547:
vendetta against the
Syndicate that killed his father. The Syndicate also took his mother away from him and made her as one of their fighters. He made an impressive showing as a fighter during the first tournament but was not able to find much information on Judgement 6, although he did receive word that his mother is still alive, he hopes to learn more the second time around, in the past tournament he succeeded in saving his mother (who had been transformed into Dural). When a Bajiquan fighter Akira defeated Dural and thereby saving Tsukikage from both Judgement 6's brainwashing and Dural state at the end of second tournament, Kage was able to get his mother back.
551:
he is entering the new tournament to find out what connection this has to the new-model Dural, After winning this world tournament, Kage managed to recover a part from the new type Dural. He used that part on his mother, hoping it would cure her. However, the plan backfired. Not only did his mother not recover, it caused his mother to transform back to Dural. She immediately attacked Kage. Sensing no way out, Kage decides to kill her in order to end her suffering. He was nearly successful but she managed to escape and was ultimately rescued by J6. Kage hears of the 4th world tournament and decides to enter the tournament with every intention of killing Dural.
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For many months, Kage and his mother lived a peaceful life in a small, hidden village. When about a year had passed, though, Kage's mother was suddenly struck by a mysterious illness. Kage's investigation into her ailment revealed that it was an after-effect of her transformation into Dural, and now
394:
A fourth button, the Dodge, was added (the series had previously used only three - Kick, Punch and Guard). Pressing the button with the joystick in neutral or held up makes the character move into the screen (i.e. away from the viewer), while pressing the button with the joystick held down makes the
1220:
critic instead described the game as "uniquely engrossing and technologically advanced in every way, from its gameplay, to its graphics, backgrounds, characters, and sound effects." He opined that the two new characters were not interesting enough to attract newcomers to the series, but had depth,
670:
for the past few months and had at last determined that it was possible to create a Saturn port comparable to the arcade version. To facilitate the conversion, AM2's
Research and Development labs spent some months working on a 3D accelerator cartridge for the Saturn, but the cartridge was canceled
582:
earning widespread praise. Characters' eyes appeared to track the opponent's position, their muscles could flex and relax, and the fighting arenas featured stairs and slopes. The game also introduced the ability to move in three dimensions to the series with the dodge move, a feature that was
546:
Judgement 6, an organization seeking global domination, are hosting a third fighting tournament. The characters all enter to achieve their personal goals. Some wish to challenge
Judgement 6 and uncover the group's secrets. Kage-Maru won the tournament. whose actual specialty is Jujutsu, has a
724:
that features battles between teams of various fighters (the "tb" stands for "team battle"), who fight each other one at a time, as well new moves and other tweaks. This "team battle" version was later released on Sega's
Dreamcast console, being one of its launch games, becoming one of the
1199:
felt that the traditional fighting styles represented by the two new characters were both executed very well. He said that both the graphics and the combat innovations fully lived up to the high expectations for the Model 3 board, though he was somewhat disappointed that the game did not
87:
587:. If the viewpoint changes rapidly during gameplay, the player can't concentrate on the game, and it's difficult to keep up with the situation your character is in, as in ." In addition, he stated later in the same interview that he intended to keep
606:, who was unveiled for the first time at the show. However, Dural, the robotic final boss, garnered the most attention, due to being made of a metallic surface that reflected the surrounding environment. A playable demo with just two characters,
644:
at the Sega
Joyopolis Arcade in Tokyo, players waited in line six to eight hours for one round of combat. By this time the development was focused on fine-tuning the timing of the moves and sensitivity of the buttons.
1295:
reviewed the
Dreamcast version and gave it an 8/10, stating "Bouts take place atop sloping downtown rooftops and on flights of steps, in the lapping waters of a desert island and on the Great Wall of China...But
1163:
had a successful launch in
September 1996, drawing large crowds at the Amusement & Music Operators Association (AMOA) show, where it was the most anticipated game. Worldwide, the game sold 30,000
583:
apparently added fairly late in development, as Suzuki said in an interview held during the third quarter of 1995: "The fact that the game is 2D from the player's perspective probably won't change in
1316:
s alternative, with buttons for punch, kick, defend and dodge, while perhaps not offering the same scope for multiple attack movements, allows you to control the characters with unrivalled grace."
1300:
has grown into a highly technical game since the inception of the series in 1993, resulting in the uneven floors of the third game affecting the movement and attacks of the characters...Where once
616:
described the game's demo, also shown at Miami's ACME show in early March 1996, as "the most astounding display of video game graphic muscle ever in the history of this industry." According to
729:
was intended to be a launch title for the
Dreamcast in North America, but it was delayed. Although it did eventually come to North America, it wasn't nearly as successful as it was in Japan.
395:
character move out of the screen (i.e. towards the viewer). This 'evasion' technique enables players to dodge incoming attacks, creating opportunities to counter-attack almost immediately.
1231:'s Brett Alan Weiss reviewed the arcade version and scored it 4.5 out of 5 stars, concluding that it is a "deep game with a cinematic look and virtually limitless replay value". The
480:
explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character. Taka had in fact nearly been cut from
1372:
a-cho and Mikado began hosting new weekly tournaments. Those would eventually grow to large yearly events involving a wide variety of players both new and veteran. As of 2020,
3145:
3135:
1361:. It hit the top of the arcade charts in Japan upon release, despite initially appearing almost solely in arcades owned by Sega itself, due to the cabinet's high price.
2535:
2484:
2419:
1376:
is widely played competitively in
Japanese game centers, with a large number of weekly, monthly and yearly events coordinated by an informal organisation of players.
