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graphics, a few different styles of play, and a huge roster of fighters, but it does little to entice any non-KoF fans into the mix, something this genre desperately needs." For GameSpot, Greg
Casavin wrote that the game "still packs some good stuff for hardcore fans, but the touched-up paint job doesn't make this feel like a whole new game. In fact, in some ways it feels like a step backward from The King of Fighters 2002."
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increase their offensive strength, with the side effect being that the character's health will begin to drain. The player will return to normal after getting hit by the opponent or by pressing Heat Mode button again to deactivate it, and the player must wait until you lose a round to activate it again. The player cannot use Heat Mode when the life gauge is low.
416:
precise moment it makes contact with the character, allowing the player to follow it up with a counterattack. Using one Power stock, the player can guard cancel into an
Emergency Escape or do a Quick Emergency Escape. The player can also perform a Guard Break attack with one Power stock, which is an unblockable version of a character's Knockdown Attack.
859:, SNK Playmore looked for newer substitute platforms for future development. The Atomiswave, a cartridge-based multi-arcade system like the Neo-Geo and based on Sega's Dreamcast hardware, with which SNK was already familiar, was an obvious candidate. Rather than commit a new major game blindly, SNK instead chose to "test the waters" with a remix of
978:
met with mixed reviews upon release. Reviewers noted the updated graphics and traditionally solid mechanics, and were pleased with online play in the console versions. They also commented on the game's drab presentation and overly familiar design. Charles Onyett wrote for IGN, "Sure it's got updated
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In Guard Break Mode (GB Mode), the player has a two stock Power Gauge. Like in SC Mode, the player can perform Super
Special (one stock) and MAX Super Special Moves (two stock). The player can parry an opponent's attack using the "Just Defend" technique, guarding against an opponent's attacks at the
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With the change of hardware from Neo Geo to
Atomiswave, the number of buttons is now increased to five. In addition to the standard four attack buttons used in the previous games, a fifth button is now added which is used to activate the Heat Mode. Heat Mode will cause the character to blink red and
411:
In Super Cancel Mode (SC Mode), the player has a three stock Power Gauge. The player can use Super
Special Moves (which requires one Power Gauge stock) and MAX Super Special Moves (which requires two). With one Power stock, the player can cancel a regular move into a Special or Super Special move,
419:
In MAX2 Mode (M2 Mode), the player has a single stock Power Gauge. The player can perform Super
Special Moves with one stock, as well as MAX Super Special Moves. However, MAX moves can only be performed when the player has 25% or less of their life gauge remaining. Additionally, an exclusive MAX2
29:
863:
tweaking the game's systems; reskinning the game with high-resolution backgrounds, character art, and interface elements to take advantage of the more advanced hardware; and removing characters originating with the Eolith-developed
331:, the Xbox version was released both in Japan and North America; additionally, the Xbox version was the last game released for the console in Japan. The North American version was released on April 18, 2006. In 2020, a
412:
and a regular
Special into a Super Special. The player can also use one Power stock to cancel a guard into a Knockdown Blow or an Emergency Escape, or do a Quick Emergency Escape during a normal or command move.
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s graphics consist of polygonal 3D backgrounds overlaid with 2D character sprites (similar to the 3D stages featured in the console versions of previous games in the series such as the
Dreamcast versions of
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homebrew adaptation of the arcade version was also made possible due to the
Dreamcast sharing almost identical hardware with its Atomiswave cousin. The character artwork was done by Tomokazu Nakano (of
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games, regardless of their status in the overarching storyline. The character roster of the arcade version is similar to the Neo Geo version of
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appears in the game as the main boss character, with this incarnation of the character being based on his younger self from
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move can be performed under these conditions as well. In M2 Mode, the player can guard cancel into a
Knockdown Attack.
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has no actual storyline, but is instead a "Dream Match" which gathers numerous characters from various past
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hardware in 2004. It was the first game SNK Playmore produced for the Atomiswave. This is a remake of
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1190:"Retro Re-release Roundup, week of November 19, 2020 - Bullet hell lovers, face your deathtiny"
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missing in this version). The Xbox version, due to licensing issues with
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with a major change of roster and stages, the game was also made on the
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The PlayStation 2 version of the game brings back five characters from
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fame). In Japan, it was the last game to be released for the Xbox.
