1214:, they still considered it an "essential piece of the Wii collection". The website was also entertained by the single-player mode as well as the multiplayer, especially when "shov the controller off on unsuspecting houseguests or non-gamers months and years down the road". They considered the game's use of the Wii Remote to be "slick and intuitive", the graphics to be "nearly inexplicable", and the sound to be "totally off the wall". GameZone called the game "original and addictive", but noted that it would not appeal to everyone.
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over
Diamond City. After he comes back together, the Splunks demand that he returns the Form Baton to the temple. Wario refuses and it leads into an open chase around Diamond City, resulting in the chase leading back to the Temple of Form, where Wario accidentally drops it back in its rightful place (it can be presumed that he left it alone afterwards). The motorbike also stops right in front of the temple. Completing the game unlocks an additional story featuring
529:'s speaker is used in the game to "add a greater sense of feel". For example, in one microgame, the player must bounce a tennis ball on a racquet. When the ball touches the racquet, the Wii Remote's speaker emits a bouncing sound and a rumble to "add a very strong reality to the game". The game mostly forgoes the Wii nunchuk attachment and functions strictly with the Wii Remote. Its visual presentation is similar to
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design for the minigame that they were working on. During development, one of the game's basic concepts was to "make a different taste for every single game". The only rule that Abe imposed on the minigame designs was for the developers to make it instantly obvious as to what is happening in the microgames. The
301:
in specific positions. The game offers the microgames to the player in rapid succession, by first instructing the player to hold the Wii Remote in a specific manner, and then showing them the microgame. The microgames are divided into several stages, each of which loosely connects the microgames with
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In the final level, Forever Form Baton, Wario receives the motorbike that Penny made at the Invent-Off. Wario accidentally gets sucked into the bike engine while riding it, which endlessly turns him into an endless superswarm of Tiny Warios that are shot out by the engine, which then invade and take
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felt excited, surprised, and a "little stupid" when waving the Wii remote with the game, concluding that the game will make "friends laugh pretty much non-stop for an hour or two, and that may very well be worth the price of admission". Despite writing positively about how the game utilizes the Wii
524:
titles. Abe determined which microgames were included after each team member wrote down an idea on a piece of paper and sent it to him. The microgames were inspired by "very original, everyday life issues". To offer a different visual style for each minigame, developers were asked to make their own
459:
called The Secret of the
Balance Stone. In it, his ship gets hit by the Balance Stone, the stone form of the Nunchuck and ends up at the Temple of Form. Orbulon attempts to turn the temple into a ship by using the Form Baton and the Balance Stone together, but ends up with the same results as Wario
398:
A long time ago, a stone Wii Remote called the Form Baton was found by humans and a race of creatures called the
Splunks. With it, they could to many things with its forms and the Splunks became their loyal companions with it. As years passed, the Splunks preserve the Form Baton in the Temple of
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was revealed to him. Since the developers believed that holding the controller in only one way limited the game's entertainment value, they decided to introduce new positions and motions to the game for the Remote to be held. The software used to register the Remote's movements was written from
1157:
gave particular praise to the game's graphics, stating that "there are nicely colourful cartoon intros to each level, and the microgames utilise a plethora of visual styles. You'll notice snippets of favourites from yesteryear, whether it be pulling the Master Sword out of the stone in the
32:
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and he tries to get another, but the two reconcile soon after (The
Multiplayer Test). At Club Spice, a doppelganger of Jimmy T. named Jimmy P. dances with a group of dogs in a story similar to Jimmy T.'s and the two meet each other at the end of the segment (Canine Crazed).
314:
received positive reviews from critics and was a commercial success; it was the United States' 4th best-selling game in its debut month of
January 2007. In Japan, it sold 63,954 copies in its debut week of November 27 – December 3, 2006, making it the 4th best-selling
399:
Form. In present-day
Diamond City, a Splunk steals all of Wario's food. He chases it all the way to the Temple of Form where he finds the Form Baton. After escaping a boulder, Wario gloats about his newly discovered "treasure" (Mysterious Form Baton Found!).
1202:
predicted that the game "will be the one you come back to when you've got a full house", and appreciated its "crazy genius" gameplay. Nintendo World Report was pleased with the game's variety, but found the small number of unlockable items and lack of
460:
after the
Splunks, still inside the temple, forcibly beat him up into giving them back before they toss him and his ship back to space. After beating that stage, a special level involving Dr. Crygor called The Kelorometer is unlocked, where he and
389:
multiplayer mode, in which only one Wii Remote is used and shared by up to 12 players. While a player plays a microgame in this mode, other players watch, and after the microgame is completed, the player passes the Wii Remote to the next person.
