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Call of Duty 2

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1408:(ASA) demanded that networks remove the advertisements after three consumers filed complaints of false advertising. According to ASA spokesperson Donna Mitchell, "Viewers felt that the ad was misleading because the quality of graphics was superior to that of the game's". Activision denies that the scenes were meant to give an impression of gameplay, stating in a press release shortly after the ASA banning that "The footage was intended purely to communicate the subject matter of the game rather than to represent actual gameplay". 812:, involving the capture of Bergstein, a disastrous charge at Hill 400's bunkers and the defense against the German counterattack, with the player again performing sniper work against German mortar teams, destroying enemy armor, and generally holding the hill against a massive counter-attack, all the while burdened by artillery and overwhelming numbers of German soldiers. The final mission is set amongst the Americans in the 1307:
encompassing battle noise, and excellent voice work". Bob Colayco of GameSpot also reviewed the PC version of the game, as he did its Xbox 360 counterpart. Colayco again commended the sound, calling the presentation of the game "excellent", as well as praising the aggression of the artificial intelligence. Unlike in his review of the Xbox 360 version, Colayco felt the multiplayer aspect was "fun". His main critique was for
4209: 945:, and help out in ways that were not possible in the first game of the series. Zampella said, "We really wanted realistic battle chatter going that's not only entertaining, but actually adds to the gaming experience. So now you'll hear your guys telling you that there's two guys hiding behind that rusty car in the street or that there are people on the second floor of a building". 3393: 3417: 3405: 1248: 1243: 1238: 1233: 1228: 1182: 1177: 1172: 1167: 1162: 1153: 1148: 1143: 1138: 1133: 1100: 1095: 1090: 1085: 1080: 1071: 1066: 1061: 1056: 1051: 1285:'s Douglass C. Perry described the presentation as "classy and well-produced", and said the graphics were some of the best on the Xbox 360 at its launch. He called the sound effects "unbelievable", whilst the gameplay was described as containing an "enormous amount of action". GameSpot reviewer Bob Colayco summarized his review by stating that 1339:
was the most popular launch title on the Xbox 360, with 200,000 units sold in its first week of availability. 77% of people who purchased an Xbox 360 also purchased the game, which contributed to its high sales. As of July 2006, 1.4 million copies of the game had been sold on the Xbox 360.
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A collector's edition of the game was released for Windows on October 25, 2005 and for the Xbox 360 labeled as the "Special Edition". It features the game and a bonus disc, which includes interviews, a making of the movie and two mission walkthroughs. On May 17, 2006, Activision announced a Game of
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The game was known to "let players experience four individual soldier stories as they overcome insurmountable odds in multiple campaigns. Players have the freedom to follow each of the four storylines through for the ultimate character-driven experience, or they can engage in the historic battles
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For the PC version, IGN editor Tom McNamara was impressed with the presentation and graphics, describing them as "Excellent" and "smooth" respectively. He also said the graphics did not suffer "from also being developed for the 360". McNamara also praised the sound, describing it as "sad music,
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Despite this praise, McNamara of IGN commented that he finds implementing regenerating health to be "a little troublesome", and that it allows players to "experience a kind of combat only a mythical super-soldier could withstand" which, therefore, "propels the game from gritty authenticity to
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so good. But there were a couple of things that we admit could have been done better". A demo of the game showed a more open gameplay style and a better AI for the enemies, who would actively go after the player. There are a set number of enemies set on the map that will begin reacting to the
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The game drew critical praise, particularly for the graphics, sound, and the regenerating health system. The Xbox 360 version sold more than 250,000 copies in its first week, more than 2 million copies by January 2008, and nearly 6 million copies by November 2013. It is considered to be
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during early December 1942. The next objective involves battling for strongholds throughout Stalingrad throughout the middle of December 1942, including re-connecting cut telephone wires and re-capturing the rail-yard and train-station. The final mission takes place during the
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chronologically for quick hitting action. Squads now have the freedom to take on a variety of mission objectives, on expansive battlefields that allow for multiple paths and the ability to utilize actual combat tactics like outflanking and fire and maneuver capabilities".
