299:, stating that while the 80 puzzles "are a blast" the Free Form Mode was the game's best feature; "the curious, tinkering 10-year-old is re-awakened, given a digital toy box and set loose in the backyard of his or her mind". The magazine concluded that the game was "one of the most innovative and deceptively addicting products to pass this way in quite a while ... a well-oiled imagination machine with a very broad appeal". In 1993,
31:
311:
gave the 3DO version a 7.25 out of 10, saying that its controls are too slow due to the lack of mouse support, but that it is nonetheless better than the PC version due to the dramatically improved graphics and sound.
358:
is addictive and testing. Furthermore, it is flexible enough to last. The real puzzle, however, is reserved for the retailers, who must how out how to stack the weird-shaped box on their shelves".
750:
245:
was an extended version of the original, also released in 1993; it had 160 levels, about twice the number of levels in the original game, and had more parts to use in the contraptions.
380:
said: "This game will not return you to the awe-struck discovery years of your childhood, but it's a fun-filled return to the machines that usually only function in a childβs mind".
946:
1823:
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1798:
866:
239:
by arranging collections of objects in a complex fashion, so as to perform some simple task (such as "put the ball into a box" or "start a mixer and turn on a fan").
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909:
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410:, and was the winner of several prizes due to its innovative style and simulation abilities. It was innovative enough that
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said "if you're a puzzle fan who hasn't picked up the original, you'll definitely want to explore the zany world of
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is divine madness β a delightfully addicting, thoroughly intelligent arcade game that should not be missed".
282:
in nine months, on a $ 36,000 budget. The
Macintosh and Windows versions were developed by Presage Software.
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for iPad/iPhone also won Best iPhone/iPad Game and was nominated for Best Puzzle Game at E3 by
395:
lives up to its billing, surpassing the original in terms of play value, if not presentation".
323:
the 62nd best game ever. The editors summarized it as "fresh in concept and long on gameplay".
30:
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Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (May 1993). "The Role of
Computers".
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209:
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75:
751:"United States Patent 5,577,185: Computerized puzzle gaming method and apparatus"
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629:. No. 148. pp. 63β65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
1415:
338:
151:
256:, the first game in the series, was originally going to be developed by
989:
513:
350:
62:
542:
139:
669:"Game Players PC Entertainment Vol. 7 No. 1 (January-February 1994)"
623:
Staff (November 1996). "150 Best (and 50 Worst) Games of All Time".
416:
earned Jeff
Tunnell and Chris Cole a patent for the game concepts.
271:
155:
962:
848:
423:
143:
724:"The 7th International Computer Game Developers Conference"
958:
235:
video game series. The objective of the game is to create
749:
Tunnell, Jeffrey A.; Cole, Christopher M. (1994-11-10).
947:
Arthur to
Astaroth no Nazomakaimura: Incredible Toons
612:. No. 59. EGM Media, LLC. June 1994. p. 38.
535:"Presage Products - The Even More Incredible Machine"
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52:
40:
23:
566:"Tinkering with Sierra's The Incredible Machine"
278:until the spring of 1992. Kevin Ryan programmed
910:Return of the Incredible Machine: Contraptions
643:. April 22, 1994 – via Internet Archive.
974:
860:
838:can be played for free in the browser at the
753:. United States Patent & Trademark Office
564:Lombardi, Chris; Weksler, Mike (April 1993).
8:
229:released in 1993, and the first release in
1824:Video games developed in the United States
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1538:
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1222:
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967:
959:
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29:
20:
1829:Video games scored by Christopher Stevens
1799:Games commercially released with DOSBox
1277:GBA Championship Basketball: Two-on-Two
461:
459:
455:
435:
406:was nominated for an award at the 1993
7:
606:"Review Crew: Incredible Machine".
498:"Jeff Tunnell on Software Patents,
326:The game sold over 800,000 units.
274:instead and work did not start on
14:
1764:3DO Interactive Multiplayer games
812:The Even More! Incredible Machine
774:. IGN. 2011-06-06. Archived from
442:other sources say $ 35,000 budget
1518:Nova 9: The Return of Gir Draxon
393:The Even More Incredible Machine
369:The Even More Incredible Machine
356:The Even More Incredible Machine
344:The Even More Incredible Machine
331:The Even More Incredible Machine
305:gave the game 4 out of 5 stars.
242:The Even More Incredible Machine
1649:Sid & Al's Incredible Toons
1635:The Adventures of Willy Beamish
933:Sid & Al's Incredible Toons
413:Sid & Al's Incredible Toons
264:in 1984, but Dynamix worked on
1484:Skyfox II: The Cygnus Conflict
897:(Even More Incredible Machine)
698:"That's Even More Incredible!"
683:"CD-ROM Today 11 January 1995"
391:Ed Dille in 1993 stated that "
1:
1550:The Train: Escape to Normandy
685:– via Internet Archive.
671:– via Internet Archive.
657:– via Internet Archive.
641:"Compute! Magazine Issue 163"
496:Matt Barton (July 14, 2013).
364:Game Players PC Entertainment
772:"E3 2011: Best of E3 Awards"
187:1993 (Mac, DOS, Windows 3.x)
1525:Stellar 7: Draxon's Revenge
940:The Incredible Toon Machine
696:Dille, Ed (November 1993).
