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Viva Piñata: Trouble in Paradise

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279:, in gameplay: The player acts as a gardener whose land is visited by piñata creatures. The creatures are stylized like piñatas but have the qualities of animals. Creature types include horses, raccoons, foxes, frogs, and bees, as well as new species like ladybugs, crabs, geckos, gorillas, and vultures. The player plants seeds, tends to plants, and digs ponds within the garden's boundaries. New types of piñata creatures visit and eventually come to reside in the garden when certain prerequisites are met. For instance, a piñata might be attracted to a garden with a specific plant, type of piñata, or amount of soil. The player uses an in-game encyclopedia to learn each piñata type's preferences, which grow in complexity: advanced creatures require more transformative changes to the garden or many other piñatas to eat. When multiple piñatas are satisfied, the player can "romance" two to make a baby piñata. The player continues to cultivate the garden and the piñata creatures to grow in experience level and unlock upgrades in garden size and gardening tools. An in-game store sells seeds, items, and upgrades. Both games are rendered in the same 328:
ruffian characters that might otherwise frustrate the player. These malicious "sour" piñatas, which contain evil versions of moles, crocodiles, wolves, and crows, as well as new sour species such as skunks, and scorpions, try to poison the other piñatas, they can be tamed to peaceably join the player's garden. Players can use the Xbox Live Vision Camera to scan collectible cards and unlock piñatas and items. New controls were added to streamline the player's interface interactions, and a leaderboard added for players to compare their progress.
1433: 2089: 526:) thought that the sequel's in-game challenges resolved the core issue of the original game - the lack of motivation to continue breeding new species, whereas the challenges direct players to collect new species. He appreciated the two new trap areas for adding to the game's variety of characters, though he did not find the actual laying of traps and transport of piñatas interesting. Geddes ( 239:
reviews in September 2008. Critics considered the game more accessible to newcomers and a worthwhile improvement on the original, but altogether closer to an expansion than a unique sequel. Reviewers praised its game design tweaks, but were mixed on its multiplayer modes and camera integration. Critics were mixed on whether the sequel would attract new players to the franchise.
2115: 262: 610:) was impressed by the game's visuals and wrote that players would continue playing the game if only to unlock nuanced, animated video of piñatas acting cute during major life milestones. Mc Shea recalled the human helper characters as an exception, who were off-putting with creepy masks and "offensive" voice acting. 306:—let the player set traps for wandering piñatas to bait, capture, and return to the garden. At a later player experience level, the player can add sand and ice to their main garden for the piñatas. In the new plot, the player must repopulate a database of piñata information that has been maliciously erased. 354:
and Justin Cook became the team's lead designer. The sequel was built atop the original and the developers re-used many of the tools from the original game's development. In both the sequel and the original, the development team volunteered to record the sounds used for the piñatas. One of the team's
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to garden in the same plot. The plot's owner can set restrictions on what other players can access. Up to two players can join together locally on the same Xbox 360. The game's additional "Just for Fun" mode is designed for younger children by eliminating monetary restrictions, evil piñatas, and
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a success and the sequel's development team sought to make a more definitive version of the original. The team re-used many of the development infrastructure set up for its predecessor and exhausted their gameplay ideas for the piñata gardening concept. The game released to generally favorable
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Reviewers considered some of the smaller additions useful and others gimmicky. Critics appreciated the release's time-saving interface tweaks and overall pacing, but thought, for instance, that the vision camera integration added little to the game. While
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release. Critics agreed that the changes made the game friendlier for new players and children. They appreciated the new game's improvements, but some were disappointed that the base game was essentially unchanged. Reviewers considered
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to change the in-game environment (e.g., adding piñatas or altering the weather). Near the time of the sequel's release, Rare's Mayles figured that the team would likely not have enough new gameplay ideas to warrant a sequel to
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did a better job of introducing the player to the world by pre-loading player gardens with animals, plants, and decorations, and offering a tutorial. He wondered whether the game went too far, from too slow to hyperactive.