376:
for the Wii Remote in certain microgames. Before each microgame begins, the required position for the Wii Remote is shown to the player, to allow them time to position the device. The game is broken up into stages, each represented by a
504:
series, the game's subtitle, "Smooth Moves", was used to represent the basic movement that players perform in the game. The developers wanted players to move as if they were dancing when playing the game, so they decided that
1220:
praised the game's use of the Wii's motion-sensitive controllers as one of its best features, which helps push it "over-the-top" as "one of the most inventive games designed for the Wii's interactive controls". Canada's
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shared this sentiment, noting that although the game's single-player mode is only several hours long, its multiplayer mode is the "definite Wii party experience" for up to 12 people.
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cheers as a cheerleading captain for the
Diamond City football team at Diamond City Stadium, with one of the football players developing a crush on her (Cheerleading to Victory).
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character and loosely connected by a story, with the microgames divided among the stages. After the player completes a certain number of microgames, they advance to the
1036:
in Japan on
December 2, 2006, and in January 2007 for other markets. The game received "generally favorable reviews", receiving aggregated scores of 83 out of 100 from
491:
and the
Software Planning Development department of Nintendo. Development on the game began in late 2005 with a team of 20 people, directed by Goro Abe and produced by
410:
try to defeat an ogre attacking Diamond Dojo, who was only trying to find his missing child (Evil Attacks Diamond Dojo!). At Park Street, a kung-fu student named
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47:
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was the United States' 4th best-selling game in its debut month of January 2007. It dropped to 8th the following month, selling 109,000 units. In Japan,
509:
was the best phrase to use to describe the game's actions. Because of its party genre, the developers made the game's multiplayer mode its "best point".
385:, which is a microgame that is longer and more complex than the others. After the player completes all of the single-player stages, the game unlocks a
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found that the game had "a lot of value", especially for people who host parties or have groups of friends or family who already enjoy games such as
426:
listen to a talking spell book called Chatty Mr. Spell Book about growing a monster plant after failing to create one (The Loquacious Spell Book).
3615:
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remarked that the game also had "amazing" graphics, concluding that it belongs in the game libraries of Wii owners. This sentiment was shared by
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in a specific way, such as holding it vertically, or placing the bottom end of the device against the nose. The player is required to use the
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268:. It was released in Japan in December 2006, and in Europe, North America, and Australia in January 2007. It is the fifth game in the
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1090:(ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. It was re-released in May 2011, in Europe as part of the
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a "welcome addition to any Wii library". Described as a "certifiably insane party game that is a must buy for any Wii owner",
3358:
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438:, participates against him in the Invent-Off at Diamond Academy and wins by making a tiny Wario-motorbike (The Invent-Off).
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dances with a group of cats at Club Sugar and a cat hands back an umbrella that he lent it earlier (Feline Fever).
386:
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3017:
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1645:
1044:. Praise focused on the game's entertainment value, especially at parties, while criticism targeted its length.
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1086:. It dropped to 20th for the week of December 18–24, 2006. The game received a "Platinum" sales award from the
617:
368:, which are short games that last for about five seconds. Each microgame requires that the player position the
232:
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A lack of "eye-popping unpredictability its predecessors" and difficult controller positions disappointed
345:
3416:
2524:
2252:
1056:'s Wii Best of E3 2006 Awards; the website later named the game their Game of the Month for January 2007.
236:
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2803:
2552:
1194:, which is "totally unlike anything else out there", could convert non-gamers into fans of video games.
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as a true Nintendo great". Appreciating the game's "terrific use of the Wii's unique control features",
106:
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sold 63,954 copies in its debut week of November 27 – December 3, 2006, making it the 4th best-selling
349:
The player is first told to hold the Wii Remote like a remote control, positioning it straight forward.
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felt that the game further proves that the Wii is the "must-have" console when playing with friends.
58:
42:
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disappointing. Although video game review website IGN noted that the game was not the best in the
1184:
found the game "as entertaining to watch as it is to play", rating it four stars out of five. The
3605:
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was disappointed with its weak long-term appeal because "it never really dares to test players".
154:
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scratch because of the unique movements required for the game. Similar to previous games in the
1918:
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of games, and the only game in the series to be physically released for the Wii (excluding
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87:
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The rest of the game consists of segments of stories centered around the characters.
191:
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try out a workout machine called the Kelorometer with the player as a test subject.
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deliver a person to Tomorrow Hill, who is revealed to be an alien (Tomorrow Hill).
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that last about five seconds each, and which require that the player hold the
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2128:
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2336:
Moses, Toby (January 28, 2007). "Multiplayer Magic by Wii-mote Control".