1210:
considered this a critical problem, summarizing that "VF3's graphics showcase an awesome level of visual realism never before seen in any game, but too many recycled
2829:
3014:
1346:, rating it four stars out of five, and stated: "A peek beneath the exterior shows that it's still got all the right moves – the question is, will you look?"
2175:
703:
claimed to have seen the completed 3D accelerator cartridge in action during an early 1997 visit to Sega of Japan, running a demo of the Saturn version of
3140:
2020:
1287:
for the
Dreamcast sold 330,631 units in Japan and 96,390 units in the United States, for a combined 427,021 units sold in Japan and the United States.
1221:
playability, and uniqueness on par with the well-regarded returning cast. He also concluded the usage of the dodge button and opponent tracking "makes
1143:
on their October 15, 1996 issue as being the most-successful dedicated arcade game of the month. It went on to become Japan's fourth highest-grossing
54:
41:
508:
3150:
1591:
1309:
approachable 'one button for each limb' system seemed the way forward for the genre, it limits interaction in a true three-dimensional space.
1466:
1327:
fans will find all they need neatly wrapped in this package". Allgame's Cal Nguyen, however, compared the Dreamcast version unfavorably with
3105:
2549:
2822:
1214:
features keep VF3 from being a true masterpiece." He particularly cited the small number of new moves for the returning characters. A
2085:
2059:
692:
603:
533:
436:
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would be ported to the Saturn with or without the upgrade cartridge. According to insiders, this cartridge was being designed by
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1273:
1265:
1244:
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stage, a stage set on top of a sloping roof and a raft constructed of individually moving elements on a bobbing water surface.
375:
was announced but ultimately cancelled. However, the game eventually reached home consoles in the form of a conversion for the
3000:
2815:
735:
1546:"Video Games Daily | SEGA-AM2 Virtua Fighter 5 Video Interview - Hiroshi Kataoka, Noriyuki Shimoda & Hiroshi Masui"
1193:
reviewed the arcade version in its November 1996 issue and declared that it "is the best 3D fighting game ever." Sushi-X of
3054:
3037:
1159:
on their November 15, 1997 issue as being the fifth most-successful dedicated arcade game of the month. In North America,
428:
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612:
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3115:
2499:"Fighting Games: The popular fighting genre unveils three more contenders and several others with potential"
183:
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This iteration is the first in the series to have undulation in the stages, such as a staircase in the
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chipset used in their upcoming 3D accelerator card for PCs that was being done in collaboration with
106:
94:
21:
1944:
Ken Ogasawara; Major Mike (January 1998). "The 1997 Amusement Machine Show: The Year of the Cobra".
2908:
1545:
1148:
1144:
368:
364:
349:
303:
167:
162:
142:
132:
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The game was unveiled at Tokyo's AOU show in February 1996. Sega displayed non-playable demos of
472:
192:
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In the arcades, the game was very successful, to the point where the profits from this game and
2114:
1731:
2785:
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2991:
2933:
2883:
2876:
2862:
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1369:
1351:
1248:
684:
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451:, a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of
323:
277:
2522:
2498:
2954:
2940:
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2089:
2063:
2030:
1393:
1291:
1116:
859:
633:, were inspired in part by a desire to introduce traditional Japanese martial arts to the
477:
2466:(in Japanese). Vol. 212 (January–February 1998). December 26, 1997. pp. 34–102.
2444:(in Japanese). Vol. 188 (January–February 1997). December 27, 1996. pp. 46–63.
2207:
2984:
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360:
333:
173:
86:
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328:
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282:
264:
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gave it the award for Best Graphics of 1996, and it placed fourth place for overall
1167:
by 1997, including 18,000 in Japan and 12,000 overseas. It was more successful than
2915:
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1329:
765:
641:
607:
563:
452:
432:
346:
308:
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700:
657:
652:
The Real3D chipset traces back to the docking simulations of the Apollo program.
630:
456:
440:
372:
342:
296:
197:
1023:
987:
2626:
2145:
1888:
404:
388:
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578:, it was a revolutionary game from a technical standpoint, with its detailed
3074:
2802:
2266:
571:
424:
376:
201:
123:
32:
1323:
s James Mielke praised the Dreamcast version, awarding it 8.2/10, saying "
3069:
2180:
1969:
1318:
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895:
595:
575:
412:
408:
99:
2708:
2648:
2576:
2477:"Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)".
2412:"Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)".
1946:
1357:
1232:
1228:
1206:
1076:
883:
791:
1355:
helped recoup the losses Sega received from the commercial failure of
2462:
2440:
2373:
1502:
1302:
680:
637:
series, which had previously been dominated by Chinese martial arts.
610:
and Dural, was shown to a select handful of individuals at the show.
251:
691:(and based on years of experience on the docking simulations of the
447:. Two new Japanese characters were added to the roster of fighters:
660:
port at a late 1996 press conference (the same conference at which
1168:
999:
733:
was later made playable at in-game arcades in the 2024 video game
688:
238:
2807:
2550:"Computer and Video Games - Issue 180 (1996-11)(EMAP Images)(GB)"
1368:
would see a resurgence beginning in the mid-2010s, when Japanese
696:
671:
for undisclosed reasons. Sega officials nonetheless stated that
567:
460:
338:
111:
2811:
666:
was unveiled), elaborating that AM2 research had been studying
907:
491:
26:
2730:"Polygon's Matt Leone Speaks To Yu Suzuki In New Interview"
1672:. No. 82. Sendai Publishing. May 1996. pp. 70–71.
