Knowledge (XXG)

The Playroom (1989 video game)

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math, reading, time and reasoning skills. It pays great attention to detail, clearly spelling out meanings to make reading letters and words plus typing easy. There are also activities to teach telling the time, counting and using imagination. The user manual also includes fun activities to add to enjoyment. Copies of the game also came with a stuffed toy of Pepper Mouse. Aided by this software, Children can learn and advance at their own pace and play in their own way.
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The game is designed to make younger players comfortable to their surroundings as they become absorbed in the activities, helps them get ready for school and offers them learning opportunities in a non-threatening manner. Literacy skills are not required to play it. Topics in the game include simple
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featured Pepper Mouse and is set in his playroom. Clicking on toys and areas of the playroom will activate animated surprises or open an activity. Activities include the spinner, a simple counting game with four difficulty levels; an
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where the authors described it as "virtual reality for three- to six-year-olds" and claimed that "here is real education going on behind the scenes of this creative playroom".
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http://elisoftware.org/index.php?title=Learning_Advantage_Library_1_(PC_and_Mac,_CD-ROM)_Broderbund_Software_-_1996_USA,_Canada_Release
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gave the game four stars out of five, calling it "clever and engaging" and placed it as one of the SPA Top Hits for Home Education.
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book, where objects can be placed on two different scenes; the computer, which teaches
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The game was included on a twin CD pack along with "James Discovers Math".
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computers in 1992 and 1994 respectively and then remade for
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and Macintosh in 1995. It was designed for ages 3 to 6 (
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came in 1991 as well as a sequel to this game, called
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May 1992. p. 58. 437: 44:adding citations to reliable sources 1263:North America-exclusive video games 949:Raskin, Robin (February 13, 1990). 456: 428: 55:"The Playroom" 1989 video game 1258:Children's educational video games 1181:Oppenheim Toy Portfolio Guide Book 592:Oppenheim Toy Portfolio Guide Book 14: 848:Lewis, Peter H. (April 8, 1990). 735:Beth Ann Murray (February 1992). 495: 514: 509: 504: 499: 494: 475: 470: 465: 460: 455: 400: 20: 1308:Video games about mice and rats 1173:Oppenheim, Joanne and Stephanie 1040:Ackelson, Caitlin (June 1991). 580:won six Early Learning Awards. 31:needs additional citations for 1102:"Broderbund - Awards Showcase" 1: 1108:. August 1995. Archived from 791:Game Players PC Entertainment 589:The game was reviewed in the 560:Best Early Education Program 210:Early Learning Family Series 959:. Vol. 9, no. 3. 667:"Donna Buttlaire Portfolio" 1339: 1153:"PC Research/SPA Top Hits" 1132:"PC Museum - The Playroom" 1050:. No. 83. p. 84. 766:"The Playroom Windows/Mac" 745:. No. 117. p. 90 570:1996 Editor's Choice Award 357:. A follow-up game titled 1323:Single-player video games 665:Donna Steiner Buttlaire. 550:National Parenting Center 542:Technology & Learning 533: 530: 441: 438: 128: 1008:- 1995 Review - allgame" 975:"Computers - Broderbund" 1313:Video games about toys 1002:Lisa Karen Savignano. 930:Cite journal requires 764:David H. Mann (1995). 646:Cite journal requires 321:published in 1989 for 319:educational video game 1158:Computer Gaming World 1047:Computer Gaming World 690:Clark, Letha (1993). 583:Computer Gaming World 488:Computer Gaming World 1303:Classic Mac OS games 1082:on December 20, 2016 1018:on November 15, 2014 900:"Brøderbund Catalog" 805:"Fax - The Playroom" 737:"Compute! Issue 117" 613:"Leslie Grimm Ph.D." 40:improve this article 1076:"SIIA Codie Awards" 963:. pp. 383–384. 724:. 1989. p. 48. 722:Broderbund Software 539:Award of Excellence 527: 435: 263:Apple II, IIGS, Mac 714:Broderbund Catalog 433: 353:) manufactured by 255:December 18, 1989: 1112:on April 11, 1997 809:Guida Videogiochi 574: 573: 523: 522: 408:Educational goals 343:Microsoft Windows 310: 309: 135:Windows cover art 116: 115: 108: 90: 1330: 1298:Infogrames games 1293:Broderbund games 1253:1995 video games 1248:1994 video games 1243:1992 video games 1238:1989 video games 1199: 1198: 1185:Harper Perennial 1169: 1163: 1162: 1149: 1143: 1142: 1140: 1138: 1128: 1122: 1121: 1119: 1117: 1098: 1092: 1091: 1089: 1087: 1078:. Archived from 1072: 1066: 1061: 1052: 1051: 1037: 1028: 1027: 1025: 1023: 1014:. 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"The Playroom" 1989 video game
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Developer(s)
Broderbund
Publisher(s)
Infogrames
Designer(s)
Artist(s)
Composer(s)
Tim Larkin
Platform(s)
Amiga
Apple II
MS-DOS
FM Towns
Mac
Windows
Genre(s)
Educational
Single-player

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