2031:
Tilley, Steve (January 21, 2007). "Smooth Moves with the Wiimote, dude".
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received a ToyAward in the Trend and Lifestyle category from the 2007
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tries to get pork buns from Mona to feed himself & his teacher,
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1311:
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173:
2411:"Yep, WarioWare: Move It! Is A Direct Follow-Up To Smooth Moves"
1995:
Dudley, Jennifer (January 31, 2007). "WarioWare: Smooth Moves".
2853:
2451:
2447:
2013:
Holland, Angus (February 11, 2007). "WarioWare: Smooth Moves".
1097:
Several reviews praised the game as one of the Wii's best. The
302:
the help of a story. Additionally, this was the first spin-off
1053:
1033:
801:
480:
265:
159:
2381:"WarioWare: Move It! Wiggles Its Way Onto Switch In November"
1514:"E3 Q&A: Nintendo's Goro Abe On WarioWare: Smooth Moves"
1977:
Hill, Jason (February 1, 2007). "WarioWare Smooth Moves".
2258:
Entertainment and Leisure Software Publishers Association
1151:
the Game of the Week from January 28 – February 4, 2007,
1088:
Entertainment and Leisure Software Publishers Association
495:. Abe first came up with the idea for the game when the
2352:"2008 Awards Category Details Family Game of the Year"
1052:. It was also given the award for Best Action Game at
3545:
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3324:
3260:
3175:
3132:
3091:
3034:
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2774:
2726:
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228:
212:
165:
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24:
1227:also appreciated its "novel use" of the Wiimote.
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1629:
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1423:
1421:
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1990:
1988:
1322:
1094:program. It sold 1.82 million copies overall.
709:
2865:
2463:
2044:
2042:
2026:
2024:
1698:
1696:
1127:was "without a doubt" the best collection of
819:
8:
2008:
2006:
1601:
1599:
992:
954:
904:
747:
659:
590:
3621:Wii games re-released on the Nintendo eShop
1758:
1756:
1728:
1726:
2872:
2858:
2850:
2470:
2456:
2448:
2360:Academy of Interactive Arts & Sciences
1788:
1786:
1665:
1663:
1380:WarioWare: Smooth Moves instruction manual
1276:Academy of Interactive Arts & Sciences
1264:11th Annual Interactive Achievement Awards
589:
554:
30:
21:
3611:Multiplayer and single-player video games
1972:
1970:
487:convention. The game was co-developed by
1917:. Nintendo World Report. Archived from
1463:. Nintendo World Report. May 19, 2006.
1371:
1303:
2127:Sinclair, Brendan (January 30, 2007).
2108:from the original on February 13, 2009
2082:from the original on February 10, 2009
1938:
1936:
1908:
1906:
1847:
1845:
1830:from the original on December 16, 2008
1584:from the original on February 24, 2008
1520:from the original on December 21, 2008
1461:"WarioWare: Smooth Moves E3 Interview"
1083:The Legend of Zelda: Twilight Princess
334:The Legend of Zelda: Twilight Princess
2056:from the original on January 29, 2009
1801:from the original on January 20, 2009
1793:Villoria, Gerald (January 23, 2007).
1567:
1565:
1537:
1535:
1290:dated 21 June 2023, a direct sequel,
1107:should "now take his place alongside
353:Similar to the previous games in the
308:game to be released for the console.
7:
2900:Shadow Dragon and the Blade of Light
1955:from the original on January 7, 2011
1879:Reddick, Stuart (February 8, 2007).
1763:Gerstmann, Jeff (January 12, 2007).
1733:Bedigian, Louis (January 30, 2007).
1614:from the original on October 7, 2009
1430:"Interview: WarioWare: Smooth Moves"
1398:"E3 2006: 10 Minutes with WarioWare"
1391:
1389:
1165:The Legend of Zelda: Ocarina of Time
594:
559:
2309:Casamassina, Matt (July 25, 2007).
2157:. IGN. May 19, 2006. Archived from
2135:from the original on March 31, 2007
1891:from the original on April 16, 2021
1542:Parish, Jeremy (January 15, 2007).
1487:"WarioWare: Smooth Moves interview"
711:
550:
2783:Super Mario Land 2: 6 Golden Coins
2391:from the original on June 21, 2023
2276:Caoili, Eric (November 26, 2008).
1771:from the original on June 17, 2014
1711:from the original on April 1, 2016
1703:Elston, Brett (January 16, 2007).
1677:. January 16, 2007. Archived from
1467:from the original on March 2, 2007
1428:Casamassina, Matt (May 30, 2006).