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troops, ending with the destruction of a German supply station. The next level has the player defending a town from overwhelming numbers of Germans sending counter attacks from North, West, South and East; finally achieving victory by destroying much of the German
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editor Will Tuttle called it "One of the finest FPSs ever created. Thanks to a combination of sharp visuals, teeth-rattling sound effects, and tricky enemy AI, you'll be on the edge of your seat from the moment you're dropped into combat until your dying breath".
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game. With the new game engine, Infinity Ward expanded the scope of combat to deliver a realistic battlefield experience and improved the visuals. The developers were able to cloud visibility with smoke from smoke grenades and create weather effects like dusty
484: 604:, which allows a player to create their own multiplayer or single-player maps. The mapmaker includes Maya plug-in support, an effects editor, and an asset manager that allows custom models to be made and imported into the game, as well as custom effects. 948:
A small grayed-out grenade icon appears in the center of the screen when the player is near a grenade, with an arrow pointing in the direction of the grenade. Enemies can sometimes seem to be dead when they are not, where the enemy can still wield his
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called the game "breathtaking", and commended the game for its "strikingly realistic detail on weapons and walls, emphasized by normal mapping, exceptional shading and lighting, specular highlights, and some absolutely phenomenal particle effects".
52: 820:. It begins as one of the few missions with the player immediately under fire, providing cover fire against the Germans until reaching the river banks and then fighting through most of the town. The final fight has the player defeat two German 1404:, depicted a first-person view of events that were supposed to transpire during the game, rather than scenes from the game itself. Some consumers felt that the advertisements were misleading, and in February 2006 the United Kingdom's 926:
player's presence once the first shot has been fired. Groups of enemies farther away send units up to see what is happening and add to the combat while enemies directly in front of the player will join in and take cover quickly.
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The end credits depict the dramatic rescue of Captain Price from the Germans by a group of American soldiers. After the credits end, the words "No cows were harmed in the making of this game" appear, as in the original
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Infinity Ward spent a lot of time on WWII battlefields, which led them to scrap whole levels for parts of the game that took place in France, since they found the location very different from what they imagined.
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The game's budget was $ 14.5 million. Development time was 2 years with 75 people. Despite being first on the new Xbox 360 platform, the game was developed with no mandatory overtime or weekend work.
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One of the details the team added are post-war effects that continue on the battlefield throughout the game, where dust and smoke continue to roll through the streets, clouding up vision, and junk and
2034: 760:, has the player immediately under fire, holding a house until they break out and rendezvous with the second squad. They then retake Toujane with reinforcements the next day all before assaulting 1311:, stating "performance can chug at times". GameSpy's Sal Accardo noted "Instead of feeling like a stale retread or losing steam halfway through, it manages to be a blast from start to finish". 941:
system, and context sensitive dialog, with a total of twenty-thousand lines of dialog. Each of the soldiers fighting alongside the player will call out the position of enemy soldiers, warn of
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contains three individual campaigns, fought in the roles of four World War II soldiers, for a total of 27 missions. The game has four difficulty levels: Easy, Regular, Hardened, and Veteran.
1739: 1956: 865:, we are creating the most intense and realistic action game imaginable with a stunning visual atmosphere and an advanced technology that delivers an unprecedented level of authenticity". 861:"Our team at Infinity Ward is committed to thrusting gamers into the heat of battle like no other, taking players on a thrill-ride of adrenaline that leaves everyone gasping for air. In 2908: 638:. Each team can choose a variety of weapons, depending on the map. Players can choose between American soldiers, Soviet soldiers, and British soldiers for the Allied forces, while the 1577: 1629: 1381: 4353: 1772: 869:
The press release said players would engage enemies in a less linear battlefield, tackle the major battles chronologically, and use squad tactics not available in previous
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is low. Health is only restored through automatic recharging when the player is not taking fire. Some attacks will kill the player instantly, such as nearby explosions by
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Should the player take severe damage, the screen will turn red and the sound of the character's heartbeat will increase in volume; these indicate that the player's
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the Year Edition for the Xbox 360, which includes material from the Special Edition, plus a token to download the Skirmish Map Pack. In January 2006, MFORMA (now
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fantasy". GameSpot's Colayco was critical of the game's pricing, stating it had a "higher pricepoint than its PC counterpart". He also complained that the
2625: 2038: 2930: 1377: 1373: 3299: 2831: 453:. It contains four individual campaigns, split into three stories, with a total of 27 missions. Many features were added and changed from the original 3163: 1361: 1357: 3788: 3072: 3773: 708: 645:
Each PC multiplayer server can hold a maximum of 64 players, while the limit is eight players on Xbox. In the Xbox 360 version, players can play on
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and fire at the player, known as Last Stand, which would later become a perk available to players in the multiplayer of subsequent games.