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The game reverts to the 3-character elimination system from
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The player can select their own playing style similar to
1404:"Team Xbox: The King of Fighters Neowave Review, page 3"
1164:"The King of Fighters NeoWave ported to SEGA Dreamcast"
872:, replacing them with other SNK-originated characters.
327:. The PS2 version was released only in Japan and the
1271:"Game Rankings: The King of Fighters Neowave (Xbox)"
2014:
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1247:"Game Rankings: The King of Fighters Neowave (PS2)"
1081:. Unsourced material may be challenged and removed.
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1020:Boss character, based on the younger version from
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1324:"Metacritic: The King of Fighters Neowave (Xbox)"
380:. The PlayStation 2 and XBOX versions of the game
1295:"Metacritic: The King of Fighters Neowave (PS2)"
1349:"GameSpot: The King of Fighters Neowave Review"
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2186:Multiplayer and single-player video games
1141:Learn how and when to remove this message
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2081:Shinobi Masters Senran Kagura: New Link
1154:
988:
430:List of The King of Fighters characters
1007:
1005:
7:
1079:adding citations to reliable sources
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888:
1374:"IGN: The King of Fighters Neowave"
1162:Perez, George (November 16, 2020).
879:
594:Orochi Team / Awakened Orochi Team
14:
1977:Neo Geo Heroes: Ultimate Shooting
1449:at Sega Amusements USA (archived)
600:Yashiro Nanakase / Orochi Yashiro
2171:Video games set in New York City
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298:and released as a coin-operated
1226:"KOF XII & KOF2002UM 開発者インタビュー"
1206:from the original on 2020-11-21
1170:from the original on 2020-11-16
1066:needs additional citations for
662:Outlaw Team AKA 97 Special Team
2166:Video games developed in Japan
1372:Onyett, Charles (2006-04-12).
1090:"The King of Fighters Neowave"
798:Hidden single entry characters
515:being the only character from
1:
2005:SNK Heroines: Tag Team Frenzy
1402:Nardozzi, Dale (2006-04-10).
976:The King of Fighters: Neowave
2176:Video games set in Indonesia
2060:Million Arthur: Arcana Blood
1465:The King of Fighters Neowave
1454:The King of Fighters Neowave
1446:The King of Fighters Neowave
1347:Kasavin, Greg (2006-04-10).
276:The King of Fighters Neowave
22:The King of Fighters Neowave
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2141:The King of Fighters games
2088:Super Smash Bros. Ultimate
1039:PS2 and Xbox versions only
861:The King of Fighters 2002,
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2156:PlayStation Network games
1713:The King of Fighters 2003
1705:The King of Fighters: Kyo
1188:GSK (November 19, 2020).
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905:Xbox: 64.35% (17 reviews)
892:
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857:The King of Fighters 2003
316:The King of Fighters 2002
26:
2181:UTV Ignition Games games
1532:The King of Fighters '94
903:PS2: 60.18% (11 reviews)
605:Shermie / Orochi Shermie
1984:Neo Geo Battle Coliseum
374:and tag team system in
1998:The Rhythm of Fighters
503:, May Lee, Angel, the
82:Ignition Entertainment
1228:. Front Fighters Line
995:With assistance from
1729:The King of Fighters
1507:The King of Fighters
1075:improve this article
684:Art of Fighting Team
610:Chris / Orochi Chris
144:The King of Fighters
2151:PlayStation 2 games
925:
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774:Women Fighters Team
640:Psycho Soldier Team
2136:SNK Playmore games
2131:Arcade video games
1991:SNK Gals' Fighters
1470:Museum of the Game
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2126:2D fighting games
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2067:Fighting EX Layer
2023:Xuan Dou Zhi Wang
1836:Takashi Nishiyama
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1384:on April 14, 2006
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54:Sammy Corporation
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2095:Street Fighter 6
1940:Kizuna Encounter
1885:Days of Memories
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1831:Akihiko Ureshino
1676:Maximum Impact 2
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1745:A New Beginning
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2037:5: Last Round
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1810:Ryo Sakazaki
1795:Mai Shiranui
1790:Kyo Kusanagi
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1416:. Retrieved
1412:the original
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1382:the original
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1356:. Retrieved
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1331:. Retrieved
1318:
1307:. Retrieved
1303:the original
1289:
1278:. Retrieved
1275:GameRankings
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1254:. Retrieved
1251:GameRankings
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1166:. SEGAbits.