821:
532:WarioWare, Inc.: Mega Party Games!
14:
3375:Cubivore: Survival of the Fittest
2182:"Game of the Month: January 2007"
1913:Sklens, Mike (January 29, 2007).
1608:"Wario Ware: Smooth Moves Review"
1606:Reed, Kristan (January 9, 2007).
1572:Jackson, Mike (January 2, 2007).
1396:Casamassina, Matt (May 9, 2006).
994:
956:
906:
749:
661:
264:and published by Nintendo on the
2832:
2831:
2569:
2180:Bozon, Mark (February 1, 2007).
1854:"WarioWare: Smooth Moves Review"
1852:Bozon, Mark (January 12, 2007).
1795:"Wario Ware: Smooth Moves (Wii)"
1765:"WarioWare: Smooth Moves Review"
1735:"WarioWare: Smooth Moves Review"
1356:
1342:
1327:, lit. "Dancing: Made in Wario")
1050:Nuremberg International Toy Fair
1013:
1008:
1003:
998:
993:
975:
970:
965:
960:
955:
925:
920:
915:
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905:
865:
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855:
850:
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835:
830:
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820:
768:
763:
758:
753:
748:
730:
725:
720:
715:
710:
680:
675:
670:
665:
660:
520:, an amount similar to previous
293:is built around a collection of
2076:"WarioWare: Smooth Moves – WII"
1881:"WarioWare Smooth Moves Review"
1544:"WarioWare: Smooth Moves (Wii)"
1234:, but the website still called
1168:or jumping to collect coins as
3616:Video games developed in Japan
3466:Metal Combat: Falcon's Revenge
2518:Wario Land: Super Mario Land 3
2253:"ELSPA Sales Awards: Platinum"
1512:Dobson, Jason (May 17, 2006).
1:
3438:Kaeru no Tame ni Kane wa Naru
1943:East, Tom (January 9, 2008).
1382:. Nintendo. January 15, 2007.
364:is a puzzle game focusing on
2155:"Wii Best of E3 2006 Awards"
2286:Reach Diamond Status In UK"
1270:received a nomination for "
3642:
3159:Nintendo Puzzle Collection
1949:Official Nintendo Magazine
1824:"Wario Ware: Smooth Moves"
1737:. GameZone. Archived from
1574:"Wario Ware: Smooth Moves"
1489:. Nintendo. Archived from
1100:Official Nintendo Magazine
887:Official Nintendo Magazine
289:). Like its predecessors,
3591:Intelligent Systems games
3452:Mario Kart: Super Circuit
2948:Genealogy of the Holy War
2827:
2717:Wario: Master of Disguise
2567:
2488:
2129:"Wii, Wario win ToyAward"
2050:"WarioWare: Smooth Moves"
1945:"WarioWare: Smooth Moves"
1915:"WarioWare: Smooth Moves"
1705:"WarioWare: Smooth Moves"
1671:"WarioWare: Smooth Moves"
1638:"WarioWare: Smooth Moves"
1323:
1190:newspaper predicted that
598:
595:
563:
560:
539:, and it does not run in
278:WarioWare D.I.Y. Showcase
29:
3152:Pokémon Puzzle Challenge
1578:Computer and Video Games
1199:Computer and Video Games
618:Computer and Video Games
2438:WarioWare: Smooth Moves
2311:"Nintendo Sales Update"
1272:Family Game of the Year
1268:WarioWare: Smooth Moves
1236:WarioWare: Smooth Moves
1192:WarioWare: Smooth Moves
1149:WarioWare: Smooth Moves
1125:WarioWare: Smooth Moves
1062:WarioWare: Smooth Moves
1058:WarioWare: Smooth Moves
1046:WarioWare: Smooth Moves
518:WarioWare: Smooth Moves
477:WarioWare: Smooth Moves
418:(Enter Young Cricket).
362:WarioWare: Smooth Moves
291:WarioWare: Smooth Moves
246:WarioWare: Smooth Moves
25:WarioWare: Smooth Moves
3417:Eco Shooter: Plant 530
3054:The Thousand-Year Door
2525:Virtual Boy Wario Land
2298:on September 18, 2017.
2237:"Best Selling Games".
2222:"Best Selling Games".
2207:"Best Selling Games".
350:
36:North American box art
3368:Code Name: S.T.E.A.M.
2932:Mystery of the Emblem
2804:Rhythm Heaven Megamix
2553:Wario Land: Shake It!
