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playing." The learning curve was also stated as being very steep for an RTS, due to each race being different. Another thing critics disliked was the player's inability to 'zoom out' with the in-game camera; this sometimes got in the way of large battles, and was especially noticeable when playing as or against the Tau, as their long-range weapons often resulted in them engaging their targets off-screen. While general consensus on the revamped single-player campaign was positive, some critics felt that it was not particularly challenging; they found that the AI was strategically weak, and there were no random elements in most skirmish missions that would enhance replayability. The usage of a random auto-resolve feature to determine which races won which territories was seen as a downside; also, one critic found that the AI attacked his homebase very rarely, and that they would attack insignificant zones regardless of the opportunity to capture more significant ones. In terms of new additions, some critics felt that the races, in particular the
Necrons, were overpowered.
609:
Strategic Points and building
Obelisks (the Necrons listening post) on them will increase the speed of research and building, and will also expand the population cap. The Necron Monolith, their home base, is restored as more buildings are built, while also unlocking new units, and functions as the only vehicle- and troop-producing building. When fully restored it becomes mobile (albeit very slow, though it can teleport) and is armed with powerful weaponry. Many Necron units have the ability to resurrect, and most will leave persistent corpses on the battlefield that may either self-resurrect after they die or be restored by specialized Necron units (this resurrection can actually allow the Necrons to go over their population cap).
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base, as well as any building upgrades. However, the player's researched technologies will not be carried over and must be reacquired. The AI always begin with their bases at the same location on the map, with the exact number of bases and the buildings they contain dependent on their strength level and progression into the
Campaign. If the player has previously built structures near the location of an enemy base, these structures may be cleared to make room for the AI's starting structures. Players may also choose to garrison provinces with units that are instantly available should the province be attacked. These are bought with planetary requisition.
475:, Kais, leads the Tau forces arriving on the planet. Feral Orks are combined into a force by the arrival of Warboss Gorgutz, who killed the former ruler of Lorn V, the Chaos Lord Crull. The Chaos Lord Eliphas commanding forces from the Chaos Undivided warband Word Bearers arrives in turn to conquer the world and retrieve Crull's skull. Blood Raven Space Marines under the charge of Captain Davian Thule are tasked by Chapter Master Azariah Kyras to purge the world and retrieve relics and information pertaining to the chapter's early history. However, Thule's orders lead him into conflict with the Imperial Guard forces.
546:' units, which are powerful, non-trainable versions of regular units. They may only be made on the main battlefield overview screen, and, like provincial reinforcements, cost planetary requisition, a resource gained on a per-turn basis based on how many provinces the player controls. Honour guard units transfer over provinces and may be used repeatedly. There are also seven 'Stronghold' provinces that function as bases for respective factions; these are made like more traditional campaign games, with multiple secondary and primary objectives that vary from faction to faction.
745:
stating that the large amount of new content " new life into the game". Critics cited the excellent balancing between races, saying it had a positive effect on both single-player and multiplayer. Aside from new units and races, changes to the gameplay mechanics, such as reworking of the elite unit system, were well-received, as critics felt that the changes "forced players to actually think about using real combined arms tactics in multiplayer and contributed to more games decided by genuine strategy and skill rather than just who can spec out the proper build order."
510:
defeated and
Eliphas' body is destroyed by a daemon. The Necron Lord of Kronus is destroyed by Thule, though he loses an eye in the process. The Tau and Orks are defeated by an unknown force. With the Blood Ravens victorious, the world is returned to the Imperium of Man, though not before it is purged and pillaged. The Imperial Guard report the Blood Ravens to the Imperial Inquisition, though Thule and his officers manage to convince the Inquisition that their actions were justified. However, the victory on Kronus precedes the revelation of
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an adjacent allied territory, or attack an adjacent enemy territory. When the player attacks a territory, gameplay will transition to a real-time battle in the battle map (see next section). After the player's turn, the NPC factions will each take a turn where they move their army and/or attack. If an NPC attacks a territory controlled by the player, the player is given the option to auto-resolve the battle based on the relative strengths of the territory and attacking faction, or to play out the battle in the battle map.
