Knowledge (XXG)

The Maze of Galious

Source 📝

386:. Fukutate explained that the staffer who came up with the characters was in charge of design and facilitating development of the project, as the process of making original titles for the MSX revolved around the person who came up with the characters being assigned to do both planning and the story. Fukutate further explained that the planner would then lead a team of four or five members to proceed with development, which would last somewhere between four and six months. 2638: 2666: 2652: 619: 614: 609: 604: 599: 581: 576: 571: 566: 561: 337:
Some items are optional but others are mandatory such as the "Cross", which is needed to face against the final boss. Enemies can drop random items after their defeat, ranging from that can be spent in shops to upgrade the character's overall inventory, arrow stocks for projectile-based weapons, and keys to open locked doors.
336:
games, new areas can be accessed by acquiring new items. Each map also hosts three hidden items to aid Popolon and Aphrodite against a "Great Demon". In order to face a "Great Demon", the player must inspect a gravestone that reveals an incantation to invoke them at a boss room by typing their names.
389:
Seven staffers were responsible for the project: director and designer Ryouhei "Ryokun" Shogaki, programmers Masahiko "Mai" Ozawa and Yutaka "Hal" Haruki, artist Chiaki Tanigaki, composer Kazuhiko Uehara, and two members under the pseudonyms "Hipo" and "Tomoyo". Other people also collaborated in its
340:
There are several types of enemies, each with strengths and weaknesses; some monsters are immune to frontal attacks, while others are more vulnerable to fire and so on. The player can also kill enemies to fill an "experience" gauge, which replenishes a character's health when full. Another way to
268:
was created by the MSX division at Konami under management of Shigeru Fukutake. The process of making original titles for the platform revolved around the person who came up with the characters. A team of seven members were responsible for its development, lasting somewhere between four and six
310:
is a platform-adventure game starring the warrior Popolon and his lover, the princess Aphrodite, as they embark on a journey through Castle Greek to free their unborn child Pampas from the evil priest Galious. Being able to control two characters means the player can switch between Popolon and
341:
heal a character is entering a special room within the main overworld map, which contains a magic dust that can be turned into a fairy by standing at a certain spot. Should either character die, the other can visit a shrine and pay for resurrection. If both characters perish, the
311:
Aphrodite, both of which have slightly different abilities: Popolon can push stones, open heavy doors and has a variable jumping height, while Aphrodite survives longer under water, can shoot more projectiles and has a fixed jumping height. The game's structure is similar to
406:. The team revealed in a 1987 article that they never decided upon the gender of Pampas (although it was later in the MSX sequel, Shalom, that Pampas would become a king, therefore being male), while an eleventh map was scrapped due to memory constrains. 2377:"Fran Téllez de Meneses, el desarrollador en solitario que desafía a los grandes — El creador de aclamados juegos como Unepic y Ghost 1.0 está a punto de lanzar al mercado su nuevo trabajo, Unmetal. Repasamos con él su apasionante trayectoria" 32: 672:
but highlighted its variety of enemies and weapons, as well as the way each world are divided, while giving positive remarks to the imaginative and colorful graphical quality, character animations, and audio.
2390: 2194: 250:
of the previous game, Popolon and Aphrodite, as they embark on a journey through Castle Greek to free their unborn child Pampas from the evil priest Galious. The player explores each map in search for
2307: 2230: 296: 440:
was first published for the MSX in Japan on April 18, 1987, and later in Europe of that year by Konami. A few months after the original release, a completely reworked conversion titled
269:
months, with Ryouhei Shogaki being the project's lead designer. The game garnered generally favorable reception from critics and retrospective commentarists. It served as influence for
1332: 1205: 2843: 2164: 2451: 2508: 1288: 2848: 1434: 2586: 769:, also released that year, they're downright dull. But there are just enough good ideas here to make you wish Konami took another crack at this incarnation of the 394:
was the first game Uehara worked on after joining Konami in 1986 as sound designer; He would be responsible for creating the SCC sound chip, as well as working on
2376: 2186: 2134: 2256: 2853: 2828: 2098: 727:
s David Pérez García and Francisco Alberto Serrano identified it as one of the best games for the MSX, noting the lack of slowdown and soundtrack. In 2014,
2745: 2299: 806:. In the years since, fans have experimented with remaking and porting the title unofficially to other platforms. In 2002, a remake based on the original 295: 2216: 2026: 1550: 818:
was announced to be in development by Opcode Games, requiring the Super Game Module expansion to run on the hardware. That same year, a port for the
1406: 1264: 1181: 2838: 2062: 987: 2547: 1611: 2858: 2833: 1813: 1147: 1105: 1087: 1481: 1328: 1695: 830:
hardware was released online by Víctor Martínez and David Madurga, which allows improved visuals by Toni Galvez and other changes.
1919: 814:
was released online by the group Brain Games, featuring updated visuals and different graphic sets. In 2015, a conversion for the
459:
on the i-Revo store front. In 2006, the full soundtrack of the Famicom version was included as part of a compilation album titled
1201: 802: 313: 277: 2333: 2156: 2738: 2437: 2498: 1993: 838: 452: 1284: 382:
under management of Shigeru Fukutake, who revealed about the creation process in a 1988 interview with Japanese publication
1460: 2085:"Los 10 mejores juegos de Konami para MSX — Celebramos los 30 años del estándar repasando el catálogo de un estudio clave" 1975: 2808: 2767: 2569: 657: 436:
elements added. It was never released for unknown reasons despite being advertised and previewed in Japanese magazines.
