: 123: 120: 118: 115: 113: 110: 108: 105: 104: 102: 98: 92: 89: 87: 84: 82: 79: 77: 74: 72: 69: 68: 66: 62: 58: 53: 48: 41: 36: 34: 29: 27: 22: 21: 18: 507: 494:autocollapse 491: 489: 421:Speedrunning 225:Replay value 91:Critical hit 23: 409:Competitive 404:Cooperative 399:Multiplayer 303:Bonus stage 270:Fast travel 447:Deathmatch 430:Game modes 320:Open world 230:Saved game 200:Permadeath 190:Paper doll 155:Fog of war 100:Characters 64:Attributes 47:Video game 535:collapsed 513:parameter 389:Nonlinear 342:Overworld 160:Game over 132:Mechanics 602:Category 559:expanded 462:Survival 384:Emergent 368:Strafing 335:Map seed 315:Mini-map 308:Minigame 240:Spawning 205:Power-up 195:Password 145:Cutscene 49:concepts 575:| 281:Scenery 589:pages. 585:create 577:mirror 573:create 394:Twitch 347:Skybox 71:Health 554:state 530:state 501:, or 298:Level 245:Stats 210:Quest 86:Magic 265:Warp 175:Item 107:Boss 76:Life 165:HUD 112:Bot 604:: 561:}} 545:{{ 537:}} 521:{{ 594:. 587:) 583:( 579:) 571:( 557:= 551:| 533:= 527:| 39:e 32:t 25:v

Index

v
t
e
Video game
Glossary of video game terms
Health
Life
Experience point
Magic
Critical hit
Boss
Bot
Non-player character
Player character
Mechanics
Collision detection
Cutscene
Dialogue tree
Fog of war
Game over
HUD
Invisible wall
Item
Line of sight
Loading screen
Paper doll
Password
Permadeath
Power-up
Quest

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.