444:. There are eight game modes available for online skirmish play, such as Annihilate, which requires the player to destroy every enemy buildings capable of unit production or Sudden Death, which causes a player to be eliminated if another captures one of their strategic points. Multiple game modes may be enabled, calling for multiple winning conditions. Due to its nature as a standalone expansion pack, the player may only play as the Tau or Necrons in multiplayer. They may enter their original
594:, using these primal warriors as auxiliaries. Also, they are the only race with a 'choice' in their final technology choices; two final tier buildings are presented, which provide different end-game units and technologies. Only one may be chosen. The Tau also do not have any standalone defensive structures or minefields. However one of their Heavy Infantry; the Broadside Battlesuit, can be entrenched and use its shoulder mounted railguns, effectively making them into turrets.
403:
Dawn of War games. Other offensive battles, and all defensive battles, play out as generic skirmishes where the objective is to destroy all enemy bases. Notably, the game includes a "persistent bases" feature: any structure that the player builds in a battle will be present in future battles when the player defends that territory (unless the structure is destroyed). Research upgrades are not persistent and must be re-acquired in each battle as normal.
432:
such as grenades, teleportation, and stealth, unlocked with research or leader units. Unit longevity is determined by their health and morale points, which govern a squad's fighting effectiveness. Both are reduced by weaponry; morale recharges independently or due to unit abilities, while health is increased by healer units or repair, with some units also able to heal themselves. The
Necrons have the ability to reassemble themselves and spawn again.
469:, the Guard form a task force led by Colonel Lukas Aleksander to hunt their leader, Farseer Taldeer. The awakening of Necrons on the fringe planet of Kronus triggers her journey to the planet, with Aleksander in pursuit. The planet has been under the tenuous control of the Tau Empire for centuries, having wrested it from the Imperium of Mankind and subjugated its human population. The protagonist of
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infantry being much tougher than normal infantry. Vehicles are heavy weaponry and transports, and include tanks, artillery, troop carriers and walkers. Titans are end-game units, which usually require the highest tech level and a captured relic. Titans appear as all the other unit types depending on
Factions. Like Commanders they can only be built once and may be rebuilt.
744:
The expansion was praised as an "excellent real-time strategy game", with its non-linear single-player campaign, stabilized multiplayer and additional features, and was selected by IGN and GameSpot as the best expansion pack of 2006. Most were quite surprised by the quality and size of the expansion,
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The world map is divided into territories, each of which can be captured and controlled by the various factions. Each faction starts with a "stronghold" territory, that faction's home base. Each faction also has an army led by that faction's leader. Every round, the player may move his or her army to
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Some critics stated that the game's weak points included its complexity; some reviewers disliked how much micromanagement was required to effectively field one race against another, saying that this complexity was detrimental to the game. As one reviewer mentioned, "...when I stop having fun, I stop
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One of the two newer races, the Tau are unique in multiple ways. Tau warriors and vehicles are powerful in ranged battles, but lack melee prowess; their commander even lacks a melee attack entirely. Many Tau units tend to be relatively fragile, few in number, and expensive. To compensate, they fight
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as opposed to the programmed, linear storylines of previous versions. Due to this lack of linearity, there is no plot aside from the opening cinematic; rather, as the player conquers various opposing factions the game provides a narrative specific to whom the player has conquered. If the player wins
509:
The canonical plot of the game follows the Blood Ravens. The Blood Ravens defeat the
Imperial Guard and kill Colonel Aleksander. The survivors are given treatment and evacuated off-world. The Blood Ravens then defeat the Eldar, capturing and then executing their leader, Taldeer. The Word Bearers are
380:
Unlike the previous games in the series, Dark
Crusade features a non-linear sandbox campaign in which the factions compete for control of Kronus. The player begins the campaign by selecting a faction. Campaign gameplay is broken into rounds consisting of two phases, the world map and the battle map.