2750:
Webb, Marcus (March 1997). "Sega's Tops - on Home Turf".
363:
worldwide. In Japan, it was the fourth highest-grossing
515:
626:"stunned the crowd" and "stole the show hands down."
466:
Taka Arashi would not make another appearance in the
1592:"Virtua Fighter Has a Story? (Virtua Fighter Month)"
3047:
2925:
2893:
2847:
302:
288:
276:
207:
191:
179:
161:
151:
141:
131:
117:
105:
93:
79:
1336:Jeff Lundrigan reviewed the Dreamcast version of
2360:, volume 5, issue 2 (February 1997), pages 34-36
1755:"Move Over E. Honda, Here Comes Taka Arashi!!".
1417:
826:
797:
2823:
1251:for Best Arcade Game and was a runner-up for
1225:the first game to full realize 3D gameplay."
629:Yu Suzuki said the added characters, Aoi and
8:
2138:"Sushi-X Reviews the Hottest New Fighters".
1147:, and then Japan's overall highest-grossing
1062:
1029:
954:
925:
776:
484:due to difficulties with his jumping moves.
2523:""Tekken 3", "Virtua Fighter 3" Top Videos"
2259:Lundrigan, Jeff (December 1999). "Finals".
591:a three-button game like its predecessors.
359:was a major hit in arcades, selling 30,000
2830:
2816:
2808:
2510:. No. 89. December 1996. p. 146.
2353:
2351:
2053:
2051:
1637:
1635:
1061:
775:
750:
562:was the launch title for the arcade board
85:
76:
3146:Video games scored by Takenobu Mitsuyoshi
3136:Multiplayer and single-player video games
2368:
2366:
2254:
2252:
2230:
2228:
2169:
2167:
1860:"Whatever Happened to the VF3 Upgrade?".
1613:
1611:
534:Learn how and when to remove this message
2133:
2131:
1684:"Model 3: Sega Affirms Arcade Supremacy"
1661:
1659:
1276:and fifth place for Best Fighting Game.
1200:significantly diverge from the style of
1187:received positive reviews from critics.
647:
57:of all important aspects of the article.
2108:
2106:
2086:"Virtua Fighter 3tb - Review - allgame"
1818:"Virtua Fighter 3 Finally Confirmed!".
1434:
1385:
725:best-selling Dreamcast games in Japan.
2521:Akagi, Masumi, ed. (1 February 1998).
53:Please consider expanding the lead to
2680:(TRST). December 2002. Archived from
2379:The Best Game 2: Gamest Mook Vol. 112
2060:"Virtua Fighter 3 - Review - allgame"
1443:"Virtua Fighter 3 arcade game review"
455:as her fighting style of choice, and
7:
780:
755:
16:This article is about a game. For VF
828:
799:
746:
337:series, developed and published by
2314:"File:DCM JP 19981204 1998-03.pdf"
2021:"Virtua Fighter 3tb for Dreamcast"
1258:s Arcade Game of the Year, behind
14:
3141:Video games designed by Yu Suzuki
2948:Sonic & Sega All-Stars Racing
1990:Romano, Sal (December 11, 2023).
1966:"Sega Dreamcast Japanese Ranking"
1786:. October 1996. pp. 108–110.
1732:"Virtua Fighter 3 steals US show"
1534:. September 1996. pp. 92–93.
1031:
956:
927:
367:and the overall highest-grossing
2335:"File:VideoGames DE 1999-01.pdf"
2084:Williamson, Colin (2014-11-16).
1642:"Virtua Fighter 3... At Last!".
1050:
1045:
1040:
1035:
1030:
975:
970:
965:
960:
955:
946:
941:
936:
931:
926:
847:
842:
837:
832:
827:
818:
813:
808:
803:
798:
496:
31:
1807:. October 1996. pp. 90–91.
1776:"NG Alphas: Virtua Fighter 3".
1181:was more successful worldwide.
45:may be too short to adequately
3151:Video games developed in Japan
3001:Dengeki Bunko: Fighting Climax
2460:[11th Gamest Awards].
2438:[10th Gamest Awards].
1994:Like a Dragon: Infinite Wealth
1570:"Virtua Fighter 3 Hot News!".
736:Like a Dragon: Infinite Wealth
707:with two playable characters.
55:provide an accessible overview
1:
3038:The King of Fighters All Star
2705:"Virtua Fighter 3tb - Review"
2670:"All Titles Released in 2002"
2487:15 November 1997. p. 21.
2483:(in Japanese). No. 553.
2418:(in Japanese). No. 528.
2148:. November 1996. p. 171.
215:July 26, 1996 (location test)
3015:for Nintendo 3DS & Wii U
2798:Virtua Fighter 3 Team Battle
2787:Virtua Fighter 3 Team Battle
2584:. December 1996. p. 52.
2422:15 October 1996. p. 25.
1968:. 2008-12-30. Archived from
1891:. February 1997. p. 34.
1870:. September 1997. p. 7.
1849:. February 1997. p. 34.
3106:Cancelled Sega Saturn games
2265:. Vol. 2, no. 4.
2176:"Virtua Fighter 3tb Review"
2115:"Virtua Fighter 3TB Review"
1933:. October 1997. p. 26.
1628:. November 1995. p. 8.
1580:. December 1995. p. 8.
1418:
677:Lockheed Martin Corporation
3167:
2678:Toy Retail Survey Tracking
2245:. March 1997. p. 100.
2058:Alan, Brett (2014-11-15).
1910:Emap International Limited
1868:Emap International Limited
1828:. January 1997. p. 9.