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to the second set of missions has the player taking on the role of a British tank commander, David Welsh, while engaging German forces in
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features several game types: Deathmatch, Team Deathmatch, Search & Destroy, Capture the Flag and Headquarters. The maps include
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is a first-person shooter that has a single-player story mode and a multiplayer mode. The player takes on the roles of several
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aspect could only support eight players. The PC version multiplayer was criticized as being a step back from that of
3727: 3713: 3303: 2405: 1874: 921:. Vince Zampella, creative director of Infinity Ward, said, "We didn't want to take any of the parts out that made 671: 488: 1681: 1340:
By January 2008, the game had sold 2 million copies. By November 2013, the game had sold 5.9 million copies.
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in Stalingrad in January 1943, which involves the re-capture and defense of city blocks and Stalingrad city hall.
548:(HUD) shows allies, enemies, and markers that indicate locations the player must reach, areas to defend, or enemy 4238: 4233: 4110: 4105: 3817: 3755: 3741: 3546: 3491: 653:. There are three extra map packs (Bonus Pack, Skirmish Pack, and Invasion Pack) that add a total of eight maps. 455: 1315:
Joshua Latendresse called the single-player campaign "stunning" and cited that the multiplayer was even better.
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This article is about the second installment in the Call of Duty series. For the console spin-off, see
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Price. The first level in early November 1942, has the player taking part in a sneak attack on German
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from the advancing German troops. The next level involves the destruction of a German stronghold in
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and get new map packs. There are 13 official maps, including three remakes from the original
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and the campaign mode is experienced through the perspectives of four soldiers: one in the
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are available in some locations. Some missions place the player in control of a tank.
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the seventh-best computer game of 2005. They called it "the ultimate WWII shooter".
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and destroy several 88mm guns soon follows, ending the first British campaign. An
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games. Infinity Ward also confirmed making a "Battle Chatter System", similar to
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was the subject of some controversy in 2006. The commercial, created by a
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has "smooth, detailed graphics and great sound", as well as praising the
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On April 7, 2005, Activision announced that Infinity Ward was developing
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in 2005 and was announced as a launch title for the upcoming Xbox 360.
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crews until reinforcements arrive. The second objective is focused on
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guns and finally taking the German field headquarters. The assault on
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The Pointe du Hoc D-Day mission in the single-player campaign depicts
410:. Announced by Activision on April 7, 2005, the game was released for 1218: 934: 343: 294: 265: 1610:. February 21, 2006. Archived from the original on February 21, 2006 3134:
Staff (March 2006). "The Best (and Worst) of 2005; The 15th Annual
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on November 22, 2005. Other versions were eventually released for
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in most regions of the world. It is the second installment of the
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scattered everywhere. The game has sound attenuation, with a 5.1
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calling it an improvement over the previous health bar system.