402:
The battle map is where attack and defense actions are resolved. This is a traditional real-time battle similar to previous games in the series. Some offensive battles, particularly to capture enemy strongholds, feature scripted and story driven missions similar to campaign missions in the previous
363:
As with previous Dawn of War titles, Dark
Crusade is focused on the conflict part of gameplay; in order to obtain more resources players must fight over them. Each player starts off with a base and wins by fulfilling mission objectives. There are multiple tiers of technology, with each allowing for
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Campaign scenarios are persistent, meaning that all player structures are 'saved' when a game is won. For example, if a player builds a base and conquers a province, only to have a neighbouring faction attack aforementioned province, the player will start out with all the buildings of the previous
431:
All units, aside from titans and most heroes, builders and vehicles, come in squads. These are groups of infantry that are commanded as a single entity. They may be reinforced with additional members, equipped with special weapons, or be attached to hero units. Some squads have special abilities,
406:
During an attack, the player will start the battle with his or her faction's commander unit and any active honor guard units. Honor guard units that survive the battle can be used in the next attack action. During a defense, the player will start with any units garrisoned in the territory. If the
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Commanders are hero units, and can usually only be built once. If they perish, they may be rebuilt. A sub-class is the semi-commander unit, which has many abilities like the commander unit but may be built multiple times. Infantry are foot soldiers, and may either be regular or heavy, with heavy
423:
a player may have on the battlefield. Squad caps may be increased using methods differing between races. Most units have a melee attack and a ranged attack. Units are often specialized to be better using one attack type. All units also have stances; these affect how the units respond to enemies.
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Capturing a faction's stronghold territory will remove that faction from the game; likewise, if the player's stronghold is captured, he or she will lose the game. Other territories, when captured, grant bonus abilities or the ability to manufacture "honor guard" units for the player's army. Each
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The
Necrons are unique, as they do not require requisition to build their army. All units are in and of themselves free of requisition point cost. Power is the only resource Necrons need, in order to perform research, construct buildings and to construct and reinforce squads. However, capturing
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defense takes place at the territory where the player's army is currently located, the player will also start the battle with the commander and honor guard units. NPC armies also have commander and honor guard units that follow the same rules.
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2006, the two new races were demonstrated through an in-engine feature, though no playable version was showcased. New units were unveiled regularly after August 11. The first available playable build was released on September 18 to
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Also, a race's commander unit may be upgraded with special "wargear", unique, customizable upgrades that vary by race. These are awarded at battle milestones, ranging from a certain amount of kills to conquering many provinces.
57:
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Tau: The Tau regain control of Kronus. Imperial Guard forces and human dissidents are forced into reeducation camps. Humanity becomes a small minority on Kronus, with mass sterilization rumored to have been
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factions. There are multiple provinces, which are conquered by fighting a regular skirmish match over them. These may either give a special bonus or supply special '
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Eldar: Taldeer leaves the planet after putting enemy forces into chaos, leaving it as anarchic, contested by warlords.
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644:. Dark Crusade exited the development stage on September 21, and was expected to be shipped worldwide by October 9.
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347:. The case is embossed with images of all the faction leaders of the campaign dressed in their respective wargear.
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The expansion features a "Risk-based strategic layer", a campaign including a "meta-map", similar to that in
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to play, allowing the user to play as all seven factions in both single player Skirmish and Campaign modes.
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to focus most efforts on revamping the single-player campaign and balancing out the two new races. By
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All five of the pre-existing factions gain new units, and two new playable races are available.
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The player may pick a faction to play as, and then engages in turn-based combat with the other
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the campaign, a cinematic is played that depends on which faction the player was controlling.
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After the Eldar on Lorn V break their alliance with the Imperial Guard during the events of
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s 2006 "Expansion of the Year" award. The editors wrote, "With this expansion,
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Ork: Gorgutz uses the planet as a recruiting ground for his later campaigns.
