452:, who wants the captain of the ship dead for having an affair with his wife. After killing him, Jimmy tells him that the captain is still alive. After killing the captain, this time for real, Charlie is directed to Miss Tweed, who wants him to kill some kidnappers who took her dog. The player then meets with them, but upon seeing that he does not have the ransom money, they kick the dog off the ship, presumably to its death. After killing the kidnappers, Charlie returns to Mrs. Tweed, who sobbingly (due to her dog going overboard) gives him the money. After, Charlie returns to Jimmy who gladly accepts the reduced price, but tells him to do one last job, in which he has to go to the Radar room of the ship, and put the radar itself out, so when in the water he can't be spotted by the crew. Returning to Jimmy on the Boat Deck, he wishes him good luck, and that the two can maybe see each other again.
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Charlie returns to Jimmy, who has been injured by an assailant who was soon jailed. He tells
Charlie that he wants the man dead, and if Charlie does him in, that he will take him off the boat for $ 25,000 less. Charlie gets himself arrested by pulling a weapon in front of a guard and is hauled to the brig. Inside the brig, Charlie meets with a very large muscle-bound convict, who hints to Charlie about the whereabouts of a knife hidden in a Bible. The convict is shot dead by the guards, however, as he begins to become insane with rage as he talks about Mr. X and the Bermuda Triangle. Charlie finds the shank in a bookshelf and stabs Jimmy's assailant. Upon being released from the brig, Jimmy is ecstatic that his assailant is dead and gladly takes $ 25K off Charlie's escape price. Charlie is then directed to a Japanese
640:. Such needs are eating, drinking, sleeping, socialising, maintaining proper hygiene and using the bathroom. Some of the needs would cause impairment, such as lack of sleep would cause the player to fall asleep on the spot. Other needs could become fatal, such as thirst and hunger. If the player does not fulfill these needs, they will die, resulting in a loss of $ 1,000. Needs are sated by going to restaurants, taking showers, talking with other players, etc. This forces players into situations where they are vulnerable to attack, and also attempts to prevent players from
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903:(2005), p. 138. CHAPTER ELEVEN: Richard Albon is the lead character artist at Outerlight. Their first major project, The Ship, is a freely downloadable Half Life mod, which will expand over time into a high-specification retail product. The game is a character-based murder game where the players are encouraged - by cash rewards from the mysterious Mr. X - to do away with fellow passengers, while being careful not to be caught.
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loose ends" and that he is planning on destroying the boat after the hunt is over—along with whoever wins. Jimmy then offers to get
Charlie off the boat for $ 100,000. However, before he can start gathering money, Charlie has to deal with his own hunter. Jimmy suggests he find someone who looks just like him so he can fool his hunter.
769:, indicating generally favourable reviews, with no negative reviews. Reviewers praised the innovativity of the game and their enjoyment of the game itself, but thought it would need some refinements and fixes to some inconsistencies to complete the game. It received some slightly less favourable reviews from users.
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As
Charlie floats away in his escape boat and Mr. X flies off of the ship in a helicopter, a massive explosion tears through the ship, separating it in two, and starts to sink. It is then revealed that Mrs. Tweed's dog survived, as it pops out of the water. The screen suddenly goes black, which might
447:
Jimmy then directs him to the Fence, a portly
British man in Deck B's restaurant. The Fence has Charlie steal several treasures (including the Holy Grail), paying him more for each returned. He then has to escort an ambassador around the ship to complete his "mission". After the ship is picked clean,
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After (easily) dispatching his quarry, Charlie hears a young man whisper to him from a nearby third class cabin. Upon investigating, he is greeted (and complimented on how well he killed his quarry) by the young man who introduces himself as Jimmy the
Bellboy. Jimmy explains that "Mr. X don't like no
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that tells them whether they are being spotted or not; if they are watched by security the eye turns red; if not, the eye is green. The meter for trespassing counts down and the player is fined when the countdown is complete (and, if they run out of money to pay the fines, go to jail). Guards can be
581:
There are several different weapons with which to eliminate one's quarry. Different amounts of money are rewarded for a kill depending on how difficult it is to use the weapon and how many times it has been used. If a player murders an NPC or anyone other than their quarry or hunter, a cash amount -
443:
With
Charlie safe (from his hunter, at least) Jimmy sends him to the Vesuvius bar on Deck B, where Bruno, the bartender, has him steal wallets from rich customers and give him half of what's in them. This works for a while, but the guard become suspicious of their plot, and Charlie is forced to
578:, who have similar names and look the same as normal players. Each player is assigned a quarry, whom they must murder. The last known location of a player's quarry is always revealed to the player. However, the appearance of the quarry is only revealed if the player converses with the quarry.