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received "generally positive" reviews, according to
764:. The final British campaign takes place during the 4155: 4124: 4098: 4077: 4008: 3990: 3951: 3914: 3881: 3874: 3838: 3831: 3765: 3705: 3696: 3659: 3624: 3583: 3574: 3538: 3483: 3476: 370: 358: 233: 200: 188: 176: 164: 152: 133: 123: 104: 92: 82: 70: 58: 44: 2521: 2519: 2037:. Win Super Site. October 6, 2010. Archived from 917:was going to be more immersive than the original 2114:"Infinity Ward in Development on Call of Duty 2" 1628:: CS1 maint: bot: original URL status unknown ( 2825: 2823: 1543:GamesIndustry International (October 4, 2005). 859: 1159: 1077: 857:. Infinity Ward president Grant Collier said: 575:and a mission in which the player must direct 3443: 2985:. Next-gen. December 14, 2005. Archived from 2725: 2723: 2061:"Call of Duty 2 British Campaign Walkthrough" 1382:Outstanding Achievement in Visual Engineering 788:, the player starts off by playing a part in 752:. The first mission of the third campaign in 8: 2650:. GameSpot. October 24, 2005. Archived from 1225: 1130: 1048: 1002: 674:in December 1941, initially involved in the 3302:. GameSpot. January 5, 2006. Archived from 2901:"Call of Duty 2, Call of Duty 2 PC Reviews" 1425:for mobile phones. The mobile version is a 4354:Video games developed in the United States 3878: 3835: 3702: 3580: 3480: 3450: 3436: 3428: 3164:Academy of Interactive Arts & Sciences 3075:. PlayTM. January 25, 2008. Archived from 2585: 2583: 2491: 2489: 1759: 1757: 1378:Outstanding Achievement in Online Gameplay 1362:Academy of Interactive Arts & Sciences 1001: 974: 50: 41: 4329:War video games set in the British Empire 4259:Multiplayer and single-player video games 2899:Latendresse, Joshua (February 25, 2006). 2551: 2549: 2400: 2398: 2303: 2301: 1358:9th Annual Interactive Achievement Awards 720:using artillery. This is followed by the 529:can be carried. Emplaced weapons such as 506:protagonists in specific missions during 3073:"Call of Duty 2 Hits 2 Million In Sales" 2859: 2857: 2310:"Game's success sparks company's growth" 2009:"Call of Duty 2 Multiplayer Information" 1898: 1896: 1293:, realism, and variety in the campaign. 3388: 2498:"Review : Call of Duty 2 Xbox 360" 2367: 2365: 1684:from the original on September 28, 2022 1474: 1441: 695:The player controls a British soldier, 473:one of the best video games of all time 245: 3243:"Call of Duty 2 (Collector's Edition)" 3211:Patterson, Shane (November 18, 2008). 2628:from the original on December 30, 2011 1829:from the original on December 20, 2016 1621: 800:in the following mission. Soon after, 740:to intercept the remaining Germans in 597:In April 2006, Infinity Ward released 3223:from the original on January 11, 2016 2675:"IGN: Call of Duty 2 Xbox 360 Review" 2406:"Call of Duty 2 for Xbox 360 Reviews" 2322:from the original on January 19, 2022 1959:. Planet Call of Duty. Archived from 1742:from the original on October 26, 2020 1716:from the original on October 14, 2018 7: 3325:Buchanan, Levi (February 14, 2006). 2622:"Call of Duty 2 Review for Xbox 360" 2416:from the original on August 19, 2010 2383:from the original on August 28, 2010 2221:"Call of Duty 3 - PC Preview at IGN" 2194:"Call of Duty 2 - PC Preview at IGN" 2167:"Call of Duty 2 - PC Preview at IGN" 2142:. IGN. April 7, 2005. Archived from 2084: 2082: 1572: 1570: 1374:First-Person Action Game of the Year 1006: 979: 521:can be used to aim more accurately. 