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Tomato Adventure

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500:. They got the name from an idea of a game structure that utilizes gimmicky, toy-like controls that make it an RPG with action elements. It was finished and almost ready to be released for the Game Boy Color in Japan, until Nintendo released the Game Boy Advance to make the Game Boy Color obsolete. After noticing that, Nintendo requested AlphaDream to redevelop and rename Gimmick Land as "Tomato Adventure" for the Game Boy Advance. Nintendo also requested AlphaDream to add some easily recognizable characters in which reflects the new title, so that the game would have a more marketable image. Those were Nintendo's largest requests. Other changes are the quality of the graphics and audio being enhanced. Only two screenshots of Gimmick Land were released to the public by the developers. A mainly complete prototype of Gimmick Land had surfaced online from the 451:
called Cobore Village. DeMille is an outcast because he dislikes tomatoes. As a result, he and other kids in Kobora who dislike tomatoes are looked down upon as "Droppers", banished for heresy, and locked up in Cobore Village until they change their attitudes towards tomatoes. While watching television, DeMille sees that the main antagonist, King Abīra, is celebrating a holiday called Tomato Day, while showing his project he created called the Super Cara-Cooker, a laser-like gun that transforms people, places, and things into dolls, toys, and playgrounds. After DeMille's television set gets severely damaged, he visits his neighbor and friend Seremo and asks him if he could fix his television set. Seremo says he will and gives DeMille his first Gimmick, called the Gear Yo-Yo.
459:, a tall, red, tower with a tomato-shaped top. When he decides to enter and save Patharan, he encounters a wall that he cannot pass through. Then, a mole named Rereku tells him that in order to pass through the wall, DeMille has to defeat the six Super Kids and obtain the six key items called Toy Parts. While DeMille goes on his adventure, he befriends some people for them to join forces with him to defeat King Abira and save Patharan and the entire Ketchup Kingdom. His partners in order of joining him are Arisa, Sofubi, and Rereku. 455:
Brikky and Grikky, capture Patharan with a hook. DeMille grabs on to her while being pulled up to the airship, the Carorna No.2, piloted by Brikky and Grikky. As soon as DeMille and Patharan come aboard the airship, Brikky and Grikky receive a call from King Abīra to bring Patharan to the palace and drop DeMille out of the airship. After DeMille fights Brikky and Grikky, they drop DeMille from the airship into the Tomato Pond, only for him to notice that he is standing near King Abīra's home, the
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After Seremo teaches DeMille how to use it, DeMille's girlfriend Patharan comes to tell him that she wanted him and her to venture into the dangerous Toy Ruins to look for her Fantastic Toy, the Gimmick Robo, but by the time they arrive, it is absent. Then, two purple creatures with zippers on them,
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The story takes place in a land ruled by young characters, the Ketchup Kingdom, which is also filled with devices like Jack-in-the-Boxes. The protagonist is a hare-like boy in blue clothing named DeMille, who lives in a school bus with no wheels in a village on the outskirts of the Ketchup Kingdom
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Players control DeMille through the Ketchup Kingdom while talking to people, entering places and collecting items. The objective of the game is to save DeMille's girlfriend, Patharan, and the Ketchup Kingdom from King Abira by going through every village to obtain the missing parts of a robot that
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was not officially released in English due to the targeted age group being considered too low; problems with the battle system and the game not being received well at the time of release were other contributing factors. An unofficial English fan translation was eventually released in July 2021.
677: 508:, Nintendo and AlphaDream announced a contest where twenty winners won themselves 1 kg of sweet tomatoes from the Kochi Virtue Valley area. The contest ended on February 28, 2002. 749: 848: 767: 685: 717: 858: 868: 863: 833: 828: 843: 105: 39: 652: 623: 739: 838: 473: 86: 873: 58: 43: 763: 215: 65: 707: 442:
displays enemies moving around on the overworld, with battles being initiated when DeMille makes contact with them.