2313:. IGN. Archived from
2184:. IGN. Archived from
1856:. IGN. Archived from
1546:. 1UP. Archived from
1432:. IGN. Archived from
1400:. IGN. Archived from
1212:series of video games
1144:Rayman Raving Rabbids
876:Nintendo World Report
446:for breaking his new
348:
3166:Planet Puzzle League
1741:on December 16, 2008
1681:on December 16, 2008
1648:on February 20, 2008
512:There are about 200
3359:Kousoku Card Battle
2881:Intelligent Systems
2751:Intelligent Systems
2317:on October 16, 2007
2188:on February 4, 2007
1860:on February 4, 2007
1317:Odoru Made in Wario
1292:WarioWare: Move It!
592:
557:
489:Intelligent Systems
262:Intelligent Systems
52:Intelligent Systems
3352:Trade & Battle
3287:Super Famicom Wars
1364:Video games portal
1123:, which said that
1068:for the Wii after
555:
374:Nunchuk attachment
351:
319:for the Wii after
285:game available on
133:Masanobu Matsunaga
3601:Party video games
3566:
3565:
3403:Dragon Quest Wars
3301:Black Hole Rising
3188:Mega Party Games!
3061:Super Paper Mario
2976:The Sacred Stones
2969:The Blazing Blade
2962:The Binding Blade
2847:
2846:
2797:Super Smash Bros.
2678:Mario & Wario
2597:Mega Party Games!
2387:. June 21, 2023.
2102:"Release Summary"
2078:. Game Rankings.
1436:on August 9, 2006
1404:on August 9, 2006
1022:
1021:
588:
587:
428:Dribble and Spitz
242:
241:
137:Kenichi Nishimaki
91:Ryoichi Kitanishi
3633:
3586:2007 video games
3581:2006 video games
3424:Galactic Pinball
3244:Get It Together!
3230:Game & Wario
3082:The Origami King
2983:Path of Radiance
2874:
2867:
2860:
2851:
2835:
2834:
2653:Get It Together!
2639:Game & Wario
2590:Mega Microgames!
2573:
2472:
2465:
2458:
2449:
2432:Official website
2419:
2418:
2417:. June 22, 2023.
2407:
2401:
2400:
2398:
2396:
2377:
2371:
2370:
2368:
2366:
2348:
2342:
2341:
2333:
2327:
2326:
2324:
2322:
2306:
2300:
2299:
2294:. Archived from
2273:
2267:
2266:
2265:on May 15, 2009.
2261:. Archived from
2249:
2243:
2242:
2234:
2228:
2227:
2219:
2213:
2212:
2211:. February 2007.
2204:
2198:
2197:
2195:
2193:
2177:
2171:
2170:
2168:
2166:
2161:on June 29, 2006
2151:
2145:
2144:
2142:
2140:
2124:
2118:
2117:
2115:
2113:
2098:
2092:
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2087:
2072:
2066:
2065:
2063:
2061:
2046:
2037:
2036:
2028:
2019:
2018:
2010:
2001:
2000:
1997:The Courier Mail
1992:
1983:
1982:
1974:
1965:
1964:
1962:
1960:
1940:
1931:
1930:
1928:
1926:
1921:on March 5, 2010
1910:
1901:
1900:
1898:
1896:
1876:
1870:
1869:
1867:
1865:
1849:
1840:
1839:
1837:
1835:
1826:. GameTrailers.
1820:
1811:
1810:
1808:
1806:
1790:
1781:
1780:
1778:
1776:
1760:
1751:
1750:
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1730:
1721:
1720:
1718:
1716:
1700:
1691:
1690:
1688:
1686:
1667:
1658:
1657:
1655:
1653:
1644:. Archived from
1633:
1624:
1623:
1621:
1619:
1603:
1594:
1593:
1591:
1589:
1569:
1560:
1559:
1557:
1555:
1539:
1530:
1529:
1527:
1525:
1509:
1503:
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1500:
1498:
1493:on July 17, 2012
1483:
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1347:
1346:
1345:
1329:
1328:
1326:
1325:
1308:
1217:The Courier-Mail
1092:Nintendo Selects
1028:was released by
1018:
1017:
1016:
1012:
1011:
1007:
1006:
1002:
1001:
997:
996:
980:
979:
978:
974:
973:
969:
968:
964:
963:
959:
958:
937:The Courier-Mail
930:
929:
928:
924:
923:
919:
918:
914:
913:
909:
908:
870:
869:
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854:
853:
849:
848:
844:
843:
839:
838:
834:
833:
829:
828:
824:
823:
773:
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751:
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734:
733:
729:
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724:
723:
719:
718:
714:
713:
685:
684:
683:
679:
678:
674:
673:
669:
668:
664:
663:
593:
558:
556:Aggregate scores
448:Game & Watch
442:gets upset with
205:January 25, 2007
204:
196:January 15, 2007
195:
187:January 12, 2007
186:
178:December 2, 2006
177:
34:
22:
3641:
3640:
3636:
3635:
3634:
3632:
3631:
3630:
3571:
3570:
3567:
3562:
3541:
3537:Game Boy Player
3520:
3320:
3256:
3171:
3128:
3087:
3030:
2883:
2878:
2848:
2843:
2823:
2770:
2744:Yoshio Sakamoto
2739:Hiroji Kiyotake
2722:
2690:
2665:
2574:
2565:
2502:
2484:
2476:
2428:
2423:
2422:
2409:
2408:
2404:
2394:
2392:
2379:
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2374:
2364:
2362:
2356:interactive.org
2350:
2349:
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2330:
2320:
2318:
2308:
2307:
2303:
2275:
2274:
2270:
2251:
2250:
2246:
2241:. January 2007.