543:) on the other hand felt that it was strange to be on either side of the cooperative gardening experience, which lacks the game's creative element when the visitor is directed by the garden's owner. Bramwell ( 652:, and thought the game could be further simplified. However, he saw the new release as a more polished opportunity to attract an audience that was not originally convinced by the reception of the first game. 532:) thought that it felt wrong but oddly satisfying to put piñatas in captivity. He considered the trap areas a good idea but unwelcome as another obstacle in the animal acquisition process. Geddes praised 310:
includes new challenges in which the player finds and indulges a specific piñata with actions it likes such that the piñata can be sent happily to a party somewhere around the world. The game also adds
549:) saw a lack of depth in the online gameplay, both in feelings of connections with others and in how online matchmaking became a brief "show and tell" of a garden instead of a cross-exchange like in 348:
added that the game was considered a success inside the company. The team incorporated player feedback and worked towards a "more definitive version" of the original. Mayles left the team to work on
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for the Xbox 360 in 2006, its development team saw it as incomplete. The developers had cut partial ideas from the release to meet their deadlines. Rare's
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cooperative features, but found local cooperative to lose most of the benefits of efficient multitasking. Mc Shea (
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support, 32 new types of piñata creatures, and two separate areas to trap piñatas. These latter areas—the Dessert
2135: 1816: 1707: 1325: 567: 438: 786: 323:. A new "Trick Stick" lets players teach piñatas to perform new tricks. Up to four players can join together on 2145: 1809: 1904: 2200: 2185: 2175: 2092: 1918: 1844: 1446: 557: 295: 291: 228: 224: 830: 2024: 1788: 1728: 180: 2074: 1975: 1661: 194: 1605: 1767: 980: 166: 53: 41: 1135: 1911: 1700: 1400: 633:) wrote that an expansion pack on the original game would have served the same function. Even with 283:
and their supporting casts are the same. The first game's online piñata gifting feature returns in
87: 77: 65: 33: 587:) considered them "frustratingly long". Considering the previous game's slow start, Tom Bramwell ( 2119: 1551: 111: 1925: 1830: 1330: 1182: 488: 212: 58: 1242:"Xbox One X Enhanced games - Every game with 4K resolution, HDR, higher framerates, and more" 2064: 1879: 1802: 161: 2034: 1774: 1654: 1640: 551: 1432: 561:. Reviewers agreed that cooperative was useful for introducing new players to the game. 2059: 2044: 2019: 2014: 1957: 1823: 1735: 1668: 1567: 1470: 1104: 1073: 649: 580: 316: 208: 199: 139: 103: 92: 46: 1013: 947: 2129: 2049: 1993: 1675: 1647: 1544: 1166:
The game released in North America on September 2, 2008, and Europe three days later.
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praised the game's surround sound but not its soundtrack's composition, and Mc Shea (
383: 364:, though Cook said that he would work on the game's shop interface had he more time. 176: 130: 344:
said that the game sold well and steadily on par with their expectations and Xbox's
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said that players that hated the original game would not be swayed by the sequel.
1950: 1865: 1851: 1633: 1626: 1612: 1524: 645: 618:) considered the voice acting harsh against the game's otherwise tranquil mood. 374: 356: 280: 249: 148: 265:
Two players, indicated by the shovel and watering can, gardening in cooperation
2029: 1281: 1140: 491: 412: 1334: 575:) was grateful that the story remained in the background of the game. While 1363: 835: 545: 494:. Critics had found its predecessor surprisingly engaging, and thought that 450: 372:
console games were later re-released in the 2015 compilation of Rare games,
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new ideas was "Piñata Vision", a feature that detects printed cards via the
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The game received "generally favorable" reviews, according to video game
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creatures that come to live there. New features to the series include a
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Gallegos, Anthony (October 2008). "Viva Piñata: Trouble in Paradise".
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to be an expansion of the original game rather than a unique sequel.
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mode, a new plot, additional types of piñata creatures,
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2008 year in review staff nominated but did not award
2103: 629:"a safe sequel to a great game". Ultimately, Geddes ( 2007: 1985: 1967: 1942: 1896: 1752: 1692: 1685: 1583: 1352: 1350: 1348: 1346: 1344: 571:
had wanted more development of the story, Mc Shea (