1826:Emap International Limited
1805:Emap International Limited
1765:. August 1996. p. 96.
1763:Emap International Limited
1714:"News: Virtua Fighter 3".
1696:. May 1996. pp. 12–18
1650:Emap International Limited
1618:"Nothing Compares to Yu".
1578:Emap International Limited
1532:Emap International Limited
1177:(1997) in Japan, although
403:Returning characters are:
341:in 1996. It was the first
15:
2792:Killer List of Videogames
2781:Killer List of Videogames
2629:. March 1997. p. 86.
2622:Electronic Gaming Monthly
2596:"Spotlight Award Winners"
2507:Electronic Gaming Monthly
2141:Electronic Gaming Monthly
2113:Edge Staff (1998-12-23).
1884:Electronic Gaming Monthly
1669:Electronic Gaming Monthly
1524:"VF3 Nears Completion!".
1409:
1253:Electronic Gaming Monthly
1196:Electronic Gaming Monthly
1070:
1067:
872:Electronic Gaming Monthly
784:
781:
759:
756:
720:is an updated version of
84:
2732:. SEGA Nerds. 2015-01-22
2608:. July 1997. p. 21.
2456:
2434:
2316:. Sega Retro. 2015-07-26
2295:. Sega Retro. 2015-09-04
1912:. April 1997. p. 7.
1717:Computer and Video Games
1652:. April 1996. p. 6.
1245:Coin-Op Game of the Year
1190:Computer and Video Games
1110:Best Fighting Game (5th)
1087:Coin-Op Game of the Year
613:Computer and Video Games
516:improve the plot summary
321:is the sequel to 1994's
2282:, issue 84, pages 88-93
1923:"Sega to Enhance VF3".
1902:"VF3 Rumors Continue".
1744:. May 1996. p. 21.
1392:Ported to Dreamcast by
1247:. It also won the 1996
476:; the series' producer
355:Like its predecessors,
2392:"File:Edge UK 067.pdf"
1720:(174): 10–1. May 1996.
1364:The arcade release of
1261:Street Fighter Alpha 2
679:and based on the same
656:Yu Suzuki announced a
653:
507:needs an improved
2536:Amusement Press, Inc.
2485:Amusement Press, Inc.
2420:Amusement Press, Inc.
2235:"Virtua Perfection".
2161:, issue 520, page 35'
1797:"It's Almost Here!".
1123:Graphical Achievement
1103:Best Graphics (1st),
651:
463:wrestler from Japan.
2574:"Virtua Fighter 3".
2208:"Virtua Fighter 3tb"
2092:on November 16, 2014
2066:on November 15, 2014
1905:Sega Saturn Magazine
1863:Sega Saturn Magazine
1821:Sega Saturn Magazine
1800:Sega Saturn Magazine
1758:Sega Saturn Magazine
1666:"Virtua Fighter 3".
1645:Sega Saturn Magazine
1573:Sega Saturn Magazine
1527:Sega Saturn Magazine
602:, and new character
22:Vanadium trifluoride
2619:"The Best of '96".
2269:. pp. 102–103.
1499:"Portfolio Archive"
1479:on January 17, 2009
1149:arcade game of 1997
1145:arcade game of 1996
1064:
778:
753:
731:Virtual Fighter 3tb
369:arcade game of 1997
365:arcade game of 1996
168:Takenobu Mitsuyoshi
3101:Arcade video games
2293:"File:DCUK 01.pdf"
1996:details minigames"
1338:Virtua Fighter 3tb
1285:Virtua Fighter 3tb
1157:Virtua Fighter 3tb
1012:Dreamcast Magazine
751:
718:Virtua Fighter 3tb
712:Virtua Fighter 3tb
654:
640:During the game's
473:Virtua Fighter 5 R
3121:Sega arcade games
3083:
3082:
3008:Super Smash Bros.
2645:Game Data Library
1881:"Gaming Gossip".
1839:"In the Studio".
1467:"Profile Archive"
1204:. Bruised Lee of
1127:
1126:
1060:
1059:
774:
773:
544:
543:
536:
371:. A port for the
314:
313:
243:November 27, 1998
72:
71:
3158:
3126:Sega video games
3096:1996 video games
2934:Fighters Megamix
2832:
2825:
2818:
2809:
2776:Virtua Fighter 3
2762:
2761:
2747:
2741:
2740:
2738:
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2715:
2700:
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2689:
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2616:
2610:
2609:
2592:
2586:
2585:
2571:
2565:
2564:
2562:
2561:
2546:
2540:
2539:
2534:. No. 557.
2527:
2518:
2512:
2511:
2503:
2495:
2489:
2488:
2474:
2468:
2467:
2452:
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2246:
2232:
2223:
2222:
2220:
2219:
2204:
2198:
2197:
2195:
2193:
2188:on July 18, 2013
2184:. Archived from
2171:
2162:
2156:
2150:
2149:
2135:
2126:
2125:
2123:
2122:
2110:
2101:
2100:
2098:
2097:
2088:. Archived from
2081:
2075:
2074:
2072:
2071:
2062:. Archived from
2055:
2046:
2045:
2043:
2042:
2033:. Archived from
2017:
2011:
2010:
2008:
2006:
1987:
1981:
1980:
1978:
1977:
1962:
1956:
1955:
1950:. No. 112.