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can give anyone access into the Gimmick Palace, a tower-like structure with a tomato on it. In lieu of
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wanted AlphaDream's permission to develop an entirely new role-playing video game with them, titled
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developed and released their first video game title,
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Unsourced material may be challenged and removed. 671: 669: 586: 493: 487: 8: 518:Although the game never made it outside of 390:on January 25, 2002, exclusively in Japan. 179: 170: 849:Multiplayer and single-player video games 764:"トマトアドベンチャー まとめ [GBA] / ファミ通.com" 642: 640: 614: 612: 610: 608: 606: 106:Learn how and when to remove this message 602: 567: 752:from the original on October 17, 2022. 7: 44:adding citations to reliable sources 14: 738:Wong, Alistair (March 25, 2019). 859:Video games about food and drink 552:scored the game a 29 out of 40. 401: 122: 20: 869:Virtual Console games for Wii U 770:from the original on 2019-05-08 720:from the original on 2021-08-07 655:from the original on 2021-06-23 647:Harnest, Michael (2005-02-06). 626:from the original on 2007-10-06 537:Fānqié Jiàng Wángguó dà Màoxiǎn 474:Koto Battle: Tengai no Moribito 31:needs additional citations for 864:Video games developed in Japan 834:Fruit and vegetable characters 829:Cancelled Game Boy Color games 706:Walker, Ian (August 6, 2021). 526:was planned to be released in 1: 676:Hilliard, Kyle (2019-01-14). 844:Japan-exclusive video games 587: 494: 135:to comply with Knowledge's 890: 578: 504:. On the release date of 488: 178: 148:may contain suggestions. 133:may need to be rewritten 620:"『トマトアドベンチャー』開発者インタビュー" 502:2020 Nintendo data leak 463:Development and release 839:Game Boy Advance games 874:Virtual Console games 558:scored the game "A". 532:iQue Game Boy Advance 649:"Get Your Tomatoes!" 40:improve this article 280:Yoshitaka Nishikawa 413:. You can help by 55:"Tomato Adventure" 436:random encounters 431: 430: 382:and published by 364: 363: 256:Takahiro Murakami 220:Yoshihiko Maekawa 163: 162: 137:quality standards 116: 115: 108: 90: 881: 824:AlphaDream games 819:2002 video games 804: 803: 801: 800: 785: 779: 778: 776: 775: 760: 754: 753: 735: 729: 728: 726: 725: 703: 697: 696: 694: 693: 684:. Archived from 673: 664: 663: 661: 660: 644: 635: 634: 632: 631: 616: 591: 590: 588:Tomato Adobenchā 580: 572: 534:under the title 524:Tomato Adventure 512:Tomato Adventure 506:Tomato Adventure 499: 497: 491: 490: 440:Tomato Adventure 426: 423: 405: 398: 388:Game Boy Advance 368:Tomato Adventure 331:January 25, 2002 330: 313:Game Boy Advance 254:Takahiko Kodaira 242:Yasushi Mizutani 185:Japanese box art 183: 174:Tomato Adventure 171: 158: 155: 149: 126: 118: 111: 104: 100: 97: 91: 89: 48: 24: 16: 889: 888: 884: 883: 882: 880: 879: 878: 809: 808: 807: 798: 796: 787: 786: 782: 773: 771: 762: 761: 757: 737: 736: 732: 723: 721: 705: 704: 700: 691: 689: 675: 674: 667: 658: 656: 646: 645: 638: 629: 627: 618: 617: 604: 600: 595: 594: 573: 569: 564: 546: 485: 465: 448: 427: 421: 418: 411:needs expansion 396: 334: 325: 292:Hiroyuki Kubota 281: 279: 267: 255: 253: 241: 240:Hirofumi Yokota 239: 237: 225: 223:Chihiro Fujioka 221: 186: 169: 168:2002 video game 166: 165:2002 video game 159: 153: 150: 140: 127: 112: 101: 95: 92: 