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Charlie notices someone who could definitely pass for him at the museum, so he steals a tranquilizer syringe from the sickbay and injects the man with it, causing him to instantly become unconscious. Charlie returns to Jimmy, who in turn tells
Charlie's hunter that he is in the museum asleep,
846:. The new iteration of the game is in response to the fact that when Blazing Griffin acquired the right of the game from Outerlight, they were not given a license to make technical changes to the source code and thus, were not legally allowed to make new updates or content for the game.
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A mysterious man named Mr. X has handed out free tickets for his luxury cruise. Little did the passengers know they were falling into his devious trap. All the passengers are required to track down and murder another passenger. If a passenger chooses not to do so, Mr. X will kill them.
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The single-player story begins with an introduction from Mr. X. He tells the passengers of his wish and warns that those too weak to play his "game" may be of use to the sharks, but not for him. The player assumes the role of
Charlie Panther, second class passenger.
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dependent on the server settings - will be deducted from their bank account. Players with less than a certain figure, set by the server, in their bank account will be kicked from the cruise. Various weapons can be found scattered all around the ship, such as
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The game is very similar in style and gameplay. A mysterious individual, known as X (except this time he is a
British director), finds eight stereotypical slasher victims being sent to kill each other or partake in other missions during scenes.
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have meant
Charlie was hit by debris from the explosion. Charlie then wakes up in a hospital lying on a bed with a nurse treating him. Mr. X's voice is heard on the nearby speaker saying "Welcome ladies and gentlemen, welcome one and all..."
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If a player is seen pulling out a weapon in front of a guard or a camera, or spotted by eyewitnesses, then they are sent to jail. There is an "eye" symbol in the player's
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Each player is given a nickname by which they are identified. This is done to make it more difficult to tell players apart from
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with retail distribution in Europe and Australia in September, and 10 April 2007, for North America. A playable concept for
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them with nobody watching, while at the same time watching out for, and defending themselves against their own hunter.
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984:"Blazing Griffin on The Ship: Full Steam Ahead's Kickstarter failure, move to Steam Greenlight | News"
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s storyline), even secret traps provided just for killing your quarry, like falling
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831:. After several months, Blazing Griffin was unable to secure the funding goal of
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The project appears to have been scrapped in favour of creating a HD remake of
914:"Ubisoft reveals new multiplayer shooter - Bloody Good Time for Xbox 360 News"
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received generally positive reviews from critics and has a score of 78 on
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In November 2011, developers Blazing Griffin bought the game from
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962:"The Ship: Full Steam Ahead by Blazing Griffin — Kickstarter"
606:(which state "to be used by a free man" - a reference to
410:. Each player is assigned a quarry, and the object is to
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on 15 February 2016. It has since left Early Access.
938:. Blazing Griffin. 14 November 2011. Archived from
815:, who were going to disband. Blazing Griffin ran a
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51:. Unsourced material may be challenged and removed.
385:engine. The game was released on 11 July 2006, on
16:2006 first-person shooter video game by Outerlight
440:therefore taking the target off Charlie's back.
