321:
in search of a sacrifice. Eric eventually encounters the revived Megan but discovers that the machine has turned her into a mutant and is forced to kill her when she mutates further. He then attempts to use her dead body as a sacrifice to bring back Timmy, though it ultimately ends in failure as a live sacrifice is needed. He then reaches the facility's observatory and discovers a second artifact known as the Power
Obelisk, which functions as a type of
317:
Resurrection
Obelisk. Created by a mysterious group called the Ancient Ones, the artifact has the power to resurrect the dead but requires a child sacrifice. Eric also learns that his son's kidnapper, Dr. Matthew Cross, was a chief researcher at the facility before losing his daughter Megan to an escaped mutant. Driven insane by his daughter’s death, Cross resorted to using the artifact and kidnapped Timmy as a sacrifice to revive Megan.
313:
red paint before falling unconscious. Upon awakening in the wreckage, Eric goes out in search of his son but discovers that the island is occupied by feral cannibalistic mutants, and is forced to defend himself while surviving on the land. In his search, Eric finds clues of Timmy’s whereabouts in the form of crayon drawings in several caverns. Eric may also spot the man in red from a distance, who will flee if approached.
320:
Eric soon finds Cross dead and then the artifact, only to find Timmy’s corpse inside; having already been sacrificed to revive Megan. Despite being too late to save his son, Eric realizes that the machine connected to the artifact can still be used to resurrect Timmy and goes deeper into the facility
271:
around the player's base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender
333:
If Eric activates the artifact, he causes the plane to crash and is implied to have found a sacrifice to revive Timmy. One year later, Eric and Timmy have apparently been rescued and are invited onto a talk show to promote Eric's book, which chronicles his experiences on the island. During the show,
295:
system, based on the player's knowledge and experimentation with creating items. To craft a basic axe, the player needs to collect then combine a stick, rock, and rope, once all items are placed on the crafting space a gear icon indicates the player can combine them. Here, the player may also choose
303:
displays the player's total health, energy, stamina, hunger, and thirst levels. Water can be obtained from lakes and rivers, but most are contaminated causing side effects to the player. Polluted water can be boiled to purify it, or a water collector built to collect clean rainwater. Food has to be
262:
However, the developers wanted players to question whether the island's cannibalistic tribe is the enemy of the player or vice versa. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the
312:
The game begins with Eric LeBlanc, a survival television actor, sitting in an airplane with his son, Timmy, before it suddenly crashes on a remote heavily forested island. Despite being the sole survivors of the crash, a disoriented Eric watches helplessly as Timmy is kidnapped by a man covered in
283:
for the various structures (such as bonfires, walls, tree-houses and traps) in the game. Simply select a blueprint, then place it in the open-world. Once placed, gather the necessary resources (like rocks and logs) in order to complete the structure. Most shelters feature an option for saving the
316:
Eric eventually reaches an abandoned underground lab complex owned by Sahara
Therapeutics, a large research company responsible for experimenting with creatures on the island. Upon entering the lab, Eric finds the lab's personnel dead and discovers that they were studying an artifact called the
337:
If Eric decides to shut down the artifact, he spares the lives of everyone on the plane at the cost of Timmy remaining dead. Eric then leaves the facility and burns a photo of Timmy, choosing to let go. After this final cutscene, control of Eric is then returned to the player, who can continue
275:
As the player progresses through the game and explores the caves underneath the forest surface, they will encounter increasingly bizarre mutations, including deformed babies and mutants with several extra appendages. The game also features a day and night cycle, with the player able to build a
304:
obtained from animals, plants, and other humans in the world. You can also find in your survival/crafting book stats like strength, weight, athleticism and sanity. If you lower your sanity you'll be able to build structures (effigies) that are only available when your sanity drops below 90%.
252:, players control Eric LeBlanc and must survive on a forested island and search for his missing son Timmy after a devastating plane crash. Players must survive by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of
334:
Timmy suddenly collapses and begins violently shaking, seemingly about to mutate like Megan did. Eric comforts Timmy and he returns to normal. Years later, an older Timmy is shown in his apartment, investigating an island labeled "Site 2" while still struggling to suppress his mutations.
34:
325:
device capable of bringing down planes when activated, implying that Cross used it to cause the plane crash. Eric is then faced with either activating the artifact as a passenger flight passes overhead or shutting it down.