428: 353: 287:(1987). In the years since, fans have experimented with remaking and porting the title unofficially to other platforms. 242: 117: 61: 2818: 1413: 1271: 1188: 345:, but the player can resume progress via passwords obtained from "Demeter's Shrine". Extra content is unlocked if the 2120: 2252: 2731: 2415: 2084: 1507: 2803: 402: 1579: 1960: 841:, Takumi Naramura won the rights from Konami to develop the game through the competition, a remake game titled 1856: 680:
s Yannick Gallois echoed a similar opinion about the audiovisual presentation. In contrast to most reviewers,
1835: 1763: 1732: 890:, lit. "Demon Castle Legend II: The Maze of Galious" or "Legend of the Devil Castle II: The Maze of Galious") 448:
exclusively in Japan by Konami on August 11, featuring changes such as improved visuals and redesigned maps.
2447: 2442: 1062: 1025: 433: 1418: 1276: 1193: 2863: 2781: 2690: 2348: 2271: 2012: 1758: 1664: 1536: 1428: 1401: 1259: 1176: 682: 510: 283: 2813: 2608: 2217:"Nigoro's Takumi Naramura Talks About La-Mulana 1 & 2, The Maze Of Galious, And Rose & Camellia" 81: 2048: 1887: 1315: 1123: 979: 455:
for the Famicom version was released online. Both versions were first re-released in digital form for
317:; Castle Greek acts as the main overworld, where entrances to the ten "worlds" are hidden throughout. 2476: 1305: 879: 765: 51: 39: 2712: 2530: 1396: 1357: 1254: 1171: 2701: 1877: 1635: 983: 748: 325: 259: 103: 71: 1882: 1600: 1310: 2823: 2671: 1369: 823: 347: 247: 218: 194: 125: 655:
due to its similar setup and game structure, but also found it more difficult than the original
2679: 2226: 2130: 2094: 1894: 1726: 1467: 1322: 871: 811: 794:(2006). Spanish developer Francisco Téllez de Meneses also cited the game as an influence for 689:
s Mathieu Brisou felt that the game's execution was not on par, unfavorably comparing it with
456: 237: 93: 2574: 2535: 1948: 1943: 2381: 2058: 189: 2361: 2284: 1336: 1292: 1209: 704: 445: 233: 134: 1768: 1362: 661:. Regardless, the editor commended the varied graphical design, music and sound effects. 1753: 1685: 1352: 1908: 1455: 1374: 651: 419: 2797: 2386: 2329: 2053: 1796: 1791: 800:(2011). In addition, the exploration bits from the game were ultimately utilized for 729: 695: 522: 468: 423: 321: 251: 204: 746:
s Jaume Esteve also regarded it as one of the ten best games by Konami for the MSX.
641:
praised its graphics, character sprites, soundtrack, and playability. An editor for
426:
home computers. The game was intended to be a vertical-scrolling shooter similar to
2657: 2643: 815: 396: 333: 1863:(in Dutch). No. 13. Uitgeverij Herps. October–November 1987. pp. 52–53. 1255:"Software House Hot Information - Konami News Station: 大好評発売中! — ガリウスの迷き 〜魔城伝説打〜" 2637: 2017: 1736: 1541: 819: 720: 1953: 2696: 2633: 2300:"Francisco Téllez de Meneses: "UnEpic gusta más al público que a los jurados"" 2221: 1690: 221: 31: 2718: 2707: 2125: 2089: 790: 739: 342: 271: 2609:"Konami To Award 30 Million Yen Funding And Remake Rights For Classic IP's" 1918:(in Dutch). No. 14. DAInamic VZW. September–October 1987. p. 58. 467:. The MSX version was also re-released in digital form for Windows through 1112:(in Spanish). No. 26. Planeta-De Agostini. July 1988. pp. 37–41. 645:
shared similar thoughts, lauding the visuals, sound, and overall quality.
363:
are inserted in the second cartridge slot available on most MSX machines.
2723: 2685: 2503: 2000:(in Dutch). No. 19. MBI Publications. December 1987. pp. 17–18. 329: 255: 2187:"La-Mulana Creator says Game Was Not Inspired by Castlevania or Metroid" 2121:"El hit de ayer: Knightmare y Maze of Galious — Konami conquista el MSX" 2579: 2540: 2411: 1721: 1499: 711:
found the Famicom version to be more fun compared to the MSX original.
498: 464: 1154:(in Spanish). No. 25. Planeta-De Agostini. June 1988. p. 51. 1575: 1571: 1503: 1237: 1225: 1094:(in Spanish). No. 21. Planeta-De Agostini. 1988. pp. 30–33. 1068: 1031: 796: 760: 379: 359: 225: 160: 44: 2022: 1546: 637:
garnered generally favorable reception from critics. The Japanese
451:
Although it was not officially released outside Japan, an English
294: 176: 151: 1820:(in Spanish). No. 18. Planeta-De Agostini. 1987. p. 45. 1754:"Coup D'Oeil: The Maze of Galious (Cartouche Konami pour M.S.X.)" 822:
developed by Climacus and McNeil was released online. In 2022, a
2253:"Entrevistamos a Francisco Téllez de Meneses, creador de UnEpic" 2157:"Interview | Nigoro Discusses LA-MULANA (Nintendo WiiWare)" 1488:(in Spanish). No. 17. Planeta-De Agostini. 1987. p. 8. 2727: 1660: 1233: 827: 807: 785: 759:
were among Konami's best work. Russo stated that "compared to
634: 375: 300: 229: 130: 275:(2006), while the game's exploration bits were utilized for 1321:(Eternal Preservation Edition ) (in Japanese). No. 3. 2472: 1857:"Software Adventures: Knightmare II - The Maze of Galious" 755:
s Rob Russo disagreed, expressing that neither version of
232:
home computer. A reworked conversion was released for the
1661:"LEGEND OF GAME MUSIC CONSUMER BOX | SCDC-00497~506" 418:
was scheduled to be published in 1987 by Konami for the
1610:(in Japanese). Internet Revolution. September 8, 2006. 1172:"山下章のパソコン・ゲーム: ホンキでPlayホンネでReview — TARGET 5 コナミMSXゲーム" 707:
version a 19.79 out of 30 score in a 1991 public poll.