1941:
1935:
1934:
1920:
1914:
1913:
1899:
1893:
1892:
1878:
1872:
1871:
1857:
1851:
1850:
1836:
1830:
1829:
1815:
1809:
1808:
1794:
1788:
1787:
1773:
1767:
1766:
1752:
1746:
1745:
1728:
1722:
1721:
1711:
1705:
1704:
1702:
1701:
1680:
1674:
1673:
1663:
1654:
1653:
1639:
1630:
1629:
1615:
1606:
1605:
1603:
1602:
1588:
1582:
1581:
1567:
1561:
1560:
1558:
1557:
1550:Games.kikizo.com
1542:
1536:
1535:
1521:
1515:
1514:
1512:
1510:
1505:on June 27, 2015
1501:. Archived from
1495:
1489:
1488:
1486:
1484:
1478:
1472:. Archived from
1471:
1463:
1457:
1456:
1454:
1453:
1439:
1422:
1421:
1419:Bācha Faitā Surī
1411:
1403:
1397:
1390:
1352:Virtua Fighter 4
1315:
1308:
1274:Game of the Year
1257:
1241:Virtua Fighter 3
1212:Virtua Fighter 2
1202:Virtua Fighter 2
1185:Virtua Fighter 3
1161:Virtua Fighter 3
1141:Virtua Fighter 3
1106:Game of the Year
1065:
1055:
1054:
1053:
1049:
1048:
1044:
1043:
1039:
1038:
1034:
1033:
980:
979:
978:
974:
973:
969:
968:
964:
963:
959:
958:
951:
950:
949:
945:
944:
940:
939:
935:
934:
930:
929:
852:
851:
850:
846:
845:
841:
840:
836:
835:
831:
830:
823:
822:
821:
817:
816:
812:
811:
807:
806:
802:
801:
779:
754:
727:Virtua Fighter 3
722:Virtua Fighter 3
705:Virtua Fighter 3
685:Silicon Graphics
673:Virtua Fighter 3
668:Virtua Fighter 3
663:Fighters Megamix
624:Virtua Fighter 3
589:Virtua Fighter 3
560:Virtua Fighter 3
539:
532:
528:
525:
519:
500:
499:
492:
482:Virtua Fighter 3
357:Virtua Fighter 3
324:Virtua Fighter 2
318:Virtua Fighter 3
269:October 18, 1999
268:
256:October 14, 1999
255:
242:
219:September 1997 (
89:
80:Virtua Fighter 3
77:
67:
64:
58:
35:
27:
3166:
3165:
3161:
3160:
3159:
3157:
3156:
3155:
3111:Dreamcast games
3086:
3085:
3084:
3079:
3043:
2955:Dead or Alive 5
2941:Sega Superstars
2921:
2889:
2843:
2836:
2771:
2766:
2765:
2756:. No. 27.
2753:Next Generation
2749:
2748:
2744:
2735:
2733:
2728:
2727:
2723:
2713:
2711:
2702:
2701:
2697:
2687:
2685:
2668:
2667:
2663:
2653:
2651:
2639:
2638:
2634:
2625:. No. 92.
2618:
2617:
2613:
2604:. No. 31.
2601:Next Generation
2594:
2593:
2589:
2580:. No. 99.
2573:
2572:
2568:
2559:
2557:
2556:. November 1996
2548:
2547:
2543:
2525:
2520:
2519:
2515:
2501:
2497:
2496:
2492:
2476:
2475:
2471:
2458:
2454:
2453:
2449:
2436:
2432:
2431:
2427:
2411:
2410:
2406:
2397:
2395:
2390:
2389:
2385:
2371:
2364:
2356:
2349:
2340:
2338:
2333:
2332:
2328:
2319:
2317:
2312:
2311:
2307:
2298:
2296:
2291:
2290:
2286:
2278:
2274:
2262:Next Generation
2258:
2257:
2250:
2241:. No. 27.
2238:Next Generation
2234:
2233:
2226:
2217:
2215:
2206:
2205:
2201:
2191:
2189:
2174:Mielke, James.
2173:
2172:
2165:
2157:
2153:
2144:. No. 88.
2137:
2136:
2129:
2120:
2118:
2112:
2111:
2104:
2095:
2093:
2083:
2082:
2078:
2069:
2067:
2057:
2056:
2049:
2040:
2038:
2031:CBS Interactive
2019:
2018:
2014:
2004:
2002:
1989:
1988:
1984:
1975:
1973:
1964:
1963:
1959:
1943:
1942:
1938:
1929:. No. 34.
1926:Next Generation
1922:
1921:
1917:
1908:. No. 18.
1901:
1900:
1896:
1887:. No. 91.
1880:
1879:
1875:
1866:. No. 23.
1859:
1858:
1854:
1845:. No. 26.
1842:Next Generation
1838:
1837:
1833:
1824:. No. 15.
1817:
1816:
1812:
1803:. No. 12.
1796:
1795:
1791:
1782:. No. 22.
1779:Next Generation
1775:
1774:
1770:
1761:. No. 10.
1754:
1753:
1749:
1740:. No. 17.
1737:Next Generation
1730:
1729:
1725:
1713:
1712:
1708:
1699:
1697:
1692:. No. 17.
1689:Next Generation
1682:
1681:
1677:
1665:
1664:
1657:
1641:
1640:
1633:
1624:. No. 11.
1621:Next Generation
1617:
1616:
1609:
1600:
1598:
1590:
1589:
1585:
1569:
1568:
1564:
1555:
1553:
1544:
1543:
1539:
1530:. No. 11.