272:
out of fear. They are also afraid of fire, and will sometimes refrain from approaching the player if there is a campfire or torch nearby. Though there are no set missions, there is an optional conclusion to the game.
259:, who dwell in villages on the surface and in deep caves beneath the island. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night.
279:
The player is given a survival guide book, with notes about discovered wildlife on the island, and a basic to-do list to help guide players. The guidebook also allows players to place
376:
was an inspiration for the game, commenting that they do not want the whole game to be entirely "dark and depressing." The game is being developed to be compatible with the
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and multi-layered story but criticized its display settings, mentioning that the game can get too dark at times. The game's success spawned a sequel, titled
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Items that the player gathers in the world (like herbs, animals furs, or tools) can be stored in the inventory. The inventory includes a
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222:, with no set missions or quests, empowering the player to make their own decisions for survival. Following a four-year long
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Eric LeBlanc must fight off cannibalistic monsters, while searching for his son Timmy after a plane crash. The game features
1252:
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shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.
234:
in
November 2018. The game was a commercial success, selling over five million copies by the end of 2018. A sequel game,
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61:
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developed and published by
Endnight Games. The game takes place on a remote heavily forested peninsula, where the
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mode option during development, the team stated that they wished for the game to stay away from the
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on 30 May 2014 before it officially released on 30 April 2018. It was later released for the
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The development team has a background in film visual effects, having worked on films such as
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1050:"Sons of the Forest is a demon-hunting sequel to the 'terrifying' survival game The Forest"
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1023:"The Forest early look: scavenging and survival in a land of clever cannibals - PC Gamer"
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ninth on their "The best survival games on PC" list. On their updated list in 2023,
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called the game a "memorable survival horror experience", praising the game for its
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415:. The initial budget for the game was $ 125,000. The game was first released for
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trailer shows continued survival, panicked combat and questionable effigies"
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period. The game sold over 5.3 million copies on
Windows by November 2018.
680:"First-person open-world survival horror game The Forest looks brilliant"
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264:
740:
416:
256:
121:
972:
941:
825:"The Forest will leave behind four years of Early Access on April 30"
649:"The Forest: survival, horror and the guilt of killing – interview"
877:"The Forest looks creepier with every set of screenshots released"
767:"Horror survival game The Forest has sold over 5.3 million copies"
653:
292:
226:
beta phase releasing in 2014, the finished game was released for
372:
in 2013. Canadian-based developers
Endnight Games have said that
240:, was released in Early Access for Windows on February 23, 2023.
799:"Survival horror game The Forest arrives on Steam Early Access"
736:"Explore virtual reality horror game The Forest in new screens"
1080:
585:"The Forest interview: survival, horror and the VR wilderness"
557:
504:
485:
614:"Ambitious open-world horror game The Forest detailed"
553:"Sons of the Forest - Official Release Date Trailer"
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427:on November 6, 2018. The game was built using the
498:The game received positive reception during its
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16:2018 first-person survival horror video game
1132:Thorn, Ed; Smith, Graham (9 January 2023).
642:
640:
638:
636:
1134:"The 30 best survival games on PC in 2023"
607:
605:
469:
442:
32:
23:
1233:Multiplayer and single-player video games
518:which was released on February 23, 2023.
851:"The Forest for PS4 launches November 6"
380:virtual reality headset. After adding a
1076:"Sons of the Forest Delayed to October"
544:
991:
989:
963:"The Forest for PlayStation 4 Reviews"
673:
671:
7:
1278:Video games set on fictional islands
875:Nunneley, Stephany (25 March 2014).
612:Matulef, Jeffrey (13 January 2014).
474:
447:
765:McAloon, Alissa (5 November 2018).
647:Robertson, John (29 January 2014).
438:
350:was inspired by cult films such as
1095:Smith, Graham (17 November 2020).
932:"The Forest (2014) for PC Reviews"
14:
734:Hinkle, David (24 January 2014).
704:Savage, Phil (11 November 2013).
338:gameplay surviving on the island.
1288:Video games about missing people
1074:Dinsdale, Ryan (25 March 2022).
1048:Chalk, Andy (13 December 2019).