49: 47: 37: 25: 12: 11: 5: 887: 885: 877: 876: 871: 866: 861: 856: 854:Nintendo games 851: 846: 841: 836: 831: 826: 821: 811: 810: 806: 805: 780: 755: 730: 698: 665: 636: 601: 599: 596: 593: 592: 566: 565: 563: 560: 550:Weekly Famitsu 545: 542: 464: 461: 457:Gimmick Palace 447: 444: 429: 428: 408: 406: 395: 392: 362: 361: 352: 348: 347: 342: 336: 335: 333: 332: 322: 320: 316: 315: 310: 304: 303: 300: 294: 293: 290: 284: 283: 278:Shuji Kamohara 276: 270: 269: 264: 258: 257: 250: 244: 243: 234: 228: 227: 218: 212: 211: 206: 200: 199: 194: 188: 187: 184: 176: 175: 167: 164: 161: 160: 130: 128: 121: 114: 113: 28: 26: 19: 13: 10: 9: 6: 4: 3: 2: 886: 875: 872: 870: 867: 865: 862: 860: 857: 855: 852: 850: 847: 845: 842: 840: 837: 835: 832: 830: 827: 825: 822: 820: 817: 816: 814: 794: 790: 784: 781: 769: 765: 759: 756: 751: 747: 746: 741: 734: 731: 719: 715: 714: 709: 702: 699: 688:on 2021-01-11 687: 683: 682:Game Informer 679: 672: 670: 666: 654: 650: 643: 641: 637: 625: 621: 615: 613: 611: 609: 607: 603: 597: 589: 584: 576: 571: 568: 561: 559: 557: 553: 551: 543: 541: 539: 538: 533: 529: 525: 521: 516: 513: 509: 507: 503: 496: 495:Gimikku Rando 484: 480: 476: 475: 470: 462: 460: 458: 452: 445: 443: 441: 437: 425: 416: 412: 409:This section 407: 404: 400: 399: 393: 391: 389: 385: 381: 378:developed by 377: 374: 370: 369: 360: 356: 355:Single-player 353: 349: 346: 343: 341: 337: 328: 324: 323: 321: 317: 314: 311: 309: 305: 301: 299: 295: 291: 289: 285: 277: 275: 271: 268:Atsushi Iwase 265: 263: 262:Programmer(s) 259: 251: 249: 245: 238:Tetsuo Mizuno 236:Shinji Hatano 235: 233: 229: 224: 219: 217: 213: 210: 207: 205: 201: 198: 195: 193: 189: 182: 177: 172: 157: 147: 143: 138: 134: 131:This article 129: 125: 120: 119: 110: 107: 99: 88: 85: 81: 78: 74: 71: 67: 64: 60: 57: –  56: 52: 51:Find sources: 45: 41: 35: 34: 29:This article 27: 23: 18: 17: 797:. Retrieved 795:. 2007-12-24 792: 783: 772:. Retrieved 758: 743: 733: 722:. Retrieved 711: 701: 690:. Retrieved 686:the original 657:. Retrieved 628:. Retrieved 570: 554: 548:On release, 547: 536: 535: 523: 517: 511: 510: 505: 483:Gimmick Land 482: 472: 466: 456: 453: 449: 439: 432: 419: 415:adding to it 410: 373:role-playing 367: 366: 365: 345:Role-playing 204:Publisher(s) 192:Developer(s) 151: 142:You can help 132: 102: 93: 83: 76: 69: 62: 50: 38:Please help 33:verification 30: 651:. RPGamer. 422:August 2024 359:multiplayer 308:Platform(s) 298:Composer(s) 266:Masami Sato 248:Designer(s) 232:Producer(s) 216:Director(s) 154:August 2024 813:Categories 799:2008-08-05 774:2019-05-23 745:Siliconera 724:2021-08-08 692:2019-01-14 659:2007-11-10 630:2007-11-10 598:References 579:トマトアドベンチャー 469:AlphaDream 380:AlphaDream 376:video game 302:Yoko Sakai 282:Aya Takano 197:AlphaDream 66:newspapers 544:Reception 288:Writer(s) 274:Artist(s) 146:talk page 96:June 2008 768:Archived 750:Archived 718:Archived 653:Archived 624:Archived 575:Japanese 530:for the 479:Nintendo 394:Gameplay 386:for the 384:Nintendo 340:Genre(s) 252:Yuji Abe 209:Nintendo 793:1UP.com 583:Hepburn 556:1UP.com 489:ギミックランド 351:Mode(s) 319:Release 226:Jin Ito 80:scholar 713:Kotaku 467:After 144:. 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Developer(s)
AlphaDream
Publisher(s)
Nintendo
Director(s)
Chihiro Fujioka
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Platform(s)
Game Boy Advance

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