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The Lost Vikings 2

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461:, Erik the Swift, Olaf the Stout, and Baleog the Fierce have lived joyous and fruitful Viking lives. Then one day, after returning home from a fishing trip, the Vikings get captured by Tomator again. Tomator then calls upon a robotic guard to send them into the Arena, which falls short when a system failure happens. During the blackout, the three Vikings dismantle the robot piece by piece and wear its parts on their bodies, granting them new abilities. The three Vikings are then accidentally sent through time once again. Equipped with the new robotic gear, Erik, Olaf, and Baleog must journey through each level to find their way back home. Along the way, they befriend a werewolf named Fang and a dragon named Scorch, both of whom assist them in their quest. 637: 632: 627: 622: 617: 485:
characters must reach the exit point with the three items in possession. The characters each have three health points which they can lose by getting hurt by enemies or by falling from great heights. Should any character run out of health points, he dies; gameplay will then continue with any remaining characters, but the level becomes
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mode, each player simultaneously controls one character and is allowed to change control to the third, unused character at any point. Every level is designed such that each character must contribute his unique skills to help the other two through to the end. Similarly, to finish the level, all three
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adventure in which the player alternates control of three of the five playable characters, guiding each of them one at a time from a designated start point in each level to the exit, collecting three specific items along the way. The game predetermines which characters are available in any specific
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noted that the only difference between the Super NES version and the earlier Saturn and PlayStation versions are the graphics and the lack of voices, leaving the gameplay and personality intact. They commented that this means Super NES loyalists lose nothing important by getting the game for Super
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The Saturn and PlayStation versions met with generally positive reviews. While most critics remarked that the graphics are subpar for their generation, they praised the humorous voice clips and, while noting that the challenge level is extremely high and would be frustrating for some players, they
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opined that having to start levels over if even one of the Vikings dies is "unforgiving, but necessary", and his co-reviewer Crispin Boyer remarked, "The later levels are especially tough, but they're also rewarding if you can figure them out (don't be a quitter!)."
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has a bionic arm which can smash enemies from a distance. The range is somewhat limited compared to his arrows from the first game, but the bionic arm also allows Baleog to swing in the air using special hooks and to grab some items inaccessible to
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NES instead of a current generation console, but also that those who had already bought the game for another system had no reason to get it again, since the puzzles are all the same and can only be completed in one way.
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that propels him upward, giving him limited aerial range as well as the power to destroy certain floors. In addition to his hang-gliding abilities, he can also shrink and squeeze through tiny gaps.
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was less certain, remarking that though the gameplay and puzzles are deep and fun, they could not wholly recommend the game due to its graphical mediocrity. Trent Ward of
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has a fireball attack which damages enemies and can trigger certain switches. He can also fly until he gets exhausted, at which point he can glide softly down, like Olaf.
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and thus don't hold up to Super NES games released in recent years. However, the reviewer praised the implementation of the characters' abilities and the humor.
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now has turbo boots which allow him to jump much higher than before and can smash certain overhead walls with his turbo jump. The helmet also allows him to swim.
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Each character has the ability to carry and use items — mainly keys, bombs, and food (which restore health points) — as well as a unique set of skills:
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said the game had retained the original's strong puzzles: "The levels are still nicely designed and have a reasonable learning curve."
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Scary Larry (July 1997). "PlayStation ProReview: Norse by Norsewest: The Return of the Lost Vikings".
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was dissatisfied with the graphics and sound effects, saying they are unimproved from the original
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called the game "excellent fodder for platform/puzzle enthusiasts, with plenty of lastability."
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can jump, climb walls by clinging to them with his claws, and slash enemies from close range.