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The two 32: 23: 2151:Multiplayer and single-player video games 1136:"Viva Pinata: Trouble in Paradise review" 905:"Viva Pinata: Trouble in Paradise Review" 760: 758: 756: 754: 752: 750: 748: 746: 744: 742: 1103:Glez, Jorge; Mazzei, Mark; Pérez, Iker. 1072:Glez, Jorge; Mazzei, Mark; Pérez, Iker. 1038:Glez, Jorge; Mazzei, Mark; Pérez, Iker. 787:"Viva Piñata Trouble in Paradise Review" 688:"Second Viva Pinata bash starts Sept. 2" 2110: 843:from the original on September 11, 2016 675: 1221:from the original on September 3, 2015 714:Kozanecki, James (September 8, 2008). 1148:from the original on February 2, 2017 7: 2166:Video games scored by Grant Kirkhope 1190:from the original on August 22, 2015 427: 402: 1357:Bramwell, Tom (September 5, 2008). 1289:from the original on April 13, 2011 1115:from the original on April 20, 2015 1084:from the original on April 21, 2015 829:Bramwell, Tom (September 5, 2008). 799:from the original on April 27, 2020 393: 1371:from the original on March 4, 2016 1359:"Viva Piñata: Trouble in Paradise" 1254:from the original on July 18, 2019 1050:from the original on March 5, 2016 903:Mc Shea, Tom (September 2, 2008). 831:"Viva Piñata: Trouble in Paradise" 785:Geddes, Ryan (September 2, 2008). 686:Sinclair, Brendan (July 7, 2008). 667:as the "Best Game No One Played". 14: 1399:. August 15, 2009. Archived from 1209:Duncan, Daniel (August 1, 2015). 1176:Kollar, Philip (August 4, 2015). 1002:Smith, Luke (February 13, 2007). 716:"AU Shippin' Out September 8-12: 644:) preferred the precision of the 501:additions made it the definitive 2113: 2088: 2087: 1240:Lucas Sullivan (June 20, 2019). 718:Viva Pinata: Trouble in Paradise 190:Viva Piñata: Trouble in Paradise 27:Viva Piñata: Trouble in Paradise 351:Banjo-Kazooie: Nuts & Bolts 269:Apart from a few new features, 969:Suttner, Nick (May 13, 2008). 936:Suttner, Nick (May 13, 2008). 336:As Rare released the original 1: 2161:Social simulation video games 1859:Ken Griffey Jr.'s Winning Run 640:upgraded controls, Bramwell ( 1329:. No. 223. p. 90. 979:. p. 2. Archived from 946:. p. 1. Archived from 583:had been improved, Geddes ( 247:retrospective compilation, 2222: 1761:WWF WrestleMania Challenge 2196:Xbox One X enhanced games 2083: 1887:Mickey's Racing Adventure 1817:Battletoads/Double Dragon 1796:A Nightmare on Elm Street 1574: 1479: 1326:Electronic Gaming Monthly 654:Electronic Gaming Monthly 648:version's stylus or of a 577:Electronic Gaming Monthly 568:Electronic Gaming Monthly 439:Electronic Gaming Monthly 431: 428: 406: 403: 31: 1722:John Elway's Quarterback 2191:Xbox Cloud Gaming games 2171:Virtual pet video games 2141:Cooperative video games 1919:Grabbed by the Ghoulies 1743:Who Framed Roger Rabbit 520:new features. Mc Shea ( 296:Xbox Live Vision Camera 292:cooperative multiplayer 229:Xbox Live Vision Camera 225:cooperative multiplayer 215:, the game builds atop 1782:The Amazing Spider-Man 1729:Taboo: The Sixth Sense 1606:Wizards & Warriors 1105:"Chatting in Paradise" 1074:"Chatting in Paradise" 1040:"Chatting in Paradise" 266: 1905:Mickey's Speedway USA 1620:Snake Rattle 'n' Roll 264: 234:Microsoft considered 195:simulation video game 2156:Rare (company) games 950:on November 22, 2015 2181:Xbox 360-only games 1912:Star Fox Adventures 1499:Trouble in Paradise 665:Trouble in Paradise 635:Trouble in Paradise 627:Trouble in Paradise 601:Trouble in Paradise 593:Trouble in Paradise 534:Trouble in Paradise 515:Trouble in Paradise 508:Trouble in Paradise 496:Trouble in Paradise 425: 400: 366:Trouble in Paradise 362:Trouble in Paradise 308:Trouble in Paradise 285:Trouble in Paradise 271:Trouble in Paradise 241:Trouble in Paradise 1403:on August 15, 2009 599:Reviewers praised 398: 267: 153:September 11, 2008 2101: 2100: 2003: 2002: 1831:Diddy Kong Racing 1534: 1533: 489:review aggregator 484: 483: 421: 420: 382:to run at native 213:Microsoft Studios 211:and published by 186: 185: 144:September 5, 2008 135:September 2, 2008 59:Microsoft Studios 2213: 2136:2008 video games 2118: 2117: 2116: 2109: 2091: 2090: 2070:Chris Sutherland 2065:Stamper brothers 1880:Jet Force Gemini 1803:Super Glove Ball 1715:WWF WrestleMania 1690: 1561: 1554: 1547: 1538: 1463: 1456: 1449: 1440: 1435: 1430: 1429: 1427:Official website 1413: 1412: 1410: 1408: 1387: 1381: 1380: 1378: 1376: 1354: 1339: 1338: 1320: 1299: 1298: 1296: 1294: 1273: 1264: 1263: 1261: 1259: 1237: 1231: 1230: 1228: 1226: 1206: 1200: 1199: 1197: 1195: 1173: 1167: 1164: 1158: 1157: 1155: 1153: 1131: 1125: 1124: 1122: 1120: 1100: 1094: 1093: 1091: 1089: 1069: 1060: 1059: 1057: 1055: 1035: 1026: 1025: 1023: 1021: 1012:. 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Index


Developer(s)
Rare
Publisher(s)
Microsoft Studios
Producer(s)
Designer(s)
Composer(s)
Grant Kirkhope
Viva Piñata
Platform(s)
Xbox 360
NA
UK
AU
Genre(s)
Life simulation
Single-player
multiplayer
simulation video game
Viva Piñata
Xbox 360
Rare
Microsoft Studios
its predecessor
piñata
cooperative multiplayer
Xbox Live Vision Camera
Xbox One
Rare Replay

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