2570:"Le mythique The Maze of Galious transfiguré sur MSX2" 2330:"An Unepic Interview with Francisco Téllez de Meneses" 1148:"Trucos: The Maze of Galious — Como Conseguir La Cruz" 2499:"The Maze of Galious (Knightmare II) official thread" 2438:"Tracking down the obscure mind behind Castlevania" 1719:"NEW GAMES CROSS REVIEW: 魔城伝説II 大魔司教ガリウス (アクション)". 246:trilogy, it follows the respective hero and former 200: 188: 140: 124: 112: 102: 92: 80: 70: 60: 50: 38: 24: 1842:(in French). No. 9. MIEVA Presse. p. 43. 1829: 1827: 1872: 1870: 1808: 1806: 1714: 1712: 1530: 1528: 1526: 1524: 883: 837:hosted by the Shueisha Game Creator’s Camp and 320:The player explores each world map, collecting 236:. Both versions were re-released digitally for 2013:"Regreso al Pasado: 30 Años, 30 juegos de MSX" 1851: 1849: 1747: 1745: 922: 904: 2739: 2011:Alberto Serrano, Francisco (August 3, 2020). 737:as one of the twenty best games for the MSX. 258:to progress, while also fighting enemies and 8: 1448: 1446: 1444: 1220: 1218: 1082: 1080: 1078: 973: 971: 969: 967: 965: 596: 558: 1433:: CS1 maint: numeric names: authors list ( 963: 961: 959: 957: 955: 953: 951: 949: 947: 945: 2746: 2732: 2724: 2306:(in Spanish). Softonic International S.A. 1982:(in Spanish). No. 31. pp. 29–30. 1784: 1782: 1780: 1694:(in Japanese). Aetas Inc. March 24, 2015. 1057: 1055: 1053: 1051: 1049: 1047: 1045: 1043: 1041: 1020: 1018: 1016: 1014: 1012: 1010: 1008: 1006: 1004: 482: 471:'s Project EGG service on March 24, 2015. 30: 21: 2844:Video games featuring female protagonists 2531:"ZX Spectrum : la fournée d'octobre" 2049:"Reportaje: Los 20 mejores juegos de MSX" 1601:"「i revo ゲーム」で 100 種類以上のゲームが遊び放題の定額課金を開始" 1795:(in Japanese). Vol. 7, no. 9. 1686:"「魔城伝説II ガリウスの迷宮(MSX版)」がプロジェクトEGGで本日配信に" 1466:(in Japanese). Vol. 6, no. 3. 1390: 1388: 1386: 1347: 1345: 1249: 1247: 442:Majou Densetsu II: Daima Shikyou Gariusu 2185:Ambalina, Limarc (September 22, 2019). 1165: 1163: 1161: 941: 856: 2849:Video games scored by Kinuyo Yamashita 2714:Majō Densetsu II: Daima Shikyō Galious 2529:Verdin, Guillaume (November 3, 2015). 2357: 2346: 2280: 2269: 1426: 924:Majō Densetsu II: Daima Shikyō Gariusu 416:Majou Densetsu II: Poporon Gekitou Hen 2607:Ahmed, Mansoor (September 28, 2022). 1535:Pérez García, David (March 6, 2012). 1088:"Todo Sobre... — The Maze of Galious" 1067:(User's Manual) (European ed.). 906:Majō Densetsu II ~Poporon Gekitō Hen~ 866:Majou Densetsu II: Gariusu no Meikyuu 7: 2568:Verdin, Guillaume (April 28, 2022). 2412:"Castlevania – Developer Commentary" 1974:Gutiérrez, Juan Miguel (July 1995). 1124:"Knightmare II: The Maze of Galious" 980:"Knightmare II: The Maze of Galious" 886:Majō Densetsu Tsū: Gariusu no Meikyū 835:Konami Action & Shooting Contest 487: 2854:Video games scored by Kiyohiro Sada 2829:Nintendo Entertainment System games 2328:Shepard, Ryan (December 14, 2017). 1994:"Computerspellen - Maze of Galious" 1789:"5月10日号特別付録 ファミコン ロムカセット オールカタログ". 1170:Yamashita, Akira (September 1988). 478: 2585:(in French). Association MO5.COM. 2546:(in French). Association MO5.COM. 2375:Borondo, Sara (November 7, 2020). 1642:(in Japanese). Internet Revolution 14: 1834:Gallois, Yannick (January 1988). 1482:"Actualidad: The Maze of Galious" 1325:. May 12, 2005. pp. 154–157. 1030:(ユーザーマニュアル) (Japanese ed.). 788:version, served as influence for 598: 560: 461:Legend Of Game Music Consumer Box 2664: 2650: 2636: 2298:Pérez, Raúl (January 20, 2014). 2215:Lada, Jenni (October 25, 2019). 2119:Esteve, Jaume (April 28, 2015). 2083:Esteve, Jaume (August 1, 2013). 2047:Alonso, Álvaro (April 9, 2014). 