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also felt it to be entirely fair and intellectually stimulating. For instance, Dan Hsu of
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level. Control may be swapped from character to character at any point. In the two-player
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Scary Larry (May 1997). "Saturn ProReview: The Lost Vikings: Norse by Norsewest".
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was announced to be in development and slated to be published by Interplay during
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still looks pretty good for what is, at its heart, a puzzle game." Lee Nutter of
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continued the use of the more cartoony graphics style seen in the original game.
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California Department of Fair Employment and Housing v. Activision Blizzard
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Nutter, Lee (April 1997). "Review: Lost Vikings 2: Norse by Norsewest".
818:"The Blizzard® Arcade Collection levels up: Two new games, new features" 1194: 1173: 1149: 916: 688: 550: 383: 263: 247: 222: 184: 134: 741:"Lost Vikings 2 Release Information for Super Nintendo - GameFAQs" 349:. All versions of the game, except the SNES release, were titled 1230: 1192:
Bone (July 1997). "Super NES ProReview: The Lost Vikings II".
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3D graphics, CD music and extensive voice acting provided by
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Norse by Norse West: The Return of The Lost Vikings
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July 1995. p. 41. 425:In celebration of the company's 30th anniversary, 869:"Preview: Lost Vikings 2: Norse by Norsewest". 1242: 8: 614: 1825:Cancelled 3DO Interactive Multiplayer games 1905:Video games developed in the United States 1249: 1235: 1227: 1142: 1140: 1138: 1136: 564: 27: 18: 1915:Multiplayer and single-player video games 1875:Super Nintendo Entertainment System games 1794:Microsoft and unions § United States 1166: 1164: 1062: 1060: 1058: 1056: 1114: 1112: 1110: 1108: 1106: 971: 969: 947: 945: 943: 941: 939: 282:Windows, Switch, PlayStation 4, Xbox One 999: 997: 995: 993: 864: 862: 860: 858: 732: 553:, but this version was never released. 174: 1595:StarCraft II World Championship Series 924:from the original on November 29, 2018 1068:"Lost Vikings II: Norse by Norsewest" 7: 569: 952:"Review Crew: Norse by Norsewest". 560: 1910:Video games developed in Australia 352:Lost Vikings 2: Norse by Norsewest 14: 1890:Video games set in the Viking Age 616: 289: 33:Box art for the Super NES version 1505:The Death and Return of Superman 976:"Review Crew: Lost Vikings II". 635: 630: 625: 620: 615: 457:After escaping from Tomator in 1420:Warcraft II: Tides of Darkness 418:(Scorch). The SNES version by 1: 1885:Video games about time travel 1845:Interplay Entertainment games 879:. March 1997. pp. 28–29. 1427:Warcraft III: Reign of Chaos 1004:Ward, Trent (May 23, 1997). 806:. December 1996. p. 76. 361:in the U.S.). The sequel to 1855:PlayStation (console) games 1413:Warcraft: Orcs & Humans 1033:"Norse by Norsewest Review" 1006:"Norse by Norsewest Review" 841:"Protos: Lost Vikings II". 543:3DO Interactive Multiplayer 1931: 1127:Emap International Limited 1091:Jones, Gareth (May 1997). 877:Emap International Limited 796:"Protos: Lost Vikings 2". 447:Blizzard Arcade Collection 1512:Justice League Task Force 1264: 979:Electronic Gaming Monthly 962:. March 1997. p. 48. 955:Electronic Gaming Monthly 900:. March 1997. p. 98. 893:Electronic Gaming Monthly 844:Electronic Gaming Monthly 799:Electronic Gaming Monthly 676:Electronic Gaming Monthly 581:Electronic Gaming Monthly 573: 570: 26: 1080:. May 1997. p. 152. 1830:Cooperative video games 986:. May 1997. p. 60. 851:. May 1997. p. 48. 1737:Blitzchung controversy 1580:Korea StarCraft League 1258:Blizzard Entertainment 711:The four reviewers of 420:Blizzard Entertainment 45:Blizzard Entertainment 1850:Nintendo Switch games 414:(Olaf, Tomator), and 63:Interplay Productions 52:(Saturn, PS, Windows) 1789:ABK Workers Alliance 1122:Sega Saturn Magazine 1093:"Norse by Norsewest" 872:Sega Saturn Magazine 705:Sega Saturn Magazine 660:Sega Saturn Magazine 429:was re-released for 339:puzzle-platform game 325:2 player cooperative 1860:PlayStation 4 games 1526:Heroes of the Storm 1491:Rock n' Roll Racing 1268:Activision Blizzard 567: 449:on April 13, 2021. 410:(Baleog and Fang), 369:playable characters 1880:Video game sequels 1865:Puzzle-platformers 1519:The Lost Vikings 2 1217:The Lost Vikings 2 700:Norse by NorseWest 565: 547:The Lost Vikings 2 427:The Lost Vikings 2 1870:Sega Saturn games 1840:Fictional Vikings 1802: 1801: 1779:Xbox Game Studios 1443:World of Warcraft 1129:. pp. 66–67. 822:news.blizzard.com 669: 668: 431:Microsoft Windows 388:Microsoft Windows 382:The releases for 345:and published by 330: 329: 277:November 17, 1997 189:February 27, 1997 171:February 27, 1997 1922: 1815:1997 video games 1676:Michael Morhaime 1626:Leonard Boyarsky 1484:The Lost Vikings 1266:A subsidiary of 1251: 1244: 1237: 1228: 1204: 1203: 1198:. 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Index


Developer(s)
Blizzard Entertainment
Beam Software
Publisher(s)
Interplay Productions
Producer(s)
Feargus Urquhart
Designer(s)
Ron Millar
Programmer(s)
Artist(s)
Samwise Didier
Composer(s)
Platform(s)
Super NES
MS-DOS
Windows
Saturn
PlayStation
Nintendo Switch
PlayStation 4
Xbox One
EU
NA
NA
EU
NA
EU
EU

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