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was released on October 9, 2006. The expansion features two new races, the
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Players may either connect directly by IP connection, or play on their
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27:"Dark Crusade" redirects here. For the album by Abaddon Incarnate, see
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is a standalone expansion that does not require prior installation of
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Staff (March 2007). "The Best (and Worst) of 2006; The 16th Annual
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at the end of the single-player campaign, but noticeably stronger.
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The Tau commander, equipped with a majority of wargear upgrades.
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CD key to gain access to the original four races. Likewise, a
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Khorne Berzerkers attacking an Imperial Guard listening post.
305:, a total of seven playable races in this expansion.
1231:"Dawn of War wins Gamespot's best expansion of 2006"
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624:Dark Crusade uses the same engine as the original
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371:The Tau fighting the Necrons for a Control Point.
237:Warhammer 40,000: Dawn of War β Dark Crusade
516:defeat of the Blood Ravens in the Kaurava System
1213:"Dawn of War wins IGN's best expansion of 2006"
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452:CD key is needed to access the Imperial Guard.
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8:
1404:Warhammer 40,000: Dawn of War β Dark Crusade
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31:. For the novel by Karl Edward Wagner, see
18:Warhammer 40,000: Dawn of War: Dark Crusade
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1047:"GameSpot exclusive Dark Crusade hands-on"
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55:
44:
2506:Video games featuring female protagonists
2476:Multiplayer and single-player video games
1683:Sonic & All-Stars Racing Transformed
35:. For the novel by Walter H. Hunt, see
780:
2402:Ultramarines: A Warhammer 40,000 Movie
1864:Warhammer 40,000 Collectible Card Game
331:, THQ also released a triple pack of
7:
2516:Video games set on fictional planets
1330:Allen 'Delsyn' Rausch (2006-10-12).
1262:Allen 'Delsyn' Rausch (2006-10-12).
695:
660:
651:
364:more powerful units and upgrades.
1137:"Dark Crusade (PC: 2006): Reviews"
25:
612:Necrons were previously seen in
2501:Video games developed in Canada
1342:from the original on 2007-11-26
1274:from the original on 2016-03-03
1241:from the original on 2007-01-26
1147:from the original on 2012-03-05
1118:from the original on 2012-07-20
1086:from the original on 2008-12-01
1057:from the original on 2009-02-12
1027:from the original on 2008-12-01
998:from the original on 2009-02-13
968:from the original on 2009-02-13
938:from the original on 2022-06-15
901:from the original on 2007-12-25
830:from the original on 2011-10-19
800:from the original on 2008-12-01
48:Warhammer 40,000: Dawn of War β
2511:Video games scored by Inon Zur
2481:Real-time strategy video games
1:
1899:Vengeance of the Blood Angels
893:Matthew Bassos (2005-06-01).
251:Warhammer 40,000: Dawn of War
2521:Warhammer 40,000 video games
2158:Battlefleet Gothic: Armada 2
1189:Dan Stapleton (2006-11-13).
867:Joe Leibowitz (2006-11-08).
1045:Jason Ocampo (2006-09-18).
988:"GameSpot E3 demonstration"
986:Greg Kasavin (2006-05-01).
956:Greg Kasavin (2006-05-01).
926:Greg Kasavin (2006-10-11).
818:Greg Kasavin (2007-10-10).
327:Parallel to the release of
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2496:Video game expansion packs
2186:Chaos Gate - Daemonhunters
2165:Necromunda: Underhive Wars
2095:Battlefleet Gothic: Armada
601:
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512:Kyras' allegiance to Chaos
26:
2486:Relic Entertainment games
2239:Warhammer 40,000 Roleplay
848:Micah Seff (2006-09-21).
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696:
664:
661:
54:
1764:Codex (Warhammer 40,000)
1360:Dan Adams (2006-10-09).
1165:Dan Adams (2006-10-09).