1414:The Dempa Shimbunsha Corporation 1272:The Dempa Shimbunsha Corporation 1189:The Dempa Shimbunsha Corporation 693:in terms of visuals. Readers of 617: 612: 607: 602: 597: 579: 574: 569: 564: 559: 332:to progress further. Similar to 2589:from the original on 2022-09-08 2550:from the original on 2015-11-04 2511:from the original on 2022-09-06 2479:from the original on 2022-03-28 2454:from the original on 2022-05-21 2418:from the original on 2022-07-31 2393:from the original on 2022-07-15 2336:from the original on 2022-09-06 2310:from the original on 2020-08-04 2259:from the original on 2012-06-21 2233:from the original on 2021-04-23 2197:from the original on 2021-09-25 2167:from the original on 2022-07-28 2137:from the original on 2017-04-22 2101:from the original on 2021-04-14 2065:from the original on 2014-04-13 2029:from the original on 2021-10-10 1925:from the original on 2021-10-21 1878:"Soft Review: ガリウスの迷宮 ~魔城伝説II~" 1814:"Software: The Maze of Galious" 1698:from the original on 2015-03-26 1667:from the original on 2021-11-28 1617:from the original on 2022-02-21 1582:from the original on 1996-11-08 1553:from the original on 2022-08-27 1537:"Regreso al Pasado: Knightmare" 1510:from the original on 1996-11-08 1470:. March 1987. pp. 196–197. 1306:"We Love コナミ: SCC 上原和彦氏 インタビュー" 1106:"Software: The Maze of Galious" 990:from the original on 2022-07-17 714:Retrospective commentaries for 414:Prior to launch, a game titled 2839:Video games developed in Japan 2436:Yarwood, Jack (May 17, 2022). 2155:Lavaux, Rudy (July 10, 2012). 1752:Brisou, Mathieu (April 1988). 1: 1368:(in Japanese). No. 123. 803:Castlevania II: Simon's Quest 718:have been equally favorable. 278:Castlevania II: Simon's Quest 2497:GraziGamer (April 5, 2016). 1963:. February 1994. p. 99. 1959:(in Japanese). No. 78. 1897:. June 1987. pp. 54–55. 1893:(in Japanese). No. 44. 1836:"Flash: The Maze of Galious" 1799:. May 10, 1991. p. 170. 1572:"Famicon's Soft (1985~1987)" 1412:(in Japanese). No. 56. 1270:(in Japanese). No. 60. 1187:(in Japanese). No. 75. 784:, particularly the original 1379:. January 1987. p. 97. 978:Russo, Rob (May 22, 2019). 884: 299:Gameplay screenshot of the 224:developed and published by 2880: 2859:Video games set in castles 1762:(in French). No. 53. 463:, distributed in Japan by 240:. The second entry in the 2834:Single-player video games 2762: 1281:. June 1987. p. 296. 875: 491: 488: 403:Metal Gear 2: Solid Snake 29: 1961:Tokuma Shoten Intermedia 1792:Family Computer Magazine 1500:"MSX's Soft (1987~1990)" 696:Family Computer Magazine 649:compared the title with 523:Family Computer Magazine 324:, defeating enemies and 2448:Raspberry Pi Foundation 2356:Cite magazine requires 2279:Cite magazine requires 2255:(in Spanish). Game It. 2251:Zeros (June 15, 2012). 1764:Editions Mondiales S.A. 1397:"立ちあがれ!勇者ポポロン — 魔城伝説II" 2782:Shalom: Knightmare III 1395:YK-2 (February 1987). 923: 905: 844:Maze of Galious Remake 668:also compared it with 304: 284:Shalom: Knightmare III 2475:. Brain Games. 2009. 1998:MSX Computer Magazine 647:MSX Computer Magazine 444:was released for the 374:was developed by the 298: 281:. It was followed by 1453:"魔城伝説II 〜ポポロン激闘編〜". 1402:Micom BASIC Magazine 1260:Micom BASIC Magazine 1240:. Level/area: Staff. 1177:Micom BASIC Magazine 839:Tokyo Game Show 2022 766:Legacy of the Wizard 703:) voted to give the 664:Spanish publication 384:Micom BASIC Magazine 2809:D4 Enterprise games 2775:The Maze of Galious 2703:The Maze of Galious 2692:The Maze of Galious 2681:The Maze of Galious 2193:. KeenGamer s.r.o. 1944:"ゲーム私説博物誌: ガリウスの迷宮" 1423:. pp. 244–245. 1230:The Maze of Galious 1198:. pp. 278–282. 1128:Hardcore Gaming 101 1064:The Maze of Galious 984:Hardcore Gaming 101 847:is in development. 782:The Maze of Galious 749:Hardcore Gaming 101 716:The Maze of Galious 631:The Maze of Galious 485: 438:The Maze of Galious 372:The Maze of Galious 314:The Legend of Zelda 308:The Maze of Galious 266:The Maze of Galious 214:The Maze of Galious 25:The Maze of Galious 2819:Metroidvania games 2672:Video games portal 2163:. Cubed3 Limited. 1976:"MSX & 8 bits" 1353:"魔城伝説II 〜ポポロン激闘編〜" 1335:2021-02-19 at the 1291:2021-07-14 at the 1228:(April 18, 1987). 