1523:
1522:
1518:
1508:
1506:
1497:
1496:
1492:
1482:
1480:
1476:
1469:
1465:
1464:
1460:
1451:
1449:
1441:
1440:
1436:
1431:
1426:
1425:
1404:
1400:
1391:
1387:
1382:
1343:Next Generation
1313:
1306:
1282:
1255:
1249:Spotlight Award
1217:Next Generation
1165:arcade cabinets
1133:
1128:
1109:
1104:
1051:
1046:
1041:
1036:
976:
971:
966:
961:
953:
947:
942:
937:
932:
920:Next Generation
848:
843:
838:
833:
825:
819:
814:
809:
804:
752:Aggregate score
749:
745:
715:
619:Next Generation
570:. Developed by
557:
540:
529:
523:
520:
513:
501:
497:
490:
478:Hiroshi Kataoka
401:
385:
361:arcade cabinets
272:
263:
259:
250:
246:
237:
233:
224:
218:
216:
214:
172:
170:
127:Daichi Katagiri
126:
75:
74:1996 video game
68:
62:
59:
52:
40:This article's
36:
25:
19:
12:
11:
5:
3164:
3162:
3154:
3153:
3148:
3143:
3138:
3133:
3131:Virtua Fighter
3128:
3123:
3118:
3116:Sega-AM2 games
3113:
3108:
3103:
3098:
3088:
3087:
3081:
3080:
3078:
3077:
3072:
3067:
3062:
3057:
3051:
3049:
3045:
3044:
3042:
3041:
3034:
3027:
3026:
3025:
3018:
3004:
2997:
2996:
2995:
2985:Project X Zone
2981:
2980:
2979:
2972:
2965:
2951:
2944:
2937:
2929:
2927:
2923:
2922:
2920:
2919:
2912:
2905:
2897:
2895:
2894:Spin-off games
2891:
2890:
2888:
2887:
2880:
2873:
2866:
2859:
2856:Virtua Fighter
2851:
2849:
2845:
2844:
2840:Virtua Fighter
2837:
2835:
2834:
2827:
2820:
2812:
2806:
2805:
2794:
2783:
2770:
2769:External links
2767:
2764:
2763:
2742:
2721:
2695:
2674:The Onion Ring
2661:
2632:
2611:
2587:
2566:
2541:
2513:
2490:
2469:
2447:
2425:
2404:
2383:
2362:
2347:
2326:
2305:
2284:
2272:
2248:
2224:
2199:
2163:
2151:
2127:
2102:
2076:
2047:
2012:
1982:
1957:
1936:
1915:
1894:
1873:
1852:
1831:
1810:
1789:
1768:
1747:
1723:
1706:
1675:
1655:
1648:. No. 6.
1631:
1607:
1583:
1576:. No. 2.
1562:
1537:
1516:
1490:
1458:
1433:
1432:
1430:
1427:
1424:
1423:
1398:
1384:
1383:
1381:
1378:
1325:Virtua Fighter
1298:Virtua Fighter
1281:
1278:
1243:the award for
1132:
1129:
1125:
1124:
1121:
1112:
1111:
1101:
1090:
1089:
1084:
1073:
1072:
1069:
1058:
1057:
1027:
1019:
1018:
1015:
1007:
1006:
1003:
995:
994:
991:
983:
982:
923:
915:
914:
911:
903:
902:
899:
891:
890:
887:
879:
878:
875:
867:
866:
863:
855:
854:
795:
787:
786:
783:
772:
771:
768:
762:
761:
758:
747:
744:
741:
714:
709:
699:). Staff from
635:Virtua Fighter
556:
553:
542:
541:
504:
502:
495:
489:
486:
468:Virtua Fighter
417:Wolf Hawkfield
400:
397:
384:
381:
345:to run on the
334:Virtua Fighter
327:and the third
312:
311:
309:Model3 Step1.0
306:
300:
299:
290:
286:
285:
280:
274:
273:
271:
270:
260:
258:
257:
247:
245:
244:
234:
217:September 1996
209:
205:
204:
195:
189:
188:
185:Virtua Fighter
181:
177:
176:
174:Hidenori Shoji
165:
159:
158:
155:
149:
148:
147:Kazuhiro Izaki
145:
139:
138:
135:
129:
128:
121:
115:
114:
109:
103:
102:
97:
91:
90:
82:
81:
73:
70:
69:
49:the key points
39:
37:
30:
17:
13:
10:
9:
6:
4:
3:
2:
3163:
3152:
3149:
3147:
3144:
3142:
3139:
3137:
3134:
3132:
3129:
3127:
3124:
3122:
3119:
3117:
3114:
3112:
3109:
3107:
3104:
3102:
3099:
3097:
3094:
3093:
3091:
3076:
3073:
3071:
3068:
3066:
3065:Seiichi Ishii
3063:
3061:
3058:
3056:
3053:
3052:
3050:
3046:
3040:
3039:
3035:
3033:
3032:
3028:
3024:
3023:
3019:
3017:
3016:
3012:
3011:
3010:
3009:
3005:
3003:
3002:
2998:
2994:
2993:
2989:
2988:
2987:
2986:
2982:
2978:
2977:
2973:
2971:
2970:
2966:
2964:
2963:
2959:
2958:
2957:
2956:
2952:
2950:
2949:
2945:
2943:
2942:
2938:
2936:
2935:
2931:
2930:
2928:
2926:Related games
2924:
2918:
2917:
2913:
2911:
2910:
2906:
2904:
2903:
2899:
2898:
2896:
2892:
2886:
2885:
2881:
2879:
2878:
2874:
2872:
2871:
2867:
2865:
2864:
2860:
2858:
2857:
2853:
2852:
2850:
2846:
2842:
2841:
2833:
2828:
2826:
2821:
2819:
2814:
2813:
2810:
2804:
2800:
2799:
2795:
2793:
2789:
2788:
2784:
2782:
2778:
2777:
2773:
2772:
2768:
2760:. p. 26.