2236:
2235:
2231:
2221:
2220:
2216:
2206:
2205:
2201:
2191:
2189:
2179:
2178:
2174:
2164:
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2153:
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2138:
2136:
2126:
2125:
2121:
2111:
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2100:
2099:
2095:
2085:
2083:
2074:
2073:
2069:
2059:
2057:
2048:
2047:
2040:
2030:
2029:
2022:
2012:
2011:
2004:
1994:
1993:
1986:
1976:
1975:
1968:
1958:
1956:
1942:
1941:
1934:
1924:
1922:
1912:
1911:
1904:
1894:
1892:
1878:
1877:
1873:
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1792:
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1669:
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1661:
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1649:
1635:
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1627:
1617:
1615:
1605:
1604:
1597:
1587:
1585:
1571:
1570:
1563:
1553:
1551:
1550:on June 9, 2007
1541:
1540:
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1521:
1511:
1510:
1506:
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1484:
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1357:
1355:
1348:
1343:
1341:
1338:
1333:
1332:
1320:
1309:
1305:
1300:
1294:was announced.
1288:Nintendo Direct
1284:
1178:". Australia's
1023:
1014:
1009:
1004:
999:
976:
971:
966:
961:
926:
921:
916:
911:
866:
861:
856:
851:
846:
841:
836:
831:
826:
769:
764:
759:
754:
731:
726:
721:
716:
681:
676:
671:
666:
553:
549:
493:Yoshio Sakamoto
475:first revealed
470:
434:granddaughter,
396:
343:
208:
199:
190:
181:
172:
136:
134:
132:
101:Yoshio Sakamoto
90:
88:Yoshio Sakamoto
76:
50:
37:
20:
19:2006 video game
17:
16:2006 video game
12:
11:
5:
3639:
3637:
3629:
3628:
3626:Wii-only games
3623:
3618:
3613:
3608:
3603:
3598:
3593:
3588:
3583:
3573:
3572:
3564:
3563:
3561:
3560:
3558:Yuka Tsujiyoko
3555:
3549:
3547:
3543:
3542:
3540:
3539:
3534:
3532:Super Game Boy
3528:
3526:
3522:
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3518:
3511:
3504:
3497:
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2485:
2477:
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2467:
2460:
2452:
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2445:
2434:
2427:
2426:External links
2424:
2421:
2420:
2402:
2372:
2343:
2328:
2301:
2268:
2244:
2229:
2214:
2199:
2172:
2146:
2119:
2093:
2067:
2052:. Metacritic.
2038:
2035:. p. S19.
2020:
2002:
1999:. p. T07.
1984:
1966:
1932:
1902:
1871:
1841:
1812:
1782:
1752:
1722:
1707:. GamesRadar.
1692:
1659:
1636:Miller, Matt.