1208:2021-09-25 at the 826:that supports the 483: 305: 248:damsel in distress 219:platform-adventure 195:Platform-adventure 2791: 2790: 2473:"Maze of Galious" 2227:Enthusiast Gaming 1916:MSX Club Magazine 1909:"Maze of Galious" 1895:ASCII Corporation 1727:ASCII Corporation 1468:ASCII Corporation 1323:ASCII Corporation 627: 626: 457:Microsoft Windows 238:Microsoft Windows 210: 209: 2871: 2804:1987 video games 2748: 2741: 2734: 2725: 2674: 2669: 2668: 2667: 2660: 2655: 2654: 2653: 2646: 2641: 2640: 2623: 2622: 2620: 2619: 2604: 2598: 2597: 2595: 2594: 2583: 2565: 2559: 2558: 2556: 2555: 2544: 2526: 2520: 2519: 2517: 2516: 2494: 2488: 2487: 2485: 2484: 2469: 2463: 2462: 2460: 2459: 2433: 2427: 2426: 2424: 2423: 2414:. Shmuplations. 2408: 2402: 2401: 2399: 2398: 2372: 2366: 2365: 2359: 2354: 2352: 2344: 2342: 2341: 2325: 2319: 2318: 2316: 2315: 2295: 2289: 2288: 2282: 2277: 2275: 2267: 2265: 2264: 2248: 2242: 2241: 2239: 2238: 2212: 2206: 2205: 2203: 2202: 2182: 2176: 2175: 2173: 2172: 2152: 2146: 2145: 2143: 2142: 2116: 2110: 2109: 2107: 2106: 2097:. pp. 1–2. 2080: 2074: 2073: 2071: 2070: 2059:Axel Springer SE 2044: 2038: 2037: 2035: 2034: 2008: 2002: 2001: 1990: 1984: 1983: 1971: 1965: 1964: 1957: 1940: 1934: 1933: 1931: 1930: 1924: 1913: 1905: 1899: 1898: 1891: 1874: 1865: 1864: 1853: 1844: 1843: 1831: 1822: 1821: 1810: 1801: 1800: 1786: 1775: 1774: 1772: 1749: 1740: 1730: 1716: 1707: 1706: 1704: 1703: 1682: 1676: 1675: 1673: 1672: 1657: 1651: 1650: 1648: 1647: 1632: 1626: 1625: 1623: 1622: 1616: 1605: 1597: 1591: 1590: 1588: 1587: 1568: 1562: 1561: 1559: 1558: 1532: 1519: 1518: 1516: 1515: 1496: 1490: 1489: 1478: 1472: 1471: 1464: 1450: 1439: 1438: 1432: 1424: 1422: 1410: 1392: 1381: 1380: 1378: 1366: 1349: 1340: 1326: 1319: 1302: 1296: 1282: 1280: 1268: 1251: 1242: 1241: 1222: 1213: 1199: 1197: 1185: 1167: 1156: 1155: 1144: 1138: 1137: 1135: 1134: 1120: 1114: 1113: 1102: 1096: 1095: 1084: 1073: 1072: 1059: 1036: 1035: 1022: 999: 998: 996: 995: 975: 929: 928: 926: 917: 911: 910: 908: 901:魔城伝説II 〜ポポロン激闘編〜 899: 893: 891: 889: 877: 861: 754: 745: 726: 688: 679: 622: 621: 620: 616: 615: 611: 610: 606: 605: 601: 600: 584: 583: 582: 578: 577: 573: 572: 568: 567: 563: 562: 486: 328:, and obtaining 180: 164: 155: 34: 22: 2879: 2878: 2874: 2873: 2872: 2870: 2869: 2868: 2794: 2793: 2792: 2787: 2758: 2752: 2670: 2665: 2663: 2656: 2651: 2649: 2642: 2635: 2632: 2627: 2626: 2617: 2615: 2606: 2605: 2601: 2592: 2590: 2577: 2567: 2566: 2562: 2553: 2551: 2538: 2528: 2527: 2523: 2514: 2512: 2496: 2495: 2491: 2482: 2480: 2471: 2470: 2466: 2457: 2455: 2435: 2434: 2430: 2421: 2419: 2410: 2409: 2405: 2396: 2394: 2374: 2373: 2369: 2358:|magazine= 2355: 2345: 2339: 2337: 2332:. Voxel Voice. 2327: 2326: 2322: 2313: 2311: 2297: 2296: 2292: 2281:|magazine= 2278: 2268: 2262: 2260: 2250: 2249: 2245: 2236: 2234: 2214: 2213: 2209: 2200: 2198: 2184: 2183: 2179: 2170: 2168: 2154: 2153: 2149: 2140: 2138: 2118: 2117: 2113: 2104: 2102: 2082: 2081: 2077: 2068: 2066: 2046: 2045: 2041: 2032: 2030: 2010: 2009: 2005: 1992: 1991: 1987: 1973: 1972: 1968: 1951: 1942: 1941: 1937: 1928: 1926: 1922: 1911: 1907: 1906: 1902: 1885: 1876: 1875: 1868: 1855: 1854: 1847: 1833: 1832: 1825: 1812: 1811: 1804: 1788: 1787: 1778: 1766: 1751: 1750: 1743: 1725:(in Japanese). 1718: 1717: 1710: 1701: 1699: 1684: 1683: 1679: 1670: 1668: 1659: 1658: 1654: 1645: 1643: 1634: 1633: 1629: 1620: 1618: 1614: 1603: 1599: 1598: 1594: 1585: 1583: 1574:(in Japanese). 1570: 1569: 1565: 1556: 1554: 1534: 1533: 1522: 1513: 1511: 1502:(in Japanese). 1498: 1497: 1493: 1480: 1479: 1475: 1458: 1452: 1451: 1442: 1425: 1416: 1404: 1394: 1393: 1384: 1372: 1360: 1351: 1350: 1343: 1337:Wayback Machine 1313: 1304: 1303: 1299: 1293:Wayback Machine 1274: 1262: 1253: 1252: 1245: 1224: 1223: 1216: 1210:Wayback Machine 1191: 1179: 1169: 1168: 1159: 1146: 1145: 1141: 1132: 1130: 1122: 1121: 1117: 1104: 1103: 1099: 1086: 1085: 1076: 1061: 1060: 1039: 1024: 1023: 1002: 993: 991: 977: 976: 943: 938: 933: 932: 920: 919:魔城伝説II 大魔司教ガリウス 918: 914: 902: 900: 896: 869: 862: 858: 853: 779: 752: 743: 735:Maze of Galious 724: 705:Family Computer 686: 677: 628: 618: 613: 608: 603: 580: 575: 570: 565: 481: 477: 453:fan translation 446:Family