463:and an icon that indicates a nearby 4319:Video games set in the Soviet Union 4284:Video games scored by Graeme Revell 3213:"The 12 most useless game trailers" 2983:"Duty 2 Tops Xbox 360 Launch Sales" 2602:from the original on April 24, 2012 2568:from the original on April 25, 2012 2474:from the original on April 18, 2012 2354:. November 24, 2005. Archived from 2308:Davidson, Neil (November 9, 2005). 2219:Butts, Steve (September 27, 2005). 2112:Berardini, César (April 20, 2005). 2015:from the original on March 27, 2012 1957:"Planet Call of Duty - Multiplayer" 1161: 1079: 970: 4339:World War II first-person shooters 3115:from the original on March 3, 2016 3053:from the original on June 22, 2008 3039:Snider, Mike (September 7, 2006). 2830:Colayco, Bob (November 16, 2005). 2592:"GameSpy: Call of Duty 2 - Page 1" 2590:Tuttle, Will (November 23, 2005). 2558:"GameSpy: Call of Duty 2 - Page 1" 2466:Reed, Kristan (December 2, 2005). 2435:Lee, Garnett (November 15, 2005). 2286:from the original on March 4, 2022 1931:"IGN: Call of Duty 2 Introduction" 1903:McNamara, Tom (October 25, 2005). 1877:. Call of Duty.com. Archived from 1771:AU. August 3, 2011. Archived from 1545:"Xbox 360 Launch Lineup Announced" 1493:from the original on April 2, 2023 25: 3280:from the original on June 1, 2006 3272:Hatfield, Daemon (May 17, 2006). 2911:from the original on May 21, 2006 2730:Colayco, Bob (October 26, 2005). 2556:Accardo, Sal (November 3, 2005). 2528:"Call of Duty 2 for PC - Reviews" 2526:Sewart, Greg (October 27, 2005). 2227:from the original on July 8, 2022 2200:from the original on July 8, 2022 2173:from the original on July 8, 2022 1765:"GameSpot Call of Duty 3 Q&A" 1736:"Farewell to the $ 60 Video Game" 1483:"What's New? (4th November 2005)" 1227: 1132: 1050: 802:the player captures a nearby town 314: 4208: 4207: 4017:Find Makarov: Operation Kingfish 3415: 3403: 3391: 3274:"New Edition for Call of Duty 2" 2933:. Best Buy Games. Archived from 2761:Mr. Marbles (October 26, 2005). 1985:. IGN. p. 3. Archived from 1907:. IGN. p. 1. Archived from 1875:"Call of Duty Patch Information" 1851:. IGN. p. 2. Archived from 1654:from the original on May 7, 2023 1588:from the original on May 4, 2015 1555:from the original on May 7, 2023 1524:from the original on May 7, 2023 1512:Steel, Wade (October 25, 2005). 1372:", "Console Game of the Year", " 1246: 1241: 1236: 1231: 1226: 1180: 1175: 1170: 1165: 1160: 1151: 1146: 1141: 1136: 1131: 1098: 1093: 1088: 1083: 1078: 1069: 1064: 1059: 1054: 1049: 3184:Parfitt, Ben (April 21, 2006). 3099:"Call of Duty: A Short History" 2624:. GameSpot. November 17, 2005. 2373:"Call of Duty 2 for PC Reviews" 2089:McNamara, Tom (April 7, 2005). 1983:"IGN: Call of Duty 2 PC Review" 1905:"IGN: Call of Duty 2 PC Review" 1849:"IGN: Call of Duty 3 PC Review" 1406:Advertising Standards Authority 1392:A television advertisement for 876:Medal of Honor: Pacific Assault 804:and serves as a sniper against 4274:Split-screen multiplayer games 3041:"WWII shows no battle fatigue" 2648:"Call of Duty 2 Review for PC" 2246:Ocampo, Jason (May 18, 2005). 2011:. Xbox 360 Multiplayer Games. 1644:"Call of Duty 2 ships for Mac" 1448:Ported to Mac OS X by i5works. 1330:Call of Duty: United Offensive 894:, which was used in the first 855:Call of Duty: United Offensive 642:must play as German soldiers. 