1076:"Dark Crusade goes gold"
850:"Dark Crusade goes gold"
790:"Dark Crusade goes gold"
768:has become the ultimate
2200:Shootas, Blood and Teef
2137:Gladius β Relics of War
1386:Computer Games Magazine
928:"GameSpot video review"
788:Gamespot (2006-09-21).
758:Computer Games Magazine
299:s first expansion pack
1794:Aeronautica Imperialis
1108:"Dark Crusade Reviews"
554:
372:
360:
2172:Necromunda: Hired Gun
2109:Space Hulk: Deathwing
2060:Space Hulk: Ascension
1750:Codex: Imperial Guard
1364:. IGN. Archived from
1215:. IGN. Archived from
1169:. IGN. Archived from
958:"GameSpot E3 preview"
869:"Dark Crusade review"
852:. IGN. Archived from
820:"Dark Crusade review"
552:
370:
358:
345:Dawn of War Anthology
1638:Impossible Creatures
1368:on January 10, 2007.
1313:"Games Radar Review"
1311:Joshua LaTendresse.
1294:"Games Radar Review"
1292:Joshua LaTendresse.
1219:on January 10, 2007.
1173:on October 18, 2006.
895:"Dawn of War review"
628:game, which allowed
590:alongside the alien
29:Dark Crusade (album)
2144:Space Hulk: Tactics
2130:Inquisitor β Martyr
1507:Company of Heroes 3
1500:Company of Heroes 2
1445:Relic Entertainment
1017:"New unit unveiled"
856:on January 8, 2007.
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658:
256:Relic Entertainment
99:Jonathan Dowdeswell
70:Relic Entertainment
2531:Windows-only games
2039:Storm of Vengeance
1801:Battlefleet Gothic
656:
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373:
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246:real-time strategy
214:Real-time strategy
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2409:Hammer and Bolter
2382:Warhammer Monthly
2361:Damnation Crusade
2354:Blood and Thunder
2286:Published fiction
1787:Adeptus Titanicus
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1675:Company of Heroes
1652:Age of Empires IV
1470:Company of Heroes
1459:Company of Heroes
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258:and published by
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164:Microsoft Windows
16:(Redirected from
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2471:2006 video games
2346:Warhammer 40,000
2337:The Horus Heresy
2301:Warhammer 40,000
2088:Eisenhorn: Xenos
1906:Final Liberation
1727:Warhammer 40,000
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288:. Including the
273:Warhammer 40,000
268:tabletop wargame
200:November 3, 2006
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742:
654:
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622:
606:
600:
587:
581:
573:
568:
540:A.I.-controlled
524:
507:
481:
463:
458:
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413:
400:
387:
378:
353:
296:
203:
194:
185:
182:October 9, 2006
176:
85:
49:
43:
42:2006 video game
40:
23:
22:
15:
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11:
5:
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2330:Gaunt's Ghosts
2326:
2323:First and Only
2319:
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2272:
2265:
2258:
2251:
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2235:
2234:
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2228:Space Marine 2
2224:
2217:
2210:
2203:
2196:
2189:
2182:
2175:
2168:
2161:
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2105:
2098:
2091:
2084:
2077:
2070:
2063:
2056:
2049:
2042:
2035:
2027:
2019:
2012:
2005:
2004:
2003:
1996:
1986:Dawn of War II
1982:
1975:
1972:Glory in Death
1968:
1967:
1966:
1959:
1952:
1949:Winter Assault
1938:
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1669:Essence Engine
1665:
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1627:
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1624:
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1590:Dawn of War II
1586:
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1577:
1570:
1567:Winter Assault
1555:
1553:
1544:
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1525:
1523:
1514:
1513:
1511:
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1496:
1489:
1488:
1487:
1484:Tales of Valor
1480:
1465:
1463:
1454:
1453:
1443:
1441:
1440:
1433:
1426:
1418:
1412:
1411:
1398:
1397:External links
1395:
1393:
1392:
1381:Computer Games
1371:
1352:
1322:
1303:
1284:
1251:
1222:
1204:
1201:on 2007-12-25.