1625:
1595:
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1504:
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1415:
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1301:
1299:
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952:
949:The Sunday Age
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424:Ashley and Red
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3509:
3508:Wrecking Crew
3505:
3503:
3502:
3498:
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3495:
3491:
3489:
3488:
3487:Super Metroid
3484:
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3470:
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3460:
3456:
3454:
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3449:
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3435:
3433:
3432:
3431:Hogan's Alley
3428:
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3425:
3421:
3419:
3418:
3414:
3412:
3411:
3407:
3405:
3404:
3400:
3398:
3397:
3396:Dragon Hopper
3393:
3391:
3390:
3389:Donkey Kong 3
3386:
3384:
3383:
3379:
3377:
3376:
3372:
3370:
3369:
3365:
3361:
3360:
3356:
3354:
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3349:
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3337:
3335:
3334:
3330:
3329:
3327:
3323:
3317:
3316:
3312:
3310:
3309:
3305:
3303:
3302:
3298:
3296:
3295:
3291:
3289:
3288:
3284:
3282:
3281:
3280:Game Boy Wars
3277:
3275:
3274:
3270:
3269:
3267:
3265:
3264:
3259:
3253:
3252:
3248:
3246:
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3234:
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3211:
3210:
3206:
3204:
3203:
3199:
3197:
3196:
3192:
3190:
3189:
3185:
3184:
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3180:
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3174:
3168:
3167:
3163:
3161:
3160:
3156:
3154:
3153:
3149:
3147:
3146:
3145:Tetris Attack
3142:
3141:
3139:
3137:
3136:
3135:Puzzle League
3131:
3125:
3124:
3120:
3118:
3117:
3113:
3111:
3110:
3106:
3104:
3103:
3099:
3098:
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3079:
3077:
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3041:
3039:
3038:
3033:
3027:
3026:
3022:
3020:
3019:
3015:
3013:
3012:
3008:
3006:
3005:
3001:
2999:
2998:
2994:
2992:
2991:
2987:
2985:
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2980:
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2973:
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2936:
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2934:
2933:
2929:
2925:
2924:
2920:
2919:
2918:
2917:
2913:
2909:
2908:
2907:Shadow Dragon
2904:
2903:
2902:
2901:
2897:
2896:
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2875:
2870:
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2819:
2815:
2813:
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2805:
2801:
2799:
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2792:
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2787:
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2784:
2780:
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2777:
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2757:
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2732:
2731:
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2725:
2719:
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2714:
2712:
2711:
2707:
2705:
2704:
2700:
2699:
2697:
2693:
2687:
2686:
2685:Wario's Woods
2682:
2680:
2679:
2675:
2674:
2672:
2668:
2662:
2661:
2657:
2655:
2654:
2650:
2648:
2647:
2643:
2641:
2640:
2636:
2634:
2633:
2629:
2627:
2626:
2622:
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2615:
2613:
2612:
2608:
2606:
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2601:
2599:
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2581:
2577:
2572:
2560:
2557:
2556:
2555:
2554:
2550:
2548:
2547:
2543:
2541:
2540:
2536:
2534:
2533:
2532:Wario Land II
2529:
2527:
2526:
2522:
2520:
2519:
2515:
2514:
2512:
2509:
2505:
2499:
2496:
2494:
2493:List of games
2491:
2490:
2487:
2482:
2481:
2473:
2468:
2466:
2461:
2459:
2454:
2453:
2450:
2444:
2440:
2439:
2435:
2433:
2430:
2429:
2425:
2416:
2415:Nintendo Life
2412:
2406:
2403:
2390:
2386:
2385:Nintendo Life
2382:
2376:
2373:
2361:
2357:
2353:
2347:
2344:
2340:. p. 28.
2339:
2332:
2329:
2316:
2312:
2305:
2302:
2297:
2293:
2292:
2287:
2285:
2281:
2272:
2269:
2264:
2260:
2259:
2254:
2248:
2245:
2240:
2233:
2230:
2226:. March 2007.
2225:
2218:
2215:
2210:
2203:
2200:
2187:
2183:
2176:
2173:
2160:
2156:
2150:
2147:
2134:
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2123:
2120:
2107:
2103:
2097:
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135:Yasuhisa Baba
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107:Programmer(s)
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3315:Days of Ruin
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3294:Advance Wars
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3273:Famicom Wars
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3209:Smooth Moves
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3075:Color Splash
3073:
3068:Sticker Star
3066:
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3018:Three Houses
3016:
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2990:Radiant Dawn
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2790:Dr. Mario 64
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2393:. Retrieved
2384:
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2365:November 13,
2363:. Retrieved
2355:
2346:
2338:The Observer
2337:
2331:
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507:Smooth Moves
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483:at the 2006
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432:Dr. Crygor's
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131:Naoko Mitome
111:Taku Sugioka
77:Taku Sugioka
59:Publisher(s)
48:Nintendo SPD
43:Developer(s)
3501:Wild Gunman
3459:Mario Paint
3445:Mario Bros.
3382:Devil World
3325:Other games
3308:Dual Strike
3047:Paper Mario
3037:Paper Mario
2955:Thracia 776
2939:New Mystery
2890:Fire Emblem
2811:Pizza Tower
2710:Wario World
2703:Wario Blast
2086:February 7,
2033:Toronto Sun
1797:. GameSpy.