Computer 412: 392:Maze of Galious 369: 293: 234:Family Computer 184: 181:August 11, 1987 175: 170:Family Computer 168: 159: 150: 135:Family Computer 133: 108:Kazuhiko Uehara 98:Chiaki Tanigaki 87: 76:Ryouhei Shogaki 66:Ryouhei Shogaki 20: 19:1987 video game 17: 16:1987 video game 12: 11: 5: 2877: 2875: 2867: 2866: 2861: 2856: 2851: 2846: 2841: 2836: 2831: 2826: 2821: 2816: 2811: 2806: 2796: 2795: 2789: 2788: 2786: 2785: 2778: 2771: 2763: 2760: 2759: 2753: 2751: 2750: 2743: 2736: 2728: 2722: 2721: 2710: 2699: 2688: 2676: 2675: 2661: 2647: 2631: 2630:External links 2628: 2625: 2624: 2599: 2560: 2521: 2489: 2464: 2428: 2403: 2385:(in Spanish). 2367: 2320: 2290: 2243: 2207: 2177: 2147: 2111: 2075: 2057:(in Spanish). 2039: 2021:(in Spanish). 2003: 1985: 1966: 1935: 1900: 1866: 1845: 1823: 1802: 1776: 1741: 1708: 1677: 1652: 1627: 1592: 1563: 1545:(in Spanish). 1520: 1491: 1473: 1440: 1382: 1341: 1331:by Arc Hound. 1297: 1287:by Arc Hound. 1243: 1214: 1204:by Arc Hound. 1157: 1139: 1115: 1097: 1074: 1037: 1027:魔城伝説II ガリウスの迷宮 1000: 940: 939: 937: 934: 931: 930: 912: 894: 876:魔城伝説II ガリウスの迷宮 855: 854: 852: 849: 778: 775: 670:Vampire Killer 652:Vampire Killer 625: 624: 594: 587: 586: 556: 550: 549: 546: 540: 539: 536: 530: 529: 526: 518: 517: 514: 506: 505: 502: 494: 493: 490: 479: 476: 473: 411: 408: 368: 365: 292: 289: 208: 207: 202: 198: 197: 192: 186: 185: 183: 182: 172: 167: 166: 157: 156:April 18, 1987 147: 142: 138: 137: 128: 122: 121: 114: 110: 109: 106: 100: 99: 96: 90: 89: 86:Masahiko Ozawa 84: 78: 77: 74: 68: 67: 64: 58: 57: 54: 48: 47: 42: 36: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 2876: 2865: 2864:Windows games 2862: 2860: 2857: 2855: 2852: 2850: 2847: 2845: 2842: 2840: 2837: 2835: 2832: 2830: 2827: 2825: 2822: 2820: 2817: 2815: 2812: 2810: 2807: 2805: 2802: 2801: 2799: 2784: 2783: 2779: 2777: 2776: 2772: 2770: 2769: 2765: 2764: 2761: 2756: 2749: 2744: 2742: 2737: 2735: 2730: 2729: 2726: 2720: 2716: 2715: 2711: 2709: 2705: 2704: 2700: 2698: 2694: 2693: 2689: 2687: 2683: 2682: 2678: 2677: 2673: 2662: 2659: 2648: 2645: 2639: 2634: 2629: 2614: 2610: 2603: 2600: 2588: 2584: 2581: 2576: 2571: 2564: 2561: 2549: 2545: 2542: 2537: 2532: 2525: 2522: 2510: 2506: 2505: 2500: 2493: 2490: 2478: 2474: 2468: 2465: 2453: 2449: 2445: 2444: 2439: 2432: 2429: 2417: 2413: 2407: 2404: 2392: 2388: 2384: 2383: 2378: 2371: 2368: 2363: 2350: 2349:cite magazine 2335: 2331: 2324: 2321: 2309: 2305: 2301: 2294: 2291: 2286: 2273: 2272:cite magazine 2258: 2254: 2247: 2244: 2232: 2228: 2224: 2223: 2218: 2211: 2208: 2196: 2192: 2188: 2181: 2178: 2166: 2162: 2158: 2151: 2148: 2136: 2132: 2128: 2127: 2122: 2115: 2112: 2100: 2096: 2092: 2091: 2086: 2079: 2076: 2064: 2060: 2056: 2055: 2054:HobbyConsolas 2050: 2043: 2040: 2028: 2024: 2020: 2019: 2014: 2007: 2004: 1999: 1995: 1989: 1986: 1981: 1977: 1970: 1967: 1962: 1958: 1955: 1950: 1945: 1939: 1936: 1921: 1917: 1910: 1904: 1901: 1896: 1892: 1889: 1884: 1879: 1873: 1871: 1867: 1862: 1858: 1852: 1850: 1846: 1841: 1837: 1830: 1828: 1824: 1819: 1815: 1809: 1807: 1803: 1798: 1797:Tokuma Shoten 1794: 1793: 1785: 1783: 1781: 1777: 1773:. p. 38. 1770: 1765: 1761: 1760: 1755: 1748: 1746: 1742: 1738: 1734: 1733:Transcription 1728: 1724: 1723: 1715: 1713: 1709: 1697: 1693: 1692: 1687: 1681: 1678: 1666: 1662: 1656: 1653: 1641: 1637: 1631: 1628: 1613: 1609: 1602: 1596: 1593: 1581: 1577: 1573: 1567: 1564: 1552: 1548: 1544: 1543: 1538: 1531: 1529: 1527: 1525: 1521: 1509: 1505: 1501: 1495: 1492: 1487: 1483: 1477: 1474: 1469: 1465: 1462: 1457: 1449: 1447: 1445: 1441: 1436: 1430: 1429:cite magazine 1420: 1415: 1411: 1408: 1403: 1398: 1391: 1389: 1387: 1383: 1376: 1371: 1367: 1364: 1359: 1354: 1348: 1346: 1342: 1338: 1334: 1330: 1324: 1320: 1317: 1312: 1307: 1301: 1298: 1294: 1290: 1286: 1278: 1273: 1269: 1266: 1261: 1256: 1250: 1248: 1244: 1239: 1235: 1231: 1227: 1221: 1219: 1215: 1211: 1207: 1203: 1195: 1190: 1186: 1183: 1178: 1173: 1166: 1164: 1162: 1158: 1153: 1149: 1143: 1140: 1129: 1125: 1119: 1116: 1111: 1107: 1101: 1098: 1093: 1089: 1083: 1081: 1079: 1075: 1070: 1066: 1065: 1058: 1056: 1054: 1052: 1050: 1048: 1046: 1044: 1042: 1038: 1034:. April 1987. 