414:on October 25, 2005, and as a 1: 2832:"Call of Duty 2 for Xbox 360" 2192:Adams, Dan (April 20, 2005). 2165:Adams, Dan (April 20, 2005). 1798:. GameSpot AU. Archived from 890:2.0—is a modified version of 3010:"The Live Chronicles, Ch. 4" 3782:World at War – Final Fronts 3683:Modern Warfare 3 – Defiance 2116:. Team Xbox. Archived from 1823:"Call of Duty 2 (Xbox 360)" 1457:Mac OS X port published by 722:Second Battle of El Alamein 567:. Generally ignored during 556:that the player must plant 32:Call of Duty 2: Big Red One 4400: 4324:Video games set in Tunisia 4299:Video games set in Germany 3676:Modern Warfare – Mobilized 2250:. GameSpot. Archived from 2091:"Call of Duty 2 Announced" 2063:. GameSpot. Archived from 1281:For the Xbox 360 version, 956:The game was showcased in 672:13th Guards Rifle Division 29: 4314:Video games set in Moscow 4309:Video games set in Russia 4294:Video games set in France 4203: 3467: 2769:. GamePro. Archived from 2500:. GamePro. Archived from 1514:"Call of Duty 2 Deployed" 1388:Advertisement controversy 1010: 1007: 983: 980: 513:The player can carry two 49: 18:Weapons in Call of Duty 2 4369:World War II video games 4304:Video games set in Libya 4289:Video games set in Egypt 4264:Multiplayer online games 3811:Black Ops – Declassified 1370:Overall Game of the Year 395:video game developed by 4384:Video games set in 1944 4379:Video games set in 1942 4374:Video games set in 1941 4189:Press F to pay respects 3186:"TV ad 'lies' face ban" 3141:Computer Games Magazine 2732:"Call of Duty 2 for PC" 2468:"Call of Duty 2 Review" 2274:"Q&A: The Xbox 360" 1402:Rhythm and Hues Studios 1346:Computer Games Magazine 1291:artificial intelligence 579:fire to defend a town. 437:The game is set during 3789:World at War – Zombies 2767:for PC on GamePro.com" 2706:Official Xbox Magazine 2530:. G4TV. Archived from 1206:Official Xbox Magazine 867: 685:final Soviet offensive 496: 4359:Hands-On Mobile games 4195:2017 Wichita swatting 3188:. MCV. Archived from 2677:. IGN. Archived from 2358:on November 24, 2005. 2282:. November 22, 2006. 2067:on September 29, 2007 1933:. IGN. Archived from 1775:on September 29, 2007 1712:. November 10, 2009. 1584:. November 14, 2005. 701:7th Armoured Division 670:Vasili Koslov of the 486: 3253:on December 13, 2005 3020:on February 28, 2007 2989:on December 31, 2012 2880:on November 22, 2007 2842:on February 18, 2007 2798:review for Xbox 360" 1989:on November 22, 2007 1963:on February 13, 2008 1855:on November 23, 2007 1738:. October 23, 2020. 1489:. November 4, 2005. 814:Rhine River crossing 792:, at the assault of 786:2nd Ranger Battalion 666:The player controls 393:first-person shooter 365:First-person shooter 4349:Infinity Ward games 3804:Black Ops – Zombies 3477:World War II series 3327:"IGN mobile review" 3306:on January 24, 2013 3192:on November 2, 2007 3008:Perry, Douglass C. 2963:on January 19, 2008 2808:on January 19, 2008 2792:Perry, Douglass C. 2773:on January 13, 2009 2742:on October 12, 2007 2681:on January 17, 2012 2673:Perry, Douglass C. 2504:on December 1, 2008 2120:on January 11, 2011 1911:on October 30, 2005 1881:on October 29, 2007 1004: 977: 851:Gray Matter Studios 784:Bill Taylor of the 461:regenerating health 4279:Video game sequels 4249:Call of Duty games 4142:Sledgehammer Games 3875:Free-to-play games 3749:Black Ops Cold War 3649:Modern Warfare III 3337:on August 25, 2007 2937:on January 2, 2017 2196:. IGN. p. 2. 2169:. IGN. p. 1. 