1176:
1157:
1128:
1096:
1082:. 2006-09-21.
1067:
1037:
1023:. 2006-09-11.
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630:game developer
621:
618:
614:Winter Assault
602:Main article:
599:
596:
583:Main article:
580:
577:
572:
569:
567:
564:
523:
520:
506:
505:Canonical Plot
503:
502:
501:
498:
495:
492:
489:
486:
480:
477:
467:Winter Assault
462:
459:
457:
454:
450:Winter Assault
437:
434:
412:
409:
399:
396:
386:
383:
377:
374:
352:
349:
337:Winter Assault
322:Winter Assault
310:Winter Assault
302:Winter Assault
290:Imperial Guard
264:Games Workshop
240:is the second
231:
230:
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67:
61:
60:
52:
51:
41:
33:Kane (fantasy)
24:
14:
13:
10:
9:
6:
4:
3:
2:
2543:
2532:
2529:
2527:
2526:Windows games
2524:
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2514:
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2273:
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2269:Black Crusade
2266:
2264:
2263:
2259:
2257:
2256:
2252:
2250:
2249:
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2242:
2240:
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2138:
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2127:
2125:
2124:
2120:
2118:
2117:
2116:Sanctus Reach
2113:
2111:
2110:
2106:
2104:
2103:
2099:
2097:
2096:
2092:
2090:
2089:
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2036:
2034:
2032:
2028:
2025:
2024:
2020:
2018:
2017:
2013:
2011:
2010:
2006:
2002:
2001:
1997:
1995:
1994:
1990:
1989:
1988:
1987:
1983:
1981:
1980:
1979:Squad Command
1976:
1974:
1973:
1969:
1965:
1964:
1960:
1958:
1957:
1953:
1951:
1950:
1946:
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1944:
1943:
1939:
1937:
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1928:
1924:
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1910:
1908:
1907:
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1900:
1896:
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1886:
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1884:Space Crusade
1881:
1880:
1878:
1876:
1872:
1866:
1865:
1861:
1859:
1858:
1854:
1852:
1851:
1850:Space Crusade
1847:
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1478:
1474:
1473:
1472:
1471:
1467:
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1464:
1461:
1460:
1455:
1450:
1449:list of games
1446:
1439:
1434:
1432:
1427:
1425:
1420:
1419:
1416:
1410:
1406:
1405:
1401:
1400:
1396:
1389:(195): 46β51.
1388:
1387:
1382:
1375:
1372:
1367:
1363:
1356:
1353:
1341:
1337:
1333:
1326:
1323:
1318:
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1307:
1304:
1299:
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1288:
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1240:
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1223:
1218:
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1208:
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1200:
1196:
1192:
1185:
1183:
1181:
1177:
1172:
1168:
1161:
1158:
1146:
1142:
1138:
1132:
1129:
1117:
1113:
1109:
1103:
1101:
1097:
1085:
1081:
1077:
1071:
1068:
1056:
1052:
1048:
1041:
1038:
1026:
1022:
1018:
1012:
1009:
997:
993:
989:
982:
979:
967:
963:
959:
952:
949:
937:
933:
929:
922:
920:
918:
916:
912:
900:
896:
889:
886:
875:on 2007-12-01
874:
870:
863:
860:
855:
851:
844:
841:
829:
825:
821:
814:
811:
799:
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781:
775:
773:
771:
767:
760:
759:
754:
750:
746:
736:
734:
732:
728:
727:
723:
721:
720:
716:
715:
711:
709:
708:
704:
703:
692:Review scores
684:
682:
679:
678:
674:
672:
669:
668:
647:
645:
643:
638:
634:
631:
627:
619:
617:
615:
610:
605:
597:
595:
593:
586:
578:
576:
570:
565:
563:
559:
551:
547:
545:
541:
536:
533:
529:
521:
519:
517:
513:
504:
499:
496:
493:
490:
487:
483:
482:
478:
476:
474:
473:
468:
460:
455:
453:
451:
447:
443:
435:
433:
429:
425:
422:
418:
410:
408:
404:
397:
395:
391:
384:
382:
375:
369:
365:
357:
350:
348:
346:
342:
338:
334:
330:
325:
323:
319:
315:
311:
306:
304:
303:
295:
291:
287:
283:
279:
275:
274:
269:
265:
261:
257:
254:developed by
253:
252:
247:
243:
239:
238:
229:
225:
224:Single-player
222:
218:
215:
212:
210:
206:
197:
193:
188:
184:
179:
175:
174:
172:
168:
165:
162:
160:
156:
153:
152:
148:
144:
141:
138:
136:
132:
128:
126:
122:
119:Nick Waanders
118:
116:
115:Programmer(s)
112:
108:
106:
102:
98:
96:
92:
88:
83:
80:
78:
74:
71:
68:
66:
62:
58:
53:
46:
38:
34:
30:
19:
2450:Space Marine
2437:
2416:Secret Level
2414:
2407:
2400:
2380:
2375:The Redeemer
2373:
2368:Hard Choices
2366:
2359:
2352:
2345:
2335:
2328:
2321:
2314:
2309:Ciaphas Cain
2307:
2300:
2292:
2274:
2267:
2260:
2255:Rogue Trader
2253:
2246:
2226:
2221:Rogue Trader
2219:
2212:
2205:
2198:
2191:
2184:
2179:Battlesector
2177:
2170:
2163:
2156:
2149:
2142:
2135:
2128:
2121:
2114:
2107:
2100:
2093:
2086:
2079:
2072:
2065:
2058:
2051:
2044:
2037:
2030:
2021:
2016:Space Marine
2014:
2007:
1998:
1993:Chaos Rising
1991:
1984:
1977:
1970:
1961:
1956:Dark Crusade
1955:
1954:
1947:
1940:
1935:Fire Warrior
1933:
1925:
1920:Rites of War
1918:
1911:
1904:
1897:
1890:
1882:
1862:
1855:
1848:
1841:
1834:
1829:Horus Heresy
1827:
1820:
1813:
1806:
1799:
1792:
1785:
1762:
1755:
1748:
1743:Rogue Trader
1741:
1725:
1682:
1674:
1650:
1643:
1636:
1618:
1613:Space Marine
1611:
1602:
1597:Chaos Rising
1595:
1588:
1579:
1574:Dark Crusade
1573:
1572:
1565:
1558:
1547:
1535:
1528:
1517:
1505:
1498:
1491:
1482:
1475:
1468:
1457:
1403:
1384:
1380:
1374:
1366:the original
1362:"IGN review"
1355:
1344:. Retrieved
1325:
1306:
1287:
1276:. Retrieved
1243:. Retrieved
1225:
1217:the original
1207:
1199:the original
1171:the original
1167:"IGN review"
1160:
1149:. Retrieved
1131:
1120:. Retrieved
1112:GameRankings
1088:. Retrieved
1070:
1059:. Retrieved
1040:
1029:. Retrieved
1011:
1000:. Retrieved
981:
970:. Retrieved
951:
940:. Retrieved
903:. Retrieved
888:
877:. Retrieved
873:the original
862:
854:the original
843:
832:. Retrieved
813:
802:. Retrieved
783:
769:
765:
756:
753:Dark Crusade
752:
751:
747:
743:
730:
717:
705:
671:GameRankings
625:
623:
611:
607:
588:
574:
560:
556:
544:honour guard
537:
525:
508:
472:Fire Warrior
470:
466:
464:
449:
445:
439:
430:
426:
414:
405:
401:
392:
388:
379:
362:
344:
341:Dark Crusade
340:
336:
332:
329:Dark Crusade
328:
326:
321:
317:
314:Dark Crusade
313:
309:
307:
300:
293:
278:Dark Crusade
277:
271:
249:
236:
235:
234:
149:
109:Jonny Ebbert
77:Publisher(s)
65:Developer(s)
50:Dark Crusade
2294:White Dwarf
2248:Dark Heresy
2026:(cancelled)
2000:Retribution
1942:Dawn of War
1930:(cancelled)
1875:Video games
1630:Other games
1604:Retribution
1560:Dawn of War
1537:Homeworld 2
1317:Games Radar
1298:Games Radar
766:Dawn of War
697:Publication
626:Dawn of War
620:Development
585:T'au Empire
485:undertaken.