1033: 1029: 1028: 1021: 1019: 1017: 1015: 1013: 1011: 1009: 1007: 1005: 1001: 989: 985: 981: 974: 972: 970: 968: 966: 964: 962: 960: 958: 956: 954: 952: 950: 948: 946: 942: 935: 925: 916: 913: 907: 898: 895: 888: 887: 881: 873: 868: 867: 860: 857: 850: 848: 846: 845: 840: 836: 831: 829: 825: 821: 817: 813: 809: 805: 804: 799: 798: 793: 792: 787: 783: 776: 774: 772: 768: 767: 762: 758: 751: 750: 742: 741: 736: 732: 731: 730:HobbyConsolas 723: 722: 717: 712: 710: 706: 702: 698: 697: 692: 685: 684: 676: 671: 667: 662: 660: 659: 654: 653: 648: 644: 640: 636: 632: 595: 592: 589: 588: 557: 555: 552: 551: 547: 545: 542: 541: 537: 535: 532: 531: 528:19.79/30 (FC) 527: 525: 524: 520: 519: 515: 513: 512: 508: 507: 503: 501: 500: 496: 495: 484:Review scores 474: 472: 470: 469:D4 Enterprise 466: 462: 458: 454: 449: 447: 443: 439: 435: 431: 430: 425: 421: 417: 409: 407: 405: 404: 399: 398: 393: 390:development. 387: 385: 381: 377: 373: 366: 364: 362: 361: 356: 355: 350: 349: 344: 338: 335: 331: 327: 323: 318: 316: 315: 309: 302: 297: 290: 288: 286: 285: 280: 279: 274: 273: 267: 263: 261: 257: 253: 249: 245: 244: 239: 235: 231: 227: 223: 220: 216: 215: 206: 205:Single-player 203: 199: 196: 193: 191: 187: 178: 174: 173: 171: 162: 158: 153: 149: 148: 146: 143: 139: 136: 132: 129: 127: 123: 120: 119: 115: 111: 107: 105: 101: 97: 95: 91: 88:Yutaka Haruki 85: 83: 82:Programmer(s) 79: 75: 73: 69: 65: 63: 59: 55: 53: 49: 46: 43: 41: 37: 33: 28: 23: 2814:Konami games 2780: 2774: 2773: 2766: 2754: 2713: 2702: 2691: 2680: 2658:Japan portal 2644:1980s portal 2616:. Retrieved 2612: 2602: 2591:. Retrieved 2573: 2563: 2552:. Retrieved 2534: 2524: 2513:. Retrieved 2502: 2492: 2481:. Retrieved 2467: 2456:. Retrieved 2441: 2431: 2420:. Retrieved 2406: 2395:. Retrieved 2380: 2370: 2338:. Retrieved 2323: 2312:. Retrieved 2303: 2293: 2261:. Retrieved 2246: 2235:. Retrieved 2220: 2210: 2199:. Retrieved 2190: 2180: 2169:. Retrieved 2160: 2150: 2139:. Retrieved 2124: 2114: 2103:. Retrieved 2088: 2078: 2067:. Retrieved 2052: 2042: 2031:. Retrieved 2016: 2006: 1997: 1988: 1980:Club Hnostar 1979: 1969: 1947: 1938: 1927:. Retrieved 1915: 1903: 1883:MSX Magazine 1881: 1860: 1839: 1817: 1790: 1757: 1720: 1700:. Retrieved 1689: 1680: 1669:. Retrieved 1655: 1644:. Retrieved 1639: 1630: 1619:. Retrieved 1607: 1595: 1584:. Retrieved 1566: 1555:. Retrieved 1540: 1512:. Retrieved 1494: 1485: 1476: 1454: 1400: 1356: 1311:MSX Magazine 1309: 1300: 1258: 1229: 1175: 1151: 1142: 1131:. Retrieved 1127: 1118: 1109: 1100: 1091: 1063: 1026: 992:. Retrieved 915: 897: 885: 865: 864: 859: 843: 842: 834: 832: 816:ColecoVision 810:version for 801: 795: 789: 781: 780: 770: 764: 756: 747: 738: 734: 728: 719: 715: 713: 708: 700: 694: 690: 681: 674: 669: 665: 663: 656: 650: 646: 642: 639:MSX Magazine 638: 630: 629: 591:MSX Magazine 590: 553: 543: 533: 521: 509: 497: 460: 450: 441: 437: 434:role-playing 427: 415: 413: 401: 397:Space Manbow 395: 391: 388: 383: 378:division at 371: 370: 358: 352: 346: 343:game is over 339: 334:metroidvania 319: 312: 307: 306: 282: 276: 270: 265: 264: 241: 213: 212: 211: 169: 144: 116: 52:Publisher(s) 40:Developer(s) 2757:video games 2578: [ 2539: [ 2018:MeriStation 1952: [ 1886: [ 1767: [ 1737:Famitsu.com 1542:MeriStation 1459: [ 1417: [ 1405: [ 1373: [ 1370:Kohgaku-Sha 1361: [ 1329:Translation 1314: [ 1285:Translation 1275: [ 1263: [ 1202:Translation 1192: [ 1180: [ 833:During the 820:ZX Spectrum 733:identified 721:MeriStation 548:17/20 (MSX) 538:49/50 (MSX) 489:Publication 367:Development 348:Game Master 126:Platform(s) 104:Composer(s) 72:Designer(s) 62:Director(s) 2798:Categories 2768:Knightmare 2755:Knightmare 2697:Giant Bomb 2618:2024-04-12 2593:2022-09-08 2554:2022-09-06 2515:2022-09-06 2483:2022-09-08 2458:2022-09-05 2422:2022-09-05 2397:2022-09-06 2387:El Español 2340:2022-09-05 2314:2022-09-05 2263:2022-09-05 