1825:. Xbox Exclusive. 1821:Melanson, Stevie. 975: 770:Operation Overlord 699:John Davis of the 497: 467:about to explode. 447:United States Army 4221: 4220: 3947: 3946: 3870: 3869: 3827: 3826: 3692: 3691: 3668:4: Modern Warfare 3641:Modern Warfare II 3592:4: Modern Warfare 3570: 3569: 3111:. November 2013. 3079:on March 12, 2012 2146:on March 14, 2012 2041:on March 29, 2012 1674:"i5works - games" 1549:GamesIndustry.biz 1400:animation studio 1263:review aggregator 1255: 1254: 1000: 999: 798:counter-offensive 776:American campaign 730:machine gun nests 676:defense of Moscow 491:going ashore in 449:, and two in the 412:Microsoft Windows 399:and published by 384: 383: 290:November 22, 2005 248:Microsoft Windows 210:Microsoft Windows 16:(Redirected from 4391: 4239:Activision games 4234:2005 video games 4211: 4210: 4052:Not Ready to Die 4031:Shepherd of Fire 3879: 3861:Infinite Warfare 3854:Advanced Warfare 3836: 3832:Standalone games 3703: 3615:Modern Warfare 3 3608:Modern Warfare 2 3581: 3561:Roads to Victory 3499:United Offensive 3481: 3452: 3445: 3438: 3429: 3420: 3419: 3418: 3408: 3407: 3406: 3396: 3395: 3394: 3387: 3347: 3346: 3344: 3342: 3333:. Archived from 3322: 3316: 3315: 3313: 3311: 3296: 3290: 3289: 3287: 3285: 3269: 3263: 3262: 3260: 3258: 3249:. 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2495: 2494: 2487: 2477: 2475: 2465: 2464: 2460: 2450: 2448: 2447:on June 3, 2015 2434: 2433: 2429: 2419: 2417: 2404: 2403: 2396: 2386: 2384: 2371: 2370: 2363: 2344: 2343: 2339: 2325: 2323: 2307: 2306: 2299: 2289: 2287: 2272: 2271: 2267: 2257: 2255: 2254:on July 1, 2012 2245: 2244: 2240: 2230: 2228: 2218: 2217: 2213: 2203: 2201: 2191: 2190: 2186: 2176: 2174: 2164: 2163: 2159: 2149: 2147: 2138: 2137: 2133: 2123: 2121: 2111: 2110: 2106: 2096: 2094: 2088: 2087: 2080: 2070: 2068: 2059: 2058: 2054: 2044: 2042: 2033: 2032: 2028: 2018: 2016: 2007: 2006: 2002: 1992: 1990: 1981: 1980: 1976: 1966: 1964: 1955: 1954: 1950: 1940: 1938: 1929: 1928: 1924: 1914: 1912: 1902: 1901: 1894: 1884: 1882: 1873: 1872: 1868: 1858: 1856: 1847: 1846: 1842: 1832: 1830: 1820: 1819: 1815: 1805: 1803: 1793: 1792: 1788: 1778: 1776: 1763: 1762: 1755: 1745: 1743: 1734: 1733: 1729: 1719: 1717: 1702: 1701: 1697: 1687: 1685: 1678:www.i5works.com 1672: 1671: 1667: 1657: 1655: 1642: 1641: 1637: 1620: 1613: 1611: 1606: 1605: 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3568: 3567: 3565: 3564: 3557: 3554:2: Big Red One 3550: 3542: 3540: 3536: 3535: 3533: 3532: 3525: 3518: 3511: 3504: 3503: 3502: 3487: 3485: 3478: 3474: 3473: 3468: 3465: 3464: 3457: 3455: 3454: 3447: 3440: 3432: 3425: 3424: 3412: 3400: 3380: 3379: 3372:Call of Duty 2 3368: 3361:Call of Duty 2 3355: 3354:External links 3352: 3349: 3348: 3317: 3291: 3264: 3234: 3203: 3176: 3147: 3136:Computer Games 3126: 3090: 3064: 3031: 3000: 2974: 2948: 2922: 2891: 2870:review for PC" 2868:Call of Duty 2 2853: 2819: 2796:Call of Duty 2 2784: 2765:Call of Duty 2 2753: 2719: 2692: 2665: 2639: 2613: 2579: 2545: 2515: 2485: 2458: 2427: 2394: 2361: 2337: 2332:Newspapers.com 2318:. p. 25. 