446:Dawn of War
436:Multiplayer
419:troops and
333:Dawn of War
318:Dawn of War
294:Dawn of War
262:. Based on
248:video game
228:multiplayer
159:Platform(s)
135:Composer(s)
129:Ian Cumming
105:Designer(s)
95:Producer(s)
2465:Categories
2262:Deathwatch
2151:Mechanicus
2074:Deathwatch
2067:Armageddon
2053:Space Wolf
2031:Space Hulk
1927:Gorkamorka
1913:Chaos Gate
1891:Space Hulk
1857:Space Hulk
1843:Necromunda
1836:Inquisitor
1822:Gorkamorka
1735:Rule books
1645:The Outfit
1346:2007-12-09
1278:2007-12-09
1245:2007-12-30
1151:2007-12-02
1141:Metacritic
1122:2007-12-02
1090:2007-12-11
1061:2007-12-11
1031:2007-12-11
1002:2007-12-11
972:2007-12-11
942:2007-12-03
905:2007-12-05
879:2007-12-05
834:2007-12-05
804:2007-12-05
776:References
681:Metacritic
662:Aggregator
579:Tau Empire
532:Dune games
514:, and the
398:Battle Map
282:Tau Empire
2491:THQ games
2394:Animation
2316:Eisenhorn
2009:Kill Team
1963:Soulstorm
1779:Spin-offs
1770:Datasheet
1581:Soulstorm
1530:Homeworld
1519:Homeworld
1409:MobyGames
1383:Awards".
770:Warhammer
653:Reception
648:Reception
385:World Map
343:, dubbed
242:expansion
125:Artist(s)
89:(current)
2433:Grimdark
2276:Only War
2207:Darktide
2193:Tacticus
2081:Regicide
1340:Archived
1272:Archived
1239:Archived
1235:GameSpot
1195:PC Gamer
1145:Archived
1116:Archived
1084:Archived
1080:GameSpot
1055:Archived
1051:GameSpot
1025:Archived
1021:GameSpot
996:Archived
992:GameSpot
966:Archived
962:GameSpot
936:Archived
932:GameSpot
899:Archived
828:Archived
824:GameSpot
798:Archived
794:GameSpot
731:PC Gamer
707:GameSpot
642:GameSpot
522:Campaign
421:vehicles
417:infantry
376:Campaign
351:Gameplay
284:and the
209:Genre(s)
140:Inon Zur
84:(former)
2214:Boltgun
2046:Carnage
1336:GameSpy
1268:GameSpy
772:game."
604:Necrons
598:Necrons
566:Setting
461:Setting
308:Unlike
286:Necrons
244:to the
220:Mode(s)
170:Release
2348:comics
2303:novels
2033:(2013)
1893:(1993)
1677:(film)
1552:series
1522:series
1493:Online
1462:series
737:79/100
724:8.7/10
712:8.8/10
685:87/100
675:87/100
339:, and
146:Series
2426:Other
762:'
700:Score
665:Score
633:Relic
592:Kroot
571:Races
411:Units
297:'
292:from
1815:Epic
755:won
733:(US)
456:Plot
87:Sega
1407:at
719:IGN
530:'s
442:LAN
320:or
266:'s
260:THQ
82:THQ
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637:E3
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335:,
312:,
276:,
270:,
226:,
196:EU
187:AU
178:NA
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