116:(Issue 13), Paul Mason noted that "the scenario works best of you use the pregenerated characters." He called the scenario "fairly sophisticated in that it uses a rift within the player characters in a creative manner." He concluded that this adventures was "All in all, worth a glance if you fancy a scenario that is story-orientated without being a straitjacket."
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was "Another original and innovative design idea from Lion
Rampant." He also thought the staging hints were "well-implemented", and the adventure featured "skilled storytelling mechanics." For new players, Rolston commented that reading this would be "as instructive as watching a brilliant GM and
55:. The adventure, contained in 16 pages, is designed to be completed in a single session. A further 24 pages of front-and-back half-page reference cards provide all the information needed to play the game, including staging hints for the gamemaster. The plot requires the
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70:. Stormrider was designed to allow a gamemaster to quickly start gameplay (within 15 minutes) with a group of players.
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players at work." He concluded with a strong recommendation, saying, "Even players who would never play the
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154:. Gabbert provided a generally positive review, highlighting its usefulness as an introduction to the
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game should appreciate the unique presentation and shrewd practical wisdom represented in this pack."
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150:, rating it at a 4 of 5 points. Matthew Gabbert reviewed the product in a 1991 issue of
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Gabbert, Matthew (June–July 1991). "Capsule
Reviews: Ars Magica; The Stormrider".
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game system. Overall, he rated it at 3 out of 5 possible points.
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to investigate the destructive force known as the
Stormrider.
235:"Capsule Reviews: Lion Rampant; The Stormrider Jump Start Kit"
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Heroic Worlds: A History and Guide to Role-Playing Games
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Mason, Paul (February–March 1990). "The
Stormrider".
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is a scenario designed to introduce new players and
129:thought the idea of a special introductory look at
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66:followed the first Lion Rampant supplement,
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30:in 1989 for the fantasy role-playing game
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144:reviewed the product in a 1990 issue of
82:in 1987. Two years later, they released
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233:Wieck, Stewart (February–March 1990).
110:In the February–March 1990 edition of
78:Lion Rampant published the rules for
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181:(May 1984). "Role-playing reviews".
16:Tabletop role-playing game adventure
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209:. Prometheus Books. p. 124.
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119:In the April 1990 edition of
26:is an adventure published by
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278:. No. 27. p. 34.
258:. No. 13. p. 41.
241:. No. 19. p. 53.
205:Schick, Lawrence (1991).
64:Stormrider Jump Start Kit
94:, with illustrations by
296:Ars Magica adventures
68:The Bats of Mercille
255:Games International
113:Games International
98:, and cover art by
74:Publication history
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127:Ken Rolston
49:gamemasters
290:Categories
276:White Wolf
239:White Wolf
162:References
156:Ars Magica
152:White Wolf
147:White Wolf
136:Ars Magica
131:Ars Magica
80:Ars Magica
53:Ars Magica
33:Ars Magica
189:TSR, Inc.
106:Reception
96:Eric Hotz
191:: 66–67.
40:Contents
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187:(85).
184:Dragon
122:Dragon
90:with
211:ISBN
62:The
51:to
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