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1073:Please help
1068:verification
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809:Geese Howard
780:Mai Shiranui
768:Chang Koehan
736:Kula Diamond
690:Ryo Sakazaki
656:Chin Gentsai
624:Terry Bogard
534:Kyo Kusanagi
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286:
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100:Takahiro Abe
98:Gou Miyazaki
72:SNK Playmore
49:Publisher(s)
42:SNK Playmore
37:Developer(s)
1780:Iori Yagami
1765:Ash Crimson
1721:Another Day
1697:Other media
1524:Main series
1516:Video games
929:Publication
851:Development
829:Omega Rugal
814:Kim Kaphwan
763:Choi Bounge
724:Clark Still
634:Joe Higashi
629:Andy Bogard
578:Iori Yagami
544:Goro Daimon
509:Omega Rugal
507:clone, and
300:arcade game
255:multiplayer
152:Platform(s)
130:Composer(s)
108:Producer(s)
92:Director(s)
2161:Xbox games
2115:Categories
1956:Metal Slug
1920:Buriki One
1892:Fatal Fury
1824:Developers
1757:Characters
1418:2009-02-16
1388:2009-02-16
1358:2009-06-08
1333:2009-02-16
1328:Metacritic
1309:2009-02-16
1299:Metacritic
1280:2009-06-08
1256:2009-06-08
1232:2009-01-20
1210:2020-11-21
1195:Retronauts
1174:2020-11-17
1131:March 2013
1101:newspapers
1047:References
911:Metacritic
890:Aggregator
752:Korea Team
730:Rival Team
719:Ralf Jones
708:Ikari Team
678:Billy Kane
651:Sie Kensou
528:Japan Team
466:from both
424:Characters
329:PAL region
311:Atomiswave
267:Atomiswave
1640:Spin-offs
1459:MobyGames
1224:Sashimi.
881:Reception
876:Reception
758:Jhun Hoon
673:Blue Mary
572:Iori Team
333:Dreamcast
120:Artist(s)
2053:Tekken 7
1846:Shinkiro
1800:Nakoruru
1716:(manhua)
1683:All Star
1408:Teamxbox
1353:GameSpot
1204:Archived
1168:Archived
963:TeamXbox
956:6.8/10.0
944:6.5/10.0
939:GameSpot
917:Xbox: 62
819:Kusanagi
517:KOF 2002
505:Kusanagi
497:KOF 2002
452:KOF 2002
440:KOF 2002
377:KOF 2003
371:KOF 2001
368:through
346:Gameplay
241:Fighting
236:Genre(s)
57:(Arcade)
1928:series
1870:Related
1851:Falcoon
1748:(manga)
1737:Destiny
1708:(manga)
1662:Neowave
1468:at the
1200:USgamer
1115:scholar
915:PS2: 57
870:KOF2002
866:KOF2001
844:Vanessa
824:May Lee
550:K′ Team
476:Vanessa
472:KOF '99
468:KOF '98
444:Neowave
436:KOF '98
406:KOF '98
402:KOF '97
391:KOF '99
387:KOF '98
365:KOF '99
359:KOF '98
353:KOF '94
287:KOF NW)
247:Mode(s)
171:Release
1732:(film)
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1103:
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968:6.6/10
583:Mature
561:Maxima
521:Eolith
511:(with
462:, and
175:Arcade
157:Arcade
139:Series
102:T‑2000
2015:Misc.
1926:Fu'un
1724:(ONA)
1122:JSTOR
1108:books
983:Notes
932:Score
893:Score
834:Ramón
804:Ángel
714:Leona
513:K9999
480:Ramón
434:Like
382:'
307:'
304:Sammy
290:is a
284:, or
1616:XIII
1595:2003
1588:2002
1581:2001
1574:2000
1094:news
868:and
839:Seth
790:King
588:Vice
566:Whip
501:Seth
478:and
470:and
438:and
404:and
389:and
325:Xbox
323:and
302:for
207:Xbox
178:2004
165:Xbox
114:Moon
1877:SNK
1655:R-2
1648:R-1
1623:XIV
1609:XII
1567:'99
1560:'98
1553:'97
1546:'96
1539:'95
1457:at
1378:IGN
1077:by
951:IGN
448:KOF
356:to
2117::
1785:K'
1630:XV
1602:XI
1406:.
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1192:.
1030:^
1004:^
556:K'
499::
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458:,
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309:s
253:,
223:NA
214:JP
198:EU
189:JP
77:EU
68:NA
64:JP
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66:/
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