2759:
2758:Imagine Media
2755:
2754:
2746:
2743:
2731:
2725:
2722:
2710:
2706:
2703:Nguyen, Cal.
2699:
2696:
2684:on 2003-02-13
2683:
2679:
2675:
2671:
2665:
2662:
2650:
2646:
2642:
2641:"Game Search"
2636:
2633:
2628:
2624:
2623:
2615:
2612:
2607:
2606:Imagine Media
2603:
2602:
2597:
2591:
2588:
2583:
2579:
2578:
2570:
2567:
2555:
2551:
2545:
2542:
2537:
2533:
2532:
2524:
2517:
2514:
2509:
2508:
2500:
2494:
2491:
2486:
2482:
2481:
2473:
2470:
2465:
2464:
2459:
2451:
2448:
2443:
2442:
2437:
2429:
2426:
2421:
2417:
2416:
2408:
2405:
2393:
2387:
2384:
2380:
2376:
2375:
2369:
2367:
2363:
2359:
2354:
2352:
2348:
2336:
2330:
2327:
2315:
2309:
2306:
2294:
2288:
2285:
2281:
2276:
2273:
2268:
2267:Imagine Media
2264:
2263:
2255:
2253:
2249:
2244:
2243:Imagine Media
2240:
2239:
2231:
2229:
2225:
2213:
2209:
2203:
2200:
2187:
2183:
2182:
2177:
2170:
2168:
2164:
2160:
2155:
2152:
2147:
2143:
2142:
2134:
2132:
2128:
2117:. Edge Online
2116:
2109:
2107:
2103:
2091:
2087:
2080:
2077:
2065:
2061:
2054:
2052:
2048:
2037:on 2019-12-09
2036:
2032:
2028:
2027:
2022:
2016:
2013:
2001:
1997:
1995:
1986:
1983:
1972:on 2008-12-30
1971:
1967:
1961:
1958:
1954:. p. 48.
1953:
1949:
1948:
1940:
1937:
1932:
1931:Imagine Media
1928:
1927:
1919:
1916:
1911:
1907:
1906:
1898:
1895:
1890:
1886:
1885:
1877:
1874:
1869:
1865:
1864:
1856:
1853:
1848:
1847:Imagine Media
1844:
1843:
1835:
1832:
1827:
1823:
1822:
1814:
1811:
1806:
1802:
1801:
1793:
1790:
1785:
1784:Imagine Media
1781:
1780:
1772:
1769:
1764:
1760:
1759:
1751:
1748:
1743:
1742:Imagine Media
1739:
1738:
1733:
1727:
1724:
1719:
1718:
1710:
1707:
1695:
1694:Imagine Media
1691:
1690:
1685:
1679:
1676:
1671:
1670:
1662:
1660:
1656:
1651:
1647:
1646:
1638:
1636:
1632:
1627:
1626:Imagine Media
1623:
1622:
1614:
1612:
1608:
1597:
1593:
1587:
1584:
1579:
1575:
1574:
1566:
1563:
1551:
1547:
1541:
1538:
1533:
1529:
1528:
1520:
1517:
1504:
1500:
1494:
1491:
1475:
1468:
1462:
1459:
1448:
1444:
1438:
1435:
1428:
1420:
1415:
1407:
1402:
1399:
1395:
1389:
1386:
1379:
1377:
1375:
1371:
1367:
1362:
1360:
1359:
1354:
1353:
1347:
1345:
1344:
1339:
1334:
1332:
1331:
1326:
1322:
1320:
1312:
1305:
1304:
1299:
1294:
1293:
1288:
1286:
1279:
1277:
1275:
1271:
1269:
1263:
1262:
1254:
1250:
1246:
1242:
1239:of 1996 gave
1238:
1236:
1230:
1226:
1224:
1219:
1218:
1213:
1209:
1208:
1203:
1198:
1197:
1192:
1191:
1186:
1182:
1180:
1176:
1175:
1170:
1166:
1162:
1158:
1154:
1150:
1146:
1142:
1138:
1130:
1122:
1119:
1118:
1114:
1113:
1107:
1102:
1099:
1097:
1092:
1091:
1088:
1085:
1082:
1080:
1075:
1074:
1066:
1028:
1026:
1025:
1021:
1020:
1016:
1014:
1013:
1009:
1008:
1004:
1002:
1001:
997:
996:
992:
990:
989:
985:
984:
924:
922:
921:
917:
916:
912:
910:
909:
905:
904:
900:
898:
897:
893:
892:
888:
886:
885:
881:
880:
876:
874:
873:
869:
868:
864:
862:
861:
857:
856:
796:
794:
793:
789:
788:
777:Review scores
769:
767:
764:
763:
742:
740:
738:
737:
732:
728:
723:
719:
713:
710:
708:
706:
702:
698:
694:
690:
686:
682:
678:
674:
669:
665:
664:
659:
650:
646:
643:
638:
636:
632:
627:
625:
621:
620:
615:
614:
609:
605:
604:Aoi Umenokoji
601:
597:
592:
590:
586:
581:
577:
573:
569:
565:
561:
554:
552:
548:
538:
535:
527:
517:
512:
510:
505:This article
503:
494:
493:
487:
485:
483:
479:
475:
474:
470:series until
469:
464:
462:
458:
454:
450:
449:Aoi Umenokoji
446:
442:
438:
434:
430:
426:
422:
421:Jeffry McWild
418:
414:
410:
406:
398:
396:
392:
390:
382:
380:
378:
374:
370:
366:
362:
358:
353:
351:
348:
344:
340:
336:
335:
330:
329:fighting game
326:
325:
320:
319:
310:
307:
305:
304:Arcade system
301:
298:
294:
293:Single-player
291:
287:
284:
281:
279:
275:
266:
262:
261:
253:
249:
248:
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2682:the original
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2553:
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2531:Game Machine
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2457:第11回 ゲーメスト大賞
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2428:
2415:Game Machine
2413:
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2396:. Retrieved
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2337:. Sega Retro
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2214:. 1999-10-01
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2026:GameRankings
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1552:. 2006-06-12
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1447:Solvalou.com
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608:Jacky Bryant
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514:Please help
509:plot summary
506:
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453:aiki-jujutsu
433:Jacky Bryant
429:Sarah Bryant
402:
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350:system board
347:Sega Model 3
332:
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184:
157:Tetsuya Kaku
107:Publisher(s)
95:Developer(s)
60:
44:
42:lead section
3031:Sega Heroes
2554:Archive.org
2538:p. 22.