1775:January 25,
1524:February 8,
1262:During the
1224:Toronto Sun
1205:high scores
1160:Nintendo 64
1066:launch game
987:Toronto Sun
742:GamesRadar+
596:Publication
468:Development
408:Kat and Ana
317:launch game
237:multiplayer
155:Platform(s)
127:Composer(s)
121:Ko Takeuchi
97:Designer(s)
83:Producer(s)
71:Director(s)
3575:Categories
3525:Technology
2818:Antonblast
2761:Suzak Inc.
2727:Developers
2508:Wario Land
2284:Mario Kart
2192:January 9,
2165:January 9,
2139:January 9,
2112:January 9,
2060:January 9,
2015:Sunday Age
1959:January 9,
1925:January 9,
1864:January 9,
1834:January 9,
1805:January 9,
1745:January 9,
1715:January 9,
1685:January 9,
1652:January 9,
1618:January 9,
1588:January 9,
1554:January 9,
1497:January 9,
1471:January 9,
1440:January 9,
1408:January 9,
1336:References
1246:GamesRadar
1187:Sunday Age
1138:Wii Sports
1103:said that
1071:Wii Sports
1038:Metacritic
580:Metacritic
561:Aggregator
541:widescreen
527:Wii Remote
497:Wii Remote
383:boss stage
370:Wii Remote
366:microgames
322:Wii Sports
299:Wii Remote
295:microgames
281:, another
254:video game
3606:Wii games
3596:WarioWare
3410:Duck Hunt
3346:Card Hero
3178:WarioWare
3123:Stretchmo
2997:Awakening
2756:Good-Feel
2695:Spin-offs
2580:WarioWare
2559:marketing
2498:Character
2291:Gamasutra
1895:April 16,
1310:Known in
1274:" by the
1257:Eurogamer
1147:. Naming
1129:minigames
630:Eurogamer
552:Reception
547:Reception
522:WarioWare
514:minigames
502:WarioWare
379:WarioWare
356:WarioWare
283:WarioWare
271:WarioWare
117:Artist(s)
3333:Alleyway
3251:Move It!
3216:Snapped!
3202:Touched!
3195:Twisted!
2838:Category
2766:Treasure
2734:Nintendo
2660:Move It!
2625:Snapped!
2611:Touched!
2604:Twisted!
2395:June 21,
2389:Archived
2321:July 25,
2278:"ELSPA:
2133:Archived
2106:Archived
2080:Archived
2054:Archived
1953:Archived
1889:Archived
1828:Archived
1799:Archived
1769:Archived
1709:Archived
1612:Archived
1582:Archived
1518:Archived
1465:Archived
1255:remote,
1117:GameSpot
1077:Wii Play
1032:for the
1030:Nintendo
791:GameZone
692:GameSpot
537:GameCube
535:for the
479:for the
473:Nintendo
420:Jimmy T.
341:Gameplay
328:Wii Play
258:Nintendo
214:Genre(s)
75:Goro Abe
64:Nintendo
3515:Yakuman
3473:Metroid
3109:Crashmo
2775:Related
2280:Wii Fit
1979:The Age
1675:GamePro
1286:In the
1241:GamePro
1232:1UP.com
1181:The Age
1133:GameSpy
899:The Age
704:GameSpy
654:GamePro
647:7.75/10
606:1Up.com
457:Orbulon
444:18-Volt
387:hotseat
287:WiiWare
229:Mode(s)
166:Release
3546:People
3494:Tennis
3480:Soccer
3223:D.I.Y.
3102:Pushmo
3093:Pushmo
3025:Engage
3011:Heroes
2923:Echoes
2916:Gaiden
2632:D.I.Y.
2582:series
2510:series
2483:series
1282:Legacy
1080:, and
880:8.5/10
807:8.2/10
795:8.1/10
785:8.3/10
697:9.1/10
623:8.4/10
584:83/100
574:81.82%
543:mode.
440:9-Volt
358:series
331:, and
273:series
223:rhythm
142:Series
3004:Fates
2480:Wario
1312:Japan
1298:Notes
1210:Wario
1175:Mario
1172:-era
1109:Mario
1105:Wario
599:Score
564:Score
436:Penny
305:Mario
251:party
249:is a
219:Party
147:Wario
3263:Wars
3237:Gold
2646:Gold
2443:IMDb
2397:2023
2367:2023
2323:2007
2194:2009
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1410:2009
1113:Link
1111:and
942:9/10
635:7/10
462:Mike
404:Mona
394:Plot
260:and
2441:at
2224:NPD
2209:NPD
1314:as
1170:NES
1162:'s
1141:or
1054:IGN
1034:Wii
892:92%
802:IGN
481:Wii
266:Wii
160:Wii
3577::
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