908:. Endnight Games. Archived from
329:The game features two endings:
1263:Video games developed in Canada
1097:"The best survival games on PC"
678:Matulef, Jeffrey (8 May 2013).
849:Romano, Sal (29 August 2018).
823:Horti, Samuel (7 April 2018).
368:, and was accepted as part of
1:
1258:Video games about cannibalism
797:Sarkar, Samit (30 May 2014).
388:feel of other games, such as
296:four items for quick-select.
996:Hafer, Leana (10 May 2018).
583:Savage, Phil (28 May 2013).
1248:Survival horror video games
906:The Forest official website
230:in April 2018, and for the
1309:
1273:Video games set in forests
218:environment played from a
1268:Video games set in Canada
478:
475:
451:
448:
31:
1223:Early access video games
1218:First-person video games
1203:2010s horror video games
406:The Amazing Spider-Man 2
284:game, since there is no
220:first-person perspective
1293:Body horror video games
1213:Fiction about castaways
1238:Open-world video games
362:and video games like
1253:Survival video games
1243:PlayStation 4 games
998:"The Forest Review"
902:"v0.16 Patch notes"
472:
445:
386:massive multiplayer
1139:Rock Paper Shotgun
1113:on 5 February 2021
1102:Rock Paper Shotgun
524:Rock Paper Shotgun
515:Sons of the Forest
443:
359:Cannibal Holocaust
237:Sons of the Forest
212:nonlinear gameplay
561:. 1 December 2021
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1208:2018 video games
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1170:Official website
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1109:. Archived from
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912:on 19 April 2015
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370:Steam Greenlight
208:player character
86:Guillaume Kehren
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1029:. 18 April 2014
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444:Aggregate score
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263:player through
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201:survival horror
169:Survival horror
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155:6 November 2018
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21:2018 video game
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151:PlayStation 4
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147:30 April 2018
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1147:. Retrieved
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1115:. Retrieved
1111:the original
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1057:. Retrieved
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1005:. Retrieved
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910:the original
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563:. Retrieved
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500:early access
497:
484:
471:Review score
429:Unity engine
421:early access
412:Tron: Legacy
410:
404:
402:
395:
389:
365:Don't Starve
363:
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224:early access
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52:Publisher(s)
42:Developer(s)
18:
1228:Indie games
1059:25 December
1033:7 September
978:13 December
777:UBM TechWeb
565:20 February
476:Publication
464:PS4: 78/100
378:Oculus Rift
353:The Descent
343:Development
267:, and send
187:multiplayer
114:Platform(s)
96:Gabe Castro
92:Composer(s)
72:Designer(s)
66:Ben Falcone
62:Director(s)
1197:Categories
1183:The Forest
1149:8 February
1117:8 February
1007:31 October
968:Metacritic
947:8 February
937:Metacritic
782:6 November
747:28 January
719:28 January
708:The Forest
689:27 January
625:27 January
594:28 January
539:References
533:The Forest
529:The Forest
462:PC: 83/100
458:Metacritic
449:Aggregator
348:The Forest
281:blueprints
250:The Forest
216:open world
204:video game
196:The Forest
27:The Forest
1188:MobyGames
860:29 August
772:Gamasutra
684:Eurogamer
619:Eurogamer
521:In 2020,
440:Reception
435:Reception
1054:PC Gamer
1027:PC Gamer
886:26 March
834:11 March
829:PC Gamer
808:11 March
714:PC Gamer
589:PC Gamer
510:enemy AI
293:crafting
286:autosave
265:effigies
244:Gameplay
164:Genre(s)
916:20 July
855:Gematsu
803:Polygon
741:Joystiq
660:2 March
527:placed
417:Windows
269:patrols
257:mutants
228:Windows
179:Mode(s)
143:Windows
136:Release
122:Windows
973:Fandom
942:Fandom
491:8.4/10
374:Disney
214:in an
102:Engine
881:VG247
654:VG247
479:Score
452:Score
382:co-op
199:is a
107:Unity
1151:2023
1119:2023
1061:2019
1035:2014
1009:2022
980:2019
949:2023
918:2016
888:2014
862:2018
836:2020
810:2020
784:2018
749:2014
721:2014
691:2014
662:2014
627:2014
596:2014
567:2022
419:via
409:and
397:Rust
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