655:"PC Zone 10 (January 1994)"
510:Armchair Arcade's Matt Chat
177:1994 (FM Towns, PC-98, 3DO)
1850:
1814:Sierra Entertainment games
1712:Outpost 2: Divided Destiny
408:Game Developers Conference
1819:Single-player video games
1291:GFL Championship Football
1259:Suzuki's RM 250 Motocross
996:
609:Electronic Gaming Monthly
308:Electronic Gaming Monthly
28:
1769:Cancelled Xbox 360 games
1599:David Wolf: Secret Agent
1388:MissionForce: CyberStorm
902:The Incredible Machine 2
467:"Garage Games Interview"
47:Jeff Tunnell Productions
1789:Educational video games
730:. July 1993. p. 34
1347:Even More Contraptions
1317:The Incredible Machine
1307:The Incredible Machine
915:Even More Contraptions
894:The Incredible Machine
877:The Incredible Machine
835:The Incredible Machine
823:The Incredible Machine
801:The Incredible Machine
420:The Incredible Machine
404:The Incredible Machine
321:The Incredible Machine
297:The Incredible Machine
280:The Incredible Machine
276:The Incredible Machine
254:The Incredible Machine
237:Rube Goldberg machines
232:The Incredible Machine
219:The Incredible Machine
127:The Incredible Machine
24:The Incredible Machine
1677:Take a Break! Pinball
1284:Championship Baseball
728:Computer Gaming World
702:Computer Gaming World
626:Computer Gaming World
570:Computer Gaming World
385:Computer Gaming World
361:T. Liam McDonald for
317:Computer Gaming World
292:Computer Gaming World
1774:Classic Mac OS games
1077:Pinball: Thrill Ride
1000:Sierra Entertainment
1656:Betrayal at Krondor
1124:Aces of the Pacific
504:Incredible Machines
500:Betrayal at Krondor
477:on January 10, 2002
117:Christopher Stevens
1809:Puzzle video games
1628:Rise of the Dragon
1564:Abrams Battle Tank
1557:Caveman Ughlympics
1461:Skyfox / Arcticfox
1031:The Lost Continent
1804:NEC PC-9801 games
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1745:
1721:
1720:
1615:
1614:
1606:Project Firestart
1402:Starsiege: Tribes
1300:
1299:
1269:16-bit ports only
1243:
1242:
1143:Front Page Sports
956:
955:
374:Stephen Kent for
336:Scott A. May for
215:
214:
1841:
1759:1993 video games
1617:
1539:
1266:
1223:
1131:Aces of the Deep
1097:A-10 Tank Killer
1088:A-10 Tank Killer
1063:Lionel Traintown
998:A subsidiary of
983:
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969:
960:
925:Incredible Toons
869:
862:
855:
846:
840:Internet Archive
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704:. pp. 42β43
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545:on June 14, 1997
541:. Archived from
539:Presage Software
531:
525:
524:
522:
520:
493:
487:
486:
484:
482:
473:. Archived from
463:
443:
440:
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295:in 1993 praised
107:Dennis Clevenger
33:
21:
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1844:
1843:
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1749:
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1691:CyberGladiators
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1578:Ghostbusters II
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778:on June 9, 2011
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18:1993 video game
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794:External links
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59:Sierra On-Line
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76:Jeff Tunnell
54:Publisher(s)
42:Developer(s)
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1571:MechWarrior
1535:Other games
1374:Battledrome
1234:Trophy Bass
1024:Creep Night
886:Main series
549:February 2,
249:Development
135:Platform(s)
113:Composer(s)
83:Designer(s)
71:Producer(s)
1753:Categories
1738:Damon Slye
1585:Deathtrack
1367:Earthsiege
782:2011-06-11
757:2007-09-11
450:References
227:video game
182:Even More:
174:1993 (DOS)
97:Kevin Ryan
87:Kevin Ryan
1779:DOS games
1511:Arcticfox
1504:Stellar 7
1495:Stellar 7
1477:Arcticfox
1436:Red Baron
1427:Red Baron
1395:Starsiege
1358:Metaltech
1070:Cool Pool
1008:3-D Ultra
829:MobyGames
817:MobyGames
806:MobyGames
315:In 1996,
286:Reception
267:Arcticfox
170:Original:
140:Macintosh
103:Artist(s)
1684:Bouncers
1592:Die Hard
1416:Tribes 2
1249:Gamestar
1153:Football
1040:Minigolf
708:28 March
519:July 15,
339:Compute!
270:for the
260:for the
195:Genre(s)
152:FM Towns
1017:Pinball
990:Dynamix
734:12 July
514:YouTube
351:PC Zone
206:Mode(s)
166:Release
148:Windows
63:Dynamix
1726:People
1470:Skyfox
1047:Deluxe
879:series
593:Dragon
576:6 July
399:Awards
389:'s
354:said "
342:said "
319:named
302:Dragon
224:puzzle
200:Puzzle
122:Series
1620:1990s
1542:1980s
1226:Other
825:(3DO)
430:Notes
272:Amiga
222:is a
156:PC-98
65:(3DO)
1698:Rama
1115:Aces
736:2014
710:2016
578:2014
551:2024
521:2013
483:2024
1450:3-D
1331:3.0
1160:Pro
827:at
815:at
804:at
424:IGN
371:".
160:3DO
144:DOS
1755::
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