2394:. Retro CDN
2005:January 14,
1596:destructoid
1483:February 4,
1068:Publication
1024:Video Games
913:8.7/10 (DC)
901:8.2/10 (DC)
782:Publication
701:Core Design
658:Sega Saturn
631:Taka-Arashi
457:Taka-Arashi
441:Lion Rafale
373:Sega Saturn
343:arcade game
297:multiplayer
230:Team Battle
221:Team Battle
193:Platform(s)
163:Composer(s)
143:Designer(s)
133:Producer(s)
119:Director(s)
3090:Categories
2976:Last Round
2848:Main games
2736:2016-03-11
2688:5 November
2627:Ziff Davis
2560:2016-03-11
2398:2016-03-11
2381:, pp. 6-26
2341:2016-03-11
2320:2016-03-11
2299:2016-03-11
2280:Consoles +
2218:2016-03-11
2146:Ziff Davis
2121:2014-01-22
2096:2016-03-11
2070:2016-03-11
2041:2020-09-28
1976:2016-01-18
1889:Ziff Davis
1700:2016-03-11
1601:2018-08-18
1556:2016-03-11
1452:2016-03-11
1429:References
1410:バーチャファイター3
1135:In Japan,
1017:30/30 (DC)
988:Consoles +
889:36/40 (DC)
877:9/10 (ARC)
757:Aggregator
622:magazine,
524:March 2016
405:Akira Yuki
399:Characters
389:Great Wall
63:March 2016
3075:Yu Suzuki
3060:TV series
2902:Animation
2803:MobyGames
1280:Dreamcast
1237:Megawards
1171:'s rival
1081:Megawards
1005:9/10 (DC)
865:8/10 (DC)
748:Reception
743:Reception
695:CSM with
572:Yu Suzuki
425:Kage-Maru
377:Dreamcast
226:Dreamcast
202:Dreamcast
171:Fumio Ito
137:Yu Suzuki
124:Yu Suzuki
47:summarize
3070:Sega AM2
3022:Ultimate
2969:Ultimate
2714:July 18,
2654:25 April
2192:July 18,
2181:GameSpot
1509:June 23,
1406:Japanese
1319:GameSpot
1179:Tekken 3
1174:Tekken 3
993:96% (DC)
896:GameSpot
770:79% (DC)
596:Lau Chan
580:graphics
576:Sega AM2
413:Lau Chan
409:Pai Chan
383:Gameplay
283:Fighting
278:Genre(s)
100:Sega AM2
3048:Related
2790:at the
2779:at the
2709:Allgame
2649:Famitsu
2577:GamePro
2358:GameFan
2159:Famitsu
2000:Gematsu
1947:GamePro
1414:Hepburn
1358:Shenmue
1235:GameFan
1229:AllGame
1207:GamePro
1139:listed
1108:(4th),
1079:GameFan
884:Famitsu
792:AllGame
564:Model 3
555:History
437:Shun Di
331:in the
289:Mode(s)
208:Release
2463:Gamest
2441:Gamest
2374:Gamest
1307:'s
1303:Tekken
1270:Awards
1268:Gamest
1264:. The
1131:Arcade
1120:(1998)
1100:(1996)
1098:Awards
1096:Gamest
1083:(1996)
1063:Awards
693:Apollo
681:Real3D
212:Arcade
198:Arcade
180:Series
20:, see
2526:(PDF)
2502:(PDF)
1477:(PDF)
1470:(PDF)
1394:Genki
1380:Notes
1314:'
1266:10th
1256:'
1169:Namco
1094:10th
1071:Award
1000:DC-UK
952:(ARC)
824:(ARC)
785:Score
760:Score
689:Intel
600:Dural
566:from
445:Dural
2962:Plus
2909:Kids
2716:2013
2690:2021
2656:2020
2194:2013
2007:2024
1511:2015
1485:2010
1340:for
1292:Edge
1233:5th
1117:Edge
1077:5th
1056:(DC)
981:(DC)
860:Edge
853:(DC)
697:NASA
687:and
568:Sega
488:Plot
461:sumo
459:, a
443:and
339:Sega
112:Sega
2801:at
2582:IDG
2212:IGN
1952:IDG
1374:3tb
1366:3tb
1223:VF3
908:IGN
585:VF3
574:'s
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295:,
265:NA
252:EU
239:JP
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