2297: 2265: 2238: 2211: 2184: 2157: 2131: 2104: 2078: 2052: 2026: 2000: 1974: 1948: 1922: 1892: 1866: 1840: 1813: 1786: 1753: 1727: 1704:"Steve Fukuda" 1695: 1665: 1635: 1599: 1566: 1535: 1504: 1473: 1472: 1470: 1467: 1464: 1463: 1450: 1440: 1439: 1437: 1434: 1423:Call of Duty 2 1413: 1412:Other versions 1410: 1394:Call of Duty 2 1389: 1386: 1366:Call of Duty 2 1351:Call of Duty 2 1337:Call of Duty 2 1287:Call of Duty 2 1259:Call of Duty 2 1253: 1252: 1222: 1214: 1213: 1210: 1201: 1200: 1195: 1187: 1186: 1127: 1119: 1118: 1113: 1105: 1104: 1045: 1037: 1036: 1033: 1025: 1024: 1021: 1013: 1012: 1009: 998: 997: 992: 986: 985: 982: 971: 968: 965: 939:surround sound 915:Call of Duty 2 863:Call of Duty 2 847:Call of Duty 2 842: 839: 829: 826: 777: 774: 692: 689: 663: 660: 658: 655: 624:Call of Duty 2 620: 617: 613:Call of Duty 2 609: 606: 600:Call of Duty 2 573:Crusader tanks 527:smoke grenades 495:landing craft. 480: 477: 388:Call of Duty 2 382: 381: 372: 368: 367: 362: 356: 355: 353: 352: 350: 349: 340: 330: 328: 323: 321: 320: 310: 308: 303: 301: 300: 291: 281: 279: 274: 272: 271: 262: 252: 250: 239: 238: 237: 235: 231: 230: 228: 227: 222: 217: 212: 206: 204: 198: 197: 192: 186: 185: 178: 174: 173: 168: 162: 161: 156: 150: 149: 147: 146: 143: 139: 137: 131: 130: 127: 121: 120: 118: 117: 114: 110: 108: 102: 101: 99:Vince Zampella 96: 90: 89: 86: 80: 79: 74: 68: 67: 62: 56: 55: 47: 46: 45:Call of Duty 2 38: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 4396: 4385: 4382: 4380: 4377: 4375: 4372: 4370: 4367: 4365: 4364:I5works games 4362: 4360: 4357: 4355: 4352: 4350: 4347: 4345: 4342: 4340: 4337: 4335: 4334:Windows games 4332: 4330: 4327: 4325: 4322: 4320: 4317: 4315: 4312: 4310: 4307: 4305: 4302: 4300: 4297: 4295: 4292: 4290: 4287: 4285: 4282: 4280: 4277: 4275: 4272: 4270: 4267: 4265: 4262: 4260: 4257: 4255: 4252: 4250: 4247: 4245: 4242: 4240: 4237: 4235: 4232: 4231: 4229: 4214: 4206: 4205: 4202: 4196: 4193: 4190: 4186: 4184: 4181: 4179: 4176: 4174: 4171: 4169: 4166: 4164: 4161: 4160: 4158: 4154: 4148: 4145: 4143: 4140: 4138: 4135: 4133: 4132:Infinity Ward 4130: 4129: 4127: 4123: 4117: 4114: 4112: 4109: 4107: 4104: 4103: 4101: 4097: 4091: 4088: 4086: 4083: 4082: 4080: 4076: 4067: 4063: 4060: 4056: 4053: 4049: 4048: 4047: 4046: 4042: 4039: 4035: 4032: 4028: 4025: 4021: 4019: 4018: 4014: 4013: 4011: 4007: 4000: 3999:Captain Price 3996: 3995: 3993: 3989: 3982: 3978: 3975: 3971: 3968: 3964: 3961: 3957: 3956: 3954: 3950: 3939: 3938: 3934: 3932: 3931: 3927: 3925: 3924: 3920: 3919: 3917: 3913: 3907: 3906: 3902: 3899: 3898: 3894: 3892: 3891: 3887: 3886: 3884: 3880: 3877: 3873: 3863: 3862: 3858: 3856: 3855: 3851: 3849: 3848: 3844: 3843: 3841: 3837: 3834: 3830: 3820: 3819: 3815: 3813: 3812: 3808: 3806: 3805: 3801: 3799:(Nintendo DS) 3798: 3797: 3793: 3791: 3790: 3786: 3784: 3783: 3779: 3777:(Nintendo DS) 3776: 3775: 3771: 3770: 3768: 3764: 3758: 3757: 3753: 3751: 3750: 3746: 3744: 3743: 3739: 3737: 3736: 3735:Black Ops III 3732: 3730: 3729: 3725: 3723: 3722: 3718: 3716: 3715: 3711: 3710: 3708: 3704: 3701: 3699: 3695: 3685: 3684: 3680: 3678: 3677: 3673: 3671:(Nintendo DS) 3670: 3669: 3665: 3664: 3662: 3658: 3651: 3650: 3646: 3643: 3642: 3638: 3635: 3634: 3630: 3629: 3627: 3625:Reboot series 3623: 3617: 3616: 3612: 3610: 3609: 3605: 3601: 3600: 3596: 3595: 3594: 3593: 3589: 3588: 3586: 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Index

Weapons in Call of Duty 2
Call of Duty 2: Big Red One

Developer(s)
Infinity Ward
Publisher(s)
Activision
Director(s)
Producer(s)
Vince Zampella
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Michael Schiffer
Composer(s)
Graeme Revell
Call of Duty
Engine
IW 1.0
Platform(s)
Microsoft Windows
Xbox 360
mobile
Mac OS X
NA
EU
NA
EU
NA

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