2237:2022-09-05 2222:Siliconera 2201:2022-09-05 2171:2022-09-05 2141:2022-09-05 2105:2022-09-05 2069:2023-05-03 2033:2022-09-05 1929:2022-09-07 1840:Micros MSX 1702:2022-09-06 1691:4Gamer.net 1671:2022-09-08 1646:2022-09-06 1621:2022-09-06 1586:2022-09-09 1557:2022-09-05 1514:2022-09-05 1133:2023-01-02 994:2022-09-05 936:References 771:Knightmare 691:Knightmare 675:Micros MSX 658:Knightmare 544:Micros MSX 516:8/20 (MSX) 504:27/40 (FC) 429:Knightmare 354:Knightmare 243:Knightmare 222:video game 217:is a 1987 118:Knightmare 2824:MSX games 2719:MobyGames 2708:MobyGames 2443:Wireframe 2191:KeenGamer 2126:IGN Spain 2090:IGN Spain 1818:Input MSX 1663:. VGMdb. 1636:"ガリウスの迷宮" 1486:Input MSX 1152:Input MSX 1110:Input MSX 1092:Input MSX 892:in Japan. 863:Known as 791:La-Mulana 773:series." 740:IGN Spain 666:Input MSX 534:Input MSX 480:Reception 475:Reception 432:but with 330:power-ups 272:La-Mulana 256:power-ups 94:Artist(s) 2686:GameFAQs 2587:Archived 2548:Archived 2509:Archived 2504:AtariAge 2477:Archived 2452:Archived 2416:Archived 2391:Archived 2334:Archived 2308:Archived 2304:Softonic 2257:Archived 2231:Archived 2195:Archived 2165:Archived 2135:Archived 2099:Archived 2063:Archived 2027:Archived 1920:Archived 1861:MSX Gids 1696:Archived 1665:Archived 1612:Archived 1580:Archived 1578:. 1996. 1551:Archived 1508:Archived 1506:. 1996. 1333:Archived 1289:Archived 1206:Archived 988:Archived 872:Japanese 709:Famimaga 701:Famimaga 643:MSX Gids 554:MSX Gids 303:version. 291:Gameplay 228:for the 190:Genre(s) 2613:eXputer 2575:MO5.com 2536:MO5.com 1949:MSX Fan 1729:. 1987. 1722:Famitsu 1071:. 1987. 880:Hepburn 757:Galious 499:Famitsu 465:Scitron 420:PC-8801 410:Release 201:Mode(s) 141:Release 2382:Vandal 2161:Cubed3 1640:i-revo 1608:i-revo 1576:Konami 1504:Konami 1238:Konami 1226:Konami 1069:Konami 1032:Konami 797:Unepic 777:Legacy 761:Falcom 380:Konami 360:Q*bert 326:bosses 260:bosses 226:Konami 113:Series 56:Konami 45:Konami 2582:] 2543:] 2131:Marca 2095:Marca 2023:PRISA 1956:] 1923:(PDF) 1912:(PDF) 1890:] 1771:] 1615:(PDF) 1604:(PDF) 1547:PRISA 1463:] 1456:LOGiN 1421:] 1409:] 1377:] 1365:] 1318:] 1279:] 1267:] 1196:] 1184:] 851:Notes 753:' 744:' 725:' 687:' 678:' 623:(MSX) 585:(MSX) 492:Score 322:items 252:items 2362:help 2285:help 1759:Tilt 1435:link 828:MSX2 683:Tilt 593:(JP) 511:Tilt 422:and 400:and 254:and 165:1987 2717:at 2706:at 2695:at 2684:at 1735:by 1358:I/O 1236:). 1234:MSX 824:mod 812:PCs 808:MSX 786:MSX 763:'s 635:MSX 633:on 376:MSX 357:or 301:MSX 230:MSX 145:MSX 131:MSX 2800:: 2611:. 2580:fr 2572:. 2541:fr 2533:. 2507:. 2501:. 2450:. 2446:. 2440:. 2389:. 2379:. 2353:: 2351:}} 2347:{{ 2302:. 2276:: 2274:}} 2270:{{ 2229:. 2225:. 2219:. 2189:. 2159:. 2133:. 2129:. 2123:. 2093:. 2087:. 2061:. 2051:. 2025:. 2015:. 1996:. 1978:. 1954:ja 1946:. 1914:. 1888:ja 1880:. 1869:^ 1859:. 1848:^ 1838:. 1826:^ 1816:. 1805:^ 1779:^ 1769:fr 1756:. 1744:^ 1739:.) 1711:^ 1688:. 1638:. 1606:. 1549:. 1539:. 1523:^ 1484:. 1461:ja 1443:^ 1431:}} 1427:{{ 1419:ja 1407:ja 1399:. 1385:^ 1375:ja 1363:ja 1355:. 1344:^ 1339:). 1316:ja 1308:. 1295:). 1277:ja 1265:ja 1257:. 1246:^ 1217:^ 1212:). 1194:ja 1182:ja 1174:. 1160:^ 1150:. 1126:. 1108:. 1090:. 1077:^ 1040:^ 1003:^ 986:. 982:. 944:^ 882:: 878:, 874:: 424:X1 351:, 262:. 177:JP 161:EU 152:JP 2747:e 2740:t 2733:v 2621:. 2596:. 2557:. 2518:. 2486:. 2461:. 2425:. 2400:. 2364:) 2360:( 2343:. 2317:. 2287:) 2283:( 2266:. 2240:. 2204:. 2174:. 2144:. 2108:. 2072:. 2036:. 1932:. 1731:( 1705:. 1674:. 1649:. 1624:. 1589:. 1560:. 1517:. 1437:) 1327:( 1283:( 1232:( 1200:( 1136:. 997:. 927:) 921:( 909:) 903:( 870:( 699:( 179:: 163:: 154::

Index


Developer(s)
Konami
Publisher(s)
Director(s)
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Knightmare
Platform(s)
MSX
Family Computer
JP
EU
JP
Genre(s)
Platform-adventure
Single-player
platform-adventure
video game
Konami
MSX
Family Computer
Microsoft Windows
Knightmare
damsel in distress
items
power-ups
bosses

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.