791:. The game was released on 28 October 2010 for
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1116:Video games developed in the United Kingdom
686:. Unsourced material may be challenged and
498:. Unsourced material may be challenged and
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1096:Multiplayer and single-player video games
750:Learn how and when to remove this message
562:Learn how and when to remove this message
111:Learn how and when to remove this message
835:128,000, only amassing £18,247 instead.
406:The game is set on a 1920s recreational
1006:"State of the Game - The Ship on Steam"
863:
1029:"The Ship: Remasted sails February 15"
7:
684:adding citations to reliable sources
634:Everyone has eight needs similar to
496:adding citations to reliable sources
49:adding citations to reliable sources
819:campaign in order to fund a direct
1027:Angus Morrison (18 January 2016).
916:. Videogamer.com. 2 September 2010
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1106:Video games about ships and boats
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1008:. Blazing Griffin. 12 June 2015
36:needs additional citations for
1:
1121:Video games set in the 1920s
890:, Vol. 14, Iss. 7-13, p. 65.
631:bribed to overlook weapons.
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1111:Source (game engine) games
986:. PC Gamer. 3 January 2013
901:The Art of Game Characters
829:The Ship: Full Steam Ahead
699:"The Ship" video game
511:"The Ship" video game
60:"The Ship" video game
133:
1146:Video games set on ships
1101:Multiplayer online games
373:video game developed by
936:"Buys Ship, Sets Sail"
366:The Ship: Murder Party
1086:First-person shooters
680:improve this section
492:improve this section
460:Multiplayer gameplay
371:first-person shooter
337:First-person shooter
45:improve this article
875:16 May 2007 at the
795:and 29 October for
777:In September 2010,
1131:Windows-only games
852:Steam Early Access
848:The Ship: Remasted
844:The Ship: Remasted
823:-themed sequel to
427:Single-player plot
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477:This section
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347:Single-player
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307:10 April 2007
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34:This article
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1091:GoldSrc mods
1036:. Retrieved
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1010:. Retrieved
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988:. Retrieved
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966:. Retrieved
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944:. Retrieved
940:the original
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918:. Retrieved
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899:Leo Hartas,
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38:verification
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817:Kickstarter
408:cruise ship
351:multiplayer
263:Platform(s)
185:Outerlight
1075:Categories
858:References
813:Outerlight
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783:Outerlight
767:Metacritic
710:newspapers
584:flare guns
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375:Outerlight
320:Remastered
251:Remastered
221:Remastered
160:Remastered
152:Outerlight
71:newspapers
990:17 August
968:17 August
946:17 August
920:17 August
842:, titled
821:steampunk
667:does not
648:Reception
617:lifeboats
609:Half-Life
588:fire axes
479:does not
403:in 2004.
400:Half-Life
288:(digital)
207:Mindscape
187:(digital)
1038:28 April
1033:PC Gamer
888:PC Gamer
873:Archived
840:The Ship
825:The Ship
763:The Ship
637:The Sims
604:crowbars
592:firearms
391:The Ship
360:The Ship
332:Genre(s)
129:The Ship
1012:29 July
827:titled
797:Windows
779:Ubisoft
724:scholar
688:removed
673:sources
642:camping
536:scholar
500:removed
485:sources
444:leave.
369:) is a
343:Mode(s)
274:Release
197:Merscom
85:scholar
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621:saunas
600:swords
596:knives
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450:Yakuza
412:murder
383:Source
377:using
241:Source
233:Engine
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731:JSTOR
717:books
613:'
543:JSTOR
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379:Valve
246:Unity
92:JSTOR
78:books
1040:2017
1014:2015
992:2013
970:2013
948:2013
922:2013
781:and
703:news
671:any
669:cite
576:NPCs
515:news
483:any
481:cite
418:Plot
64:news
682:by
628:HUD
494:by
381:'s
47:by
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312:WW
303:NA
294:EU
282:WW
213:WW
202:EU
193:NA
181:WW
1042:.
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833:£
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